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* {{Cumulonemesis}}: One level has a small cloud that constantly follows the Hunter, periodically attacking him with lightning strikes.



* SeaMine: Spiky black mines with spikes and blinking skull symbol explode upon contact. Some just float still in the water, others move back and forth.



* SinisterScythe: One of the bosses attacks with scythe-gun hybrid weapon.



* SpikesOfDoom: Spikes show up as a fairly common hazard.

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* SpikesOfDoom: Spikes show up as a fairly common hazard. Later levels include spikes that periodically retract and spikes that activate upon contact with a surface.

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* DeadlyDroplets: In graveyard levels, giant dark-green droplets fall from some of the ceilings. These hurt on contact.



* {{Fireballs}}: Wall-mounted skulls spit balls of fire at Hunter.

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* EscapeSequence: There is a section in one of the graveyard levels where the player has to escape a giant skull.
* EssenceDrop: The enemies drop the same common collectable that is present in the level.
* {{Fireballs}}: Wall-mounted A few enemies like wall-mounted skulls spit balls of fire at Hunter.Hunter.
* FlashOfPain: Enemies flash red when hit.



* FollowTheMoney: Collectables often show the player where to go. At a few points, collectables even form even arrow shapes.
* GelatinousTrampoline: Blobs of pink jelly act as springboards.
* InexplicableTreasureChests: LevelGoal is a giant unopened treasure chest.



* MercyInvincibility: The Hunter has a few seconds of invincibility after getting hit, indicated by flashing red color.



* SizableSnowflakes: In snow levels, the size of the snowflakes can be significant.



* SpikeBallsOfDoom: Spike balls fall from a sky to damage the player.

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* SpikeBallsOfDoom: Spike balls are a common hazard. Some fall from a sky to damage the player.player, some float mid-air and some spin on chains.


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* VentPhysics: Jumping over a fan makes the player jump much higher.
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* BallisticBone: Skeletons throw bones at player as a means to an attack.


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* BottomlessPits: Falling off screen will make player restart from the latest activated Checkpoint.
* {{Checkpoint}}: There are fire orbs that acts as checkpoints when touched.
* CollisionDamage: Colliding with enemies hurts, unless the player performs a roll.


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* DirectionallySolidPlatforms: Thin platforms can be jumped through from below and dropped down when needed.
* {{Fireballs}}: Wall-mounted skulls spit balls of fire at Hunter.
* FloatingPlatforms: Many platforma float or even move mid-air.


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* PowerupMagnet: Items dropped by enemies will soon fly towards Hunter.


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* SignpostTutorial: Tutorial messages are written in signposts at which the player can stop by to read.
* SlippySlideyIceWorld: Early levels are ice-themed, complete with icicles.
* SpikeBallsOfDoom: Spike balls fall from a sky to damage the player.
* SpikesOfDoom: Spikes show up as a fairly common hazard.
* StalactiteSpite: Some of the icicles will fall only when Hunter is below them.
* StockFemurBone: Health is represented as femur bones. BallisticBone attacks are also done with femur bones.
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* OhCrap: After you damage Mr. Saturday's second form enough to make him drop his giant boomerang, he panics as you throw said boomerang at him to finish him off.
* OneWingedAngel: Mr. Saturday's second form is a giant floating skeleton.
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* DefeatEqualsExplosion: All enemies die exploding, while bosses undergo a PostDefeatExplosionChain.


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* ShowsDamage: Bosses turn redder the more they're damaged.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/skeleton_boomerang.jpg]]
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* BlueIsHeroic: Hunter wears a blue jacket, and is out to stop [[BigBad Mr. Saturday]] from conquering the world with a skeleton army.


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* LevelGoal: A big red treasure chest containing a golden horned skull.
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* TemporaryPlatforms: There are platforms in the game that will crumble after Hunter steps on them.

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* TemporaryPlatforms: TemporaryPlatform: There are platforms in the game that will crumble after Hunter steps on them.
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* LifeMeter: Located in the top left corner of the screen, and made up of bones.


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* TemporaryPlatforms: There are platforms in the game that will crumble after Hunter steps on them.
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* SideView: How the game's viewed.
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''Skeleton Boomerang'' is a PlatformGame by Skeleboom Project.

The game stars Hunter, a man on a mission to lift the curse placed on his bloodline by [[BigBad the villainous Mr. Saturday]]. Hunter has managed to track Mr. Saturday to an island, where Mr. Saturday's been amassing a skeleton army with which he plans to turn the world into one great big skeleton party. With nought but his enchanted boomerang, Hunter needs to defeat Mr. Saturday in order to lift the curse, and save the world.

The game was released on August 1st, 2017.

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!!''Skeleton Boomerang'' contains examples of:
* BattleBoomerang: Hunter wields an enchanted boomerang. It can be imbued with elemental powers.
* DemBones: The vast majority of the enemies in the game are skeletons of various creatures.
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