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* PoorCommunicationKills: Amitie's fight with Lemres in her [=WakuWaku=] course is a direct result of Accord not bothering to give any ''relevant'' information regarding his appearance or intentions, only vaguely telling her that she's expecting a visitor and to welcome him to Primp in her stead. It isn't until ''after'' she beats her up in a Puyo Match ([[MistakenForPedophile accusing him of being a kidnapper and acting on self-defense]]) did she find out that he was the person Accord wanted to meet up with.

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* PoorCommunicationKills: Amitie's fight with Lemres in her [=WakuWaku=] course is a direct result of Accord not bothering to give any ''relevant'' information regarding his appearance or intentions, only vaguely telling her that she's expecting a visitor and to welcome him to Primp in her stead. It isn't until ''after'' she beats her him up in a Puyo Match ([[MistakenForPedophile accusing him of being a kidnapper and acting on self-defense]]) did she find out that he was the person Accord wanted sent her to meet up with.
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* GuestStarPartyMember: Some consumable items you can use prior to a match lets you temporarily play as another character to replace the one you're currently playing as, such as using the Small Cap to replace Raffina with Klug for one of her story matches.


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* PoorCommunicationKills: Amitie's fight with Lemres in her [=WakuWaku=] course is a direct result of Accord not bothering to give any ''relevant'' information regarding his appearance or intentions, only vaguely telling her that she's expecting a visitor and to welcome him to Primp in her stead. It isn't until ''after'' she beats her up in a Puyo Match ([[MistakenForPedophile accusing him of being a kidnapper and acting on self-defense]]) did she find out that he was the person Accord wanted to meet up with.
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* EasyModeMockery: Some items you can equip pre-match includes giving you pre-set chains to pop, dropping rows of Nuisance on the opponent's field, or straight up give you Fever mode at the start of that match. Unsurprisingly, these negatively impact the amount of points you receive afterwards.
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''Puyo Puyo Fever 2'' is the sixth mainline entry in the ''VideoGame/PuyoPuyo'' series of competitive FallingBlocks games and, just as the name would imply, is the direct sequel to ''VideoGame/PuyoPuyoFever''. Unlike previous ''Puyo Puyo'' games, there is no obvious "lead" version of the game, being released for the UsefulNotes/PlayStation2 and UsefulNotes/PlayStationPortable before receiving a UsefulNotes/NintendoDS port one month later.

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''Puyo Puyo Fever 2'' is the sixth mainline entry in the ''VideoGame/PuyoPuyo'' series of competitive FallingBlocks games and, just as the name would imply, is the direct sequel to ''VideoGame/PuyoPuyoFever''. Unlike previous ''Puyo Puyo'' games, there is no obvious "lead" version of the game, being released for the UsefulNotes/PlayStation2 Platform/PlayStation2 and UsefulNotes/PlayStationPortable Platform/PlayStationPortable before receiving a UsefulNotes/NintendoDS Platform/NintendoDS port one month later.
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* HardModePerks: Winning matches gets you points for the in-game shop, and harder difficulty settings gives you a higher multiplier. Additionally, there's a selection of items that makes it harder for you (e.g. weaker chain power, disabling Fever mode, etc.), but has a boosted point multiplier if you manage to win in spite of the item's nerfs.
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Correcting indentation.


--->'''Feli:''' Meop syadot si reyarp ym. Srats gnitator eht gniees. Foor eht no yltneg yarp I. Yppah em sekam ti gniyas. Sermel si eman sih.

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--->'''Feli:''' -->'''Feli:''' Meop syadot si reyarp ym. Srats gnitator eht gniees. Foor eht no yltneg yarp I. Yppah em sekam ti gniyas. Sermel si eman sih.
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* MillionToOneChance: Klug discovers how to unlock the power of his book [[spoiler:to release the demon inside, which posseses him]]. Conviently, ''during that same day'', Lemres, Klug's hero, is delivering ''the exact items needed to unlock the book'' to Ms Accord '''''[[TooDumbToLive with no protection]]''''' on these magical items, and you can see where this goes afterwards.

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* MillionToOneChance: Klug discovers how to unlock the power of his book [[spoiler:to release the demon inside, which posseses possesses him]]. Conviently, ''during that same day'', Lemres, Klug's hero, is delivering ''the exact items needed to unlock the book'' to Ms Accord '''''[[TooDumbToLive with no protection]]''''' on these magical items, and you can see where this goes afterwards. To top it all off, this all happens mere days after Sig, a.k.a. [[spoiler: the demon's direct descendant, whose body is needed to complete the demon's unsealing]] transfers to Primp Magic School and Klug's exact homeroom.
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Not an example, I don't think; this seems to be referring to the characters' anomalies while the trope is about wearing clothes.


* FreakyFashionMildMind: Akuma seems mean, but he (sorta) helps Sig. Sig himself is half-demon, but doesn't harm anyone.
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* OnionTears: In his [=WakuWaku=], Sig faces off against the onion-headed Onion Pixie as his first opponent. Upon defeating him, Sig says "That onion made me cry."

