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** The Rosary accessory is meant to despawn enemies and give you a break, but you can unequip and re-equip it to make enemies spawn faster[[note]]don't break the Gates as they won't respawn, though[[/note]]. This is particularly useful to farm items faster.

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** The Rosary accessory is meant to despawn enemies and give you a break, but you can unequip and re-equip it to make enemies spawn faster[[note]]don't break the Gates as they won't respawn, respawn if destroyed, though[[/note]]. This is particularly useful to farm items faster.faster, especially with Gates that slowly spawns only one enemy at a time.



* NoobBridge: Everlasting Darkness constantly drains your RP and you might be out of it in no time meaning you won't be able to use any magic, punishing players overreliance on Cure Alls, rune abilities or ultimate attacks. This part of the game forces the player to prepare themselves and be careful with combat as there are also enemies that will punish them with hard hitting defensive magic or downright OneHitKill.

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* NoobBridge: Everlasting Darkness constantly drains your RP and you might be out of it in no time meaning you won't be able to use any magic, punishing players player's overreliance on Cure Alls, rune abilities or ultimate attacks. This part of the game forces might also force the player to prepare themselves with plenty of food and be careful with combat as there are also enemies that will punish them with hard hitting defensive magic or downright OneHitKill.
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* NoobBridge: Everlasting Darkness constantly drains your RP and you might be out of it in no time meaning you won't be able to use any magic, punishing players overreliance on Cure Alls, rune abilities or ultimate attacks. This part of the game forces the player to prepare themselves and be careful with combat as there are also enemies that will punish them with hard hitting defensive magic or downright OneHitKill.
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* SurpassedTheTeacher: People of Rigbarth will comment on your skill growth giving you advice and a few pointers if they're low. Once said skill grows enough they'll mention you're on par with them and, eventually, that they're no longer on your level anymore. A few will even wonder if they should be taking lessons from you instead.

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* SurpassedTheTeacher: People of Rigbarth will comment on your skill growth giving you advice and a few pointers if they're low. Once said skill grows enough they'll mention you're on par with them and, eventually, that they're no longer on your level anymore. A few will even wonder if they should be taking lessons from you instead. For some villagers, this is accompanied by a friendship bonus, as they genuinely ''want'' to be your friend at that point.



* SuspiciousVideogameGenerosity: If a Save Point that isn't at the entrance of a dungeon is nearby so is a boss fight.

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* SuspiciousVideogameGenerosity: If a Save Point that isn't at the entrance of a dungeon is nearby nearby, then typically, so is a boss fight.fight. And if there's Rune Flowers or Rune Crystals nearby, that's doubly the case. (Though that also has the benefit of letting you warp to the book, break the flowers/crystals, and then return home to use your RP up on whatever your task-of-the-day might be.)
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* KidSidekick: With sufficiently high friendship, even Julian and Hina will party up with the player's character.
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* HomosexualReproduction: Same-sex couples can have children by praying to the giant tree in the center of town, and having a baby float down from a flash of light. Hetero couples have kids the normal way.
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** The time in-universe between Rune Factory 4 and 5 is left intentionally vague, however, dialogue from Doug and Margret imply that at least a few decades have passed.

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** The time in-universe between Rune Factory 4 and 5 is left intentionally vague, however, dialogue from Doug and Margret Margaret imply that at least a few decades have passed.
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* CoversAlwaysLie: Like Aaron and Aria in ''VideoGame/RuneFactory2'', the only time Ares and Alice coexist is in the animated opening; in the game proper, the unchosen player character doesn't appear.
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* {{Brainwashed}}: [[spoiler:Happens to a lot of characters, including most of Rigbarth, during the story, with [[BrainwashedAndCrazy Radea]] being a notable case, as her brainwashing is essential to the main conflict.]] All cases result in the Brainwashed acting differently from their usual selves in way that makes them more sub-servant to the BigBad and the BigBad's plans. [[spoiler: Radea's brainwashing by Gideon causes her to act more rashly, thoughtlessly, and violently than she normally is, and the mass brainwashing that affects the whole town makes everyone affected lethargic, weak-willed, and depressed).]]

