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* DarkerAndEdgier: The most blatant cause of this is the presence of the {{Bad Future}}s, which you'll be seeing a lot more of than the Good Futures (unless you put forth the effort to change that). The moodier U.S. soundtrack also contributes, [[YourMileageMayVary for better or for worse.]]

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* DarkerAndEdgier: The most blatant cause of this is the presence of the {{Bad Future}}s, which you'll be seeing a lot more of than the Good Futures (unless you put forth the effort to change that). The moodier U.S. soundtrack also contributes, [[YourMileageMayVary for better or for worse.]]contributes.
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* WarmUpBoss: Palmtree Panic's boss. You don't even need to dodge attacks. ''It's easier than [[SonicTheHedgehog2 Drill Eggman.]]''

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* WarmUpBoss: Palmtree Panic's boss. You don't even need to dodge attacks. In fact, due to an invincibility box at the beginning of the level, you can actually defeat the boss without being in any danger at all of being hurt. ''It's easier than [[SonicTheHedgehog2 Drill Eggman.]]''

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The remake will also feature [[http://www.sonicretro.org/2011/11/sonic-cd-a-time-paradox-of-a-two-tailed-fox/ Tails as a playable character.]] Also featured is an option to select [[http://www.sonicstadium.org/2011/11/us-soundtrack-option-confirmed-for-sonic-cd-port/ either the Japanese or US Soundtrack]].

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The remake will also feature [[http://www.sonicretro.org/2011/11/sonic-cd-a-time-paradox-of-a-two-tailed-fox/ Tails as a playable character.]] Also featured is an option to select [[http://www.sonicstadium.org/2011/11/us-soundtrack-option-confirmed-for-sonic-cd-port/ either the Japanese or US Soundtrack]].soundtrack]].



* NoExportForYou: Not the game itself, but there wasn't a release in America that contained the original Japanese soundtrack until 2011. [[UrbanLegendOfZelda Rumor has it there were rights issues]]. Ironically, the reason why the 2011 release has the Japanese soundtrack is because WordOfGod [[http://www.sonicretro.org/2011/08/sega-staffer-speaks-sonic-cd-details-revised-as-sonic-4-prequel/#more-4520 has it]] there are rights issues with the American soundtrack never heard of before.
** This was eventually righted by the time of the release of the remake. Both soundtracks are now available.

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* NoExportForYou: Not the game itself, but there wasn't a release in America that contained the original Japanese soundtrack until 2011. [[UrbanLegendOfZelda Rumor has it there were rights issues]]. Ironically, the reason why the 2011 release has the almost had Japanese soundtrack only is because WordOfGod [[http://www.sonicretro.org/2011/08/sega-staffer-speaks-sonic-cd-details-revised-as-sonic-4-prequel/#more-4520 has it]] there are rights issues with the American soundtrack never heard of before.
**
before. This was eventually righted by the time of the release of the remake. Both remake, and both soundtracks are now available.
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** The port adds an Achievement for destroying all the holograms and robot generators.

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* NoExportForYou: Not the game itself, but there wasn't a release in America that contained the original Japanese soundtrack until 2011. [[UrbanLegendOfZelda Rumor has it there were rights issues]]. Ironically, the reason why the 2011 release has the Japanese soundtrack is because WordOfGod [[http://www.sonicretro.org/2011/08/sega-staffer-speaks-sonic-cd-details-revised-as-sonic-4-prequel/#more-4520 has it]] there are right issues with the American soundtrack never heard of before.

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* NoExportForYou: Not the game itself, but there wasn't a release in America that contained the original Japanese soundtrack until 2011. [[UrbanLegendOfZelda Rumor has it there were rights issues]]. Ironically, the reason why the 2011 release has the Japanese soundtrack is because WordOfGod [[http://www.sonicretro.org/2011/08/sega-staffer-speaks-sonic-cd-details-revised-as-sonic-4-prequel/#more-4520 has it]] there are right rights issues with the American soundtrack never heard of before.before.
** This was eventually righted by the time of the release of the remake. Both soundtracks are now available.
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There is no 3rd character


The remake will also feature [[http://www.sonicretro.org/2011/11/sonic-cd-a-time-paradox-of-a-two-tailed-fox/ Tails as a playable character as well as a possible 3rd character.]] Also featured is an option to select [[http://www.sonicstadium.org/2011/11/us-soundtrack-option-confirmed-for-sonic-cd-port/ either the Japanese or US Soundtrack]].