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* OnionTears: In his [=WakuWaku=], [=WakuWaku=] course, Sig faces off against the onion-headed Onion Pixie as his first opponent. Upon defeating him, Sig says "That onion made me cry."
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* QuirkyTown: Primp Town is as strange as ever, but now it adds in bug-loving half-demons, demon teddy bears, and even downsized giants living in a forest.


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* SugarBowl: According to the in-game lore, Primp is said to have pleasing climate and good harvest in spite of being secluded by terrain, succinctly described as a "paradise without doors." Peace is also at a constant; if any sort of conflict happened, it was resolved quickly with no effect on the town.
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* IdeaBulb: A light bulb appears above Amitie when she thinks of a way to get Arle back to her home.
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* EatenAlive: PlayedForLaughs and combined with MoodWhiplash, [[spoiler:the otherwise happy farewell between Sig and the Ocean Prince is interrupted when the latter character is suddenly eaten whole by a whale. Sig's only reaction is an emotionless "oops"]].

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* EatenAlive: PlayedForLaughs and combined with MoodWhiplash, [[spoiler:the MoodWhiplash. [[spoiler:The otherwise happy farewell between Sig and the Ocean Prince is interrupted when the latter character is suddenly eaten whole by a whale. Sig's only reaction is an emotionless "oops"]].
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* EatenAlive: PlayedForLaughs and combined with MoodWhiplash, [[spoiler:the otherwise happy farewell between Sig and the Ocean Prince is interrupted when the latter character is suddenly eaten whole by a whale. Sig's only reaction is an emotionless "oops"]].
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* InventoryManagementPuzzle: You can carry up to [[ArcWords 24 items]]. Selecting chat or beating a [=HaraHara=] Course[[note]]Or talking to Oshare at one point, or beating Raffina's [=WakuWaku=] Course[[/note]] rewards you with an item, alongside using the shop. [[ButThouMust You]] ''[[ButThouMust also]]'' [[ButThouMust must take the item if you talk to them]], and Oshare won't give you items to replace it. So, in turn, you have to waste items in the courses... ''[[ButThouMust which you can't leave]]'' '''either''' [[FailureIsTheOnlyOption unless you lose, quit,]] or beat the course.

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* InventoryManagementPuzzle: You can carry up to [[ArcWords [[ArcNumber 24 items]]. Selecting chat or beating a [=HaraHara=] Course[[note]]Or talking to Oshare Dapper at one point, or beating Raffina's [=WakuWaku=] Course[[/note]] rewards you with an item, alongside using the shop. [[ButThouMust You]] ''[[ButThouMust also]]'' [[ButThouMust must take the item if you talk to them]], and Oshare Dapper won't give you items to replace it. So, in turn, you have to waste items in the courses... ''[[ButThouMust which you can't leave]]'' '''either''' [[FailureIsTheOnlyOption unless you lose, quit,]] or beat the course. Especially considering some of them are permanent and will never leave your inventory, permanently shrinking your inventory space...
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"Butt". What a funny typo am I right


''Fever 2''[='=]s core gameplay is nearly identical to that of the first ''Fever'', butt ''Fever 2'' offers much more content than its predecessor. There are three characters playable in single-player who each have three courses, totaling nine unique campaigns; the player can buy items to help them in these story modes as well. The cast of characters is expanded, with some characters hailing from Primp Town and others hailing from a neighboring town's magic school. The game also includes the Precise Museum, which includes more lore than anyone would ever expect a FallingBlocks game to have.

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''Fever 2''[='=]s core gameplay is nearly identical to that of the first ''Fever'', butt but ''Fever 2'' offers much more content than its predecessor. There are three characters playable in single-player who each have three courses, totaling nine unique campaigns; the player can buy items to help them in these story modes as well. The cast of characters is expanded, with some characters hailing from Primp Town and others hailing from a neighboring town's magic school. The game also includes the Precise Museum, which includes more lore than anyone would ever expect a FallingBlocks game to have.
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''Fever 2''[='=]s core gameplay is nearly identical to that of the first ''Fever''. What ''Fever 2'' offers over its predecessor is much ''more'' content. The are three characters playable in single-player who each have three courses, totaling nine unique campaigns; the player can buy items to help them in these story modes as well. The cast of characters is expanded, with some characters hailing from Primp Town and others hailing from a neighboring town's magic school. The game also includes the Precise Museum, which includes more lore than anyone would ever expect a FallingBlocks game to have.

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''Fever 2''[='=]s core gameplay is nearly identical to that of the first ''Fever''. What ''Fever'', butt ''Fever 2'' offers over its predecessor is much ''more'' content. The more content than its predecessor. There are three characters playable in single-player who each have three courses, totaling nine unique campaigns; the player can buy items to help them in these story modes as well. The cast of characters is expanded, with some characters hailing from Primp Town and others hailing from a neighboring town's magic school. The game also includes the Precise Museum, which includes more lore than anyone would ever expect a FallingBlocks game to have.
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[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/fever2boxart.jpg]]
[[caption-width-right:250:Sega heard that players want their FallingBlocks games to have lore...]]
''Puyo Puyo Fever 2'' is the sixth mainline entry in the ''VideoGame/PuyoPuyo'' series of competitive FallingBlocks games and, just as the name would imply, is the direct sequel to ''VideoGame/PuyoPuyoFever''. Unlike previous ''Puyo Puyo'' games, there is no obvious "lead" version of the game, being released for the UsefulNotes/PlayStation2 and UsefulNotes/PlayStationPortable before receiving a UsefulNotes/NintendoDS port one month later.

