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* LimitBreak: The player has a meter that fills with each successful kill. Once full enough, the player can access three attacks that each burn a certain amount of the gauge: Shockwave (which knocks all enemies in the immediate vicinity off their feed,) Berserk (which briefly increases your melee damage,) and Smite (which allows you to attack individual targets from a distance with a KillSat.

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* LimitBreak: The player has a meter that fills with each successful kill. Once full enough, the player can access three attacks that each burn a certain amount of the gauge: Shockwave (which knocks all enemies in the immediate vicinity off their feed,) feet,) Berserk (which briefly increases your melee damage,) and Smite (which allows you to attack individual targets from a distance with a KillSat.
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This [[UsefulNotes/IBMPersonalComputer PC]] game entered UsefulNotes/{{Steam}} Early Access on 13th October, 2015. The current build has a sandbox and four levels available: a [[BarBrawl biker bar]], a disco, a [[PrisonRiot prison]], and a [[GangplankGalleon pirate's cove]]. There is also a level editor and access to user-made levels via Steam Workshop. A RogueLike mode, known as "Beneath", adds in new weapons, enemies, and bosses for you to brutalize.

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This [[UsefulNotes/IBMPersonalComputer PC]] game entered UsefulNotes/{{Steam}} Early Access on 13th October, 2015. The current build has a sandbox and four five levels available: available in the Scenario mode: a [[BarBrawl biker bar]], a disco, a [[PrisonRiot prison]], and a [[GangplankGalleon pirate's cove]].cove]], and a saloon. There is also a level editor and access to user-made levels via Steam Workshop. A RogueLike mode, known as "Beneath", adds in new weapons, enemies, and bosses for you to brutalize.

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* BackFromTheDead: [[spoiler:The Necromancer's area is full of corpses. You'll quickly find out he keeps them there for a good reason.]]



* MassResurrection: [[spoiler:The Necromancer's area is full of corpses. You'll quickly find out he keeps them there for a good reason.]]


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* RogueProtagonist: Judging by their distinct appearance, it's implied that the UHDF soldiers resurrected by [[spoiler:The Necromancer]] are actually [[spoiler:your deceased player characters from previous runs]].
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* MassResurrection: [[spoiler:The Necromancer's area is full of corpses. You'll quickly find out he keeps them there for a good reason.]]


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* ShieldedCoreBoss: [[spoiler:The Necromancer and The End; for the former, you'll need to kill all of the Minions shielding him, and for the latter, you'll have to fight and kill all of the Shard Lords while avoiding his attacks.]]

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* AdvancingBossOfDoom: If you take too much time getting through a level in "Beneath", the Pursuer will show up to chase you to the exit. If it catches you, you'll die instantly.

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* AdvancingBossOfDoom: If you take too much time getting through a level in "Beneath", the Pursuer will show up to chase you to the exit. If it catches you, you'll die instantly.''very'' quickly.



* BittersweetEnding: [[spoiler:You've saved the world from the Elder Gods, but the end credits shows a mangled corpse washed up on a beach, implying your character wasn't able to escape The End's death explosion.]]



* BossRush: [[spoiler:The final battle with The End requires you to kill all six of the Shard Lords, two at a time, in order to make him vulnerable.]]



* DuelBoss: [[spoiler:The Trickster]] will face you alone, unless you bring a Bodyguard.



* HumanoidAbomination: [[spoiler:Aside from The Aberration, the Elder Gods all look vaguely human.]]



* LoadBearingBoss: [[spoiler:It's implied that the whole Beneath collapses following the The End's death.]]



*** This can result in a KarmicDeath, with you 'honorably' dueling the Crime boss, [[AnArmAndALeg disarming them]], and then slicing their head off.

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*** This can result in a KarmicDeath, with you 'honorably' dueling the Crime crime boss, [[AnArmAndALeg disarming them]], and then slicing their head off.


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* MirrorBoss: [[spoiler:The End's vulnerable form]] fights much like the player does, being able to kick and combine weak and heavy attacks.
* TheMostDangerousVideoGame: To face [[spoiler:The Trickster]], you have to plug yourself into a virtual world where you have to fight through twisted versions of the Scenarios from the main game before taking [[spoiler:The Trickster himself]] on. Fittingly, dying in the virtual world kills you in-game.


