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* AdaptationExpansion: The video game, while mostly true to the film, now chronicles Rambo's many battles with the mutant wildlife of Vietnam, along with his battles against androids as he goes to rescue the [=POWs=] for a second time.

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* AdaptationExpansion: The video game, while mostly true to the film, now chronicles Rambo's many battles with the mutant wildlife of Vietnam, UsefulNotes/{{Vietnam}}, along with his battles against androids as he goes to rescue the [=POWs=] for a second time.
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Crosswicking


''Rambo'' is the title of multiple console and arcade games, over the years, with the most famous being a 1988[[note]]1987 in UsefulNotes/{{Japan}}[[/note]] ActionAdventure game for the Platform/{{NES}}. Adapted from ''Film/RamboFirstBloodPartII'', it featured gameplay similar to that of ''VideoGame/ZeldaIITheAdventureOfLink'': Experience points, levels, side scrolling exploration, dark maps requiring a light source, similar default weapons, and so on. Due to ''Zelda II'''s protracted localization timeframe, however, ''Rambo'' ended up introducing that style of gameplay to North America.

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''Rambo'' is the title of multiple console and arcade games, over the years, with the most famous being a 1988[[note]]1987 in UsefulNotes/{{Japan}}[[/note]] ActionAdventure game for the Platform/{{NES}}. Adapted from ''Film/RamboFirstBloodPartII'', it featured gameplay similar to that of ''VideoGame/ZeldaIITheAdventureOfLink'': Experience points, levels, side scrolling exploration, dark maps requiring a light source, similar default weapons, and so on. Due to ''Zelda II'''s protracted localization timeframe, however, ''Rambo'' ended up introducing that style of gameplay to North America.
UsefulNotes/NorthAmerica.
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Spelling/grammar fix(es), Crosswicking


''Rambo'' is the title of multiple console and arcade games, over the years, with the most famous being a 1988[[note]]1987 in Japan[[/note]] action-adventure game for the NES. Adapted from ''Film/RamboFirstBloodPartII'', it featured gameplay similar to that of ''VideoGame/ZeldaIITheAdventureOfLink'': Experience points, levels, side scrolling exploration, dark maps requiring a light source, similar default weapons, and so on. Due the ''Zelda II'''s protracted localization timeframe, however, ''Rambo'' ended up introducing that style of gameplay to North America.

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''Rambo'' is the title of multiple console and arcade games, over the years, with the most famous being a 1988[[note]]1987 in Japan[[/note]] action-adventure UsefulNotes/{{Japan}}[[/note]] ActionAdventure game for the NES.Platform/{{NES}}. Adapted from ''Film/RamboFirstBloodPartII'', it featured gameplay similar to that of ''VideoGame/ZeldaIITheAdventureOfLink'': Experience points, levels, side scrolling exploration, dark maps requiring a light source, similar default weapons, and so on. Due the to ''Zelda II'''s protracted localization timeframe, however, ''Rambo'' ended up introducing that style of gameplay to North America.



!!Tropes in the UsefulNotes/NintendoEntertainmentSystem version include:

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!!Tropes in the UsefulNotes/NintendoEntertainmentSystem Platform/NintendoEntertainmentSystem version include:



* {{Metroidvania}}: It has very rudimentary metroidvania elements, requiring the player to collect a couple items or [=NPCs=] and then backtrack to progress in a generally open environment.

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* {{Metroidvania}}: It has very rudimentary metroidvania Metroidvania elements, requiring the player to collect a couple items or [=NPCs=] and then backtrack to progress in a generally open environment.



* YouDontLookLikeYou: Murdock, who in the film is a blond and somewhat fit bureaucrat, is a noticeably overweight, grey-haired man in the game.

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* YouDontLookLikeYou: Murdock, who in the film is a blond blonde and somewhat fit bureaucrat, is a noticeably overweight, grey-haired man in the game.
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* YouDontLookLikeYou: Murdock, who in the film is a blonde and fit bureaucrat, is an overweight grey-haired man in the game.

