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* RoaringRampageOfRevenge: For Peter leaving her for Katalina, Abigail turned Katalina and Beatrice, Peter and Katalina's daughter daughter, into her minions alongside any redhead women she can find as they remind her of Katalina.
* WomanScorned: Abigail was so furious that Peter left her for Katalina that she turned herself into a siren and turned Katalina, Katalina's and Peter's daughter Beatrice and later other redhead women into her minions because of the slight.
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Not to be confused with ''VideoGame/{{Shivers}}'' series by {{Creator/Sierra}}.

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Not to be confused with ''VideoGame/{{Shivers}}'' ''VideoGame/Shivers1995'' series by {{Creator/Sierra}}.
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Kill Em All was renamed Everybody Dies Ending due to misuse. Dewicking


* EvilOrphan: The [[spoiler:possessed boy, John Rossi]], became this when he discovered "his new 'friend'", the [[spoiler:spirit of the shaman]]. They both seemed to share [[spoiler:[[KillEmAll the same aim]]]] - one of [[spoiler:John's]] notes in the bonus chapter reveals that he fully intended to [[spoiler:go on a killing spree as soon as he could]].

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* EvilOrphan: The [[spoiler:possessed boy, John Rossi]], became this when he discovered "his new 'friend'", the [[spoiler:spirit of the shaman]]. They both seemed to share [[spoiler:[[KillEmAll the [[spoiler:the same aim]]]] aim]] - one of [[spoiler:John's]] notes in the bonus chapter reveals that he fully intended to [[spoiler:go on a killing spree as soon as he could]].



* TheStoolPigeon: [[spoiler:James]] again, of the "disgruntled" variety. Tattling on Richard and Brenda, being [[spoiler:told by Henry to mind his own business]], and eventually [[spoiler:[[KillEmAll taking matters into his own hands]]]].

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* TheStoolPigeon: [[spoiler:James]] again, of the "disgruntled" variety. Tattling on Richard and Brenda, being [[spoiler:told by Henry to mind his own business]], and eventually [[spoiler:[[KillEmAll taking [[spoiler:taking matters into his own hands]]]].hands]].
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Do not hide trope's name in tropes list. See Handling Spoilers


Not to be confused with the {{Creator/Sierra}} series of the same name.

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Not to be confused with the {{Creator/Sierra}} ''VideoGame/{{Shivers}}'' series of the same name.
by {{Creator/Sierra}}.



* [[spoiler:DemonicPossession]]: The antagonist is [[spoiler:a boy possessed by the spirit of an Indian shaman]], made creepier by that fact that he seemed to be [[spoiler:a willing host]].

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* [[spoiler:DemonicPossession]]: DemonicPossession: The antagonist is [[spoiler:a boy possessed by the spirit of an Indian shaman]], made creepier by that fact that he seemed to be [[spoiler:a willing host]].



* [[spoiler:EverybodysDeadDave]]: The protagonist is [[spoiler:the only living soul in the entire story]]. Even the titular hitchhiker is [[spoiler:long dead]]. It's arguable whether the [[spoiler:boy survives]] at the end of the bonus chapter, however.

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* [[spoiler:EverybodysDeadDave]]: EverybodysDeadDave: The protagonist is [[spoiler:the only living soul in the entire story]]. Even the titular hitchhiker is [[spoiler:long dead]]. It's arguable whether the [[spoiler:boy survives]] at the end of the bonus chapter, however.



* [[spoiler:IndianBurialGround]]: The source of the evil.

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* [[spoiler:IndianBurialGround]]: IndianBurialGround: The source of the evil.



* [[spoiler:TheButlerDidIt]]: The bonus chapter reveals that [[spoiler:James Shelton, the Kangale butler and former gardener, murdered both Brenda and Henry Kangale]].

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* [[spoiler:TheButlerDidIt]]: TheButlerDidIt: The bonus chapter reveals that [[spoiler:James Shelton, the Kangale butler and former gardener, murdered both Brenda and Henry Kangale]].
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Not to be confused with the {{Creator/Sierra}} series of the same name.
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* InTheStyleOf: This game is more or less an unofficial ''SilentHill'' [[HiddenObjectGame IHOG]], right down to the creepy abandoned town, the everyman protagonist mysteriously drawn there (by an equally-mysterious girl), the AbandonedHospital, and a helping of MindScrew.

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* InTheStyleOf: This game is more or less an unofficial ''SilentHill'' ''Franchise/SilentHill'' [[HiddenObjectGame IHOG]], right down to the creepy abandoned town, the everyman protagonist mysteriously drawn there (by an equally-mysterious girl), the AbandonedHospital, and a helping of MindScrew.



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Corrected \"Chekhov\'s Gun\" :-)


* ChekovsGun: The teddy bear left by the hitchhiker at the start of the game. Near the end we discover [[spoiler:it contains a [[PlotCoupon plot coupon]]]].

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* ChekovsGun: ChekhovsGun: The teddy bear left by the hitchhiker at the start of the game. Near the end we discover [[spoiler:it contains a [[PlotCoupon plot coupon]]]].
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Removed \'Campbell Country\" entry as it doesn\'t really fit.