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* {{Brainwashed}}: [[spoiler:Happens to a lot of characters, including most of Rigbarth, during the story, with [[BrainwashedAndCrazy Radea]] being a notable case, as her brainwashing is essential to the main conflict.]] All cases result in the Brainwashed acting differently from their usual selves in way that makes them more sub-servant to the BigBad and the BigBad's plans. [[spoiler: Radea's brainwashing by Gideon causes her to act more rashly, thoughtlessly, and violently than she normally is, and the mass brainwashing that affects the whole town makes everyone affected lethargic, weak-willed, and depressed).depressed.]]



* NeverSayDie: While not uncommon to the series [[note]](the monsters don't die; they "just" go back to the Forest of Beginnings, which is definitely not an afterlife in any way, despite characters dying and going there)[[/note]], this entry insists that [[spoiler: Livia and Radea]] did not die - they were just sealed for so long that they were reduced to bones, which is not the same as dying. Likewise, they were not resurrected from their skeletal remains, but unsealing them somehow returns them to a fully living state instead of a skeleton or [[spoiler: in Radea's case, a skull]].

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* NeverSayDie: While not uncommon to the series [[note]](the monsters don't die; they "just" go back to the Forest of Beginnings, which is definitely not an afterlife in any way, despite characters dying and going there)[[/note]], this This entry insists that [[spoiler: Livia and Radea]] did not die - they were just sealed for so long that they were reduced to bones, which is not the same as dying. Likewise, they were not resurrected from their skeletal remains, but unsealing them somehow returns them to a fully living state instead of a skeleton or [[spoiler: or, in Radea's case, a skull]].

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%%(Administrivia/ZeroContextExample; WHAT happens to a lot of characters?) * {{Brainwashed}}: [[spoiler:Happens to a lot of characters, including most of Rigbarth, during the story, with [[BrainwashedAndCrazy Radea]] being a notable case.]]

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%%(Administrivia/ZeroContextExample; WHAT happens to a lot of characters?) * {{Brainwashed}}: [[spoiler:Happens to a lot of characters, including most of Rigbarth, during the story, with [[BrainwashedAndCrazy Radea]] being a notable case.case, as her brainwashing is essential to the main conflict.]] All cases result in the Brainwashed acting differently from their usual selves in way that makes them more sub-servant to the BigBad and the BigBad's plans. [[spoiler: Radea's brainwashing by Gideon causes her to act more rashly, thoughtlessly, and violently than she normally is, and the mass brainwashing that affects the whole town makes everyone affected lethargic, weak-willed, and depressed).]]


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* NeverSayDie: While not uncommon to the series [[note]](the monsters don't die; they "just" go back to the Forest of Beginnings, which is definitely not an afterlife in any way, despite characters dying and going there)[[/note]], this entry insists that [[spoiler: Livia and Radea]] did not die - they were just sealed for so long that they were reduced to bones, which is not the same as dying. Likewise, they were not resurrected from their skeletal remains, but unsealing them somehow returns them to a fully living state instead of a skeleton or [[spoiler: in Radea's case, a skull]].
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** After beating the boss in [[spoiler: Belpha Ruins Depths]], Priscilla appears briefly [[spoiler: when the player character remembers a bit from before getting amnesia and related to Livia being resurrected/unsealed.]] The scene is dropped almost immediately after and won't be picked up again should the player not date Priscilla and get all of her events.

