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* AmericaWonWorldWarII: Averted. The player character works alongside Americans but this game makes clear he only succeeds with the support of the Italian resistance and the British SOE.

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* AmericaWonWorldWarII: Averted. The player character works alongside Americans but this game makes clear he only succeeds with the support of the Italian resistance and the British SOE. As well, while he speaks with an American accent, Karl is British-German, and the character select screens for survival, co-op and multiplayer list him as British (in fact, most of the playable characters are British or Italian, with only two Americans).

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* ArtificialStupidity: The AI is much dumber than past installments, frequently taking the wrong side of cover and running past the player to take cover in a bad spot.

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* ArtificialBrilliance: The enemy AI, upon hearing suspicious noises such as gunshots or explosions, will send sentries to investigate, often forcing the player to relocate if they get too close to their position.
* ArtificialStupidity: The That said, the AI is much also overall dumber than past installments, frequently taking the wrong side of cover and running past the player to take cover in a bad spot.
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* ArtificalStupidity: The AI is much dumber than past installments, frequently taking the wrong side of cover and running past the player to take cover in a bad spot.

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* ArtificalStupidity: ArtificialStupidity: The AI is much dumber than past installments, frequently taking the wrong side of cover and running past the player to take cover in a bad spot.
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* ArtificalStupidity: The AI is much dumber than past installments, frequently taking the wrong side of cover and running past the player to take cover in a bad spot.


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* TheComputerIsACheatingBastard: The AI very blatantly doesn't have to deal with wind-bullet drop and enemies with unscoped rifles can easily hit you at distances where you need to account heavily for wind and bullet drop. (With the Smoke Trail effect on their gunfire even being a straight line.)
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** The names of a lot of the achievements are from Winston Churchill:

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** The names of a lot of the mission complete achievements are full of war references, most being quotes from Winston Churchill:

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* AluminumChristmasTrees: While the Nazis never made one, a nuclear weapon designed primarily to spread radioactive fallout as a form of area denial has been considered before, and is called a [[https://en.wikipedia.org/wiki/Salted_bomb salted bomb]][[note]]As they are meant to render an area uninhabitable for a longer period of time, meaning they are meant to SaltTheEarth[[/note]]. As well, the Allies were actually worried that the Nazis might attempt to stop [[https://en.wikipedia.org/wiki/Operation_Peppermint the Normandy Landings using radioactive material]], though they were more concerned about a [[https://en.wikipedia.org/wiki/Dirty_bomb dirty bomb]] than a salted bomb[[note]]A dirty bomb uses conventional explosives to dispere radioactive material, a salted bomb is a nuclear bomb designed to produce more fallout than a normal nuclear bomb[[/note]].

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* AluminumChristmasTrees: AluminumChristmasTrees:
**
While the Nazis never made one, a nuclear weapon designed primarily to spread radioactive fallout as a form of area denial has been considered before, and is called a [[https://en.wikipedia.org/wiki/Salted_bomb salted bomb]][[note]]As they are meant to render an area uninhabitable for a longer period of time, meaning they are meant to SaltTheEarth[[/note]]. As well, the Allies were actually worried that the Nazis might attempt to stop [[https://en.wikipedia.org/wiki/Operation_Peppermint the Normandy Landings using radioactive material]], though they were more concerned about a [[https://en.wikipedia.org/wiki/Dirty_bomb dirty bomb]] than a salted bomb[[note]]A dirty bomb uses conventional explosives to dispere disperse radioactive material, a salted bomb is a nuclear bomb designed to produce more fallout than a normal nuclear bomb[[/note]].bomb[[/note]].
** As mentioned below under StupidJetpackHitler, the Nazis did have radio-controlled anti-ship glide bombs[[note]]Not missiles, though one of them was rocket-boosted to make sure it would end up in front of the plane so it could actually be aimed. They did make a number of prototype radio-controlled surface-to-air missiles, and considered making air-to-air versions before the projects were cancelled, so the idea of them making a prototype anti-ship missile isn't too out there[[/note]]
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* AluminumChristmasTrees: While the Nazis never made one, a nuclear weapon designed primarily to spread radioactive fallout as a form of area denial has been considered before, and is called a [[https://en.wikipedia.org/wiki/Salted_bomb salted bomb]][[note]]As they are meant to render an area uninhabitable for a longer period of time, meaning they are meant to SaltTheEarth[[/note]]. As well, the Allies were actually worried that the Nazis might attempt to stop [[[[https://en.wikipedia.org/wiki/Operation_Peppermint the Normandy Landings using radioactive material]], though they were more concerned about a [[https://en.wikipedia.org/wiki/Dirty_bomb dirty bomb]] than a salted bomb[[note]]A dirty bomb uses conventional explosives to dispere radioactive material, a salted bomb is a nuclear bomb designed to produce more fallout than a normal nuclear bomb[[/note]].