* CampbellCountry: The game takes place in 1930's England.

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[[foldercontrol]] !!This series provides examples of the following tropes:
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/1a181594a9738dc599e3cea5a9b25064.jpg]]

''Shiver'' is a ThematicSeries of casual adventure games by Artogon Games, featuring plots based on ghost stories and urban legends.

The series comprises the following games:

* ''Shiver: Vanishing Hitchhiker'' (2011)
* ''Shiver: Poltergeist'' (2012)
* ''Shiver: Moonlit Grove'' (2013)
* ''Shiver: The Lily's Requiem'' (2015)

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[[folder:Tropes shared between games]]

* AllThereInTheManual: All there in the ''bonus chapter'', in this case. Only in the complete versions (a.k.a. "Collector's Editions") of these games are the stories fully concluded. The general format is that the victims are freed in the main game, and the antagonist is defeated in the bonus chapter, along with loose ends being tied up.
* BrokenBridge: A tree struck by lightning, a truck blocking a gate, a non-functional watermill, a wagon with a wheel missing, a broken-down car, and more than a few [[LockedDoor locked doors]]. This is by no means an exhaustive list.
* ClosedCircle: Although it's [[ButThouMust because the plot says so]] in some cases, all the protagonists are compelled to stay until whatever mystery they're investigating has been solved.
* ItWasADarkAndStormyNight: Although none of the games' opening cinematics explicitly begin with this, they certainly do [[IncrediblyLamePun in spirit]].
* LateToTheTragedy: The plots of the first three games all involve someone turning up long after the events which caused each mystery.
* TheNameless: In the first and third games, we learn the names of other characters, but never find out the name of either protagonist.

[[/folder]]

[[folder:Tropes for ''Shiver: Vanishing Hitchhiker'']]

* ChekovsGun: The teddy bear left by the hitchhiker at the start of the game. Near the end we discover [[spoiler:it contains a [[PlotCoupon plot coupon]]]].
* [[spoiler:DemonicPossession]]: The antagonist is [[spoiler:a boy possessed by the spirit of an Indian shaman]], made creepier by that fact that he seemed to be [[spoiler:a willing host]].
* CreepyBasement: There are two - the protagonist [[spoiler:falls through the floor]] into the first; the other is the hospital's morgue - and the power's out - and [[spoiler:the door slams shut behind him]].
* [[spoiler:EverybodysDeadDave]]: The protagonist is [[spoiler:the only living soul in the entire story]]. Even the titular hitchhiker is [[spoiler:long dead]]. It's arguable whether the [[spoiler:boy survives]] at the end of the bonus chapter, however.
* EvilOrphan: The [[spoiler:possessed boy, John Rossi]], became this when he discovered "his new 'friend'", the [[spoiler:spirit of the shaman]]. They both seemed to share [[spoiler:[[KillEmAll the same aim]]]] - one of [[spoiler:John's]] notes in the bonus chapter reveals that he fully intended to [[spoiler:go on a killing spree as soon as he could]].
* [[spoiler:IndianBurialGround]]: The source of the evil.
* InTheStyleOf: This game is more or less an unofficial ''SilentHill'' [[HiddenObjectGame IHOG]], right down to the creepy abandoned town, the everyman protagonist mysteriously drawn there (by an equally-mysterious girl), the AbandonedHospital, and a helping of MindScrew.
* JumpScare: A notable one occurs early on, when [[spoiler:returning to the old woman you met at the start]].
* NightmareFuelColoringBook: Several child's drawings depicting people being killed/murdered in various ways appear throughout the game. From notes left by the townspeople, it's revealed that each drawing was discovered just before the event depicted actually occurred. It turns out that the drawings are [[spoiler:modern versions of those on the wall of the shaman's tomb, recreated by the possessed boy]].
* PaperKeyRetrievalTrick: how the protagonist escapes from [[spoiler:the morgue]].
* SceneryGorn: The game takes place in and around a derelict, depressing, long-abandoned town, and it's dark and rainy the whole time.
* ShoutOut:
** "Silent Lake".
** A photo of paranormal researcher Harry Price and the Foyster family, taken at [[http://en.wikipedia.org/wiki/Borley_Rectory Borley Rectory]], appears as a "family photo" which needs to be completed.

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[[folder:Tropes for ''Shiver: Poltergeist'']]

