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* ThemeTune: A metal and minor-key variation to the Glory march.
to:
* ThemeTune: A metal and minor-key minor-[[{{Tonality}} key]] variation to the Glory march.
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* BottomlessPit
to:
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* ThemeMusic: A metal and minor-key variation to the Glory march.
to:
* ThemeMusic: ThemeTune: A metal and minor-key variation to the Glory march.
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* EvilCounterpart: Muggit, the distant relative of Cuppit from {{META}}.
to:
* EvilCounterpart: Muggit, the distant relative of Cuppit from {{META}}.''VideoGame/{{META}}''.
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* SdrawkcabName: Glory is "glory" backwards, alluding to ''VideoGame/QuestForGlory''.
to:
* SdrawkcabName: Glory Yrolg is "glory" backwards, alluding to ''VideoGame/QuestForGlory''.
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* DragonHoard: Yrolf has his treasure guarded by a dragon.
to:
* DragonHoard: Yrolf Yrolg has his treasure guarded by a dragon.
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Changed line(s) 14,15 (click to see context) from:
* AffectionateParody -- of VideoGame/QuestForGlory, mainly
* AttentionDeficitOohShiny -- All three heroes follow a set path (marked by glowing runes on doorways) but can be easily diverted by setting down loot for them to pick up next to other doorways.
* AttentionDeficitOohShiny -- All three heroes follow a set path (marked by glowing runes on doorways) but can be easily diverted by setting down loot for them to pick up next to other doorways.
to:
* AffectionateParody -- of VideoGame/QuestForGlory, mainly
AffectionateParody: Of ''VideoGame/QuestForGlory'', mainly.
*AttentionDeficitOohShiny -- AttentionDeficitOohShiny: All three heroes follow a set path (marked by glowing runes on doorways) but can be easily diverted by setting down loot for them to pick up next to other doorways.
*
Changed line(s) 17,32 (click to see context) from:
* BreakingTheFourthWall - Muggit
* CosmicHorror -- the good ending, more or less
* EvilCounterpart -- Muggit, the distant relative of Cuppit from {{META}}
* EvilSorcerer -- Yrolg, of course
* FighterMageThief -- the three heroes
* ForeShadowing -- [[spoiler:"I will burn and skewer them, crush them with rocks, and cast them into your bottomless pit!" That is exactly what you must do.]]
* IllNeverTellYouWhatImTellingYou -- Muggit's entire schtick (that and talking at length about [[CardCarryingVillain how evil he is]] that he's not telling you what he's telling you.)
* IndyEscape -- you can cause a huge boulder to roll at the heroes
* MinionWithAnFInEvil -- Muggit, who is so evil he will not explain to you how the game works
* SdrawkcabName
* TheDragon -- a literal dragon
* ThemeMusic -- a metal and minor-key variation to the Glory march
* TooDumbToLive -- the heroes, literally
* TooKinkyToTorture -- the imp
* UnwinnableByDesign -- There are a couple instances [[spoiler: (you have to pick up the glowing gem and spring the boulder trap at exactly the right times)]] where the game can be rendered unwinnable. Fortunately, the game is very short, so starting over isn't that bad. Plus it autosaves whenever a hero arrives in order to try and prevent the player from saving themselves into a corner.
* VillainProtagonist -- An inversion of the traditional good vs evil point of view.
* CosmicHorror -- the good ending, more or less
* EvilCounterpart -- Muggit, the distant relative of Cuppit from {{META}}
* EvilSorcerer -- Yrolg, of course
* FighterMageThief -- the three heroes
* ForeShadowing -- [[spoiler:"I will burn and skewer them, crush them with rocks, and cast them into your bottomless pit!" That is exactly what you must do.]]
* IllNeverTellYouWhatImTellingYou -- Muggit's entire schtick (that and talking at length about [[CardCarryingVillain how evil he is]] that he's not telling you what he's telling you.)