to:

The remake will also feature [[http://www.sonicretro.org/2011/11/sonic-cd-a-time-paradox-of-a-two-tailed-fox/ Tails as a playable character as well as a possible 3rd character.]] Also featured is an option to select [[http://www.sonicstadium.org/2011/11/us-soundtrack-option-confirmed-for-sonic-cd-port/ either the Japanese or US Soundtrack]].
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The re-release makes empathise greatly the japanese name, even on a throphy so let\'s just include this here to help unaware readers that don\'t know about the names


After arriving at Never Lake, the two hedgehogs notice something amiss. The Little Planet was there, but it has been chained to a mountain and its surface covered in metal. Arriving on the planet's surface, Sonic and Amy investigate, but soon Amy is captured by a figure that quickly flies away. In his search for Amy, Sonic encounters Dr. Robotnik, the {{mad scientist}} he had defeated before.

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After arriving at Never Lake, the two hedgehogs notice something amiss. The Little Planet was there, but it has been chained to a mountain and its surface covered in metal. Arriving on the planet's surface, Sonic and Amy investigate, but soon Amy is captured by a figure that quickly flies away. In his search for Amy, Sonic encounters Dr. Ivo "Eggman" Robotnik, the {{mad scientist}} he had defeated before.

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It has recently been announced that ''Sonic CD'' will be [[VideoGameRemake remade]][[hottip:*:Completely remade from scratch using a fan-made engine]] for the Xbox 360 (through XboxLiveArcade), PS3 (through the {{PlayStation Network}}), PC (through digital distribution, primarily {{Steam}}), [[IOSGames iPhone, iPod Touch, iPad]], Android and Windows Phone 7 in HD with proper Widescreen support, and it will be the first time the Japanese soundtrack will be officially available in the United States. [[AndAnotherThing It is also being developed by]] [[PromotedFanboy Christian "The Taxman" Whitehead]]. [[http://www.youtube.com/watch?v=EJa-4tMqVNc&feature=player_embedded It actually has been in the works for a while.]]

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It has recently been announced that ''Sonic CD'' will be has recently been [[VideoGameRemake remade]][[hottip:*:Completely remade from scratch using a fan-made engine]] for the Xbox 360 (through XboxLiveArcade), PS3 (through the {{PlayStation Network}}), PC (through digital distribution, primarily {{Steam}}), [[IOSGames iPhone, iPod Touch, iPad]], Android and Windows Phone 7 in HD with proper Widescreen support, and it will be the first time the Japanese soundtrack will be officially available in the United States. [[AndAnotherThing It is was also being developed by]] [[PromotedFanboy Christian "The Taxman" Whitehead]]. [[http://www.youtube.com/watch?v=EJa-4tMqVNc&feature=player_embedded It actually has been in the works for a while.]]


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** DJ Eggman wears a [[BobMarley Jamaican]] headpiece on the Soundtrack Select screen.
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* WhatCouldHaveBeen: The UpdatedRerelease for digital download services was going to have two brand new levels, "Desert Dazzle" and "Final Fight", on top of all the levels from the original release. Time constraints, as well as a desire to be truer to the original game by not tampering too much with it, resulted in both stages being cut. [[http://i.imgur.com/LxkCq.png?3613 A glimpse of Desert Dazzle]] can be seen by entering "32" and "8" into the respective slots on the Sound Test menu (which, incidentally, also unlocks the level select for Tails).

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* WhatCouldHaveBeen: The UpdatedRerelease for digital download services was going to have two brand new levels, "Desert Dazzle" and "Final Fight", Fever", on top of all the levels from the original release. Time constraints, as well as a desire to be truer to the original game by not tampering too much with it, resulted in both stages being cut. [[http://i.imgur.com/LxkCq.png?3613 A glimpse of Desert Dazzle]] can be seen by entering "32" and "8" into the respective slots on the Sound Test menu (which, incidentally, also unlocks the level select for Tails).

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Megamix isn\'t based on Sonic CD - it\'s based on a decompile of Sonic 1 that was ported to the Sega CD. Also, What Could Have Been.


** Fangame ''Sonic Megamix'' takes advantage of this; it's a hack of ''Sonic CD'' but all of the levels are themed after the original game.


