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* ScaryScarecrows: Invoked. Creep-a-Crow is a scarecrow character with a green-tinted pumpkin head. His special ability is to literally scare all the enemies on the screen away from him. He's also constantly pogo-jumping, and so is able to automatically cross one-tile gaps, and doesn't get slowed down by the tiles covered in spiderwebs.

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* ScaryScarecrows: Invoked. Creep-a-Crow is a scarecrow character with a green-tinted pumpkin watermelon head. His special ability is to literally scare all the enemies on the screen away from him. He's also constantly pogo-jumping, and so is able to automatically cross one-tile gaps, and doesn't get slowed down by the tiles covered in spiderwebs.

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* EverythingTryingToKill: Pretty much every object on the screen that didn't come into the dungeon with your character is there to try and kill them, unless they happen to be immune to it. Even chests have a chance to house flying skulls instead of loot.

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* EverythingTryingToKill: EverythingIsTryingToKillYou: Pretty much every object on the screen that didn't come into the dungeon with your character is there to try and kill them, unless they happen to be immune to it. Even chests have a chance to house flying skulls instead of loot.



* OneHitpointWonder: Every character dies in one successful hit from any source that they are not explicitly immune to. The only exception is Ribb the skele Sir Gylbard at least has his shield to stave off three hits, while [=R1K=] can generate a flame shield that staves off one hit, an indefinite number of times throughout the run, although it requires collecting special enchanted flames first. Meduza simply has a percentage-based chance to automatically dodge anything, which gives her the potential for the longest runs.

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* OneHitpointWonder: Every character dies in one successful hit from any source that they are not explicitly immune to. The only exception is Ribb the skele skeleton, who carries spare skulls which act as extra lives (though they don't protect from falling into the pits.) Sir Gylbard at least has his shield to stave off three hits, while [=R1K=] can generate a flame shield that staves off one hit, an indefinite number of times throughout the run, although it requires collecting special enchanted flames first. Meduza can simply has a percentage-based chance reassemble herself from the snakes that compose her body if the player manages to automatically dodge anything, correctly swipe the revival pattern 3 times, which gives her the potential for the longest runs.



* ScaryScarecrows: Invoked. Creep-a-Crow is a scarecrow character with a green-tinted pumpkin head. His special ability is to literally scare all the enemies on the screen away from him. He's also constantly pogo-jumping, and so is able to automatically cross one-tile gaps.

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* ResurrectiveImmortality: When Medusa is hit by something, she falls apart into individual snakes, and the player is present with 3 randomly chosen (but progressively harder) patterns to swipe on their screen. Players who have mastered these swipe patterns can keep her going for hours, and have [[https://www.youtube.com/watch?v=0r_tc-hkwts the videos]] to back it up.
* ScaryScarecrows: Invoked. Creep-a-Crow is a scarecrow character with a green-tinted pumpkin head. His special ability is to literally scare all the enemies on the screen away from him. He's also constantly pogo-jumping, and so is able to automatically cross one-tile gaps.gaps, and doesn't get slowed down by the tiles covered in spiderwebs.



* SmashingHallwayTrapsOfDoom: Your character will regularly have to navigate through these - often with an enemy on their tail as well! [=R1K=] the golem is immune to these traps, but at the

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* SmashingHallwayTrapsOfDoom: Your character will regularly have to navigate through these - often with an enemy on their tail as well! [=R1K=] the golem is immune to these traps, but at the though.

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Redungeon is a mobile game developed by Eneminds and published by {{Creator/Nitrome}}. The game is a {{Roguelike}} with unlockable characters, each with their own abilities.

NeedsWikiMagicLove.

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!! This videogame provides examples of:
* TempleOfDoom

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Redungeon ''Redungeon'' is a mobile game {{Roguelike}}[=/=]EndlessRunningGame hybrid for [[UsefulNotes/IOSGames iOS]], developed by Eneminds and published by {{Creator/Nitrome}}. {{Creator/Nitrome}} on June 22nd, 2016.

