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* RequiredPartyMember: Most missions in ''Tactica'' allow players to choose a team of up to three different Phantom Thieves to tackle a map. However, there certain story missions or side quests that lock the player into using at least one or two characters in a team. Late into the game, Lavenza will give out challenges that require the player to use a pre-set team in order to accomplish a certain objective in order to unlock the last skills in the Phantom Thieves' repertoire. The ''Repaint Your Heart'' DLC goes even further with its optional challenges, requiring the player to use a team with a pre-determined set of skills, sub-Personas, and weapons.

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* RequiredPartyMember: Most missions in ''Tactica'' allow players to choose a team of up to three different Phantom Thieves to tackle a map. However, there certain story missions or side quests that lock the player into using at least one or two characters in a team. Late into the game, Lavenza will give out challenges that require the player to use a pre-set team in order to accomplish a certain objective in order to unlock the last skills in the Phantom Thieves' repertoire. The ''Repaint Your Heart'' DLC goes even further with its optional challenges, requiring the player to use a team with a pre-determined set of skills, sub-Personas, and weapons.
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* RequiredPartyMember: Most missions in ''Tactica'' allow players to choose a team of up to three different Phantom Thieves to tackle a map. However, there certain story missions or side quests that lock the player into using at least one or two characters in a team. Late into the game, Lavenza will give out challenges that require the player to use a pre-set team in order to accomplish a certain objective in order to unlock the last skills in the Phantom Thieves' repertoire. The ''Repaint Your Heart'' DLC goes even further with its optional challenges, requiring the player to use a team with a pre-determined set of skills, sub-personas, and weapons.

to:

* RequiredPartyMember: Most missions in ''Tactica'' allow players to choose a team of up to three different Phantom Thieves to tackle a map. However, there certain story missions or side quests that lock the player into using at least one or two characters in a team. Late into the game, Lavenza will give out challenges that require the player to use a pre-set team in order to accomplish a certain objective in order to unlock the last skills in the Phantom Thieves' repertoire. The ''Repaint Your Heart'' DLC goes even further with its optional challenges, requiring the player to use a team with a pre-determined set of skills, sub-personas, sub-Personas, and weapons.

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* RequiredPartyMember: Most missions in ''Tactica'' allow players to choose a team of up to three different Phantom Thieves to tackle a map. However, there certain story missions or side quests that lock the player into using at least one or two characters in a team. Late into the game, Lavenza will give out challenges that require the player to use a pre-set team in order to accomplish a certain objective in order to unlock the last skills in the Phantom Thieves' repertoire. The ''Repaint Your Heart'' DLC goes even further with its optional challenges, requiring the player to use a team with a pre-determined set of skills, sub-personas, and weapons.


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* RequiredPartyMember: Most missions in ''Tactica'' allow players to choose a team of up to three different Phantom Thieves to tackle a map. However, there certain story missions or side quests that lock the player into using at least one or two characters in a team. Late into the game, Lavenza will give out challenges that require the player to use a pre-set team in order to accomplish a certain objective in order to unlock the last skills in the Phantom Thieves' repertoire. The ''Repaint Your Heart'' DLC goes even further with its optional challenges, requiring the player to use a team with a pre-determined set of skills, sub-personas, and weapons.

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* AllTheWorldsAreAStage: The final kingdom brings back every single previous Kingdom stage gimmick for each of its missions, including the relevant mooks and bosses of past Kingdoms, but reskinned to the fourth kingdom's aesthetic.