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* WhatCouldHaveBeen: The UpdatedRerelease for digital download services was going to have two brand new levels, "Desert Dazzle" and "Final Fight", on top of all the levels from the original release. Time constraints, as well as a desire to be truer to the original game by not tampering too much with it, resulted in both stages being cut. [[http://i.imgur.com/LxkCq.png?3613 A glimpse of Desert Dazzle]] can be seen by entering "32" and "8" into the respective slots on the Sound Test menu (which, incidentally, also unlocks the level select for Tails).
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* DummiedOut: "Round 2", which was, apparently, a Desert/Ruins stage; a Special Stage, which thankfully can be accessed with a code; and some items.

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* DummiedOut: "Round 2", which was, apparently, a Desert/Ruins stage; a Special Stage, which thankfully can be accessed with a code; and some items. The desert level (now named "Desert Dazzle) was supposed to finally appear in the remake, [[FailureIsTheOnlyOption but sadly, all that remains of it is a secret teaser picture.]] The rumored Final Fever level/{{True Final Boss}} was scrapped again as well.
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*** Heck, Robotnik let's ''his own base'' fall into neglected ruin in Metallic Madness' bad future!

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*** Heck, Robotnik let's lets ''his own base'' fall into neglected ruin in Metallic Madness' bad future!
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Released in 1993, ''SonicCD'' was one of the better games that could be found on the {{Sega}} [[SegaGenesis CD]], an ambitious SegaGenesis add-on marred by its price tag and an over-saturation of "FMV games." Fortunately it saw a re-release on the PC three years later, and then another in 2005's ''Sonic Gems Collection''. Considered by many to be one of the best ''SonicTheHedgehog'' {{platformer}}s thanks to the time travel elements and complex level designs providing much replay value. This game introduced Amy Rose--Sonic's cute {{stalker with a crush}}--and fan favorite [[EvilKnockoff Metal]] [[TheDragon Sonic]]. It also had {{Anime}} opening and ending sequences with Sonic displaying his {{badass}}ery; two of the few FMV's on the console to actually look good.

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Released in 1993, ''SonicCD'' was one of the better games that could be found on the {{Sega}} [[SegaGenesis CD]], an ambitious SegaGenesis add-on marred by its price tag and an over-saturation of "FMV games." Fortunately it saw a re-release on the PC three years later, and then another in 2005's ''Sonic Gems Collection''. Considered by many to be one of the best ''SonicTheHedgehog'' {{platformer}}s thanks to the time travel elements and complex level designs providing much replay value. This game introduced Amy Rose--Sonic's cute {{stalker with a crush}}--and fan favorite [[EvilKnockoff Metal]] [[TheDragon Sonic]]. It also had an {{Anime}} opening and ending sequences with Sonic displaying his {{badass}}ery; two of the few FMV's on the console to actually look good.
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* ArcWelding: Because of this game's Wibbly-Wobbliness and never having had a place in the timeline, as of the remake it is now [[WordOfGod officially considered]] a prequel to ''SonicTheHedgehog4.''

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* ShoutOut: The "[[BackToTheFuture 88 Miles per Hour]]" achievement in the 2011 remake.



* TimeTravel

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* TimeTravelTimeTravel: Inspired by various books and films, including ''BackToTheFuture''.
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** Fangame ''Sonic Megamix'' takes advantage of this; it's a hack of ''Sonic CD'' but all of the levels are themed after the original game.

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It has recently been announced that ''Sonic CD'' will be [[VideoGameRemake remade]][[hottip:*:Completely remade from scratch using a fan-made engine]] for the Xbox 360 (through XboxLiveArcade), PS3 (through the {{PlayStation Network}}), PC (through digital distribution, primarily {{Steam}}), [[IOSGames iPhone, iPod Touch, iPad]], Android and Windows Phone 7 in [[AndTheFandomRejoiced HD with proper Widescreen support, and it will be the first time the Japanese soundtrack will be officially available in the United States.]] [[AndAnotherThing It is also being developed by]] [[PromotedFanboy Christian "The Taxman" Whitehead]]. [[http://www.youtube.com/watch?v=EJa-4tMqVNc&feature=player_embedded It actually has been in the works for a while.]]

to:

It has recently been announced that ''Sonic CD'' will be [[VideoGameRemake remade]][[hottip:*:Completely remade from scratch using a fan-made engine]] for the Xbox 360 (through XboxLiveArcade), PS3 (through the {{PlayStation Network}}), PC (through digital distribution, primarily {{Steam}}), [[IOSGames iPhone, iPod Touch, iPad]], Android and Windows Phone 7 in [[AndTheFandomRejoiced HD with proper Widescreen support, and it will be the first time the Japanese soundtrack will be officially available in the United States.]] States. [[AndAnotherThing It is also being developed by]] [[PromotedFanboy Christian "The Taxman" Whitehead]]. [[http://www.youtube.com/watch?v=EJa-4tMqVNc&feature=player_embedded It actually has been in the works for a while.]]



* AmericanKirbyIsHardcore: Elements from the Japanese soundtrack that were LighterAndSofter by comparison were replaced with full-on HighOctaneNightmareFuel for the US dub. Nowhere is this more prevalent than the boss and Game Over music, which are both worthy of horror games.
* AWinnerIsYou: Finish the game with the good ending, or watch the good ending through Visual Mode. A screen will show up telling you that "YOU ARE SUPER PLAYER", and Sonic, Amy and Metal Sonic will run across the screen from time to time.

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* AmericanKirbyIsHardcore: Elements from the Japanese soundtrack that were LighterAndSofter by comparison were replaced with full-on HighOctaneNightmareFuel something much creepier for the US dub. Nowhere is this more prevalent than the boss and Game Over music, which are both worthy of horror games.
* AWinnerIsYou: Finish the game with the good ending, or watch the good ending through Visual Mode. A screen will show up telling you that "YOU ARE SUPER PLAYER", and Sonic, Amy and Metal Sonic will run across the screen from time to time.
games.



* TheCameo: Tails shows up in the D.A. Garden menu and in a secret artwork advertising ''Sonic Drift''.
** No longer limited to a secret picture, Tails will be fully playable in the upcoming remade version of ''Sonic CD'' for the Xbox 360 and [=PlayStation=] 3 as an unlockable feature.



---> The programmer has a nap!
---> Hold out! Programmer!

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---> --> The programmer has a nap!
---> --> Hold out! Programmer!



* {{Expy}}: According to [[WordOfGod Naoto Oshima]], most zones, with the exception of Quartz Quadrant and Wacky Workbench were made as more surreal versions of [[VideoGame/SonicTheHedgehog Sonic 1]] levels. Even the level theme order is the same. Sometimes the similarities are subtle, [[ShoutOut sometimes not]]:

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* {{Expy}}: According to [[WordOfGod Naoto Oshima]], most zones, with the exception of Quartz Quadrant and Wacky Workbench were made as more surreal versions of [[VideoGame/SonicTheHedgehog ''[[VideoGame/SonicTheHedgehog Sonic 1]] 1]]'' levels. Even the level theme order is the same. Sometimes the similarities are subtle, [[ShoutOut sometimes not]]:



* TheSpiny: The Noro-Noro badnik will occasionally show spikes on its back. And Kemusi, found in the same zone, is an expy of Caterkiller from Sonic 1.



* TheSpiny: The Noro-Noro badnik will occasionally show spikes on its back. And Kemusi, found in the same zone, is an expy of Caterkiller from Sonic 1.



* TheCameo: Tails shows up in the D.A. Garden menu and in a secret artwork advertising ''Sonic Drift''.
** No longer limited to a secret picture, Tails will be fully playable in the upcoming remade version of ''Sonic CD'' for the Xbox 360 and [=PlayStation=] 3 as an unlockable feature.


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* AWinnerIsYou: Finish the game with the good ending, or watch the good ending through Visual Mode. A screen will show up telling you that "YOU ARE SUPER PLAYER", and Sonic, Amy and Metal Sonic will run across the screen from time to time.
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US Soundtrack is in the remake!


