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-->-- A UsefulNotes/{{Steam}} review

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-->-- A UsefulNotes/{{Steam}} Steam review
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''Slime Rancher 2'' is the sequel to ''VideoGame/SlimeRancher'', again developed by Monomi Park. It entered early access on the 22nd of September 2022, and is available on Steam, the Epic Games Store, and UsefulNotes/XboxSeriesXAndS.

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''Slime Rancher 2'' is the sequel to ''VideoGame/SlimeRancher'', again developed by Monomi Park. It entered early access on the 22nd of September 2022, and is available on Steam, Platform/{{Steam}}, the Epic Games Store, and UsefulNotes/XboxSeriesXAndS.
Platform/XboxSeriesXAndS.
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* TrademarkFavoriteFood: Returning Slimes maintain their previous favorites, and the only new Slimes thus far to avert this trope are Ringtail Slimes[[note]]Like Pink Slimes, they'll eat anything without preference.[[/note]] and Yolky Slimes[[note]]Eats absolutely nothing; their plorts are instead obtained by putting Yolky Slimes in a chicken coop and waiting for the hens inside to lay a special egg.[[/note]]. As before, feeding Slimes their favorite food will double their plort production.
** Cotton Slimes: Water Lettuce
** Angler Slimes: Sea Hens, to the point where the Slimepedia claims they evolved to walk on land just to eat them.
** Batty Slimes: Pomegranites
** Flutter Slimes: Moondew Nectar; unlike the others, [[PickyEater this is the only thing they'll eat]].
** Saber Slimes[[note]]Though technically a returning Slime, pure Saber Slimes and their favorite food didn't exist, and were presumed extinct, in the first game.[[/note]]: Thundercluck Hens
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* SlippySlideyIceWorld: Powderfall Bluffs was frozen in ice for a long, long time, so it's covered in snow, glaciers, and solid auroras. However, there's also a volcanic area with palm trees.

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* SlippySlideyIceWorld: Powderfall Bluffs was frozen in ice for a long, long time, so it's covered in snow, glaciers, and solid auroras. However, there's also a volcanic area with palm trees. It's also the only place in the game where it snows.
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Most of the in-game text in Slime Rancher 1 was in Open Sans, not Arial.


* ArtEvolution: The user interface now uses flat pastel colours and a thicker, rounded font (in stark contrast to the original's black Arial on white backgrounds), and the Slimepedia's artwork has less lighting and shading.

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* ArtEvolution: The user interface now uses flat pastel colours and a thicker, rounded font (in stark contrast to the original's black Arial Open Sans on white backgrounds), and the Slimepedia's artwork has less lighting and shading.
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* SlippySlideyIceWorld: Powderfall Bluffs was frozen in ice for a long, long time, so it's covered in snow, glaciers, and solid auroras. However, there's also a volcanic area with palm trees.
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Gameplay changes include several new kinds of slimes, slime science being available from the start, the ability to harvest materials used for inventions directly from the overworld instead of having to build extractors first, and Gordos now block your access to portals instead of holding keys.

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Gameplay changes include several new kinds of slimes, slime science ItemCrafting being available from the start, and the ability to harvest materials used for inventions directly from the overworld instead of having to build extractors first, and first. Gordos now block your access to portals instead of holding keys.
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* LostWorld: Powderfall Bluffs split off from the mainland a long time ago, and was frozen under the Slime Sea like a living snowglobe until it resurfaced due to volcanic activity in Ember Valley. As a result, it contains creatures thought to be long-extinct, such as saber slimes.
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The "expansion pack" part of the title isn't literal.


* ExpansionPackWorld: This game adds Rainbow Island to the Far, Far Range. Though unusually for the trope it's a separate game that serves as a sequel, rather than DLC.

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* ExpansionPackWorld: This game adds Rainbow Island to the Far, Far Range. Though unusually for the trope it's a separate game that serves as a sequel, rather than DLC.

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** You now have the option to sleep until the next night as well as for a flat six hours instead of just until 6am the next morning, allowing you to skip to a convenient time easier.
** Gordos now all require 30 food to pop (with favorites still counting as two) instead of 50.