* CampbellCountry: The game takes place in 1930's England.
* DisconnectedSideArea: The small island with the lighthouse is visible from the main island, and appears on the map, but is only accessible in the bonus chapter.
* FlechetteStorm: One of the poltergeist's attacks against Ricardo is to fling every available knife at him, shown in a [[AdrenalineTime dramatic cutscene]].
* {{Frameup}}: [[spoiler:James's]] framing of [[spoiler:Richard]] is why the poltergeist feels such antipathy towards the latter.
* HeelFaceTurn: [[spoiler:Brenda]] does one in the bonus chapter when [[spoiler:she realises who the real villain is]].
* IdenticalGrandson: The protagonist, Ricardo Chellini, observes that he's the spitting image of the family's former heir, one Richard Kangale, who died fifteen years before. This is likely why [[spoiler:Brenda hounds him at every turn]].
* KarmicDeath: In the bonus chapter, [[spoiler:James the butler]] is killed by [[spoiler:Brenda's poltergeist]] in exactly the same way that [[spoiler:he killed her, saving Ricardo]].
* NiceJobFixingItVillain: In the bonus chapter, [[spoiler:James's]] attempts at sabotage end up helping Ricardo to summon help and escape.
* NonLinearSequel: The first game takes place in the present day, or at least the recent past; this one is set in 1936.
* OldDarkHouse: A ramshackle old pile - the country seat of the Kangale family - that the protagonist has just mysteriously inherited, with a dark and stormy night to go with it.
* ParentalMarriageVeto: Richard's father, Henry, held this position over Richard's love for Brenda, a servant. [[spoiler:He eventually relented, incensing James]].
* {{Poltergeist}}: Well, the title ''is'' a bit of a giveaway. This poltergeist favours pyrokinesis, though - this is because [[spoiler:the butler shut her in the burning lighthouse]].
* ShoutOut: Ricardo breaks a metal post off a damaged fence - an act repeated from the first game.
* [[spoiler:TheButlerDidIt]]: The bonus chapter reveals that [[spoiler:James Shelton, the Kangale butler and former gardener, murdered both Brenda and Henry Kangale]].
* TheChessmaster: [[spoiler:James]] is revealed to be one, the motive being [[spoiler: a fanatical desire to preserve the purity of the Kangale bloodline]].
* TheStoolPigeon: [[spoiler:James]] again, of the "disgruntled" variety. Tattling on Richard and Brenda, being [[spoiler:told by Henry to mind his own business]], and eventually [[spoiler:[[KillEmAll taking matters into his own hands]]]].
* TogetherInDeath: [[spoiler:Richard and Brenda]] are reunited when the ritual to summon them is completed.

[[/folder]]

[[folder:Tropes for ''Shiver: Moonlit Grove'']]

* ColourCodedForYourConvenience: The white and black wolves.
* DoorstopBaby: The opening cutscene shows the discovery of [[spoiler:the protagonist]] as a baby, next to a dead wolf, killed by an arrow. Coincidentally, this is where he ends up after his carriage crashes years later.
* GenreBlindness: The seer leading the gypsies seems to have suffered from this, tempted as she was by [[spoiler:the "power" in the area]] resulting in [[spoiler:the massacre of her whole group]].
* GlowingEyesOfDoom: The baby in the opening cutscene has these. [[spoiler:He got better]].
* HealingPotion[=/=]PoisonMushroom: The two potions which the village's former doctor, Rene Malot, developed, while researching [[spoiler:a cure for the curse]]. [[spoiler:The latter is the only one remaining]], which ends up in the protagonist's hands.
* HeKnowsTooMuch: Cited as the reason that [[spoiler:Rene had to die]].
* HoistByHisOwnPetard[=/=]TheCorruption: The curse which the [[spoiler:Keeper Master]] placed on the humans backfired somewhat, causing the [[spoiler:benevolent Master to transform into the horrific creature commanding the werewolves]].
* HumansAreBastards: Humans bringing their livestock and [[spoiler:killing the lupine "Keepers of the Grove"]] is what caused the [[spoiler:Keeper Master to curse them]].
* ImAHumanitarian: One of the villagers leaves a note telling how the [[spoiler:(monstrous) Keeper Master]] let him taste human flesh for the first time - that of [[spoiler:Rene]].
* LongLostRelative: Of a fashion - the [[spoiler:wounded girl/white wolf]] was adopted by Rene, as was [[spoiler:the protagonist]]. It's unclear whether they are actually related.
* NiceJobBreakingItHero: The protagonist unwittingly [[spoiler:administers a [[PoisonMushroom potion]]]] to a wounded girl which [[spoiler:binds her to her wolf form]], he himself having been given the [[spoiler:one that [[HealingPotion binds someone to human form]]]] by his foster father, the village doctor, years before.
* OurWerewolvesAreDifferent: The game's overall plot.
* ResetButton: The bonus chapter's opening cutscene has the [[spoiler:Keeper Master transform the girl into a wolf again]], despite the protagonist having spent a good deal of time [[spoiler:setting up the ritual to cure her of lycanthropy]].
* SilverHasMysticPowers: The [[spoiler:ritual]] requires "true" water which has touched only silver.
* TownWithADarkSecret: The curse on the villagers.
* VillainousRescue: Having [[spoiler:been healed]], the white wolf draws away the black wolf just as the latter is about to attack the protagonist.
* WasOnceAMan: The [[spoiler:Keeper Master]]. Thankfully, he was aware of his gradual transformation and [[spoiler:made notes on how to break the curse, and destroy his monstrous form in the process]].

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[[folder:Tropes for ''Shiver: The Lily's Requiem'']]

* ArtShiftedSequel: This game has a markedly different feel to the first three, featuring brighter colours and much less of a horror element.
* LighterAndSofter: Especially when compared to the first.

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