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** After beating the boss in [[spoiler: Belpha Ruins Depths]], Priscilla appears briefly [[spoiler: when the player character remembers a bit from before getting amnesia and that is related to Livia being resurrected/unsealed.]] The resurrected/unsealed. Outside of part about Livia being resurrected/unsealed,]] the scene is dropped almost immediately after and won't be picked up again should the player not date Priscilla and get all of her events.
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* MoreFriendsMoreBenefits: Most of the love interests have their stories locked behind dating and usually within the last event before marriage (meaning that the player has to do all of the events before marriage). Some of this love-interest-specific information is introduced as part of the main story to boot, so players are required to see it, only for it to seemingly be completely dropped should the player not date a certain character, outside of the player looking it up outside of the game or playing another save file. Please note that the game does allow players to date multiple characters at once, but, once the protagonist is wed, all of these events become no longer accessible. The Steam version also has achievements for dating everyone.
** Fuuka's first event in particular confused players due to how abrupt and seemingly out-of-place the last 2 days of it was. [[spoiler: The last two days feature a dark spot, the kind bosses appear from, appearing in 2 places on the map outside of Rigbarth. The scenes before this were Fuuka showing the player character the forge and eating cupcakes, with seemingly nothing connecting these events to the dark spot.]] Some players even mistook what was happening as part of the main story. The full context of what is happening is only revealed by dating Fuuka and getting all of her events.
** After beating the boss in [[spoiler: Belpha Ruins Depths]], Priscilla appears briefly [[spoiler: when the player character remembers a bit from before getting amnesia and related to Livia being resurrected/unsealed.]] The scene is dropped almost immediately after and won't be picked up again should the player not date Priscilla and get all of her events.
** Somehow, Ryker knows the location of [[spoiler: Basara's Hideout, which the protagonist needs to find for the main story for progress]]. The game won't explain why nor will he ever go back there unless you date him.
** Beatrice's reason for staying in Rigbarth is only stated in the main game as being important and top secret, and her introduction is mandatory for the plot to continue. [[spoiler: You only find out what it is and what's at stake if she fails if you date her and get all of her events.]]
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*** Events in general are isolated from each other and the greater world. This can result in the events screen mentioning that Julian is missing, while Julian is with his family in front of the player.


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** The were-animal language apparently incorporates a lot of gestures and non-verbal communication, but none of it is seen in game due to limited animations.
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* ArtworkAndGameGraphicsSegregation: Seemingly all of the character portraits and in-game character models have some major inconsistency between them, with the most obvious being hair colors being wrong, such as Lucas having either gray (portrait) or pitch black hair (model) and [[spoiler: Gideon]] either being a regular blond (model) or a platinum blond (portrait). Another common place for errors are eye colors being off, such as Beatrice's eyes either matching the shade of blue in her crown (portrait) or being distinctly cyan instead (model). Naturally, once the game came out on Steam, a bunch of mods on NexusMods sprang up to fix some of these inconsistencies one way or another.

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* ArtworkAndGameGraphicsSegregation: Seemingly all of the character portraits and in-game character models have some at least one major inconsistency between them, with the most obvious being hair colors being wrong, such as Lucas having either gray (portrait) or pitch black hair (model) and [[spoiler: Gideon]] either being a regular blond (model) or a platinum blond (portrait). Another common place for errors are eye colors being off, such as Beatrice's eyes either matching the shade of blue in her crown (portrait) or being distinctly cyan instead (model). (model), or make-up or markings being absent. Naturally, once the game came out on Steam, a bunch of mods on NexusMods Nexus Mods sprang up to fix some of these inconsistencies one way or another.
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* ArtworkAndGameGraphicsSegregation: Seemingly all of the character portraits and in-game character models have some major inconsistency between them, with the most obvious being hair colors being wrong, such as Lucas having either gray (portrait) or pitch black hair (model) and [[spoiler: Gideon]] either being a regular blond (model) or a platinum blond (portrait). Another common place for errors are eye colors being off, such as Beatrice's eyes either matching the shade of blue in her crown (portrait) or being distinctly cyan instead (model). Naturally, once the game came out on Steam, a bunch of mods on NexusMods sprang up to fix some of these inconsistencies one way or another.
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** The cut-scenes don't take into account shop upgrades and unlocked items. For example, one of Reinard's events features him buying a cucumber from the general store when it's quite likely that the general store in-game neither sells cucumbers nor cucumber seeds.