** The ''Repaint Your Heart'' DLC is a bit more muddled. It is most likely supposed to take place during the Casino heist, as Akechi is currently cooperating with the Phantom Thieves while wearing his Crow outfit and wielding Robin Hood, Yoshizawa is [[spoiler:still using her deceased sister's name]], neither of them are aware of each other being Persona-users, and Akechi keeps his circumstances secret in front of Yoshizawa, who decides to not pry further believing it is "a complicated situation." However, Guernica is still a passionate fan of the Phantom Thieves during a period where their reputation is supposedly in ruins[[note]]Though this could be explained by her having a deep-seated rebel's spirit, which she does, and/or her being desperate for anything that could possibly help her break free of [[spoiler:Jerri's brainwashing]] before she went irrevocably insane, which she was[[/note]]; the casino Palace itself is neither referenced nor mentioned in any way, unlike the collaboration event in ''VideoGame/AnotherEden'' and ''VideoGame/PersonaQ2NewCinemaLabyrinth''; Akechi acts more like his Black Mask self (a side of him that he's gone to great lengths to hide up to that point) compared to his appearance in ''Q2''[[note]]Although this might simply narrow it down further to taking place after his Rank 8 event, where he shows more of his true colors to Joker[[/note]]; and the Velvet Room is nowhere to be found or heard, with no explanation other than possibly being inaccessible due to the circumstances.

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** The ''Repaint Your Heart'' DLC is a bit more muddled. It is most likely supposed to take place during the Casino heist, as Akechi is currently cooperating with the Phantom Thieves while wearing his Crow outfit and wielding Robin Hood, Yoshizawa is [[spoiler:still using her deceased sister's name]], neither of them are aware of each other being Persona-users, and Akechi keeps his circumstances secret in front of Yoshizawa, who decides to not pry further believing it is "a complicated situation." However, Guernica is still a passionate fan of the Phantom Thieves during a period where their reputation is supposedly in ruins[[note]]Though this could be explained by her having a deep-seated rebel's spirit, which she does, and/or her being desperate for anything that could possibly help her break free of [[spoiler:Jerri's brainwashing]] before she went irrevocably insane, which she was[[/note]]; the casino Palace itself is neither referenced nor mentioned in any way, unlike the collaboration event in ''VideoGame/AnotherEden'' and ''VideoGame/PersonaQ2NewCinemaLabyrinth''; Akechi acts more like his [[spoiler:his Black Mask self (a side of him that he's gone to great lengths to hide up to that point) point)]] compared to his appearance in ''Q2''[[note]]Although this might simply narrow it down further to taking place after his Rank 8 event, where he shows more of his true colors to Joker[[/note]]; and the Velvet Room is nowhere to be found or heard, with no explanation other than possibly being inaccessible due to the circumstances.



* BittersweetEnding: The Phantom Thieves and Toshiro return to the real world, with [[spoiler:Toshiro's spirit of rebellion renewed by his experiences]], and his first action being to [[spoiler:expose his father and now-former fiance's crimes]]. The fallout is great, though, with [[spoiler:his political standing damaged and his future prospects uncertain]]. Even still, it ends as optimistically as it can: [[spoiler:Toshiro is willing to build back up his career despite the bumpy road ahead, and the last scene shows him finally reuniting with Eri.]]

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* BittersweetEnding: The Phantom Thieves and Toshiro return to the real world, with [[spoiler:Toshiro's spirit of rebellion renewed by his experiences]], and his first action being to [[spoiler:expose his father and now-former fiance's crimes]]. The fallout is great, though, with [[spoiler:his political standing damaged and his future prospects uncertain]]. Even still, it ends as optimistically as it can: [[spoiler:Toshiro is willing to build back up his career despite the bumpy road ahead, and the last scene shows him finally reuniting with Eri.]]Eri]].



** Though he's not mentioned by name, Takuto Maruki is directly referenced by Ryuji during the story when he describes Shujin as having had "nosy counselors," as the game takes place shortly after his defeat.



** In the opening sequence, the Phantom Thieves discuss how Joker will be leaving at the end of the school year. [[VideoGame/Persona5Strikers But how they won't be apart for long and they can go to the beach again.]]
** Similiarly, in the ending, Morgana hopes they can get at least a half a year to relax, which is the amount of time between the end of the game and ''Strikers''.

