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Dewicked trope
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* ActionGirl: Divine.
* BareYourMidriff: Divine's outfit seems to leave her middle bare.
* BareYourMidriff: Divine's outfit seems to leave her middle bare.
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* BareYourMidriff: Divine's outfit seems to leave her middle bare.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/red_goddess.jpg]]
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* {{Checkpoint}}: These seem to take the form of some kind of floating stone sigil. They start out red, but turn green when activates.
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* {{Checkpoint}}: These seem to take the form of some kind of floating stone sigil. They start out red, but turn green when activates.activated.
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* MindOverMatter: Gains this ability from Misha giving her the corresponding diadem. With it, Misha can raise and lower specially marked objects.
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* {{Telekinesis}}: Gains this ability from Misha giving her the corresponding diadem. With it, Misha can raise and lower specially marked objects.
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* {{Telekinesis}}: Gains this ability from Misha giving her the corresponding diadem. With it, Misha can raise and lower specially marked objects.
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* FloatingPlatforms: Plenty, in various shapes depending on the area.
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* SpikesOfDoom: Retractable blue ones.
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* MysticalWhiteHair: Divine has white hair, and is a goddess.
* PlayingWithFire: Divine starts the game with the ability to shoot fireballs. It can be used to destroy walls and stun enemies.
* SpikesOfDoom: Retractable blue ones. Touching them costs Divine 30 [=HP=].
* PlayingWithFire: Divine starts the game with the ability to shoot fireballs. It can be used to destroy walls and stun enemies.
* SpikesOfDoom: Retractable blue ones. Touching them costs Divine 30 [=HP=].
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* BareYourMidriff: Divine's outfit seems to leave her middle bare.
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* FacialMarkings: Divine seems to have such white markings on her cheeks.
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* {{Checkpoint}}: These seem to take the form of some kind of floating stone sigil. They start out red, but turn green when activates.
* LawOf100: Divine starts the game with a LifeMeter with 100 hit points.
* LifeMeter: Located in the top-left corner of the screen.
* SpikesOfDoom: Retractable blue ones.
* LawOf100: Divine starts the game with a LifeMeter with 100 hit points.
* LifeMeter: Located in the top-left corner of the screen.
* SpikesOfDoom: Retractable blue ones.
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''Red Goddess: Inner World'' is a TwoAndAHalfD PlatformGame by Yanim Studio.
The game has you play as Divine, a young goddess who's been drifting through the infinite expanse of the cosmos for quite some time. So long, in fact, that she's long since forgotten a whole lot of things aside from her own name, and one other one: Evelyn.
Well, now Divine has been brought to her inner world: a planet inside her mind that she knows quite well, despite never having been there herself. Guided there by a mysterious voice, Divine sets out on a quest to regain her lost memories, and her powers.
The game was funded on UsefulNotes/{{Kickstarter}} on June 6th, 2014. It was released on September the 1st, 2015.
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!!''Red Goddess: Inner World'' contains examples of:
* ActionGirl: Divine.
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The game has you play as Divine, a young goddess who's been drifting through the infinite expanse of the cosmos for quite some time. So long, in fact, that she's long since forgotten a whole lot of things aside from her own name, and one other one: Evelyn.
Well, now Divine has been brought to her inner world: a planet inside her mind that she knows quite well, despite never having been there herself. Guided there by a mysterious voice, Divine sets out on a quest to regain her lost memories, and her powers.
The game was funded on UsefulNotes/{{Kickstarter}} on June 6th, 2014. It was released on September the 1st, 2015.
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!!''Red Goddess: Inner World'' contains examples of:
* ActionGirl: Divine.
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