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History VideoGame / SmurfRescueInGargamelsCastle

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* FlipScreenScrolling: More noticeable on the the UsefulNotes/ColecoVision version.

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* FlipScreenScrolling: More noticeable on the the UsefulNotes/ColecoVision Platform/ColecoVision version.



* ScoringPoints: For every obstacle cleared, every notch in the life meter still remaining (in the UsefulNotes/ColecoVision version), and every time you reach Smurfette.
* ShirtlessScene: A glitch in the UsefulNotes/ColecoVision version allowed the player to see Smurfette without her dress on! (Well, sort of. It actually turned some of the white pixels on her dress [[EyeScream and her eyes]] black, making it [[http://bluebuddies.com/smurf_video_games/jpg/Naked_Smurfette_Trick.jpg look like parts of her dress were missing]]) A trick to make this happen on the final screen is to have two controllers hooked up through a Y-adapter and push one controller's stick down while pushing the other controller's stick up to make Smurf go lower on the screen until he disappears and Smurfette "strips".

to:

* ScoringPoints: For every obstacle cleared, every notch in the life meter still remaining (in the UsefulNotes/ColecoVision Platform/ColecoVision version), and every time you reach Smurfette.
* ShirtlessScene: A glitch in the UsefulNotes/ColecoVision Platform/ColecoVision version allowed the player to see Smurfette without her dress on! (Well, sort of. It actually turned some of the white pixels on her dress [[EyeScream and her eyes]] black, making it [[http://bluebuddies.com/smurf_video_games/jpg/Naked_Smurfette_Trick.jpg look like parts of her dress were missing]]) A trick to make this happen on the final screen is to have two controllers hooked up through a Y-adapter and push one controller's stick down while pushing the other controller's stick up to make Smurf go lower on the screen until he disappears and Smurfette "strips".
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''Smurf: Rescue In Gargamel's Castle'' is a 1982 2D {{platform game}} based on ''Franchise/TheSmurfs'' that was developed by Coleco for the UsefulNotes/{{Atari 2600}} and the UsefulNotes/ColecoVision. In the game, you play as a Smurf, who must travel through forest and the mountains in order to reach Gargamel's castle to rescue Smurfette. As you travel from left to right through each screen, you must jump over obstacles, avoid animals, and keep your life meter from completely running out.

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''Smurf: Rescue In Gargamel's Castle'' is a 1982 2D {{platform game}} based on ''Franchise/TheSmurfs'' that was developed by Coleco for the UsefulNotes/{{Atari Platform/{{Atari 2600}} and the UsefulNotes/ColecoVision.Platform/ColecoVision. In the game, you play as a Smurf, who must travel through forest and the mountains in order to reach Gargamel's castle to rescue Smurfette. As you travel from left to right through each screen, you must jump over obstacles, avoid animals, and keep your life meter from completely running out.
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* TitleThemeDrop: ''WesternAnimation/TheSmurfs'' theme song appears in the Atari 2600 version.

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* TitleThemeDrop: ''WesternAnimation/TheSmurfs'' ''WesternAnimation/TheSmurfs1981'' theme song appears in the Atari 2600 version.
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* FanSequel: ''Day of The Purple Smurfs''.
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Undefined "he".


* TheGhost: He doesn't show up even though the whole game revolves around rescuing Smurfette from his castle.

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* TheGhost: He Gargamel doesn't show up even though the whole game revolves around rescuing Smurfette from his castle.

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