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Trope was cut/disambiguated due to cleanup


* AssholeVictim: The gang robs General Tsao's family treasure temple in addition to saving the bride, and leads Carmelita to him just to add more injury (and incarceration) to the insult. This has nothing to do with their goal of rescuing Jing King, but Bentley feels the need to stick it to him after all his HateSink behavior and as revenge for Tsao breaking into the safehouse and stealing Bentley's laptop.



* KickTheSonOfABitch: The gang robs General Tsao's family treasure temple in addition saving to the bride, and leads Carmelita to him just to add more injury (and incarceration) to the insult. This has nothing to do with their goal of rescuing Jing King, but Bentley feels the need to stick it to him after all his HateSink behavior and as revenge for Tsao breaking into the safehouse and stealing Bentley's laptop.
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** Sly gets seriously injured by Dr. M via concussion, and Bentley later warns that if he takes another blow to the head, he might not be able to take it. [[spoiler:This gets fulfilled when he gets another blow to the noggin by Dr. M while TakingTheBullet for Carmelita, resulting in him getting amnesia. But TheStinger reveals this was a lie so he could finally be with her]].
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* JerkassHasAPoint: Carmelita's personality in the game is noted to be much harsher than before and she seems even resentful of Sly at times. She very much implies in Venice that much of this stems from her getting really fed up with Sly's games and manipulative flirting in order to escape the law or convince her to help him accomplish something. Considering their relationship had ended up briefly costing her her badge in the previous game and no doubt tarnished her reputation due to repeated failures, she kinda has all the reason to be frustrated with Sly and his schemes. [[spoiler:Sly himself realizes that he's been a coward about what they have and ends up faking amnesia to make amends]].


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* LoveEpiphany: After spending much of the last two games mostly having a teasing affection for Carmelita, Sly realizes in the intro to the final episode that he wants to stop the cat-and-mouse games and finally be with her. [[spoiler:This leads to him faking amnesia so he can enter both a partnership and relationship with her in the game's ending]].
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* AnAesop:
** A lot of the game is essentially about being happy with who you are, and that true friends care about and respect each other, perhaps even like family, and that not caring or respecting a group of friends can be extremely damaging.
** Clinging to the past will only drag you under. To move forward, you need to be able to change with the times and face the burdens of the future.

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-->'''Sly:''' [[spoiler:Penelope]]! That you? It's time for a rescue! *cue reveal* [=LeFwee=]! Huh, he's good!



-->'''Sly:''' [[spoiler:Penelope]]! That you? It's time for a rescue! *cue reveal* [=LeFwee=]! Huh, he's good!
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* CentralTheme: A recurring theme in this game is the theme of change. Several characters in this game are shown to be in dire straits or fallen from grace due to clinging to the past, with the protagonists by contrast accepting their own possibilities and changing for the better.
** Don Octavio was a talented opera singer, who fell out of the limelight as rock took over the music scene. The whole reason he became a criminal in the first place was to force people to listen to his music.
** General Tsao represents the negatives to clinging to tradition and antiquated values. He’s a raging misogynist who believes only sees Sly as an equal because of his family’s name.
** [[spoiler: Panda King is revealed to have been completely fixated on his defeat at Sly’s hands ever since it happened in the first game. When Sly is placed in telepathic contact with him, he finds that Panda’s been in a memory loop of his boss fight for years now. General Tsao took advantage of his obsession to exile him from his homeland and take his daughter for an arranged marriage. Sly breaks Panda free from the memory loop by convincing him to face Sly as he is in the present. Panda himself then has to acknowledge that, despite his enmity for Sly, he needs to move on from his failure against him to become the father and guardian his daughter needs him to be.]]
** [[spoiler: Dr. M was the GadgeteerGenius for the gang of thieves led by Sly’s dad - basically, he was to Sly’s dad what Bentley is to Sly in the present. M believed that Sly’s father was nothing but a GloryHound and felt that he himself was entitled to the Cooper Vault’s riches. For many years, Dr. M’s only goal was to unlock the Vault and take the treasures within. Even after he acknowledges that Sly isn’t his dad and that he genuinely cares about his friends, Dr. M clings to his obsession to the very end. This results in his death when he refuses to leave the mountain containing the vault as it collapses.]]
** [[spoiler: The epilogue has the entire Cooper Gang, with their final heist completed, using the treasure Sly left behind for them from the vault to retire from their criminal careers and fulfill their own individual pursuits in life. Bentley and Penelope go into business together with their technical knowledge, and Murray becomes a professional race car driver. Sly himself ultimately takes his chance to move on from his family’s legacy, faking amnesia to finally start a new life with Carmelita.]]

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* AnAesop: A lot of the game is essentially about being happy with who you are, and that true friends care about and respect each other, perhaps even like family, and that not caring or respecting a group of friends can be extremely damaging.

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* AnAesop: AnAesop:
**
A lot of the game is essentially about being happy with who you are, and that true friends care about and respect each other, perhaps even like family, and that not caring or respecting a group of friends can be extremely damaging.damaging.
** Clinging to the past will only drag you under. To move forward, you need to be able to change with the times and face the burdens of the future.

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* WhamShot: The final scene of the gane has Bentley spying on Sly and Carmelita on a date, to which Sly [[spoiler:turns around and ''winks''. The context being that Sly presumably got amnesia taking a blow for Carmelita, who makes up a lie and says that Sly is her partner, but is revealed to be faking it the whole time.]]

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* WhamShot: WhamShot:
** The opening of the game has the silhouettes of The Panda King and Dimitri on Sly's bino-cu-com, meaning that two of Sly's former enemies are now allies.
**
The final scene of the gane has Bentley spying on Sly and Carmelita on a date, to which Sly [[spoiler:turns around and ''winks''. The context being that Sly presumably got amnesia taking a blow for Carmelita, who makes up a lie and says that Sly is her partner, but is revealed to be faking it the whole time.]]
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''Sly 3: Honor Among Thieves'' is third game in the ''VideoGame/SlyCooper'' series, developed by Creator/SuckerPunch and released on the UsefulNotes/PlayStation2 in 2005.

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''Sly 3: Honor Among Thieves'' is third game in the ''VideoGame/SlyCooper'' ''Franchise/SlyCooper'' series, developed by Creator/SuckerPunch and released on the UsefulNotes/PlayStation2 Platform/PlayStation2 in 2005.
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!!This game has examples of:

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!!This game has examples of:!!Mama mia! I wanna be buried in her tropes! It's-a heaven!
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-->--'''Bentley'''

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-->--'''Bentley'''
-->-- '''Bentley'''

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