The remake will also feature [[http://www.sonicretro.org/2011/11/sonic-cd-a-time-paradox-of-a-two-tailed-fox/ Tails as a playable character as well as a possible 3rd character.]]

to:

The remake will also feature [[http://www.sonicretro.org/2011/11/sonic-cd-a-time-paradox-of-a-two-tailed-fox/ Tails as a playable character as well as a possible 3rd character.]]]] Also featured is an option to select [[http://www.sonicstadium.org/2011/11/us-soundtrack-option-confirmed-for-sonic-cd-port/ either the Japanese or US Soundtrack]].
Is there an issue? Send a MessageReason:
None


It has recently been announced that ''Sonic CD'' will be [[VideoGameRemake remade]][[hottip:*:Completely remade from scratch using a fan-made engine]] for the Xbox 360 (through XboxLiveArcade), PS3 (through the {{PlayStation Network}}), PC (through digital distribution, primarily {{Steam}}), [[IOSGames iPhone, iPod Touch, iPad]], Android and Windows Phone 7 in [[AndTheFandomRejoiced HD with proper Widescreen support, and it will be the first time the Japanese soundtrack will be officially available in the United States.]][[hottip:*:[[http://www.sonicretro.org/2011/08/sega-staffer-speaks-sonic-cd-details-revised-as-sonic-4-prequel/#more-4520 though not necessarily by choice]], because the American soundtrack now has licensing issues surrounding it.]] [[AndAnotherThing It is also being developed by]] [[PromotedFanboy Christian "The Taxman" Whitehead]]. [[http://www.youtube.com/watch?v=EJa-4tMqVNc&feature=player_embedded It actually has been in the works for a while.]]

to:

It has recently been announced that ''Sonic CD'' will be [[VideoGameRemake remade]][[hottip:*:Completely remade from scratch using a fan-made engine]] for the Xbox 360 (through XboxLiveArcade), PS3 (through the {{PlayStation Network}}), PC (through digital distribution, primarily {{Steam}}), [[IOSGames iPhone, iPod Touch, iPad]], Android and Windows Phone 7 in [[AndTheFandomRejoiced HD with proper Widescreen support, and it will be the first time the Japanese soundtrack will be officially available in the United States.]][[hottip:*:[[http://www.sonicretro.org/2011/08/sega-staffer-speaks-sonic-cd-details-revised-as-sonic-4-prequel/#more-4520 though not necessarily by choice]], because the American soundtrack now has licensing issues surrounding it.]] [[AndAnotherThing It is also being developed by]] [[PromotedFanboy Christian "The Taxman" Whitehead]]. [[http://www.youtube.com/watch?v=EJa-4tMqVNc&feature=player_embedded It actually has been in the works for a while.]]
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The remake will also feature [[http://www.sonicretro.org/2011/11/sonic-cd-a-time-paradox-of-a-two-tailed-fox/ Tails as a playable character as well as a possible 3rd character.]]
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An FAQ on Game FA Qs mentions that this zone is not unwinnable in the past. Check here: http://www.gamefaqs.com/segacd/587997-sonic-cd/faqs/38299


* UnwinnableByInsanity: In the SegaCD version, you can't beat Metallic Madness Zone 2 in the past because a spring can't quite get you to the next platform (though it can in all other versions). Consequently, if you manage to use up all the "Future" signposts in the past, you're stuck.
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Released in 1993, ''SonicCD'' was one of the better games that could be found on the {{Sega}} [[SegaGenesis CD]], an ambitious SegaGenesis add-on marred by its price tag and an over-saturation of "FMV games." Fortunately it saw a re-release on the PC three years later, and then another in 2005's ''Sonic Gems Collection''. Considered by many to be one of the best ''SonicTheHedgehog'' {{platformer}}s thanks to the time travel elements and complex level designs providing much replay value. This game introduced Amy Rose--Sonic's cute {{stalker with a crush}}--and fan favorite Metal Sonic. It also had {{Anime}} opening and ending sequences with Sonic displaying his {{badass}}ery; two of the few FMV's on the console to actually look good.

to:

Released in 1993, ''SonicCD'' was one of the better games that could be found on the {{Sega}} [[SegaGenesis CD]], an ambitious SegaGenesis add-on marred by its price tag and an over-saturation of "FMV games." Fortunately it saw a re-release on the PC three years later, and then another in 2005's ''Sonic Gems Collection''. Considered by many to be one of the best ''SonicTheHedgehog'' {{platformer}}s thanks to the time travel elements and complex level designs providing much replay value. This game introduced Amy Rose--Sonic's cute {{stalker with a crush}}--and fan favorite Metal Sonic.[[EvilKnockoff Metal]] [[TheDragon Sonic]]. It also had {{Anime}} opening and ending sequences with Sonic displaying his {{badass}}ery; two of the few FMV's on the console to actually look good.
Is there an issue? Send a MessageReason:
None