The game is a {{Roguelike}} with simply about going through procedurally generated dungeon corridor full of traps in the only available direction and pick up as many coins as you can, up until your luck runs out and something finally gets you. What makes it really stand out is the wide selection of 12 unlockable characters, each with their own a distinct theme and a set of abilities.

NeedsWikiMagicLove.

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!! This videogame game provides examples of:
* TempleOfDoomAdvancingWallOfDoom: The game doesn't automatically scroll like most endless runners. However, spending too long on a screen without advancing results in the lower border of the screen catching up to you and a monster immediately slaying your character.
* ArtificialLimbs: Nathaniel has an artificial left arm made out of brass.
* AttackDrone: Nathaniel has two small round brass drones that hover with a single helicopter blade and will atuomatically destroy any traps they encounter with short-range lasers.
* BlobMonster: Green slimes are a basic enemy in the dungeons. They are completely blind and will only patrol a set route, ignoring the player even if they are right next to them.
* BottomlessPits: Every pit in the game, and there are a lot of them. These pits are also the only thing that ignores the spare skulls of Ribb the skeleton and destroys him outright. On the flip side, the vampire character Duke Kazhan will automatically transform himself into a bat and fly to a safe spot if he falls into one, but he can only do it twice per run.
* BulletTime: The main power of a wizard named Aether is to slow time down.
* CastFromHitpoints: Panic Bot's panic laser is powerful, but consumes his battery life,
* CastFromMoney: Pirate captain Bragg has a blackpowder pistol, but shooting it costs him 15 coins. A successful kill will restore 20, however. The pistol will destroy traps, too, but that doesn't count as a kill.
* ClassicalMovieVampire: Duke Kazhan is drawn as one. All his abilities are to do with bats: he can briefly transform into one at a time of player's choice (5 seconds of flight, 15-second cooldown), and will do so automatically if he falls into a pit (though this only works twice a run.) Moreover, he'll never be attacked by the dungeon's bats.
* DemBones: Ribb the skeleton is a playable character. He has no special abilities, but he does carry four spare skulls, which amounts to four extra lives, making him even more of a BoringButPractical character than the starting Sir Gylbard. The only thing that can kill him instantly is falling into a pit.
* DieChairDie: You can break vases to get more loot.
* EverythingTryingToKill: Pretty much every object on the screen that didn't come into the dungeon with your character is there to try and kill them, unless they happen to be immune to it. Even chests have a chance to house flying skulls instead of loot.
* FantasyKitchenSink: The playable characters include a knight, a wizard, a medusa, a golem, a skeleton, a scarecrow, a pirate with a parrot and a pistol, a steampunk inventor, and a robot.
* GadgeteerGenius: Nathaniel is very much an example with heavy {{Steampunk}} aesthetic, having replaced his left arm with a brass claw, wielding a wrench in his right, and wearing a monocle with heavy magnification on his left eye. Most importantly, he enters the dungeon with a pair of brass drones that will outright destroy any traps they see with their lasers.
* {{Golem}}: One of the playable characters, named [=R1K=]. Due to being made out of lava and stone, he is completely immune to both the flame traps and the crushing pistons.
* GlowingEyes: There are skeleton statues with glowing blue eyes who stand on platforms out of your reach, and regularly poke at the floor tiles of a single-width corridor with their halberds. They won't harm Meduza, though.
** Meduza's own eyes glow deep green. Same goes for Ribb the skeleton. [=R1K=], a golem character, has glowing orange eyes, while Lord Kazhan's eyes glow pinkish-purple.
* MagnetismManipulation: Ichitaka automatically attracts any nearby coins, and has an active ability that instantly pulls in all the treasure on the screen.
* NoPlotNoProblem: The game may have a bunch of distinct, named characters, but there's no story connecting them or explaining why they went into the dungeon.
* InexplicableTreasureChests: Present. However, they may sometimes contain evil floating skulls instead of coins. Playing as Ichitaka and activating his coin-magnet power will instantly kill such mimics, however.