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* AluminumChristmasTrees: While the Nazis never made one, a nuclear weapon designed primarily to spread radioactive fallout as a form of area denial has been considered before, and is called a [[https://en.wikipedia.org/wiki/Salted_bomb salted bomb]][[note]]As they are meant to render an area uninhabitable for a longer period of time, meaning they are meant to SaltTheEarth[[/note]]. As well, the Allies were actually worried that the Nazis might attempt to stop [[[[https://en.[[https://en.wikipedia.org/wiki/Operation_Peppermint the Normandy Landings using radioactive material]], though they were more concerned about a [[https://en.wikipedia.org/wiki/Dirty_bomb dirty bomb]] than a salted bomb[[note]]A dirty bomb uses conventional explosives to dispere radioactive material, a salted bomb is a nuclear bomb designed to produce more fallout than a normal nuclear bomb[[/note]].
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* AluminumChristmasTrees: While the Nazis never made one, a nuclear weapon designed primarily to spread radioactive fallout as a form of area denial has been considered before, and is called a [[https://en.wikipedia.org/wiki/Salted_bomb salted bomb]][[note]]As they are meant to render an area uninhabitable for a longer period of time, meaning they are meant to SaltTheEarth[[/note]]. As well, the Allies were actually worried that the Nazis might attempt to stop [[[[https://en.wikipedia.org/wiki/Operation_Peppermint the Normandy Landings using radioactive material]], though they were more concerned about a [[https://en.wikipedia.org/wiki/Dirty_bomb dirty bomb]] than a salted bomb[[note]]A dirty bomb uses conventional explosives to dispere radioactive material, a salted bomb is a nuclear bomb designed to produce more fallout than a normal nuclear bomb[[/note]].

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* AchievementSystem: Present and accounted for. You ping an achievement for each completed mission, for completing the campaign on Authentic Difficulty (Are you insane?), killing each infantry type (Gotta Cap 'em All) and also one for completing it on Authentic Plus difficulty ("You know you're REALLY insane, right?")



* ShoutOut: Quite a few to ''Film/CaptainAmericaTheFirstAvenger''.
** The layout of Bohm's mountain base in Italy is quite similar to the layout of the main HYDRA base in Austria.
** Bohm's final plan is quite similar to Schmidt's own. Specifically, [[spoiler:using an advanced flying-wing jet bomber carrying guided missiles to attack an important Allied target.]]
** Valkyrie Squad, an elite [[ItsRainingMen Fallschirmjager unit]] encountered in the Deathstorm DownloadableContent packs, resemble WWII-era HYDRA soldiers, complete with black uniform and thick flak jackets.