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* YouDontLookLikeYou: Murdock, who in the film is a blonde blond and somewhat fit bureaucrat, is an overweight a noticeably overweight, grey-haired man in the game.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/rambo_nes_robot.png]]
[[caption-width-right:350:Remember your Grandpa's war stories about the killer robots?]]
Rambo is the title of multiple console and arcade games, over the years, with the most famous being a 1988[[note]]1987 in Japan[[/note]] action-adventure game for the NES. Adapted from ''Film/RamboFirstBloodPartII'', it featured gameplay similar to that of ''VideoGame/ZeldaIITheAdventureOfLink'': Experience points, levels, side scrolling exploration, dark maps requiring a light source, similar default weapons, and so on. Due the ''Zelda II'''s protracted localization timeframe, however, ''Rambo'' ended up introducing that style of gameplay to North America.

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%%
%% Image selected per Image Pickin thread: https://tvtropes.org/pmwiki/posts.php?discussion=17069193590.34321000
%% Please don't change or remove without starting a new thread.
%%
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/rambo_nes_robot.png]]
[[caption-width-right:350:Remember your Grandpa's war stories about the killer robots?]]
Rambo
org/pmwiki/pub/images/rambo_nes.jpg]]

''Rambo''
is the title of multiple console and arcade games, over the years, with the most famous being a 1988[[note]]1987 in Japan[[/note]] action-adventure game for the NES. Adapted from ''Film/RamboFirstBloodPartII'', it featured gameplay similar to that of ''VideoGame/ZeldaIITheAdventureOfLink'': Experience points, levels, side scrolling exploration, dark maps requiring a light source, similar default weapons, and so on. Due the ''Zelda II'''s protracted localization timeframe, however, ''Rambo'' ended up introducing that style of gameplay to North America.
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* WithThisHerring: At the beginning of the game, Trautman tells you to "forget about your absurd hand-to-hand fighting, military technology will work best." But when you go to the armory, the quartermaster hands you a few throwing knives and that's it. Melee fighting is pretty much mandatory for the first half of the game.
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* NintendoHard: Not quite to ''Zelda II'' levels, but the game got backlash for still being very difficult. Your ranged weapons have limited ammunition that is difficult to find refills for, and fighting with your Bowie knife is very hard to do safely.

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* NintendoHard: Not quite to ''Zelda II'' levels, but the game got backlash for still being very difficult. Your ranged weapons have limited ammunition that is difficult to find refills for, and fighting with your Bowie knife is very hard to do safely. Navigating the game's map is also a pain.
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Added DiffLines:

* NintendoHard: Not quite to ''Zelda II'' levels, but the game got backlash for still being very difficult. Your ranged weapons have limited ammunition that is difficult to find refills for, and fighting with your Bowie knife is very hard to do safely.
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%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
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* GiantSpider: At one point, Rambo fights a gigantic spider.
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* CrateExpectations: Lots of crates can be found in some of the bases.
* DemBones: One of the enemies is a flying skull.


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* EverythingTryingToKillYou: Aside from the enemy soldiers, the entire wildlife is out to kill Rambo: Birds, bats, spiders, tigers, fish, giant insects. In addition to that, Rambo has to watch out for rocks, bubbles and flying skulls.


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* SentryGun: One of the enemies is a floor-mounted sentry gun.
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Baleful Polymorph was renamed per TRS


* BalefulPolymorph: During the ending, the player can throw the kanji of "anger" (怒) at Murdock, which turns him into a frog.


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* ForcedTransformation: During the ending, the player can throw the kanji of "anger" (怒) at Murdock, which turns him into a frog.
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* UnwinnableByMistake: There is one bridge near the end that {{knockback}} doesn't send you through, but if you jump down it by mistake, you are trapped.

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* UnwinnableByMistake: UnintentionallyUnwinnable: There is one bridge near the end that {{knockback}} doesn't send you through, but if you jump down it by mistake, you are trapped.
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* GettingCrapPastTheRadar: The game has some mild language that includes "hell" and "damn" and "I swear to God".