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* RedAndBlackAndEvilAllOver: [[spoiler:The End]], oh so much.
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* KingMook: The Shard Lords are essentially bigger, power-boosted versions of run-of-the-mill enemies.
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''[[http://store.steampowered.com/app/337320/ Paint the Town Red]]'' is a BeatEmUp by South East Games that is best described as Voxel ''Film/RoadHouse''. The game revolves around the player walking into various locations and gorily murdering everyone inside in a massive, brutal BarBrawl, taking out bystanders, musicians, [=DJs=] and the obligatory back room full of shady crime lords.

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''[[http://store.steampowered.com/app/337320/ Paint the Town Red]]'' is a BeatEmUp by South East Games that is best described as Voxel ''Film/RoadHouse''.''Film/RoadHouse'' as directed by Creator/QuentinTarantino. The game revolves around the player walking into various locations and gorily murdering everyone inside in a massive, brutal BarBrawl, taking out bystanders, musicians, [=DJs=] and the obligatory back room full of shady crime lords.

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Adding some tropes for Beneath


This [[UsefulNotes/IBMPersonalComputer PC]] game entered UsefulNotes/{{Steam}} Early Access on 13th October, 2015. The current build has a sandbox and four levels available: a [[BarBrawl biker bar]], a disco, a [[PrisonRiot prison]], and a [[GangplankGalleon pirate's cove]]. There is also a level editor and access to user-made levels via Steam Workshop. An upcoming RogueLike mode, known as "Beneath", adds in new weapons, enemies, and bosses for you to brutalize.

to:

This [[UsefulNotes/IBMPersonalComputer PC]] game entered UsefulNotes/{{Steam}} Early Access on 13th October, 2015. The current build has a sandbox and four levels available: a [[BarBrawl biker bar]], a disco, a [[PrisonRiot prison]], and a [[GangplankGalleon pirate's cove]]. There is also a level editor and access to user-made levels via Steam Workshop. An upcoming A RogueLike mode, known as "Beneath", adds in new weapons, enemies, and bosses for you to brutalize.



* AdvancingBossOfDoom: If you take too much time getting through a level in "Beneath", the Pursuer will show up to chase you to the exit. If it catches you, you'll die instantly.
* AttackItsWeakPoint: The Crystal Crabs take a lot more damage to their legs than their bodies.
* AirborneMook: The Floating Heads, a ShoutOut to the Lost Souls from ''[[VideoGame/{{Doom}} Doom]]''.
* ApocalypseCult: It's not clearly stated, but it's implied by the runes on their bodies that the cultists you fight in "Beneath" worship and serve the [[EldritchAbomination Elder Gods]].
* BeneathTheEarth: "Beneath" takes place in an expansive cave system full of zombies, cultists, monsters, and [[EldritchAbomination eldritch beings]].



* CantMoveWhileBeingWatched: The Statues in "Beneath" can sneak up on you while you aren't watching them and sucker punch you.



* CombatTentacles: Some zombies in "Beneath" have a tentacle arm that gives them extra reach.



* EverythingsDeaderWithZombies: Most of your basic foes in "Beneath" are the zombified remains of the facility staff previously sent into the caverns.



* SourceMusic: At first, the music is being played by an in-house band or a DJ. Attacking either of these will briefly stop the music as they focus on fighting you instead of playing.
* SuperDrowningSkills: Falling into the water in the pirate's cove level always results in instant death. Partially justified because a [[ThreateningShark giant shark]] eats you if you fall in.

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* SmashMook: The [[LivingStatue Statues]] in "Beneath" are [[MightyGlacier big, tough, slow,]] and their attacks consist entirely of punches and overhead smashes.
* SourceMusic: At first, the music is being played by an in-house band or a DJ. Attacking either of these them will briefly stop the music as they focus on fighting stop playing to attack you.
* SquishyWizard: The skinny staff-wielding old men in "Beneath" may be very fragile, but they can blast
you instead of playing.
with a laser beam that can both push you back and rapidly chew through your health if you don't avoid it.
* SuperDrowningSkills: Falling into the water in the pirate's cove level always results in instant death. Partially justified because a [[ThreateningShark giant shark]] eats you if you fall in.