* BagOfSpilling: Beatrix brings no items and only 250 Newbucks with her to Rainbow Island.



* ExpansionPackWorld: This game adds Rainbow Island to the Far, Far Range.

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* ExpansionPackWorld: This game adds Rainbow Island to the Far, Far Range. Though unusually for the trope it's a separate game that serves as a sequel, rather than DLC.


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* WhatHappenedToTheMouse: Your previous ranch is seemingly abandoned after Beatrix travels to Rainbow Island.
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->''its like cocaine without all the bad parts and also it is nothing like cocaine and just has slimes that make me happy''
-->-- A UsefulNotes/{{Steam}} review
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** Another vacpack upgrade makes it so when you're knocked out, you don't lose the entire contents of your vacpack and get to keep at least one unit of each item.
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* ThematicSequelLogoChange: The "2" in the logo is multicoloured, referencing the setting of Rainbow Island.
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** Chickens will breed no matter how many are in a coop, making it easier to feed carnivorous slimes.
** You can now upgrade your vacpack to have more than four regular tanks.

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** Chickens will continue to breed no matter how many are in a coop, making it easier to feed carnivorous slimes.
** You can now upgrade your vacpack to have more than four regular tanks.extra tanks, which makes carrying around a lot of foods, plorts, or materials at once less tedious.

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Gameplay changes include several new kinds of slimes, and the ability to harvest materials used for inventions directly instead of having to build extractors first.

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Gameplay changes include several new kinds of slimes, and slime science being available from the start, the ability to harvest materials used for inventions directly from the overworld instead of having to build extractors first.first, and Gordos now block your access to portals instead of holding keys.


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* AntiFrustrationFeatures:
** Chickens will breed no matter how many are in a coop, making it easier to feed carnivorous slimes.
** You can now upgrade your vacpack to have more than four regular tanks.

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* ArtEvolution: The user interface now uses flat pastel colours and a thicker, rounded font (in stark contrast to the original's black Arial on white backgrounds), and the Slimepedia's artwork has less lighting and shading.



* NonindicativeName: Rainbow Island is an archipelago.

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* NonindicativeName: NonIndicativeName: Rainbow Island is an archipelago.
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B Ob does return, just later in the game.


* ChuckCunninghamSyndrome: The game does away with emails, effectively removing Casey from the story. Also, [=BOb=] is the only Range Exchange requester who doesn't return.

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* ChuckCunninghamSyndrome: The game does away with emails, effectively removing Casey from the story. Also, [=BOb=] is the only Range Exchange requester who doesn't return.
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* ChuckCunninghamSyndrome: The game does away with emails, effectively removing Casey from the story.

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* ChuckCunninghamSyndrome: The game does away with emails, effectively removing Casey from the story. Also, [=BOb=] is the only Range Exchange requester who doesn't return.
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* ItemCrafting: Slime Science has changed the most from the first game. It's now available from the start, not every invention requires pink plorts, and all of them cost money to build.

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* ItemCrafting: Slime Science has changed the most from the first game. It's now available from the start, not every invention requires fewer inventions require pink plorts, and all of them cost money to build.build, and you can find blueprints in the world or randomly receive them from [=NPCs=] instead of buying them.
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* StoryBreadcrumbs: There a drones all over the islands which relay messages from a previous explorer's travels.

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* StoryBreadcrumbs: There a are drones all over the islands which relay messages from a previous explorer's travels.
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Wait, that's not what Art Shift means.


* ArtShift: The user interface is more simplistic, with flat, pastel colours.
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''Slime Rancher 2'' is the sequel to ''VideoGame/SlimeRancher''. It entered early access on the 22nd of September 22, and is available on Steam, the Epic Games Store, and UsefulNotes/XboxSeriesXAndS.

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''Slime Rancher 2'' is the sequel to ''VideoGame/SlimeRancher''. ''VideoGame/SlimeRancher'', again developed by Monomi Park. It entered early access on the 22nd of September 22, 2022, and is available on Steam, the Epic Games Store, and UsefulNotes/XboxSeriesXAndS.