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** The cut-scenes don't take into account shop upgrades and unlocked items. For example, one of Reinard's Reinhard's events features him buying a cucumber from the general store when it's quite likely that the general store in-game neither sells cucumbers nor cucumber seeds.

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* GameplayAndStorySegregation: It is perfectly possible for [[spoiler: characters to refer to you as a SEED ranger in heart events even if the player character has already left SEED in the main story.]]

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* GameplayAndStorySegregation: GameplayAndStorySegregation:
**
It is perfectly possible for [[spoiler: characters to refer to you as a SEED ranger in heart events even if the player character has already left SEED in the main story.]]]]
** The cut-scenes don't take into account shop upgrades and unlocked items. For example, one of Reinard's events features him buying a cucumber from the general store when it's quite likely that the general store in-game neither sells cucumbers nor cucumber seeds.
** In-game, the player has access to a teleportation spell that is quick, easy to use, and not implied to be able to tracked, with its only limitation being that it can only take the main character to previously visited places. The events and cut-scenes act like this spell doesn't exist, as it would make things such as patrolling the town's borders pointless when someone can just teleport away from the town without physically crossing the town's border in an instant.
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* {{Bowdlerise}}: Fuuka in the original Japanese version communicated with barks, howls, and purrs, because the were-animal language is the same that some monsters speak, such as the [[spoiler: farm dragons]]. [[note]][[spoiler: Misasagi]] also turns into a monster, implying a close connection between monsters and were-animals]][[/note]]The translators for the English version completely made up a non-monster language for her to speak instead, because Fuuka is also the darkest skinned character in the cast and having her constantly bark in addition to her clunky, immature manner of speaking could be seen as insensitive.

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* {{Bowdlerise}}: Fuuka in the original Japanese version communicated with barks, howls, and purrs, because the were-animal language is the same that some monsters speak, such as the [[spoiler: farm dragons]]. [[note]][[spoiler: Misasagi]] also turns into a monster, implying a close connection between monsters and were-animals]][[/note]]The were-animals[[/note]]The translators for the English version completely made up a non-monster language for her to speak instead, because Fuuka is also the darkest skinned character bachelorette in the cast and having her constantly bark in addition to her clunky, immature manner of speaking could be seen as insensitive.
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*{{Bowdlerise}}: Fuuka in the original Japanese version communicated with barks, howls, and purrs, because the were-animal language is the same that some monsters speak, such as the [[spoiler: farm dragons]]. [[note]][[spoiler: Misasagi]] also turns into a monster, implying a close connection between monsters and were-animals]][[/note]]The translators for the English version completely made up a non-monster language for her to speak instead, because Fuuka is also the darkest skinned character in the cast and having her constantly bark in addition to her clunky, immature manner of speaking could be seen as insensitive.

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* AmbiguousSituation: The time in-universe between Rune Factory 4 and 5 is left intentionally vague, however, dialogue from Doug and Margret imply that at least a few decades have passed.

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* AmbiguousSituation: AmbiguousSituation:
**
The time in-universe between Rune Factory 4 and 5 is left intentionally vague, however, dialogue from Doug and Margret imply that at least a few decades have passed.passed.
** How and why [[spoiler: Misasagi]] turned into a monster and whether being able to is normal for [[spoiler: were-animals]] is never addressed.



** One of the biggest complaints about ''VideoGame/RuneFactory4'' was that the events occured completely at random, with no real indication that they were going on. Rune Factory 5 adds icons that indicate both character events and story events, leaving out a lot of guesswork.