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** In the opening sequence, the Phantom Thieves discuss how Joker will be leaving at the end of the school year. year, [[VideoGame/Persona5Strikers But but how they won't be apart for long and they can go to the beach again.]]
again]].
** Similiarly, Similarly, in the ending, Morgana hopes they can get at least a half a year to relax, which is the amount of time between the end of the game and ''Strikers''.



** Also in the DLC, there are far more signs of [[spoiler:Akechi's true personality]] than during his last spinoff appearance in ''Q2''. He speaks in a far colder and condescending tone on multiple occasions, has several battle lines that are much more aggressive and profane, one of his portraits features a sinister glare, and Luca initially thinks of him as "some heartless, hyper-rational bastard..."

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** Also in the DLC, there are far more signs of [[spoiler:Akechi's true personality]] personality as Black Mask]] than during his last spinoff appearance in ''Q2''. He speaks in a far colder and condescending tone on multiple occasions, has several battle lines that are much more aggressive and profane, one of his portraits features a sinister glare, and Luca initially thinks of him as "some heartless, hyper-rational bastard..."



* CharacterSelectForcing: Most missions in ''Tactica'' allow players to choose a team of up to three different Phantom Thieves to tackle a map. However, some characters are better suited than others depending on the mission or map. There are also certain story missions or side quests that force you to use at least two characters in a team, along with one slot for a character of the player's choice. Late into the game, Lavenza will give out challenges that require the player to use a pre-set team in order to accomplish a certain objective in order to unlock the last skills in the Phantom Thieves' repertoire. The ''Repaint Your Heart'' DLC goes even further with its optional challenges, requiring the player to use a team with a pre-determined set of skills, sub-personas, and weapons.

to:

* CharacterSelectForcing: RequiredPartyMember: Most missions in ''Tactica'' allow players to choose a team of up to three different Phantom Thieves to tackle a map. However, some characters are better suited than others depending on the mission or map. There are also there certain story missions or side quests that force you to use lock the player into using at least one or two characters in a team, along with one slot for a character of the player's choice.team. Late into the game, Lavenza will give out challenges that require the player to use a pre-set team in order to accomplish a certain objective in order to unlock the last skills in the Phantom Thieves' repertoire. The ''Repaint Your Heart'' DLC goes even further with its optional challenges, requiring the player to use a team with a pre-determined set of skills, sub-personas, and weapons.



* CompositeCharacter: In terms of appearance and abilities, Akechi is mostly the same as he portrays himself up until Sae's Palace. However, some of his dialogue and personality mix his Detective Prince persona and [[spoiler:his true self as the Black Mask]] as he comes off as condescending and arrogant. If he gets hit with friendly fire, he'll snarl at you for your mistake.

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* CompositeCharacter: In terms of appearance and abilities, Akechi is mostly the same as he portrays himself up until Sae's Palace. However, some of his dialogue and personality mix his Detective Prince persona and [[spoiler:his true self as when he rejoins the party in ''Royal'' as Black Mask]] as Mask]], where he comes off as condescending and arrogant. If he gets hit with friendly fire, he'll snarl at you for your mistake. mistake.
* ContinuityNod:
** Though he's not mentioned by name, Takuto Maruki is directly referenced by Ryuji during the story when he describes Shujin as having had "nosy counselors."
** Lavenza mentions some advice that she once received from her sister, "Whenever someone gives you guff, just give them a good whack!" It's pretty clear that Lavenza is referring to [[VideoGame/Persona3 Elizabeth]] in this instance.



** If you do a quest after the Kingdom it was unlocked in, the cutscenes in between will have borders and less vibrant colors to present itself as a flashback.
** Although Akechi and Yoshizawa are not playable in the main game until shortly after the very beginning of New Game Plus, even if you beat the DLC beforehand, Futaba has a full set of navigator lines acknowledging them each by codename if you use them, which could've easily been overlooked since they have zero effect on the plot. Especially noteworthy for the latter since there is no reference to her codename elsewhere.