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Added release date.


''[[http://store.steampowered.com/app/337320/ Paint the Town Red]]'' is a BeatEmUp on Steam by South East Games (currently in Early Access) that is best described as Voxel ''Film/RoadHouse''. The game revolves around the player walking into various locations and gorily murdering everyone inside in a massive, brutal BarBrawl, taking out bystanders, musicians, [=DJs=] and the obligatory back room full of shady crime lords.

The current build has a sandbox and four levels available: a [[BarBrawl biker bar]], a disco, a [[PrisonRiot prison]], and a [[GangplankGalleon pirate's cove]]. There is also a level editor and access to user-made levels via Steam Workshop. An upcoming RogueLike mode, known as "Beneath", adds in new weapons, enemies, and bosses for you to brutalize.

----

to:

''[[http://store.steampowered.com/app/337320/ Paint the Town Red]]'' is a BeatEmUp on Steam by South East Games (currently in Early Access) that is best described as Voxel ''Film/RoadHouse''. The game revolves around the player walking into various locations and gorily murdering everyone inside in a massive, brutal BarBrawl, taking out bystanders, musicians, [=DJs=] and the obligatory back room full of shady crime lords.

This [[UsefulNotes/IBMPersonalComputer PC]] game entered UsefulNotes/{{Steam}} Early Access on 13th October, 2015. The current build has a sandbox and four levels available: a [[BarBrawl biker bar]], a disco, a [[PrisonRiot prison]], and a [[GangplankGalleon pirate's cove]]. There is also a level editor and access to user-made levels via Steam Workshop. An upcoming RogueLike mode, known as "Beneath", adds in new weapons, enemies, and bosses for you to brutalize.

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brutalize.






* YourHeadASplode: The result of a very hard hit with a blunt weapon.

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* YourHeadASplode: The result of a very hard hit with a blunt weapon.weapon.
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Tabs MOD

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* PaintTheTownRed: [[CaptainObvious It's not named that for nothing.]]

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* PaintTheTownRed: [[CaptainObvious It's not named that for nothing.]]

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* AbsurdlySharpBlade: Taken to the most absurd degree, as even a basic cleaver can dismember in a single swing.

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* AbsurdlySharpBlade: Taken to the most absurd degree, its logical conclusion, as even a basic cleaver can dismember in a single swing.



* BreakableWeapons: Various objects can be picked up and used as weapons, though they all have breaking points.

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* BreakableWeapons: Various objects can be picked up and used as weapons, though they all have breaking points.will break after too many uses.



* EverythingIsTryingToKillYou: Even if you didn't provoke them, eventually everyone in the level will drop everything and come straight for you, including chefs, bartenders and musicians.

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* EverythingIsTryingToKillYou: Even if you didn't provoke them, eventually everyone in the level will eventually drop everything and [[GangUpOnTheHuman come straight for you, including chefs, bartenders and musicians.after you]].



* {{Gorn}}: You can rip limbs off, decapitate people and even rip the skin off people's faces to reveal their skull. The amount of carnage would be horrifying to behold if everyone didn't look like a ''VideoGame/{{Minecraft}}'' character.

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* {{Gorn}}: You can rip limbs off, decapitate people and disembowel people, and even rip the skin off people's faces down to reveal their the skull. The amount of carnage would be horrifying to behold if everyone didn't look like a ''VideoGame/{{Minecraft}}'' character.



* KillSat: The Smite attack, which has the player painting individual targets with a FingerGun before they take some kind of aerial laser. Just one is enough to instantly [[LudicrousGibs gib]] most enemies (and even the tougher ones will feel the pain).

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* KillSat: The Smite attack, which has the player painting individual targets with a FingerGun before they take calling down some kind of aerial laser. Just one is enough to instantly [[LudicrousGibs gib]] most enemies (and even the tougher ones will feel the pain).