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** One of the biggest complaints about ''VideoGame/RuneFactory4'' was that the events occured occurred completely at random, with no real indication that they were going on. Rune Factory 5 adds icons that indicate both character events and story events, leaving out a lot of guesswork.
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* DiscOneNuke: The first boss monster, the Nine Tailed Fox, is incredibly easy to tame. She only requires the fox bell item that she drops either on defeat or by use of the SEED catch spell. As a boss monster, she has very high stats all around and can easily make mincemeat of any enemies, even other boss monsters.


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* GameplayAndStorySegregation: It is perfectly possible for [[spoiler: characters to refer to you as a SEED ranger in heart events even if the player character has already left SEED in the main story.]]

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Character reactions don't count as Surprisingly Realistic Outcome. The second example isn't an outcome by the trope's standards since it has major effects on the plot.


* HappyEndingOverride: The collapse of the Sechs Empire after the end of Arc 2 in ''VideoGame/RuneFactory4''. Like the fall of any major power in the world, the resolution was not peaceful and the foundation of SEED, which unified several town guards/watches, was a necessity to bring order back to these territories. Even decades later Doug still mentions many places need help and many people are still affected by it.



* SurprisinglyRealisticOutcome:
** At the very start. Ares/Alice are seen exhausted with a young girl helping them and faint near the town's gate. Once they wake up one of the villagers, Lucy, ''does not'' trust them immediately and give a stern warning on how they could be dangerous, especially given the manner they arrived in Rigbarth. Even after a soulsphere check, which would indicate if they had done anything wrong in the past, that lets everyone know they're clean it still takes a while for Lucy to start lowering her guard around them.
** The collapse of the Sechs Empire after the end of Arc 2 in ''VideoGame/RuneFactory4''. Like the fall of any major power in the world, the resolution was not peaceful and the foundation of SEED, which unified several town guards/watches, was a necessity to bring order back to these territories. Even decades later Doug still mentions many places need help and many people are still affected by it.
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* SurpriseMultipleBirth: Ares (or the bachelors if you're playing as Alice) will be surprised to hear the mother use the plural term and notice there are two babies. Funny and heartwarming to note is that the first child wanted and predicted their mother would birth both a boy and a girl.
-->'''Ares''': We have TWO?!
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* KidsRaidingTheWineCabinet: You can give Hina, Julian, and your own children wine and grape liqueur.
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that is not what those tropes are


* ContinuingIsPainful: If you forget to water your crops even for a day there's a non-negligible chance that your crops will lose a level which can take time, Greenifier and Formulae to get back to their max level. Depending on what crop you have it might be easier to cut them and start anew.



** Greenifiers and Formulae (A, B or C) will increase the quality of the soil and crops, if the quality is high enough the crops may even skip levels, for instance a Level 1 crop can grow instantly to Level 3 or potentially even more.
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* ContinuingIsPainful: If you forget to water your crops even for a day there's a non-negligible chance that your crops will lose a level which can take time, Greenifier and Formulae to get back to their max level. Depending on what crop you have it might be easier to cut them and start anew.


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* ExperienceBooster: The Star Pendant increases the experience you gain. It doesn't work for party members, however.
** Greenifiers and Formulae (A, B or C) will increase the quality of the soil and crops, if the quality is high enough the crops may even skip levels, for instance a Level 1 crop can grow instantly to Level 3 or potentially even more.
Tabs MOD

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No Pronunciation Guide is now a disambig. Dewicking


* NoPronunciationGuide: This is the official reason given for spelling Fuuka's name with two U's, and not spelling it "Fuka" or "Fuqua"--to make it more obvious it's not pronounced in a more vulgar manner.
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* IdleAnimation: If you invite someone to your party and ask them to stay still some of them will make a small commentary and do things like check their surroundings if they wait long enough.

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* IdleAnimation: If you invite someone to your party and ask them to stay still some of them will make a small commentary and do things like check their surroundings surroundings, stretch, yawn, doodle on the ground, etc., if they wait long enough.