''Fever 2''[='=]s core gameplay is nearly identical to that of the first ''Fever''. What ''Fever 2'' offers over its predecessor is much ''more'' content. The are three characters playable in single-player who each have three courses, totaling nine unique campaigns; the player can buy items to help them in these story modes as well. The cast of characters is expanded, with some characters hailing from Primp Town and others hailing from a neighboring town's magic school. The game also includes the Precise Museum, which includes more lore than anyone would ever expect a FallingBlocks game to have.

Amitie, Raffina, and newcomer Sig embark on separate adventures, most of which involve a Comet Warlock from the neighboring magic school and the mysterious entity inside of Klug's book.

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!! Tropes that appear in ''Puyo Puyo Fever 2'':

* AnotherSideAnotherStory: This game has three courses as usual, except the player character is now chosen between Amitie, Raffina, and Sig, each with a different take on the plot. This even acts as a CallBack to ''[[VideoGame/MadouMonogatari Madou Monogatari ARS]]'', which introduced Arle, Rulue, and Schezo through three different stories using the same interface.
* ConvenientQuesting: All three playable characters were hunting for the items for their own uses that Lemres was delivering, which were, of course, in '''[[BigBad Possessed Klug's]] hands'''; taking them away depowered him.
* CranialEruption: Arle is trying to get back to her own dimension so Amitie decides to [[DropTheWashtub drop a washtub]] on her head. This results in Arle getting an incredibly big bump on her head, it's actually bigger than her head.
* EvilTowerOfOminousness: Primp Town has one on the edge of town. It hosts, get this, the Endless Modes.
* FreakyFashionMildMind: Akuma seems mean, but he (sorta) helps Sig. Sig himself is half-demon, but doesn't harm anyone.
* IconicSequelCharacter: Sig is so prominent within the series starting with this game that it is easy to forget that he doesn't appear in the first ''Fever''.
* IdiosyncraticDifficultyLevels: This game uses the same [=RunRun=], [=WakuWaku=], and [=HaraHara=] difficulties as the first ''Fever''.
* InventoryManagementPuzzle: You can carry up to [[ArcWords 24 items]]. Selecting chat or beating a [=HaraHara=] Course[[note]]Or talking to Oshare at one point, or beating Raffina's [=WakuWaku=] Course[[/note]] rewards you with an item, alongside using the shop. [[ButThouMust You]] ''[[ButThouMust also]]'' [[ButThouMust must take the item if you talk to them]], and Oshare won't give you items to replace it. So, in turn, you have to waste items in the courses... ''[[ButThouMust which you can't leave]]'' '''either''' [[FailureIsTheOnlyOption unless you lose, quit,]] or beat the course.
* MillionToOneChance: Klug discovers how to unlock the power of his book [[spoiler:to release the demon inside, which posseses him]]. Conviently, ''during that same day'', Lemres, Klug's hero, is delivering ''the exact items needed to unlock the book'' to Ms Accord '''''[[TooDumbToLive with no protection]]''''' on these magical items, and you can see where this goes afterwards.
* NoAntagonist: The [=WakuWaku=] courses have no actual opposing force to each character's quest. Amitie, Raffina and Sig's quests all end up finding Lemres at the end, but neither he or the other characters they fought before reaching him actually opposed them in any way, and even then, the fight against Lemres was a misunderstanding about who he was.
* OnionTears: In his [=WakuWaku=], Sig faces off against the onion-headed Onion Pixie as his first opponent. Upon defeating him, Sig says "That onion made me cry."
* SdrawkcabSpeech: In her [=HaraHara=] course, Amitie snaps Feli out of her state when she finds her chanting the following backwards speech:
--->'''Feli:''' Meop syadot si reyarp ym. Srats gnitator eht gniees. Foor eht no yltneg yarp I. Yppah em sekam ti gniyas. Sermel si eman sih.
* ShoutOut: Some of the bonus pictures in ''Fever 2'' are parodies of movie posters. [[http://marisexmas.tumblr.com/post/107509251069/amazing As seen here]].
* SummoningArtifact: The Bookmark Of The Sun, the Lamp of the Stars, and the Rock of the Moon[[spoiler:[[AerithAndBob AKA some moisturizing cream.]]]] They're used to unseal Klug's book. See "MillionToOneChance" above.
* SuperpoweredEvilSide: Possessed Klug to Klug, who's basically the demon within the latter's book taking over his body.
* VoiceoverLetter: At the end of his [=WakuWaku=] course, Sig reads a letter from Ms. Accord concerning Lemres, and the letter's writing is spoken in Accord's voice.
* WingdingEyes: Oniko's eyes turn into heart shapes when she sees Sig and falls in love with him.

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