* MadeOfIron[=/=]MadeOfPlasticine: It's ''way'' too easy to maim and disfigure your opponents (you can shave off your opponent's face with a plastic comb, for God's sake,) but everyone can still potentially take a ton of punishment before they actually die.

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* MadeOfIron[=/=]MadeOfPlasticine: It's ''way'' too easy to maim and disfigure your opponents (you can shave off your opponent's enemy's face with a plastic comb, ''plastic comb'', for God's sake,) godssake), but everyone enemies can still potentially take a ton of punishment before they actually die.



** Taken UpToEleven with the Katana Boss, who can be relied on to take so many hit's he'll be stripped down to the bone by the time you finally kill him.

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** Taken UpToEleven with the Katana Boss, who can be relied on to take so many hit's hits he'll be stripped down to the bone by the time you finally kill him.


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* MajorInjuryUnderreaction: Enemies take losing limbs like they just found a hole in their favorite wifebeater; no physical pain, but definitely lots of anger.


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* ThrowawayGuns: Once they are out of ammo, the guns are little better than fancy clubs.
* TurnsRed: A mild case; enemies low on health will run after you and attack more frequently. The angry teeth-bared expression will tip you off.
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* LudicrousGibs: The end result of any enemy dying to the above [[LimitBreak Limit Breaks]].


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** There are also a few level modifiers that can really swing it into the "Plasticine" direction. "Weak Enemies" makes enemies so brittle a mere punch is an instant kill, while "Weak Player" makes you a OneHitpointWonder.
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God dammit Satin


The current build has a sandbox and four levels available: a [[BarBrawl biker bar]], a disco, a [[PrisonRiot prison]], and a [[GangplankGalleon pirate's cove]]. There is also a level editor and access to user-made levels via Steam Workshop. An upcoming RougeLike mode, known as "Beneath", adds in new weapons, enemies, and bosses for you to brutalize.

to:

The current build has a sandbox and four levels available: a [[BarBrawl biker bar]], a disco, a [[PrisonRiot prison]], and a [[GangplankGalleon pirate's cove]]. There is also a level editor and access to user-made levels via Steam Workshop. An upcoming RougeLike RogueLike mode, known as "Beneath", adds in new weapons, enemies, and bosses for you to brutalize.

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The current build has a sandbox and four levels available: a [[BarBrawl biker bar]], a disco, a [[PrisonRiot prison]], and a [[GangplankGalleon pirate's cove]]. There is also a level editor and access to user-made levels via Steam Workshop.

to:

The current build has a sandbox and four levels available: a [[BarBrawl biker bar]], a disco, a [[PrisonRiot prison]], and a [[GangplankGalleon pirate's cove]]. There is also a level editor and access to user-made levels via Steam Workshop.
Workshop. An upcoming RougeLike mode, known as "Beneath", adds in new weapons, enemies, and bosses for you to brutalize.


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* ImpaledWithExtremePrejudice: Objects like spears and pool cues are available for you use as hole punchers. An update eventually made it so that thrown spears can impale dead enemies into walls.

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* RailingKill: It's possible to perform one in the biker bar by kicking someone off the balcony.

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* RailingKill: It's possible to perform one in the biker bar by kicking someone off the balcony. Formerly, doing so didn't actually do damage despite the balcony's guardrails being coded to break, but eventually fall damage for enemies was added to the game.
** Some custom maps take this trope even further, usually involving massive towers for you to kick enemies off of or even just outright bottomless pits.

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* {{Gorn}}: You can rip limbs off, decapitate people and even rip the skin off people's faces to reveal their skull. The amount of carnage would be horrifying to behold if everyone didn't look like a ''VideoGame/{{Minecraft}}'' character.



* {{Gorn}}: You can rip limbs off, decapitate people and even rip the skin off people's faces to reveal their skull. The amount of carnage would be horrifying to behold if everyone didn't look like a ''VideoGame/{{Minecraft}}'' character.
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wailing on => whaling on


* EverybodyWasKungFuFighting: Even bystanders aren't above grabbing chairs, broken bottles or even swords and wailing on each other with them.