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%% * GettingCrapPastTheRadar: The game has some mild language that includes "hell" GettingCrapPastThe Radar: Due to overwhelming and "damn" and "I swear persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to God".make sure your example fits the current definition.

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This is false. This is one of those things that has been spread around the internet since the beginning of time. Let me explain how this event unfolds: Rambo's first mission is to infiltrate a P.O.W camp and take pictures. When Rambo gets to the first prisoner, you get the option to rescue him or take a photo. If you follow your orders and take a picture; and then go back to the base, your commander will scold you saying the mission is to rescue the PO Ws. You get automatically transported back to the P.O.W and you HAVE to rescue him or else you can't continue with the rest of the missions and finish the game.


* DoomedByCanon: Played with quite beautifully. If you speak to Co (roughly) where she dies in the movie, she dies in game. If you ignore the movie's plot, she lives until the end.

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* DoomedByCanon: Played with quite beautifully. If you speak to Co (roughly) where she dies in the movie, she dies in game. If you ignore the movie's plot, she lives until the end. You also get a slightly different ending if Co survives.



* MultipleEndings: You can finish the game much sooner and get a different ending if you follow Murdock's orders. You also get a slightly different ending if Co survives.
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It received mixed critical reception, with common complaints being the game's tone and sluggish controls. ''WebVideo/TheAngryVideoGameNerd'' covered this in 2008, which can be viewed [[https://www.youtube.com/watch?v=sM28zVrk8tw here]].

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* {{Bowdlerise}}: While Co dressed up as a prostitute for cover to save Rambo in the film, the game toned down the sexual content so that her disguise is as a General's wife instead.



* GuideDangIt: A lack of signs and a couple localizaion issues can make your destination unclear.

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* GuideDangIt: A lack of signs and a couple localizaion localization issues can make your destination unclear.


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* TranslationConvention: You come across some Vietnamese people who speak English in some parts of the village, especially when you're playing as Co. This is understandable in the game, as Co and the villagers spoke Vietnamese with each other in the film.
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It received mixed critical reception, with common complaints being the game's tone and sluggish controls. The ''WebVideo/AngryVideoGameNerd'' covered this in 2008, which can be viewed [[https://www.youtube.com/watch?v=sM28zVrk8tw here]].

to:

It received mixed critical reception, with common complaints being the game's tone and sluggish controls. The ''WebVideo/AngryVideoGameNerd'' ''WebVideo/TheAngryVideoGameNerd'' covered this in 2008, which can be viewed [[https://www.youtube.com/watch?v=sM28zVrk8tw here]].

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* TheDevTeamThinksOfEverything: If you avoid Co in the cutscene that's supposed to trigger her death, she's waiting for you at the helicopter and then at the base with unique dialogue, giving Rambo a happy ending.



* SparedByTheAdaptation: Co's death occurs during a conversation cutscene that sort of mirrors the events of the movie. Skipping the conversation skips her death scene. [[TheDevTeamThinksOfEverything The developers]] actually accounted for this in the ending.

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* SparedByTheAdaptation: Co's death occurs during a conversation cutscene that sort of mirrors the events of the movie. Skipping the conversation skips her death scene. [[TheDevTeamThinksOfEverything The developers]] actually scene, which is accounted for this in the ending.
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None


!!Tropes in the NintendoEntertainmentSystem version include:

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!!Tropes in the NintendoEntertainmentSystem UsefulNotes/NintendoEntertainmentSystem version include:
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Cleanup from the migration.