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* ShoutOut: ShoutOut:
**
Quite a few to ''Film/CaptainAmericaTheFirstAvenger''.
** *** The layout of Bohm's mountain base in Italy is quite similar to the layout of the main HYDRA base in Austria.
** *** Bohm's final plan is quite similar to Schmidt's own. Specifically, [[spoiler:using an advanced flying-wing jet bomber carrying guided missiles to attack an important Allied target.]]
** *** Valkyrie Squad, an elite [[ItsRainingMen Fallschirmjager unit]] encountered in the Deathstorm DownloadableContent packs, resemble WWII-era HYDRA soldiers, complete with black uniform and thick flak jackets.jackets.
** The names of a lot of the achievements are from Winston Churchill:
*** "The End of the Beginning" is named after a book written by him (Complete Mission 1).
*** "We shall fight on the beaches" (Complete mission 2)
*** "No compromise is possible" (Complete mission 3)
*** "Set Europe Ablaze" (Complete mission 4)
*** "We shall not fail or falter" (Complete mission 5)
*** "Never, never, never give up" (Complete mission 6)
*** "Plans are nothing; planning is everything" is ''not'' a Churchill quote, rather the achievement is named after a famous quote said by Former US President Dwight D. Eisenhower (Complete Mission 7)
*** "Success is not final" (Complete mission 8), although the quote [[https://winstonchurchill.org/publications/finest-hour/finest-hour-136/media-matters/ is disputed]] if it even came from Churchill.
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* SniperScopeGlint: Enemy snipers are given away by the noticeable white glint given off by their scopes. Should they spot you, an audio cue is played. If they're about to fire on your position, a second cue follows.

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* AllYourBaseAreBelongToUs: [[spoiler:The Allagra Resistance was apparently wiped out after lured by a false information.]]

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* AllYourBaseAreBelongToUs: [[spoiler:The Allagra Resistance was apparently wiped out after lured by a false information.]] The Bitanti Village level begins with the Nazis and Italian Fascists capturing most of the titular fishing village, and rounding up and killing any partisan they come across. Karl ends up helping repel the Fascists and save the surviving Partisans.



* FalseFlagOperation: n the Deathstorm 3: Obliteration DownloadableContent mission, an optional objective has Karl Fairburne discover an armory's worth of captured Allied tanks and weapons intended for such as purpose, with German documents even calling the operation "False Flag".

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* FalseFlagOperation: n In the Deathstorm 3: Obliteration DownloadableContent mission, an optional objective has Karl Fairburne discover an armory's worth of captured Allied tanks and weapons intended for such as purpose, with German documents even calling the operation "False Flag".



* RedShirts: The various resistance fighters are the counterpart to the Nazi troops and their Italian allies. Despite this, however, they prove to be surprisingly competent fighters, usually killing or pinning down large numbers of enemy soldiers even without Fairburne's help.

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* RedShirts: RedShirtArmy: The various resistance fighters are the counterpart to the Nazi troops and their Italian allies. Despite this, however, they prove to be surprisingly competent fighters, usually killing or pinning down large numbers of enemy soldiers even without Fairburne's help.
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* AntiFrustrationFeatures: Normally, playing on Authentic Plus will not save any checkpoints, with ''one'' exception: the game saves a checkpoint at the end of the last campaign level, where you must shoot down Bohm's plane, since having to restart the entire level at that point would be too frustrating.
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-> ''"Covert agent and elite marksman Karl Fairburne must fight alongside [[LaResistance the brave men and women of the Italian Resistance]] and defeat [[StupidJetpackHitler a terrifying new threat with the potential to halt the Allied fightback in Europe]] before itÂ’s even begun."''

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-> ''"Covert agent and elite marksman Karl Fairburne must fight alongside [[LaResistance the brave men and women of the Italian Resistance]] and defeat [[StupidJetpackHitler a terrifying new threat with the potential to halt the Allied fightback in Europe]] before itÂ’s it’s even begun."''



* ''Target Führer'': A mission that involves hunting either Hitler or what may possibly be another body double. It is never verified in the mission which it is for certain. Again. Amusingly, the mission provides countless possible ways to end the Führer.

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* ''Target Führer'': A mission that involves hunting either Hitler or what may possibly be another body double. It is never verified in the mission which it is for certain. Again. Amusingly, the mission provides countless possible ways to end the Führer.



* BigBad: [[spoiler:General Heinz Böhm, one of the Nazi leaders responsible for the weapons program producing the Nazi Anti-Ship missiles.]]

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* BigBad: [[spoiler:General Heinz Böhm, one of the Nazi leaders responsible for the weapons program producing the Nazi Anti-Ship missiles.]]



* HeroKiller: [[spoiler:General Heinz Böhm. He personally killed Sofia and he is also the first main villain in the series who didn't go down without a tough fight.]]