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* EverybodyWasKungFuFighting: Even bystanders aren't above grabbing chairs, broken bottles or even swords and wailing whaling on each other with them.
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* InfinityPlusOneSword: The katana, which can cut clear through heads in a single slice and has decent durability. Fittingly, you can usually only get one via defeating the Yakuza/Katana Boss, who is arguably the single most durable enemy in the game.



** Taken UpToEleven with the Katana Boss, who can be relied on to take so many hit's he'll be stripped down to the bone by the time you finally kill him.



* SuperDrowningSkills: Falling into the water in the pirate's cove level always results in instant death. Partially justified because a [[ThreateningShark giant shark]] eats you if you fall in.

to:

* SuperDrowningSkills: Falling into the water in the pirate's cove level always results in instant death. Partially justified because a [[ThreateningShark giant shark]] eats you if you fall in.in.
* YourHeadASplode: The result of a very hard hit with a blunt weapon.

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/header_46.jpg]]



* ImprobableWeaponUser: Anything you can pick up, you can throw at or beat people with, and while there are more normal weapons like swords, knives and baseball bats, most of the time you're going to be wielding things like bar stools, glasses, ashtrays, pool balls, plates, mic stands and even T-bone steaks.

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* ImprobableWeaponUser: [[ImprovisedWeapon Anything you can pick up, up]], you can throw at or beat people with, and while there are more normal weapons like swords, knives and baseball bats, most of the time you're going to be wielding things like bar stools, glasses, ashtrays, pool balls, plates, mic stands and even T-bone steaks.

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The current build has a sandbox and four levels available: a [[BarBrawl biker bar]], a disco, a [[PrisonRiot prison]], and a [[GangplankGalleon pirate's cove]].

to:

The current build has a sandbox and four levels available: a [[BarBrawl biker bar]], a disco, a [[PrisonRiot prison]], and a [[GangplankGalleon pirate's cove]].
cove]]. There is also a level editor and access to user-made levels via Steam Workshop.



* ChefOfIron: There's a trio of chefs in the kitchen of the biker bar. They're all tougher than your average bystander, are armed with cutting utensils like meat cleavers and have no qualms about using them on you.

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* ChefOfIron: There's a trio of chefs in the kitchen of the biker bar. They're all tougher than your average bystander, are armed with cutting utensils like meat cleavers cleavers, and have no qualms about using them on you.you.
* ChunkySalsaRule: While your opponents are often MadeOfIron, decapitation is ([[GoodBadBugs almost]]) always a guaranteed kill.



* EscalatingBrawl: Taken UpToEleven. As soon as you throw the first blow, the ''entire'' bar will immediately erupt into a massive, chaotic brawl, even if you start fighting in one of the back rooms.

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* EscalatingBrawl: Taken UpToEleven. As soon as you throw the first blow, the ''entire'' bar will immediately erupt into a massive, chaotic brawl, even if you start started fighting in one of the back rooms.



* EverythingIsTryingToKillYou: Even if you didn't provoke them, eventually everyone in the damn bar will drop everything and come straight for you, including chefs, bartenders and musicians.

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* EverythingIsTryingToKillYou: Even if you didn't provoke them, eventually everyone in the damn bar level will drop everything and come straight for you, including chefs, bartenders and musicians.



* GunsAreWorthless: The shotgun and flintlock pistol added in recent updates avert this with a passion. A single well-placed shotgun blast can potentially mow down a whole crowd of enemies, and is held back only by its limited capacity.



* TheMafia: Both maps have back rooms with a non-descript crime boss surrounded by bodyguards. Both the crime boss and the bodyguards have far more health than the average enemy, and the crime boss is typically carrying some kind of sword.
** Of course, if you find a Machete or Knife and play Assassin, They fall dead fast. (One of them anyways)
*** This can result in a KarmicDeath, with you 'Honorably' dueling the Crime boss, [[AnArmAndALeg disarming them]], then slicing their head off.