* IndyEscape -- you can cause a huge boulder to roll at the heroes
* MinionWithAnFInEvil -- Muggit, who is so evil he will not explain to you how the game works
* SdrawkcabName
* TheDragon -- a literal dragon
* ThemeMusic -- a metal and minor-key variation to the Glory march
* TooDumbToLive -- the heroes, literally
* TooKinkyToTorture -- the imp
* UnwinnableByDesign -- There are a couple instances [[spoiler: (you have to pick up the glowing gem and spring the boulder trap at exactly the right times)]] where the game can be rendered unwinnable. Fortunately, the game is very short, so starting over isn't that bad. Plus it autosaves whenever a hero arrives in order to try and prevent the player from saving themselves into a corner.
* VillainProtagonist -- An inversion of the traditional good vs evil point of view.
to:
* BreakingTheFourthWall - Muggit
BreakingTheFourthWall: Muggit.
*CosmicHorror -- the CosmicHorror: The good ending, more or less
less.
*EvilCounterpart -- DragonHoard: Yrolf has his treasure guarded by a dragon.
* EvilCounterpart: Muggit, the distant relative of Cuppit from{{META}}
{{META}}.
*EvilSorcerer -- EvilSorcerer: Yrolg, of course
course.
*FighterMageThief -- the FighterMageThief: The three heroes
heroes.
*ForeShadowing -- {{Foreshadowing}}: [[spoiler:"I will burn and skewer them, crush them with rocks, and cast them into your bottomless pit!" That is exactly what you must do.]]
*IllNeverTellYouWhatImTellingYou -- IllNeverTellYouWhatImTellingYou: Muggit's entire schtick (that and talking at length about [[CardCarryingVillain how evil he is]] that he's not telling you what he's telling you.)
you).
*IndyEscape -- you IndyEscape: You can cause a huge boulder to roll at the heroes
*MinionWithAnFInEvil -- MinionWithAnFInEvil: Muggit, who is so evil he will not explain to you how the game works
*SdrawkcabName
SdrawkcabName: Glory is "glory" backwards, alluding to ''VideoGame/QuestForGlory''.
*TheDragon -- a TheDragon: A literal dragon
dragon.
*ThemeMusic -- a ThemeMusic: A metal and minor-key variation to the Glory march
march.
*TooDumbToLive -- the TooDumbToLive: The heroes, literally
literally.
*TooKinkyToTorture -- the imp
TooKinkyToTorture: The imp.
*UnwinnableByDesign -- TreasureRoom: Where Yrolg stores his riches.
* UnwinnableByDesign: There are a couple instances [[spoiler: (you have to pick up the glowing gem and spring the boulder trap at exactly the right times)]] where the game can be rendered unwinnable. Fortunately, the game is very short, so starting over isn't that bad. Plus it autosaves whenever a hero arrives in order to try and prevent the player from saving themselves into a corner.
*VillainProtagonist -- VillainProtagonist: An inversion of the traditional good vs evil point of view.
*
*
* EvilCounterpart: Muggit, the distant relative of Cuppit from
*
*
*
*
*
*
*
*
*
*
*
*
* UnwinnableByDesign: There are a couple instances [[spoiler: (you have to pick up the glowing gem and spring the boulder trap at exactly the right times)]] where the game can be rendered unwinnable. Fortunately, the game is very short, so starting over isn't that bad. Plus it autosaves whenever a hero arrives in order to try and prevent the player from saving themselves into a corner.
*
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Changed line(s) 14 (click to see context) from:
* AffectionateParody -- of QuestForGlory, mainly
to:
* AffectionateParody -- of QuestForGlory, VideoGame/QuestForGlory, mainly
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Added DiffLines:
* VillainProtagonist -- An inversion of the traditional good vs evil point of view.
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moved from Main
Added DiffLines:
[[quoteright:320:http://static.tvtropes.org/pmwiki/pub/images/yrolg3_2858.png]]
[[caption-width-right:320:Yrolg and his imp]]
An indie AdventureGame created by Creator/CrystalShard, found [[http://crystalshard.net/?g=8 here]]. Yrolg the Necromancer is about to finish his ultimate ritual and take over the world! Of course, this attracts the attention of a mighty warrior, cunning thief, and powerful enchantress, who venture to his cave to kill the evil Yrolg.
Your job is to stop them.