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** You no longer need to have a monster/townsfolk into you party for the Cure All spell to work on them. This helps ''a lot'' in keeping monsters healthy while they perform farm work if you don't have enough food for them.



** One of the accessories you can create is [[VideoGame/RuneFactoryFrontier Anette's]] Necklace. It's even acorn shaped like hers and its effect? Makes you run faster, a nod to how fast she used to run in [[VideoGame/RuneFactoryFrontier Trampoli]]/[[VideoGame/RuneFactoryOceans Fenith]].
** Magic Shot is also back, and still shaped like [[VideoGame/RuneFactory3 Marian's]] trumpet-like syringe tool.

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** One of the accessories you can create is [[VideoGame/RuneFactoryFrontier Anette's]] Necklace. It's even acorn shaped like hers and its effect? Makes you run faster, a nod to how fast she used to run in [[VideoGame/RuneFactoryFrontier Trampoli]]/[[VideoGame/RuneFactoryOceans Fenith]].
Fenith]]. It even makes you kick large clouds of dust like she did too.
** Magic Shot is also back, and still shaped like [[VideoGame/RuneFactory3 Marian's]] trumpet-like syringe tool. Bonus point for being a staff weapon that actually works like a ''spear'' (or syringe) instead.

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* EquipmentBasedProgression: Characters rely much more on their equipment than their levels, which only gives them a modicum of status necessary for combat. Late game the only reason levels are still important is so they'll increase HP high enough to endure the large amount of damage enemies will dish.



* RocketTagGameplay: Increasing the level from enemies many times will result in this. Your defense, if high enough, will hold up well, but some of the more dangerous enemies and bosses, especially bosses from Rigbarth Maze, will be able to knock you out in a few hits, but since their HP don't scale up very well with their levels ''they'' will also go down easily if your gear is strong enough. Fights might end up becoming a matter of who lands the first good hit.

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* RocketTagGameplay: Increasing the level from enemies many times (to the point of ''thousands'') will result in this. Your defense, if high enough, will hold up well, but some of the more dangerous enemies and bosses, especially bosses from Rigbarth Maze, will be able to knock you out in a few hits, but since their HP don't scale up very well with their levels ''they'' will also go down easily if your gear is strong enough. Fights might end up becoming a matter of who lands the first good hit.
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** There are DLC costumes of characters from previous games for Ares and Alice: [[VideoGame/RuneFactory1 Raguna]] and [[[[VideoGame/RuneFactoryFrontier Mist]], [[VideoGame/RuneFactory2 Kyle and Mana]], [[VideoGame/RuneFactory3 Micah and Shara]], and, [[VideoGame/RuneFactoryOceans Aden and Sonja]]. If you have a ''Rune Factory 4 Special'' save Doug and Margaret will also visit Rigbarth and an early quest from them allows you to get [[VideoGame/RuneFactory4 Lest and Frey's]] outfit as well. Additionally the Deluxe Edition makes clothing from ''VideoGame/RuneFactory4'' bachelors and bachelorettes available for the player.

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** There are DLC costumes of characters from previous games for Ares and Alice: [[VideoGame/RuneFactory1 Raguna]] and [[[[VideoGame/RuneFactoryFrontier [[VideoGame/RuneFactoryFrontier Mist]], [[VideoGame/RuneFactory2 Kyle and Mana]], [[VideoGame/RuneFactory3 Micah and Shara]], and, [[VideoGame/RuneFactoryOceans Aden and Sonja]]. If you have a ''Rune Factory 4 Special'' save Doug and Margaret will also visit Rigbarth and an early quest from them allows you to get [[VideoGame/RuneFactory4 Lest and Frey's]] outfit as well. Additionally the Deluxe Edition makes clothing from ''VideoGame/RuneFactory4'' bachelors and bachelorettes available for the player.

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