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* TheMafia: Both The bar and disco maps have back rooms with a non-descript nondescript crime boss surrounded by bodyguards. Both the crime boss and the bodyguards have far more health than the average enemy, and the crime boss is will typically carrying carry some kind of sword.
** Of course, if you find a Machete or Knife and play Assassin, They fall dead fast. (One fast (one of them anyways)
anyways).
*** This can result in a KarmicDeath, with you 'Honorably' 'honorably' dueling the Crime boss, [[AnArmAndALeg disarming them]], and then slicing their head off.



* SuperDrowningSkills: Falling into the water in the pirate's cove level always results in instant death. Partially justified because a [[ThreateningShark giant freakin' shark]] eats you if you fall in.

to:

* SuperDrowningSkills: Falling into the water in the pirate's cove level always results in instant death. Partially justified because a [[ThreateningShark giant freakin' shark]] eats you if you fall in.

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''[[http://store.steampowered.com/app/337320/ Paint the Town Red]]'' is a BeatEmUp on Steam by South East Games (currently in Early Access) that is best described as Voxel ''Film/RoadHouse''. The game revolves around the player walking into various bars and gorily murdering everyone inside in a massive, brutal BarBrawl, taking out bystanders, musicians, [=DJs=] and the obligatory back room full of shady crime lords.

The current build has a sandbox and three levels available: a [[BarBrawl biker bar]], a disco, and a [[PrisonRiot prison]].

to:

''[[http://store.steampowered.com/app/337320/ Paint the Town Red]]'' is a BeatEmUp on Steam by South East Games (currently in Early Access) that is best described as Voxel ''Film/RoadHouse''. The game revolves around the player walking into various bars locations and gorily murdering everyone inside in a massive, brutal BarBrawl, taking out bystanders, musicians, [=DJs=] and the obligatory back room full of shady crime lords.

The current build has a sandbox and three four levels available: a [[BarBrawl biker bar]], a disco, and a [[PrisonRiot prison]].
prison]], and a [[GangplankGalleon pirate's cove]].



* SourceMusic: At first, the music is being played by an in-house band or a DJ. Attacking either of these will briefly stop the music as they focus on fighting you instead of playing.

to:

* SourceMusic: At first, the music is being played by an in-house band or a DJ. Attacking either of these will briefly stop the music as they focus on fighting you instead of playing.playing.
* SuperDrowningSkills: Falling into the water in the pirate's cove level always results in instant death. Partially justified because a [[ThreateningShark giant freakin' shark]] eats you if you fall in.

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The current build has only three levels available: a biker bar, a disco, & a prison.

to:

The current build has only a sandbox and three levels available: a [[BarBrawl biker bar, bar]], a disco, & and a prison.
[[PrisonRiot prison]].



!!This film provides examples of:

to:

!!This film video game provides examples of:
of:

* AbsurdlySharpBlade: Taken to the most absurd degree, as even a basic cleaver can dismember in a single swing.
* BloodyHilarious: You can smash people's heads into powder with, among other things, [[http://cloud-3.steamusercontent.com/ugc/364031926041867558/909FA70534F6AFEFCC50FCB5B9E0A06D49931FA6/ a ham leg]] or play [[http://cloud-3.steamusercontent.com/ugc/313368332388977732/B9E3C679C40CBC36C119DDB3FC1059B695E08787/ severed head soccer]].



* TheDeterminator: Your opponents aren't about to let things like missing limbs or faces get in the way of kicking your ass, (or the ass of whoever's closest if they aren't coming after you in particular.)

to:

* TheDeterminator: Your opponents aren't about to let things like missing limbs or faces get in the way of kicking your ass, ass (or the ass of whoever's closest if they aren't coming after you in particular.)particular).



* EverybodyWasKungFuFighting: Even bystanders aren't above grabbing chairs, broken bottles or even swords and wielding them.
* EverythingIsTryingToKillYou: Even if you don't provoke them, eventually everyone in the damn bar will drop everything and come straight for you, including chefs, bartenders and musicians.

to:

* EverybodyWasKungFuFighting: Even bystanders aren't above grabbing chairs, broken bottles or even swords and wielding wailing on each other with them.
* EverythingIsTryingToKillYou: Even if you don't didn't provoke them, eventually everyone in the damn bar will drop everything and come straight for you, including chefs, bartenders and musicians.musicians.
* GiantMook: The prison level has one such prisoner as a boss.