** Captain Bragg loves treasure so much, that he will encounter skeleton keys in the dungeon that no other character would ever see, and can then use them to unlock special chests that again do not exist for anyone else.
* JokeCharacter: Panic Bot is the last character you'll unlock, but it is so impractical due to its limited battery that unlocking him is less of a reward, and more of a way to get additional challenge for the veteran players.
* KnightlySwordAndShield: The equipment of Sir Gylbard. He is able to immediately cut down everything that's three meters in front of him with a mighty sword thrust (which recharges every 10 seconds), while the shield offers automatic protection against most hazards.
* LuckilyMyShieldWillProtectMe: Sir Gylbard's shield will protect him from any danger besides moving walls, electricity and fire. However, it only works three times per run.
* OneHitpointWonder: Every character dies in one successful hit from any source that they are not explicitly immune to. The only exception is Ribb the skele Sir Gylbard at least has his shield to stave off three hits, while [=R1K=] can generate a flame shield that staves off one hit, an indefinite number of times throughout the run, although it requires collecting special enchanted flames first. Meduza simply has a percentage-based chance to automatically dodge anything, which gives her the potential for the longest runs.
* PirateParrot: Captain Bragg has a green parrot named Gem. However, he is always trapped in a cage by the time you enter the dungeon. If you manage to find him, he'll fly near you and double the amount of coins you earn, but will soon fly too far and get trapped elsewhere again, potentially creating an indefinite cycle of rescues.
* PlayingWithFire: [=R1K=] the golem is partly made of lava, and so he's not just immune to the flame traps, but will outright absorb them, which lets him eventually lets him generate fire shield to protect himself - or blow it up as a huge fireball!
* ScaryScarecrows: Invoked. Creep-a-Crow is a scarecrow character with a green-tinted pumpkin head. His special ability is to literally scare all the enemies on the screen away from him. He's also constantly pogo-jumping, and so is able to automatically cross one-tile gaps.
* ShockAndAwe: There are electric pylons that'll have lightning arc between them at regular intervals. This ignores the protection of Gylbard's shield. On the other hand, Panic Bot straight-up needs to absorb electricity from these pylons to avoid ingloriously shutting down from the lack of power.
* SmashingHallwayTrapsOfDoom: Your character will regularly have to navigate through these - often with an enemy on their tail as well! [=R1K=] the golem is immune to these traps, but at the
* SpikesOfDoom: Spike beds that extend and retract every other second are a stock trap in the dungeon layouts.
* TemporaryPlatform: There are some cracked stone blocks that'll shatter soon after your character steps on them.
* ViolationOfCommonSense: [=R1K=] the golem is sturdy enough to be immune to the crushing pistons. However, all the other obstacles are still immediately lethal to him, including those that would logically be much less destructive than a piston, like a bolt from a crossbow turret, a set of spikes popping up from the floor, or even a '''bat''' running into him!
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!! This videogame provides examples of:

to:

!! This videogame provides examples of:of:
* TempleOfDoom
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Redungeon is a mobile game developed by Eneminds and published by {{Nitrome}}. The game is a {{Roguelike}} with unlockable characters, each with their own abilities.

to:

Redungeon is a mobile game developed by Eneminds and published by {{Nitrome}}.{{Creator/Nitrome}}. The game is a {{Roguelike}} with unlockable characters, each with their own abilities.
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Can't think of any tropes ATM, might come back sometime

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[[quoteright:196:http://static.tvtropes.org/pmwiki/pub/images/cam_7_flumpty_bbb.png]]
Redungeon is a mobile game developed by Eneminds and published by {{Nitrome}}. The game is a {{Roguelike}} with unlockable characters, each with their own abilities.

NeedsWikiMagicLove.

----
!! This videogame provides examples of:

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