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** If you do a quest after leaving the Kingdom it was unlocked in, the cutscenes in between will have borders and less vibrant colors to present itself as a flashback.
** Although Akechi and Yoshizawa are not playable in the main game until shortly after the very beginning of New Game Plus, even if you beat the DLC beforehand, beforehand. Futaba has a full set of navigator lines acknowledging them each by codename if you use them, which could've easily been overlooked since they have zero effect on the plot. Especially plot, which is especially noteworthy for the latter since there is no reference to her codename elsewhere.



** A "Picaro"-themed weapons pack.

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** A "Picaro"-themed weapons pack.pack, which are available as early as the first level.



*** Toshiro and Erina [[StrangeMindsThinkAlike both call Morgana a "catfish" on their first meeting.]][[note]]this is ''not'' something added in the English script; both Toshiro and Erina call Morgana a catfish (ナマズ, ''Namazu'') in the Japanese script[[/note]] [[spoiler:This hints that Erina is part of his psyche. In the same scene, Erina manifests her Rebel Corps flag for the first time... right after she encourages Toshiro to stand up for himself. In hindsight, this allowed him to subconsciously power up ''her''.]]

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*** Toshiro and Erina [[StrangeMindsThinkAlike both call Morgana a "catfish" on their first meeting.]][[note]]this is ''not'' something added in the English script; both Toshiro and Erina call Morgana a catfish (ナマズ, ''Namazu'') in the Japanese script[[/note]] [[spoiler:This hints that Erina is part of his psyche. In the same scene, Erina manifests her Rebel Corps flag for the first time... right after she encourages Toshiro to stand up for himself. In hindsight, this allowed him to subconsciously power up ''her''.''her'' up.]]



*** Erina wears a greave on her left leg and [[HidingBehindYourBangs her bangs cover her right eye]]. It's heavily implied that [[spoiler:Eri Natsuhara (who Erina takes the form of) lost her right eye after Nakabachi pushed her into the path of a train]]. [[spoiler:Natsuhara]] also shows up at [[spoiler:the post-credits cutscene limping towards Toshiro with a walking cane, suggesting that she was also crippled by the incident.]]

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*** Erina wears a greave on her left leg and [[HidingBehindYourBangs her bangs cover her right eye]]. It's heavily implied that [[spoiler:Eri Natsuhara (who Erina takes the form of) lost her right eye after Nakabachi pushed her into the path in front of a an oncoming train]]. [[spoiler:Natsuhara]] also shows up at during [[spoiler:the post-credits cutscene limping towards Toshiro with a walking cane, suggesting that she was also crippled by the incident.]]



*** Once you hear Nakabachi's voice in flashbacks, [[spoiler:it sounds completely different to the voice heard over the Kingdom's PA system]].

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*** Once you hear Nakabachi's voice in flashbacks, [[spoiler:it sounds completely different to the voice heard over the Kingdom's PA [=PA=] system]].



** During a side skit in the Third Kingdom where the party learns about [[spoiler:Toshiro and Natsuhara's career path]], Ryuji comments that he could totally imagine [[spoiler:Natsuhara]] showing up out of nowhere in front of Toshiro one day. Come TheStinger, [[spoiler:and she does exactly that.]]

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** During a side skit in the Third Kingdom where the party learns about [[spoiler:Toshiro and Natsuhara's career path]], Ryuji comments that he could totally imagine [[spoiler:Natsuhara]] showing up out of nowhere in front of Toshiro one day. Come TheStinger, [[spoiler:and she does exactly that.]]that]].



** Yoshiki ''claims'' this is what the Rebel Corps will bring about at the end of the second Kingdom. Initially it just looks like a final, delusional attempt to break Toshiro, who's having none of it, but it makes a lot more sense when we find out [[spoiler:Toshiro believed that he started one when he and Natsuhara kicked Nakabachi out of school and got lots of people arrested and/or gravely hurt, of which included Natsuhara and Nakabachi themselves even if the incident was just a mishap nobody accounted for.]]
** The Rebel Club turns on the party the moment Nakabachi is defeated, revealing their real target was [[spoiler:Toshiro all along. This represents what happened in Toshiro's school in real life: the students he encouraged to stand up to Nakabachi ended up going too far and harassing him into insanity, then turned on Toshiro when they were punished for it]].