In an inversion of the common roles in adventure games, you play a nasty little imp who has to use his wits, traps, and the other minions in Yrolg's lair to kill the three heroes. Because otherwise the world will become a happy joyful place filled with sunshine, and what manner of imp wants that?
The game has voice acting, and is translated into German, French and several other languages.
----
!!And, of course, it contains tropes:
* AffectionateParody -- of QuestForGlory, mainly
* AttentionDeficitOohShiny -- All three heroes follow a set path (marked by glowing runes on doorways) but can be easily diverted by setting down loot for them to pick up next to other doorways.
* BottomlessPit
* BreakingTheFourthWall - Muggit
* CosmicHorror -- the good ending, more or less
* EvilCounterpart -- Muggit, the distant relative of Cuppit from {{META}}
* EvilSorcerer -- Yrolg, of course
* FighterMageThief -- the three heroes
* ForeShadowing -- [[spoiler:"I will burn and skewer them, crush them with rocks, and cast them into your bottomless pit!" That is exactly what you must do.]]
* IllNeverTellYouWhatImTellingYou -- Muggit's entire schtick (that and talking at length about [[CardCarryingVillain how evil he is]] that he's not telling you what he's telling you.)
* IndyEscape -- you can cause a huge boulder to roll at the heroes
* MinionWithAnFInEvil -- Muggit, who is so evil he will not explain to you how the game works
* SdrawkcabName
* TheDragon -- a literal dragon
* ThemeMusic -- a metal and minor-key variation to the Glory march
* TooDumbToLive -- the heroes, literally
* TooKinkyToTorture -- the imp
* UnwinnableByDesign -- There are a couple instances [[spoiler: (you have to pick up the glowing gem and spring the boulder trap at exactly the right times)]] where the game can be rendered unwinnable. Fortunately, the game is very short, so starting over isn't that bad. Plus it autosaves whenever a hero arrives in order to try and prevent the player from saving themselves into a corner.
----
[[caption-width-right:320:Yrolg and his imp]]
An indie AdventureGame created by Creator/CrystalShard, found [[http://crystalshard.net/?g=8 here]]. Yrolg the Necromancer is about to finish his ultimate ritual and take over the world! Of course, this attracts the attention of a mighty warrior, cunning thief, and powerful enchantress, who venture to his cave to kill the evil Yrolg.
Your job is to stop them.
In an inversion of the common roles in adventure games, you play a nasty little imp who has to use his wits, traps, and the other minions in Yrolg's lair to kill the three heroes. Because otherwise the world will become a happy joyful place filled with sunshine, and what manner of imp wants that?
The game has voice acting, and is translated into German, French and several other languages.
----
!!And, of course, it contains tropes:
* AffectionateParody -- of QuestForGlory, mainly
* AttentionDeficitOohShiny -- All three heroes follow a set path (marked by glowing runes on doorways) but can be easily diverted by setting down loot for them to pick up next to other doorways.
* BottomlessPit
* BreakingTheFourthWall - Muggit
* CosmicHorror -- the good ending, more or less
* EvilCounterpart -- Muggit, the distant relative of Cuppit from {{META}}
* EvilSorcerer -- Yrolg, of course
* FighterMageThief -- the three heroes
* ForeShadowing -- [[spoiler:"I will burn and skewer them, crush them with rocks, and cast them into your bottomless pit!" That is exactly what you must do.]]
* IllNeverTellYouWhatImTellingYou -- Muggit's entire schtick (that and talking at length about [[CardCarryingVillain how evil he is]] that he's not telling you what he's telling you.)
* IndyEscape -- you can cause a huge boulder to roll at the heroes
* MinionWithAnFInEvil -- Muggit, who is so evil he will not explain to you how the game works
* SdrawkcabName
* TheDragon -- a literal dragon
* ThemeMusic -- a metal and minor-key variation to the Glory march
* TooDumbToLive -- the heroes, literally
* TooKinkyToTorture -- the imp
* UnwinnableByDesign -- There are a couple instances [[spoiler: (you have to pick up the glowing gem and spring the boulder trap at exactly the right times)]] where the game can be rendered unwinnable. Fortunately, the game is very short, so starting over isn't that bad. Plus it autosaves whenever a hero arrives in order to try and prevent the player from saving themselves into a corner.
----