Rambo is the title of multiple console and arcade games, over the years, with the most famous being a 1988[[note]]1987 in Japan[[/note]] action-adventure game for the NES. It featured gameplay similar to that of ''VideoGame/ZeldaIITheAdventureOfLink'': Experience points, levels, side scrolling exploration, dark maps requiring a light source, similar default weapons, and so on. Due the ''Zelda II'''s protracted localization timeframe, however, ''Rambo'' ended up introducing that style of gameplay to North America.

to:

Rambo is the title of multiple console and arcade games, over the years, with the most famous being a 1988[[note]]1987 in Japan[[/note]] action-adventure game for the NES. It Adapted from ''Film/RamboFirstBloodPartII'', it featured gameplay similar to that of ''VideoGame/ZeldaIITheAdventureOfLink'': Experience points, levels, side scrolling exploration, dark maps requiring a light source, similar default weapons, and so on. Due the ''Zelda II'''s protracted localization timeframe, however, ''Rambo'' ended up introducing that style of gameplay to North America.



* BalefulPolymorph: During the ending of the NES adaptation of ''First Blood: Part II'', the player can throw the kanji of "anger" (怒) at Murdock, which turns him into a frog.

to:

* BalefulPolymorph: During the ending of the NES adaptation of ''First Blood: Part II'', ending, the player can throw the kanji of "anger" (怒) at Murdock, which turns him into a frog.



* GettingCrapPastTheRadar: The NES version of ''Rambo'' has some mild language that includes "hell" and "damn" and "I swear to God".

to:

* GettingCrapPastTheRadar: The NES version of ''Rambo'' game has some mild language that includes "hell" and "damn" and "I swear to God".



* MultipleEndings: In the NES version you can finish the game much sooner and get a different ending if you follow Murdock's orders.

to:

* MultipleEndings: In the NES version you You can finish the game much sooner and get a different ending if you follow Murdock's orders.orders. You also get a slightly different ending if Co survives.



* SparedByTheAdaptation: Co's death in the NES version occurs during a conversation cutscene that sort of mirrors the events of the movie. Skipping the conversation skips her death scene. [[TheDevTeamThinksOfEverything The developers]] actually accounted for this in the ending.

to:

* SparedByTheAdaptation: Co's death in the NES version occurs during a conversation cutscene that sort of mirrors the events of the movie. Skipping the conversation skips her death scene. [[TheDevTeamThinksOfEverything The developers]] actually accounted for this in the ending.
Is there an issue? Send a MessageReason:
Migrating entries from Franchise page.

Added DiffLines:

* BalefulPolymorph: During the ending of the NES adaptation of ''First Blood: Part II'', the player can throw the kanji of "anger" (怒) at Murdock, which turns him into a frog.


Added DiffLines:

* GettingCrapPastTheRadar: The NES version of ''Rambo'' has some mild language that includes "hell" and "damn" and "I swear to God".


Added DiffLines:

* MultipleEndings: In the NES version you can finish the game much sooner and get a different ending if you follow Murdock's orders.


Added DiffLines:

* SparedByTheAdaptation: Co's death in the NES version occurs during a conversation cutscene that sort of mirrors the events of the movie. Skipping the conversation skips her death scene. [[TheDevTeamThinksOfEverything The developers]] actually accounted for this in the ending.
Is there an issue? Send a MessageReason:
Only one markup error, could be worse.


Rambo is the title of multiple console and arcade games, over the years, with the most famous being a 1988[[note:1987 in Japan]] action-adventure game for the NES. It featured gameplay similar to that of ''VideoGame/ZeldaIITheAdventureOfLink'': Experience points, levels, side scrolling exploration, dark maps requiring a light source, similar default weapons, and so on. Due the ''Zelda II'''s protracted localization timeframe, however, ''Rambo'' ended up introducing that style of gameplay to North America.

to:

Rambo is the title of multiple console and arcade games, over the years, with the most famous being a 1988[[note:1987 1988[[note]]1987 in Japan]] Japan[[/note]] action-adventure game for the NES. It featured gameplay similar to that of ''VideoGame/ZeldaIITheAdventureOfLink'': Experience points, levels, side scrolling exploration, dark maps requiring a light source, similar default weapons, and so on. Due the ''Zelda II'''s protracted localization timeframe, however, ''Rambo'' ended up introducing that style of gameplay to North America.