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* ChuckCunninghamSyndrome: The game does away with emails, effectively removing Casey from the story.



* ExcusePlot: Beatrice is called to Rainbow Island by a mysterious letter on a boat. The actual story is still in the background, like the first game.



* TerrestrialSeaLife: The Angler Slimes used to live deep in the Slime Sea, but their Slimepedia entry speculates that they came to the surface to eat Sea Hens. Anglers are usually found in costal areas where sponges and corals grow on land.

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* TerrestrialSeaLife: The Angler Slimes used to live deep in the Slime Sea, but their Slimepedia entry speculates that they came to the surface to eat Sea Hens. Anglers are usually found in costal coastal areas where sponges and corals grow on land.
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* ContrastingSequelSetting: The first game's ranch was located in the Dry Reef, a desert dominated by yellow and orange hues. This game's ranch is a conservatory in the predominantly blue and green Rainbow Fields.

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* ContrastingSequelSetting: The first game's ranch was located in the Dry Reef, a desert dominated by yellow and orange hues. This game's ranch is a glass-dome conservatory in the predominantly blue and green Rainbow Fields.
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* ContrastingSequelSetting: The first game's ranch was located in the Dry Reef, a desert dominated by yellow and orange hues. This game's ranch is a conservatory in the predominantly blue and green Rainbow Fields.

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* AmazingTechnicolorWorld: The grass on Rainbow Island comes in every colour of the rainbow; in some places, it appears iridescent.

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* AmazingTechnicolorWorld: The grass on Rainbow Island comes in every colour of the rainbow; in some places, Rainbow Fields, it appears iridescent.


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* NonindicativeName: Rainbow Island is an archipelago.
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''Slime Rancher 2'' is the sequel to ''VideoGame/SlimeRancher''. It entered early access on the 22nd of September 22.

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''Slime Rancher 2'' is the sequel to ''VideoGame/SlimeRancher''. It entered early access on the 22nd of September 22.
22, and is available on Steam, the Epic Games Store, and UsefulNotes/XboxSeriesXAndS.
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* BioluminescenceIsCool: There are flowers all over the islands that glow and night, and the aptly-named Angler Slimes have glowing orbs like anglerfish.

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* BioluminescenceIsCool: There are flowers all over the islands that glow and at night, and the aptly-named Angler Slimes have glowing orbs like anglerfish.
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* BioluminescenceIsCool: There are flowers all over the islands that glow and night, and the aptly-named Angler Slimes have glowing orbs like anglerfish.
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I think this'll get more edits if it's a normal work page, so...

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[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/slime_rancher_2_poster.png]]
''Slime Rancher 2'' is the sequel to ''VideoGame/SlimeRancher''. It entered early access on the 22nd of September 22.

A while after the events of the first game, Beatrix Lebeau receives a letter from an unknown sender telling her about Rainbow Island. She sets sail there, and discovers that it already has a slime conservatory waiting for her.

Gameplay changes include several new kinds of slimes, and the ability to harvest materials used for inventions directly instead of having to build extractors first.
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!! This game contains examples of:

* AmazingTechnicolorWorld: The grass on Rainbow Island comes in every colour of the rainbow; in some places, it appears iridescent.
* ArtShift: The user interface is more simplistic, with flat, pastel colours.
* ExpansionPackWorld: This game adds Rainbow Island to the Far, Far Range.
* ItemCrafting: Slime Science has changed the most from the first game. It's now available from the start, not every invention requires pink plorts, and all of them cost money to build.
* MixAndMatchCritters: Sea Hens are chicken-shaped seagulls.
* StoryBreadcrumbs: There a drones all over the islands which relay messages from a previous explorer's travels.
* TerrestrialSeaLife: The Angler Slimes used to live deep in the Slime Sea, but their Slimepedia entry speculates that they came to the surface to eat Sea Hens. Anglers are usually found in costal areas where sponges and corals grow on land.
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