** No longer limited to a secret picture, Tails will be fully playable in the upcoming remade version of ''Sonic CD'' for the Xbox 360 and PlayStation 3 as an unlockable feature.

to:

** No longer limited to a secret picture, Tails will be fully playable in the upcoming remade version of ''Sonic CD'' for the Xbox 360 and PlayStation [=PlayStation=] 3 as an unlockable feature.
Is there an issue? Send a MessageReason:
None

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** No longer limited to a secret picture, Tails will be fully playable in the upcoming remade version of ''Sonic CD'' for the Xbox 360 and PlayStation 3 as an unlockable feature.
Is there an issue? Send a MessageReason:
None


And because of being the first in development, ''Sonic CD'' is often considered to be [[{{interquel}} an in-between game]], following the events of the [[VideoGame/SonicTheHedgehog first]] but taking place before the second; this is also backed up by the absence of Tails, who shows up in a secret picture with the caption "See you next game!", referring to ''{{Sonic 3}}''.[[hottip:*: WordOfGod has recently stated that while it's canon, the game has no particular spot on the timeline, but has noted that ''CD'' will be closely tied to (and be the precursor for) SonicTheHedgehog4 Episode II, but that won't affect ''Sonic CD's'' spot in the timeline.]]

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And because of being the first in development, ''Sonic CD'' is often considered to be [[{{interquel}} an in-between game]], following the events of the [[VideoGame/SonicTheHedgehog first]] but taking place before the second; this is also backed up by the absence of Tails, who shows up in a secret picture with the caption "See you next game!", referring to ''{{Sonic 3}}''.2}}''.[[hottip:*: WordOfGod has recently stated that while it's canon, the game has no particular spot on the timeline, but has noted that ''CD'' will be closely tied to (and be the precursor for) SonicTheHedgehog4 Episode II, but that won't affect ''Sonic CD's'' spot in the timeline.]]
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And because of being the first in development, ''Sonic CD'' is often considered to be [[{{interquel}} an in-between game]], following the events of the [[VideoGame/SonicTheHedgehog first]] but taking place before the second; this is also backed up by the absence of Tails, who shows up in a secret picture with the caption "See you next game!", referring to ''{{Sonic 2}}''.[[hottip:*: WordOfGod has recently stated that while it's canon, the game has no particular spot on the timeline, but has noted that ''CD'' will be closely tied to (and be the precursor for) SonicTheHedgehog4 Episode II, but that won't affect ''Sonic CD's'' spot in the timeline.]]

to:

And because of being the first in development, ''Sonic CD'' is often considered to be [[{{interquel}} an in-between game]], following the events of the [[VideoGame/SonicTheHedgehog first]] but taking place before the second; this is also backed up by the absence of Tails, who shows up in a secret picture with the caption "See you next game!", referring to ''{{Sonic 2}}''.3}}''.[[hottip:*: WordOfGod has recently stated that while it's canon, the game has no particular spot on the timeline, but has noted that ''CD'' will be closely tied to (and be the precursor for) SonicTheHedgehog4 Episode II, but that won't affect ''Sonic CD's'' spot in the timeline.]]
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** Quartz Quadrant wouldn't fit OSHA standards either with spikes everywhere.
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In addition to the Spindash, the blue hedgehog can do the Super Peel Out, a technique that sends Sonic dashing off with super speed. The difference between the two is that SPO gives Sonic a greater burst of speed but leaves him vulnerable to enemy fire and collisions. The Spindash operates very differently than in subsequent games, probably because it was in its preliminary stages before ''{{Sonic 2}}''.

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In addition to the Spindash, the blue hedgehog can do the Super Peel Out, a technique that sends Sonic dashing off with super speed. The difference between the two is that SPO gives Sonic a greater burst of speed but leaves him vulnerable to enemy fire and collisions. The Spindash operates very differently than in subsequent games, probably because it was in its preliminary stages before ''{{Sonic 2}}''.
2}}''. It has to be "revved up" for several seconds before use.
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* SteppingStonesInTheSky: Of course. But there's an especially badass instance in the intro movie.
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*** It still looks beautiful in Stardust Speedway.

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