Added: 4075

Changed: 84

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Latest in my series of chronicling old games.


[[redirect:Franchise/{{Rambo}}]]

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[[redirect:Franchise/{{Rambo}}]][[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/rambo_nes_robot.png]]
[[caption-width-right:350:Remember your Grandpa's war stories about the killer robots?]]
Rambo is the title of multiple console and arcade games, over the years, with the most famous being a 1988[[note:1987 in Japan]] action-adventure game for the NES. It featured gameplay similar to that of ''VideoGame/ZeldaIITheAdventureOfLink'': Experience points, levels, side scrolling exploration, dark maps requiring a light source, similar default weapons, and so on. Due the ''Zelda II'''s protracted localization timeframe, however, ''Rambo'' ended up introducing that style of gameplay to North America.

The game is known for being pretty faithful to the actual storyline, barring the numerous encounters with wild animals and their fantasy "giant" boss varieties, along with androids near the end. It also has a rudimentary amount of player choice, allowing the player to get a better ending than the movie.

It received mixed critical reception, with common complaints being the game's tone and sluggish controls. The ''WebVideo/AngryVideoGameNerd'' covered this in 2008, which can be viewed [[https://www.youtube.com/watch?v=sM28zVrk8tw here]].

!!Tropes in the NintendoEntertainmentSystem version include:

* AdaptationExpansion: The video game, while mostly true to the film, now chronicles Rambo's many battles with the mutant wildlife of Vietnam, along with his battles against androids as he goes to rescue the [=POWs=] for a second time.
* AndNowForSomeoneCompletelyDifferent: Rambo is captured in the middle of the game, and you briefly play as the non-combatant Co, who wines and dines the enemy General before freeing Rambo. It was actually pretty innovative for its time, as such cutscenes are often used in modern games.
* AsianBuckTeeth: Bearing in mind that the game was produced by a Japanese company, while playing as Co you come across a blue haired Vietnamese man with widely gapped, enormous bucked teeth.
* ButThouMust:
** Lampshaded. At the beginning, you're given a choice to take on the game's mission or remain in prison, and the colonel tells you the game can't begin until you choose "yes".
** Played straight several times throughout the game after the opening scene.
* CriticalAnnoyance: The screen flashes constantly when you're low on health.
* DemonHead: Whenever a human boss enemy is attacked, he is briefly stunned and his head grows to enormous proportions, around twice the size of his body, as a detailed caricature.
* TheDevTeamThinksOfEverything: If you avoid Co in the cutscene that's supposed to trigger her death, she's waiting for you at the helicopter and then at the base with unique dialogue, giving Rambo a happy ending.
* DoomedByCanon: Played with quite beautifully. If you speak to Co (roughly) where she dies in the movie, she dies in game. If you ignore the movie's plot, she lives until the end.
* GuideDangIt: A lack of signs and a couple localizaion issues can make your destination unclear.
* {{Knockback}}: While the knockback itself is not very severe, and the game doesn't have bottomless pits, it can knock you through certain floors such as bridges.
* TheLostWoods: Though the world is generally navigable, many of the paths loop endlessly, send the player to a far off and geographically questionable location, or are inexplicably one-way in outdoor and flat locations.
* {{Metroidvania}}: It has very rudimentary metroidvania elements, requiring the player to collect a couple items or [=NPCs=] and then backtrack to progress in a generally open environment.
* NewPowersAsThePlotDemands: While generally harmless as it's a post-game power, Rambo gains the ability to throw an ikari (怒) kanji, which means "anger", at Murdock, turning him into a frog.
* PlayableEpilogue: You can wander around, talk to people, and turn Murdock into a frog. You know, the usual.
* UnwinnableByMistake: There is one bridge near the end that {{knockback}} doesn't send you through, but if you jump down it by mistake, you are trapped.
* YouDontLookLikeYou: Murdock, who in the film is a blonde and fit bureaucrat, is an overweight grey-haired man in the game.
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[[redirect:Franchise/{{Rambo}}]]

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