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* UndergroundLevel: Starting in Level 3, some of the stage place in caves.

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* UndergroundLevel: Starting in Level 3, some of the stage stages take place in caves.
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* JungleJapes: As the level takes place in the Vietnam Jungle.

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* JungleJapes: As the level takes The levels generally take place in the Vietnam Jungle.dark Jungles.

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The game follows the plot of the movie. You play as Major Dutch Schaffer in an action platformer through treacherous environments, facing dangerous enemies and obstacles. He starts out with a standard punch, but can acquire other weapons like a machine gun, grenades, and a laser blaster. The Predator shows up in every stage as a boss battle. There also some "Big Mode" levels where the perspective changes and you play a special auto-scrolling stage where the player has to shoot down obstacles to progress.

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The game follows the plot of the movie. You play as Major Dutch Schaffer Schaefer in an action platformer through treacherous environments, facing dangerous enemies and obstacles. He starts out with a standard punch, but can acquire other weapons like a machine gun, grenades, and a laser blaster. The Predator shows up in every other stage as a recurring boss battle. There also some "Big Mode" levels where the perspective changes and you play a special auto-scrolling stage where the player has to shoot down obstacles to progress.



* EverythingTryingToKillYou: Predators get a little boring and repetitive, so the game mixes it up by sticking in some random enemy creatures to battle the player.

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* EverythingTryingToKillYou: Predators get a little boring and repetitive, so the game mixes it up by sticking in some random enemy creatures to battle the player. Jellyfish, floating amoeba, and crawfish among many.



* RealMenWearPink: Dutch Schaffer's sprite is colored ''pink'' in this game. Averted in the "Big Mode" stages, where he closely resembles his movie self with proper colors.
* ScaryScorpions: Scorpion enemies walk about in the stages as basic enemies, but since they are low to the ground, the player cannot attack them.

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* JungleJapes: As the level takes place in the Vietnam Jungle.
* RealMenWearPink: Dutch Schaffer's Schaefer's sprite is colored ''pink'' in this game. Averted in the "Big Mode" stages, where he closely resembles his movie self with proper camo colors.
* ScaryScorpions: Scorpion enemies walk about in the stages as basic enemies, but since they are low to the ground, the player cannot attack them.them.
* UndergroundLevel: Starting in Level 3, some of the stage place in caves.
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[[quoteright:650:https://static.tvtropes.org/pmwiki/pub/images/prednes.jpg]]
[[caption-width-right:650: The 8-Bit Hunt has begun.]]

A side scrolling Action game released for the NES in 1989 centered on the ''Franchise/{{Predator}}'' franchise, this one based on the [[Film/{{Predator}} 1987 Film]].

The game follows the plot of the movie. You play as Major Dutch Schaffer in an action platformer through treacherous environments, facing dangerous enemies and obstacles. He starts out with a standard punch, but can acquire other weapons like a machine gun, grenades, and a laser blaster. The Predator shows up in every stage as a boss battle. There also some "Big Mode" levels where the perspective changes and you play a special auto-scrolling stage where the player has to shoot down obstacles to progress.

!! The NES Predator Game contains examples of:

* EverythingTryingToKillYou: Predators get a little boring and repetitive, so the game mixes it up by sticking in some random enemy creatures to battle the player.
* GoodOldFisticuffs: If Dutch doesn't have a weapon, this is how he attacks enemies.
* GrenadeSpam: The Grenade weapon lets you toss grenades. They can be used to blow up walls and destroy enemies, but their explosions can hurt you.
* RealMenWearPink: Dutch Schaffer's sprite is colored ''pink'' in this game. Averted in the "Big Mode" stages, where he closely resembles his movie self with proper colors.
* ScaryScorpions: Scorpion enemies walk about in the stages as basic enemies, but since they are low to the ground, the player cannot attack them.

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