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Changed line(s) 580 (click to see context) from:
* PunchPackingPistol: The Phoenix pistol, like every other weapon in the game, has an alternate-fire mode. In this case, the rate of fire drops considerably but each round [[StuffBlowingUp explodes]], and can one-shot almost any enemy in the game. Even a near-miss will still cause damage.
to:
* PunchPackingPistol: The Phoenix pistol, like every other weapon in the game, has an alternate-fire mode. In this case, the rate of fire drops considerably but each round [[StuffBlowingUp explodes]], and can one-shot almost any enemy in the game. Even a near-miss [[NearMisses near-miss]] will still cause damage.
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Changed line(s) 4,7 (click to see context) from:
-> ''It's dark.''\\
''It's very dark.''\\
''She's perfect.''\\
''PERFECT DARK''
''It's very dark.''\\
''She's perfect.''\\
''PERFECT DARK''
to:
''It's
It's very dark.
''She's
She's perfect.
''PERFECT
PERFECT DARK''
Changed line(s) 210 (click to see context) from:
* CoversAlwaysLie: [[https://i.redd.it/g6sp0o5e0ed01.jpg The Japanese box art]] makes the game look more like a ''VideoGame/SilentHill''-esq psychological horror game than the ''James Bond'' inspired action game it is. It's mostly [[TheArtifact a holdover]] from when Nintendo was pushing to [[MarketBasedTitle rename the Japanese version]] to "Red & Black", since they thought a direct translation wouldn't sound quite as good in Japanese.
to:
* CoversAlwaysLie: [[https://i.redd.it/g6sp0o5e0ed01.jpg The Japanese box art]] makes the game look more like a ''VideoGame/SilentHill''-esq ''Franchise/SilentHill''-esque psychological horror game than the ''James Bond'' inspired ''Franchise/JamesBond''-inspired action game it is. It's mostly [[TheArtifact a holdover]] from when Nintendo was pushing to [[MarketBasedTitle rename the Japanese version]] to "Red & Black", since they thought a direct translation wouldn't sound quite as good in Japanese.
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Added DiffLines:
* DrugsCausingSlowMotion: Some levels give you a dose of Combat Boost. When used, time slows down for the player for a short period. While you don't actually move any quicker, with your character's movement slowed down as well during this time, it still becomes a lot easier to react to enemy actions, and to quickly line up headshots.
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Natter. And the latter half was clearly a jab at Nintendo for not making M-rated games
Changed line(s) 12,13 (click to see context) from:
The first game, ''Perfect Dark'' for the Platform/Nintendo64, takes place shortly after Joanna has graduated the training program, and is sent to meet an insider from the [[MegaCorp dataDyne corporation]]. The events that unfold quickly reveal a plot against the US President involving [=dataDyne=], the NSA, and a mysterious third faction. Things rapidly become more complicated and she soon finds herself in the middle of [[SpaceColdWar a war between two alien races who have allied themselves with different factions on Earth.]] It would end up being the first M-rated game ever to be distributed by Nintendo, creating [[https://archive.org/details/newsweek-2000-06-12-rethinking-the-death-penalty-red/page/n25/mode/2up some light controversy among consumers and industry analysts]] due to this clashing with the company's family-friendly image.[[note]]Though Nintendo would market the game, it was self-published by Rare. Nintendo themselves wouldn't publish a M-rated game themselves until ''VideoGame/EternalDarkness'' two years later. Even now, Nintendo retains a family-friendly image and boasts ''far'' fewer M-rated titles in its catalog than their rivals, with these few games being developed outside of their internal teams.[[/note]]
to:
The first game, ''Perfect Dark'' for the Platform/Nintendo64, takes place shortly after Joanna has graduated the training program, and is sent to meet an insider from the [[MegaCorp dataDyne corporation]]. The events that unfold quickly reveal a plot against the US President involving [=dataDyne=], the NSA, and a mysterious third faction. Things rapidly become more complicated and she soon finds herself in the middle of [[SpaceColdWar a war between two alien races who have allied themselves with different factions on Earth.]] It would end up being the first M-rated game ever to be distributed by Nintendo, creating [[https://archive.org/details/newsweek-2000-06-12-rethinking-the-death-penalty-red/page/n25/mode/2up some light controversy among consumers and industry analysts]] due to this clashing with the company's family-friendly image.[[note]]Though Nintendo would market the game, it was self-published by Rare. Nintendo themselves wouldn't publish a M-rated game themselves until ''VideoGame/EternalDarkness'' two years later. Even now, Nintendo retains a family-friendly image and boasts ''far'' fewer M-rated titles in its catalog than their rivals, with these few games being developed outside of their internal teams.[[/note]]
image.
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Changed line(s) 354,355 (click to see context) from:
* GovernmentAgencyOfFiction: In the game, the NSA is practically Trent Easton's private army and joins the [=dataDyne=] corporation and the Skedar in an attempt to lead a coup against the President. In RealLife, the UsefulNotes/{{NSA}} is the United States government's [[BigBrotherIsWatching signals intelligence]] branch and deals with cryptography and other fairly boring stuff like that.
%%* GovernmentConspiracy
%%* GovernmentConspiracy
to:
* GovernmentAgencyOfFiction: In the game, the NSA is practically Trent Easton's private army and joins the [=dataDyne=] corporation and the Skedar in an attempt to lead a coup against the President. In RealLife, the UsefulNotes/{{NSA}} is the United States government's [[BigBrotherIsWatching signals intelligence]] branch and deals with cryptography and other fairly boring stuff like that.
%%* GovernmentConspiracythat. Amusingly, everyone ''but'' the UsefulNotes/{{CIA}} is part of the GovernmentConspiracy Easton has going.
%%* GovernmentConspiracy
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Changed line(s) 204 (click to see context) from:
** The K7 Avenger, despite [[GameBreaker being overpowered]], suffers from having a 25-round magazine which can be depleted ''within seconds'' due to the weapon's very fast 950RPM rate of fire. The reloading of his assault rifle is a slow and frequent annoyance that can be potentially fatal in a heavy firefight.
to:
** The K7 Avenger, despite [[GameBreaker being overpowered]], suffers from having a 25-round magazine which can be depleted ''within seconds'' due to the weapon's very fast 950RPM rate of fire. The reloading of his assault rifle is a slow and frequent annoyance that can be potentially fatal in a heavy firefight.
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Changed line(s) 202 (click to see context) from:
* CoolButInefficient: The Laptop Gun's secondary turret tends to be this. It will usually expend much more bullets killing mooks than a decently accurate player would.
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* CoolButInefficient: CoolButInefficient:
** The Laptop Gun's secondary turret tends to be this. It will usually expend much more bullets killing mooks than a decently accurate playerwould.would.
** The K7 Avenger, despite [[GameBreaker being overpowered]], suffers from having a 25-round magazine which can be depleted ''within seconds'' due to the weapon's very fast 950RPM rate of fire. The reloading of his assault rifle is a slow and frequent annoyance that can be potentially fatal in a heavy firefight.
** The Laptop Gun's secondary turret tends to be this. It will usually expend much more bullets killing mooks than a decently accurate player
** The K7 Avenger, despite [[GameBreaker being overpowered]], suffers from having a 25-round magazine which can be depleted ''within seconds'' due to the weapon's very fast 950RPM rate of fire. The reloading of his assault rifle is a slow and frequent annoyance that can be potentially fatal in a heavy firefight.
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Changed line(s) 183 (click to see context) from:
* CommLinks
to:
* CommLinksCommLinks: How you receive your orders from Carrington. Several missions will have your signal jammed, with a secondary objective to destroy the interference so you can communicate with your boss again.