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** Yoshiki ''claims'' this is what the Rebel Corps will bring about at the end of the second Kingdom. Initially it just looks like a final, delusional attempt to break Toshiro, who's having none of it, but it makes a lot more sense when we find out [[spoiler:Toshiro believed that he started one when he and Natsuhara kicked Nakabachi out of school and got lots of people arrested and/or gravely hurt, of which included Natsuhara and Nakabachi themselves even if the incident was just a mishap nobody accounted for.]]
for]].
** The Rebel Club turns on the party the moment Nakabachi is defeated, revealing their real target was [[spoiler:Toshiro all along. This represents what happened in Toshiro's school in real life: the students he encouraged to stand up to Nakabachi ended up going too far and harassing harassed him into insanity, then turned on Toshiro when they were punished for it]].



* GenreShift: As a tactical game, the gameplay involves more grid-based strategy combat, rather than the more straightforward combat of the original.

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* GenreShift: As a tactical game, tactics-based strategy [=RPG=], the gameplay involves more grid-based strategy combat, rather than the more straightforward combat of the original.



** Cafe Leblanc serves as this. Here, players can rest between missions and grind for money, Personas, and EXP by replaying missions, accept quests, purchase new guns, fuse new Personas, and move on to the next mission after doing all your prep work. This winds up crossing into GameplayAndStoryIntegration territory as the confusion as to why Leblanc is in the Kingdoms is cleared up [[spoiler:after Toshiro theorizes (and later confirms) that the Kingdoms are tied to ''his'' cognition and are comparable to being his Palace in a sense. During periods of stress from dealing with his father and fiancée, Toshiro visited Leblanc due to its comfy atmosphere and became a semi-regular, saying it was the only place where he felt at peace. As a result, Leblanc serves as the Kingdoms' "Safe Room"]].

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** Cafe Leblanc serves as this. Here, players can rest between missions and grind for money, Personas, and EXP by replaying missions, accept quests, purchase new guns, fuse new Personas, and move on to the next mission after doing all your prep work. This winds up crossing into GameplayAndStoryIntegration territory as the confusion as to why Leblanc is in the Kingdoms is cleared up [[spoiler:after Toshiro theorizes (and later confirms) that the Kingdoms are tied to ''his'' cognition and are comparable to being his Palace in a sense. During periods of stress from dealing with his father and fiancée, Toshiro visited Leblanc due to its comfy atmosphere and became a semi-regular, saying it was the only place where he felt at peace. As a result, Leblanc serves as the Kingdoms' "Safe Room"]].Room."]]


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* SecretArt: Excluding Futaba, each unit in ''Tactica'' can learn a unique SignatureMove in their Skill Tree that no other character can learn by completing one of Lavenza's Trials during the endgame, [[spoiler:including Toshiro, who doesn't have his own Skill Tree]]. Even then, players need to unlock certain skills before learning these moves.
** Joker -- '''Scythes of Eternal Darkness''': Deals severe damage in a large area, has a chance of inflicting Despair.
** Morgana -- '''Wheel of Life''': Deals severe damage in a medium area, sweeping away targets.
** Ann -- '''Hellfire''': Deals severe damage in a large area that inflicts burn.
** Ryuji -- '''Almighty Judgment''': Deals severe damage in a large area that can inflict shock.
** Yusuke -- '''Crystal Bloom''': Deals severe damage in a large area that can inflict freeze.
** Makoto -- '''Atomic Hollow''': Deals severe damage in a huge area, creating a vortex.
** Haru -- '''Psycho Impact''': Deals severe damage in a medium area and can hypnotize targets.
** Erina -- '''Covenant of the Spear''': Deals severe damage in a medium area, with a chance to inflict Fear.
** Kasumi -- '''Judgement of the Heavens''': Deals severe damage in a large area, with a chance to inflict Dizzy.
** [[spoiler:Toshiro]] -- '''Light of a Promise''': Deals heavy NonElemental damage in a large area.