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* HeroKiller: [[spoiler:General Heinz Böhm. He personally killed Sofia and he is also the first main villain in the series who didn't go down without a tough fight.]]



* ManipulativeBastard: The BigBad, [[spoiler: General Böhm]], spends the game implementing what has to be the most elaborate evil scheme by a villain in the series. [[spoiler: And most of it succeeds, too, right up until you kill him before he can kill General Eisenhower.]]

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* ManipulativeBastard: The BigBad, [[spoiler: General Böhm]], spends the game implementing what has to be the most elaborate evil scheme by a villain in the series. [[spoiler: And most of it succeeds, too, right up until you kill him before he can kill General Eisenhower.]]



* TheMole: Not only is [[spoiler:Major Hans Dorfmann]] one, he is none other than [[spoiler:General Heinz Böhm himself]].

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* TheMole: Not only is [[spoiler:Major Hans Dorfmann]] one, he is none other than [[spoiler:General Heinz Böhm himself]].



* VideoGameCaringPotential: For some players, the ability to learn details about each enemy’s background before taking the shot provides motivation to find ways to complete their objectives without indiscriminately wasting every German/Italian they see, instead reserving their bullets only for when killing becomes absolutely necessary—or for those specific enemies [[LaserGuidedKarma who really have it coming]], while hopefully sparing as many of the regular guys as possible. This adds quite a bit of challenge.

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* VideoGameCaringPotential: For some players, the ability to learn details about each enemyÂ’s enemy’s background before taking the shot provides motivation to find ways to complete their objectives without indiscriminately wasting every German/Italian they see, instead reserving their bullets only for when killing becomes absolutely necessary—or necessary—or for those specific enemies [[LaserGuidedKarma who really have it coming]], while hopefully sparing as many of the regular guys as possible. This adds quite a bit of challenge.
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Capitalization was fixed from Videogame.Sniper Elite 4 to VideoGame.Sniper Elite 4. Null edit to update page. Page may need a mojibake cleanup after the fact


-> ''"Covert agent and elite marksman Karl Fairburne must fight alongside [[LaResistance the brave men and women of the Italian Resistance]] and defeat [[StupidJetpackHitler a terrifying new threat with the potential to halt the Allied fightback in Europe]] before it’s even begun."''

to:

-> ''"Covert agent and elite marksman Karl Fairburne must fight alongside [[LaResistance the brave men and women of the Italian Resistance]] and defeat [[StupidJetpackHitler a terrifying new threat with the potential to halt the Allied fightback in Europe]] before it’s itÂ’s even begun."''



* ''Target Führer'': A mission that involves hunting either Hitler or what may possibly be another body double. It is never verified in the mission which it is for certain. Again. Amusingly, the mission provides countless possible ways to end the Führer.

to:

* ''Target Führer'': A mission that involves hunting either Hitler or what may possibly be another body double. It is never verified in the mission which it is for certain. Again. Amusingly, the mission provides countless possible ways to end the Führer.



* BigBad: [[spoiler:General Heinz Böhm, one of the Nazi leaders responsible for the weapons program producing the Nazi Anti-Ship missiles.]]

to:

* BigBad: [[spoiler:General Heinz Böhm, one of the Nazi leaders responsible for the weapons program producing the Nazi Anti-Ship missiles.]]



* HeroKiller: [[spoiler:General Heinz Böhm. He personally killed Sofia and he is also the first main villain in the series who didn't go down without a tough fight.]]

to:

* HeroKiller: [[spoiler:General Heinz Böhm. He personally killed Sofia and he is also the first main villain in the series who didn't go down without a tough fight.]]



* ManipulativeBastard: The BigBad, [[spoiler: General Böhm]], spends the game implementing what has to be the most elaborate evil scheme by a villain in the series. [[spoiler: And most of it succeeds, too, right up until you kill him before he can kill General Eisenhower.]]

to:

* ManipulativeBastard: The BigBad, [[spoiler: General Böhm]], spends the game implementing what has to be the most elaborate evil scheme by a villain in the series. [[spoiler: And most of it succeeds, too, right up until you kill him before he can kill General Eisenhower.]]