* ImprobableWeaponUser: Anything you can pick up, you can throw or beat people with, and while there are more normal weapons like swords, knives and baseball bats, most of the time you're going to be wielding things like bar stools, ashtrays, pool balls, plates, mic stands and even T-bone steaks.
* KillSat: The Smite attack, which has the player painting individual targets with a FingerGun before they take some kind of aerial laser. Just one is enough to instantly gib most enemies (and even the tougher ones will feel the pain.)

to:

* HeavilyArmoredMook: Some of the guards in the prison level have riot helmets to protect their heads.
* ImprobableWeaponUser: Anything you can pick up, you can throw at or beat people with, and while there are more normal weapons like swords, knives and baseball bats, most of the time you're going to be wielding things like bar stools, glasses, ashtrays, pool balls, plates, mic stands and even T-bone steaks.
* KillSat: The Smite attack, which has the player painting individual targets with a FingerGun before they take some kind of aerial laser. Just one is enough to instantly gib [[LudicrousGibs gib]] most enemies (and even the tougher ones will feel the pain.)pain).


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* SinisterShiv: The prison level has some, made out of toothbrushes to boot!
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The current build has only two levels available: a biker bar and a disco.

to:

The current build has only two three levels available: a biker bar and bar, a disco.
disco, & a prison.
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None


''Paint the Town Red'' is a BeatEmUp on Steam by South East Games (currently in Early Access) that is best described as Voxel ''Film/RoadHouse''. The game revolves around the player walking into various bars and gorily murdering everyone inside in a massive, brutal BarBrawl, taking out bystanders, musicians, [=DJs=] and the obligatory back room full of shady crime lords.

to:

''Paint ''[[http://store.steampowered.com/app/337320/ Paint the Town Red'' Red]]'' is a BeatEmUp on Steam by South East Games (currently in Early Access) that is best described as Voxel ''Film/RoadHouse''. The game revolves around the player walking into various bars and gorily murdering everyone inside in a massive, brutal BarBrawl, taking out bystanders, musicians, [=DJs=] and the obligatory back room full of shady crime lords.
Is there an issue? Send a MessageReason:
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*** This can result in a KarmicDeath, with you 'Honorably' dueling the Crime boss, [[AnArmAndALeg disarming them]], then slicing their head off.
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** Of course, if you find a Machete or Knife and play Assassin, They fall dead fast. (One of them anyways)

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* LeftTheBackgroundMusicOn: At first, the music is being played by an in-house band or a DJ. Attacking either of these will briefly stop the music as they focus on fighting you instead of playing.



* RailingKill: It's possible to perform one in the biker bar by kicking someone off the balcony.

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* RailingKill: It's possible to perform one in the biker bar by kicking someone off the balcony.balcony.
* SourceMusic: At first, the music is being played by an in-house band or a DJ. Attacking either of these will briefly stop the music as they focus on fighting you instead of playing.
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* EverythingIsTryingToKillYou: Even if you don't provoke them, eventually everyone in the damn bar will drop everything and come straight for you, including chefs, bartenders and DJs.
* Gorn: You can rip limbs off, decapitate people and even rip the skin off people's faces to reveal their skull. The amount of carnage would be horrifying to behold if everyone didn't look like a ''VideoGame/{{Minecraft}}'' character.

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* EverythingIsTryingToKillYou: Even if you don't provoke them, eventually everyone in the damn bar will drop everything and come straight for you, including chefs, bartenders and DJs.
musicians.
* Gorn: {{Gorn}}: You can rip limbs off, decapitate people and even rip the skin off people's faces to reveal their skull. The amount of carnage would be horrifying to behold if everyone didn't look like a ''VideoGame/{{Minecraft}}'' character.
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''Paint the Town Red'' is a BeatEmUp on Steam by South East Games (currently in Early Access) that is best described as Voxel ''Film/RoadHouse''. The game revolves around the player walking into various bars and gorily murdering everyone inside in a massive, brutal BarBrawl, taking out bystanders, musicians, DJs and the obligatory back room full of shady crime lords.