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Added example(s)


* CharacterSelectForcing: Most missions in ''Tactica'' allow players to choose a team of up to three different Phantom Thieves to tackle a map. However, some characters are better suited than others depending on the mission or map. There are also certain story missions or side quests that force you to use at least two characters in a team, along with one slot for a character of the player's choice. Late into the game, Lavenza will give out challenges that require the player to use a pre-set team in order to accomplish a certain objective in order to unlock the last skills in the Phantom Thieves' repertoire. The ''Repaint Your Heart'' DLC goes even further with its optional challenges, requiring the player to use a team with a pre-determined set of skills, sub-personas, and weapons.



* TitleScream: After the opening animation plays and the Phantom Thieves fall from the sky, one random member of the Phantom Thieves will call out the game's title.



* YourMagicIsNoGoodHere: Despite being a plane of the Metaverse, the Kingdoms end up interfering with not only everyone's Personas, but Joker's Wildcard abilities as well, making him unable to use multiple Personas properly. As a result, Lavenza sets up shop as the Velvet Room Armory Ltd. in order to give Joker access to Fusion and create sub-Personas as a workaround.

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* YourMagicIsNoGoodHere: YourMagicsNoGoodHere: Despite being a plane of the Metaverse, the Kingdoms end up interfering with not only everyone's Personas, but Joker's Wildcard abilities as well, making him unable to use multiple Personas properly. As a result, Lavenza sets up shop as the Velvet Room Armory Ltd. in order to give Joker access to Fusion and create sub-Personas as a workaround.

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** The ''Repaint Your Heart'' DLC is a bit more muddled. It is most likely supposed to take place during the Casino heist, as Akechi is currently cooperating with the Phantom Thieves while wearing his Crow outfit and wielding Robin Hood, Yoshizawa is [[spoiler:still using her deceased sister's name]], neither of them are aware of each other being Persona-users, and Akechi keeps his circumstances secret in front of Yoshizawa, who decides to not pry further believing it is "a complicated situation." However, Guernica is still a passionate fan of the Phantom Thieves during a period where their reputation is supposedly in ruins[[note]]Though this could be explained by her having a deep-seated rebel's spirit, which she does, and/or her being desperate for anything that could possibly help her break free of Jerri's brainwashing before she went irrevocably insane, which she was[[/note]]; the casino Palace itself is neither referenced nor mentioned in any way, unlike the collaboration event in ''VideoGame/AnotherEden'' and ''VideoGame/PersonaQ2NewCinemaLabyrinth''; Akechi acts more like his Black Mask self (a side of him that he's gone to great lengths to hide up to that point) compared to his appearance in ''Q2'' [[note]]Although this might simply narrow it down further to taking place after his Rank 8 event, where he shows more of his true colors to Joker[[/note]]; and the Velvet Room is nowhere to be found or heard, with no explanation other than possibly being inaccessible due to the circumstances.
* AscendedExtra: On NewGamePlus, Yoshizawa is playable for almost the entire game and is treated as a member in battle, whereas in ''Royal'' she doesn't join until the final arc. Downplayed, however, as she (along with Akechi) is not involved in the plot and given the game's short (by series' standards) length her playtime isn't that much longer than her base game in the first place.

to:

** The ''Repaint Your Heart'' DLC is a bit more muddled. It is most likely supposed to take place during the Casino heist, as Akechi is currently cooperating with the Phantom Thieves while wearing his Crow outfit and wielding Robin Hood, Yoshizawa is [[spoiler:still using her deceased sister's name]], neither of them are aware of each other being Persona-users, and Akechi keeps his circumstances secret in front of Yoshizawa, who decides to not pry further believing it is "a complicated situation." However, Guernica is still a passionate fan of the Phantom Thieves during a period where their reputation is supposedly in ruins[[note]]Though this could be explained by her having a deep-seated rebel's spirit, which she does, and/or her being desperate for anything that could possibly help her break free of Jerri's brainwashing [[spoiler:Jerri's brainwashing]] before she went irrevocably insane, which she was[[/note]]; the casino Palace itself is neither referenced nor mentioned in any way, unlike the collaboration event in ''VideoGame/AnotherEden'' and ''VideoGame/PersonaQ2NewCinemaLabyrinth''; Akechi acts more like his Black Mask self (a side of him that he's gone to great lengths to hide up to that point) compared to his appearance in ''Q2'' [[note]]Although ''Q2''[[note]]Although this might simply narrow it down further to taking place after his Rank 8 event, where he shows more of his true colors to Joker[[/note]]; and the Velvet Room is nowhere to be found or heard, with no explanation other than possibly being inaccessible due to the circumstances.
* AscendedExtra: On NewGamePlus, Yoshizawa is playable for almost the entire game and is treated as a member in battle, whereas in ''Royal'' she doesn't join until the final arc. Downplayed, however, as she (along with Akechi) is not involved in the plot and given the game's short (by series' standards) length length, her playtime isn't that much longer than her base game in the first place. place.



* {{Interquel}}: ''Tactica'' takes place sometime between the events of ''Persona 5'' and ''Persona 5 Strikers''. The game is set within the dates between Joker being released from prison and having to return home in either version of ''5'', and is before when he returns to Tokyo in ''Strikers'' six months later.



* ShooOutTheClowns: The Rebels [[spoiler:in the third kingdom have much less screentime than the ones in the previous two, are abrasive and confrontational when they do appear, are the only ones never shown actually being oppressed, and their final appearance before the ending has them turn into Legionnaires and attacking the party, all before the fight with Shadow Toshiro. They are completely absent from TheVeryDefinitelyFinalDungeon as well, and none of them reappear until after the Salmael is defeated.]]

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* ShooOutTheClowns: The Rebels [[spoiler:in the third kingdom have much less screentime than the ones in the previous two, are abrasive and confrontational when they do appear, are the only ones never shown actually being oppressed, and their final appearance before the ending has them turn into Legionnaires and attacking the party, all before the fight with Shadow Toshiro. They are completely absent from TheVeryDefinitelyFinalDungeon as well, and none of them reappear until after the Salmael is defeated.]]



** After the credits roll, right before the Fin comes up, we get one last scene of Toshiro in the midst of working on his new campaign, [[spoiler:and a cane-using Eri Natsuhara finally catching up to him]].

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** After the credits roll, right before the Fin end card comes up, we get one last scene of Toshiro in the midst of working on his new campaign, [[spoiler:and a cane-using Eri Natsuhara finally catching up to him]].



* SuperDeformed: Similar to the ''Q'' duology, ''Tactica'''s artstyle is more cartoonish and deformed compared to the anime stylistic presentation of the main game. The character concept art does however show almost all of the characters with correct proportions and how'd they look in ''Persona 5''[='s=] normal art style.

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* SuperDeformed: Similar to the ''Q'' duology, ''Tactica'''s ''Tactica''[='s=] artstyle is more cartoonish and deformed compared to the anime stylistic presentation of the main game. The character concept art does however does, however, show almost all of the characters with correct proportions and how'd they look in ''Persona 5''[='s=] normal art style.


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* YourMagicIsNoGoodHere: Despite being a plane of the Metaverse, the Kingdoms end up interfering with not only everyone's Personas, but Joker's Wildcard abilities as well, making him unable to use multiple Personas properly. As a result, Lavenza sets up shop as the Velvet Room Armory Ltd. in order to give Joker access to Fusion and create sub-Personas as a workaround.
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** When Toshiro is mentioned having gone missing in the news report, the Phantom Thieves speculate why he disappeared, with Morgana dismissing that it could have been him "just dealing with some family stuff". Morgana's not too far off the mark when they all learn how the first two Tyrants are connected to Toshiro in the real world.

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