* TheMole: Not only is [[spoiler:Major Hans Dorfmann]] one, he is none other than [[spoiler:General Heinz Böhm himself]].

to:

* TheMole: Not only is [[spoiler:Major Hans Dorfmann]] one, he is none other than [[spoiler:General Heinz Böhm himself]].



* VideoGameCaringPotential: For some players, the ability to learn details about each enemy’s background before taking the shot provides motivation to find ways to complete their objectives without indiscriminately wasting every German/Italian they see, instead reserving their bullets only for when killing becomes absolutely necessary—or for those specific enemies [[LaserGuidedKarma who really have it coming]], while hopefully sparing as many of the regular guys as possible. This adds quite a bit of challenge.

to:

* VideoGameCaringPotential: For some players, the ability to learn details about each enemy’s enemyÂ’s background before taking the shot provides motivation to find ways to complete their objectives without indiscriminately wasting every German/Italian they see, instead reserving their bullets only for when killing becomes absolutely necessary—or necessary—or for those specific enemies [[LaserGuidedKarma who really have it coming]], while hopefully sparing as many of the regular guys as possible. This adds quite a bit of challenge.
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** Dr. Andreas Kessler is the head of the German guided missile project, and a devoted Nazi who has ties with several of the Nazi higher-ups, including General Heinz Bohm.

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** Dr. Andreas Kessler is the head of the German guided missile project, and a devoted Nazi who has ties with several of the Nazi higher-ups, including General Heinz Bohm. [[spoiler:He's even smart enough to allow himself to be captured and trick the partisans' leader into getting most of her group wiped out later.]]

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Why were these deleted again? I don't see anything wrong, given that they're more or less relevant to the game.


*

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* TheEvilGenius:
** Dr. Andreas Kessler is the head of the German guided missile project, and a devoted Nazi who has ties with several of the Nazi higher-ups, including General Heinz Bohm.
** The Deathstorm DLC introduces an entire group of German scientists helping to work on a prototype nuclear warhead. An optional objective is for Fairburne to kidnap one of them for further interrogation and information extraction.



* ShoutOut: Quite a few to ''Film/CaptainAmericaTheFirstAvenger''.
** The layout of Bohm's mountain base in Italy is quite similar to the layout of the main HYDRA base in Austria.
** Bohm's final plan is quite similar to Schmidt's own. Specifically, [[spoiler:using an advanced flying-wing jet bomber carrying guided missiles to attack an important Allied target.]]
** Valkyrie Squad, an elite [[ItsRainingMen Fallschirmjager unit]] encountered in the Deathstorm DownloadableContent packs, resemble WWII-era HYDRA soldiers, complete with black uniform and thick flak jackets.



** As it turns out, [[spoiler:the delivery system for the new missile isn't just restricted to older prop-engine bombers like the Do 217 shown in the opening. Bohm even managed to construct a prototype flying-wing bomber, clearly taken from the [[https://en.wikipedia.org/wiki/Horten_brothers Horten Brothers]] designs.]]

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** As it turns out, [[spoiler:the delivery system for the new missile isn't just restricted to older prop-engine bombers like the Do 217 shown in the opening. Bohm even managed to construct a prototype flying-wing jet bomber, clearly taken from inspired by the [[https://en.wikipedia.org/wiki/Horten_brothers Horten Brothers]] designs.]]


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** [[spoiler:Bohm's delivery system for the Ms 300, a jet-powered flying wing bomber, also counts, being much faster and more advanced than the Do 217s normally used for carrying the missiles.]]
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** [[spoiler:Bohm's delivery system for the Ms 300, a jet-powered Horten Ho.XVIII, also counts, being much faster and more advanced than the Do 217s normally used for carrying the missiles.]]