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''Paint the Town Red'' is a BeatEmUp on Steam by South East Games (currently in Early Access) that is best described as Voxel ''Film/RoadHouse''. The game revolves around the player walking into various bars and gorily murdering everyone inside in a massive, brutal BarBrawl, taking out bystanders, musicians, DJs [=DJs=] and the obligatory back room full of shady crime lords.
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''Paint the Town Red'' is a BeatEmUp on Steam by South East Games (currently in Early Access) that is best described as Voxel ''Film/RoadHouse''. The game revolves around the player walking into various bars and gorily murdering everyone inside in a massive, brutal BarBrawl, taking out bystanders, musicians, DJs and the obligatory back room full of shady crime lords.

The current build has only two levels available: a biker bar and a disco.

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!!This film provides examples of:

* BreakableWeapons: Various objects can be picked up and used as weapons, though they all have breaking points.
* BulletTime: Activates whenever the player uses Berserk or Smite.
* ChefOfIron: There's a trio of chefs in the kitchen of the biker bar. They're all tougher than your average bystander, are armed with cutting utensils like meat cleavers and have no qualms about using them on you.
* TheDeterminator: Your opponents aren't about to let things like missing limbs or faces get in the way of kicking your ass, (or the ass of whoever's closest if they aren't coming after you in particular.)
* EscalatingBrawl: Taken UpToEleven. As soon as you throw the first blow, the ''entire'' bar will immediately erupt into a massive, chaotic brawl, even if you start fighting in one of the back rooms.
* EverybodyWasKungFuFighting: Even bystanders aren't above grabbing chairs, broken bottles or even swords and wielding them.
* EverythingIsTryingToKillYou: Even if you don't provoke them, eventually everyone in the damn bar will drop everything and come straight for you, including chefs, bartenders and DJs.
* Gorn: You can rip limbs off, decapitate people and even rip the skin off people's faces to reveal their skull. The amount of carnage would be horrifying to behold if everyone didn't look like a ''VideoGame/{{Minecraft}}'' character.
* ImprobableWeaponUser: Anything you can pick up, you can throw or beat people with, and while there are more normal weapons like swords, knives and baseball bats, most of the time you're going to be wielding things like bar stools, ashtrays, pool balls, plates, mic stands and even T-bone steaks.
* KillSat: The Smite attack, which has the player painting individual targets with a FingerGun before they take some kind of aerial laser. Just one is enough to instantly gib most enemies (and even the tougher ones will feel the pain.)
* LeftTheBackgroundMusicOn: At first, the music is being played by an in-house band or a DJ. Attacking either of these will briefly stop the music as they focus on fighting you instead of playing.
* LimitBreak: The player has a meter that fills with each successful kill. Once full enough, the player can access three attacks that each burn a certain amount of the gauge: Shockwave (which knocks all enemies in the immediate vicinity off their feed,) Berserk (which briefly increases your melee damage,) and Smite (which allows you to attack individual targets from a distance with a KillSat.
* MadeOfIron[=/=]MadeOfPlasticine: It's ''way'' too easy to maim and disfigure your opponents (you can shave off your opponent's face with a plastic comb, for God's sake,) but everyone can still potentially take a ton of punishment before they actually die.
* TheMafia: Both maps have back rooms with a non-descript crime boss surrounded by bodyguards. Both the crime boss and the bodyguards have far more health than the average enemy, and the crime boss is typically carrying some kind of sword.
* MegatonPunch: Berserk makes your melee attacks so strong that you can turn heads into chunky salsa with a single punch or kick.
* OneManArmy: The entire game revolves around walking into a bar and killing everyone inside. Of ''course'' the player is going to be one of these.
* PaintTheTownRed: [[CaptainObvious It's not named that for nothing.]]
* RailingKill: It's possible to perform one in the biker bar by kicking someone off the balcony.

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