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* TheEvilGenius:
** Dr. Andreas Kessler is the head of the German guided missile project, and a devoted Nazi who has ties with several of the Nazi higher-ups, including General Heinz Bohm.
** The Deathstorm DLC introduces an entire group of German scientists helping to work on a prototype nuclear warhead. An optional objective is for Fairburne to kidnap one of them for further interrogation and information extraction.

to:

* TheEvilGenius:
** Dr. Andreas Kessler is the head of the German guided missile project, and a devoted Nazi who has ties with several of the Nazi higher-ups, including General Heinz Bohm.
** The Deathstorm DLC introduces an entire group of German scientists helping to work on a prototype nuclear warhead. An optional objective is for Fairburne to kidnap one of them for further interrogation and information extraction.
*



* ShoutOut: Quite a few to ''Film/CaptainAmericaTheFirstAvenger''.
** The layout of Bohm's mountain base in Italy is quite similar to the layout of the main HYDRA base in Austria.
** Bohm's final plan is quite similar to Schmidt's own. Specifically, [[spoiler:using an advanced flying-wing jet bomber carrying guided missiles to attack an important Allied target.]]
** Valkyrie Squad, an elite [[ItsRainingMen Fallschirmjager unit]] encountered in the Deathstorm DownloadableContent packs, resemble WWII-era HYDRA soldiers, complete with black uniform and thick flak jackets.
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** For the Axis, there's [[spoiler:the [[https://en.wikipedia.org/wiki/Horten_H.XVIII Horten Ho.XVIII]], of which Bohm managed to construct one such prototype in his mountain base in Italy. This one has been specifically modified to carry Kessler's anti-ship missiles for use against the Allied Fleet during Operation Avalanche.]]
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Formatting


* TheMole: Not only is[[spoiler:Major Hans Dorfmann]]one, he is none other than [[spoiler:General Heinz Böhm himself]].

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* TheMole: Not only is[[spoiler:Major is [[spoiler:Major Hans Dorfmann]]one, Dorfmann]] one, he is none other than [[spoiler:General Heinz Böhm himself]].



* YouHaveOutlivedYourUsefulness: [[spoiler:Bohm does this to both his CoDragons Kessler and Rothbauer late in the main campaign. The first because he's dying from liver cancer and will no longer be of use to the Germans, and the latter for [[HeKnowsTooMuch knowing too much about Bohm's final plan.]] ]]

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* YouHaveOutlivedYourUsefulness: [[spoiler:Bohm does this to both his CoDragons Kessler and Rothbauer late in the main campaign. The first because he's dying from liver cancer and will no longer be of use to the Germans, and the latter for [[HeKnowsTooMuch knowing too much about Bohm's final plan.]] ]]]]
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* NoticeThis:
** Collectible items shimmer in white.
** Bodies and containers that you can loot have a hand above them.
** Pipes and poles that you can climb are yellow.
** The default non-telescopic crosshair is a white +, which turns red over an enemy. If you aim at an ally, it turns into a blue X. Note how it changes shape as well as colour, presumably as a convenience for colour-blind players.
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* BlingBlingBang: Completing all the challenges for a weapon upgrades it, and unlocks the "Mastery" skin, which gold plates the metal parts of the gun. Shiny!
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* LevelGrinding: You level up your weapons by performing sufficient numbers of particular shots. The counter is independent of your progress through the game. If you find a location that is convenient for a shot, then you can use SaveScumming to do it over and over again. AutoSave is very useful here.
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* AutoSave: The game has three auto save slots, and saves approximately every minute. Don't wait too long to reload if things start going wrong and it's been a long time since your last hard save.
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"Difficulty Spike" is when the game becomes harder without changing the difficulty setting.


* DifficultySpike: Like in other titles selecting higher difficulty levels adds layers of realism to the game making it progressively more difficult. Authentic strives to make the game as realistic as it possibly can which can give even veteran players pause due to the difficulty spike.

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* HarderThanHard: Authentic mode which aims to make the game as realistic as it can be made for a sniper elite title.

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* HarderThanHard: HarderThanHard:
** The game shipped with
Authentic mode which aims to make the game as realistic as it can be made for a sniper elite title.title. Flavour text: "Only sniping purists and masochists are welcome."
** A patch added "Authentic Plus," which is even harder. "The toughest challenge a sniper can face."

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* GroinAttack: One of two things happens when an enemy is shot in the groin. The first is they die instantly as at least one of their testicles is graphically obliterated. The second is they go down wounded and bleed out if not rescued by an ally.



* HeroicSuicide: It's revealed in Deathstorm 2:Infiltration that Dr. Antonello Galvani, an Italian nuclear physicist forced to work for the Nazis, chose to shoot himself rather than help Bosch and his cronies finish the Deathstorm Project.

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* HeroicSuicide: It's revealed in Deathstorm 2:Infiltration that Dr. Antonello Galvani, an Italian nuclear physicist forced to work for the Nazis, chose to shoot himself rather than help Prof. Bosch and his cronies finish the Deathstorm Project.



* HyperspaceArsenal: Karl manages to pack along a sniper rifle, large secondary weapons, pistols, large bandage kits, explosives, and other supplies all without the use of pack or military load bearing equipment.



* GroinAttack: One of two things happens when an enemy is shot in the groin. The first is they die instantly as at least one of their testicles is graphically obliterated. The second is they go down wounded and bleed out if not rescued by an ally.
* HyperspaceArsenal: Karl manages to pack along a sniper rifle, large secondary weapons, pistols, large bandage kits, explosives, and other supplies all without the use of pack or military load bearing equipment.

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* HistoricalDomainCharacter: General UsefulNotes/DwightDEisenhower is mentioned and shown several times throughout the campaign, mentioned to be in charge of the invasions of Sicily and later mainland Italy. [[spoiler:Bohm's plan is to use the Ms 300 "Razor" missiles to wipe out the Allied invasion fleet and hopefully kill Ike in the process.]]

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* HistoricalDomainCharacter: HistoricalDomainCharacter:
**
General UsefulNotes/DwightDEisenhower is mentioned and shown several times throughout the campaign, mentioned to be in charge of the invasions of Sicily and later mainland Italy. [[spoiler:Bohm's plan is to use the Ms 300 "Razor" missiles to wipe out the Allied invasion fleet and hopefully kill Ike in the process.]] ]]
** During the Deathstorm DownloadableContent campaign, Karl makes mention of one [[https://en.wikipedia.org/wiki/Boris_Pash Col. Boris Pash]], the RealLife leader of the Alsos Mission.
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* BigBad: [[spoiler: General Heinz Böhm, one of the Nazi leaders responsible for the weapons program producing the Nazi Anti-Ship missiles.]]

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* BigBad: [[spoiler: General [[spoiler:General Heinz Böhm, one of the Nazi leaders responsible for the weapons program producing the Nazi Anti-Ship missiles.]]



** As in previous titles the head shot is the highest scoring hit and guaranteed to instantly drop an enemy with a spray of blood and gore.

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** As in previous titles the head shot is the highest scoring hit and guaranteed to instantly drop an enemy with a spray of blood and gore. You can also get a less explosive headshot by clipping your target's head, which typically just shaves some bone protecting the brain off the skull. This is still lethal, however.
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* AllYourBaseAreBelongToUs: [[spoiler: The Allagra Resistance was apparently wiped out after lured by a false information.]]

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* AllYourBaseAreBelongToUs: [[spoiler: The [[spoiler:The Allagra Resistance was apparently wiped out after lured by a false information.]]



* InsurmountableWaistHeightFence: Zig-zagged. You ''can'' get over these, but only until a certain point. That point is completely arbitrary, as you may be unable to climb over something that is just ''barely'' above waist height.



* TheMole: Not only is[[spoiler: Major Hans Dorfmann]]one, he is none other than [[spoiler: General Heinz Böhm himself]].

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* TheMole: Not only is[[spoiler: Major is[[spoiler:Major Hans Dorfmann]]one, he is none other than [[spoiler: General [[spoiler:General Heinz Böhm himself]].


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* NonActionGuy: Zig-zagged with Karl. He's a very competent sniper and competent in both explosives and CQC...but he has the stamina of a civillian, not a soldier. He gets tired very quickly while running, and takes plenty of time to recover. While he may be a sniper and not a typical soldier, you'd expect someone constantly on the move behind enemy lines be able to retreat more than a dozen yards at most if necessary.

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