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The first game was released on January 28th, 2015, and a second one, titled ''One Night at Flumpty's 2'' was released on April 11th, 2015. Both were removed for a while, but are now back as of February 8th, 2016. A third game, titled ''One Week At Flumpty's'', ''was'' under development, but was later cancelled... at least by the original creator. Some fans have taken it upon themselves to finish the game (see the [[Trivia/OneNightAtFlumptys trivia tab]] for more details).

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The first game was released on January 28th, 2015, and a second one, titled ''One Night at Flumpty's 2'' 2'', was released on April 11th, 2015. Both were removed for a while, but are now back as of February 8th, 2016. A third game, titled ''One Week At Flumpty's'', ''was'' under development, but was later cancelled... at least by the original creator. Some fans have taken it upon themselves to finish the game (see the [[Trivia/OneNightAtFlumptys trivia tab]] for more details).
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One Night At Flumpty's is a ''VideoGame/FiveNightsAtFreddys'' fangame series created by Creator/{{Jonochrome}}. A parody of the ''[=FNaF=]'' series, it follows the standard format. Only instead of a security guard, you're an unwilling participant (read: kidnapped) of Flumpty's "Hide and Seek Survival Game". The rules are simple: you monitor a surreal playhouse of Flumpty's and keep the others from reaching you until 6 AM. Your kidnapper, Flumpty, is an egg, and he can travel though time and space. He and his friends are all in on the game and if they manage to get to you, game over. So... y'know, the usual.

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One ''One Night At Flumpty's Flumpty's'' is a ''VideoGame/FiveNightsAtFreddys'' fangame series created by Creator/{{Jonochrome}}. A parody of the ''[=FNaF=]'' series, it follows the standard format. Only instead of a security guard, you're an unwilling participant (read: kidnapped) of Flumpty's "Hide and Seek Survival Game". The rules are simple: you monitor a surreal playhouse of Flumpty's and keep the others from reaching you until 6 AM. Your kidnapper, Flumpty, is an egg, and he can travel though time and space. He and his friends are all in on the game and if they manage to get to you, game over. So... y'know, the usual.



The first game was released in January 2015, and a second game was released in April 2015. Both were removed for a while, but are now back as of February 8th, 2016. A third game, titled "One Week At Flumpty's", ''was'' under development, but was later cancelled... at least by the original creator. Some fans have taken it upon themselves to finish the game (see the [[Trivia/OneNightAtFlumptys trivia tab]] for more details).

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The first game was released in on January 28th, 2015, and a second game one, titled ''One Night at Flumpty's 2'' was released in on April 11th, 2015. Both were removed for a while, but are now back as of February 8th, 2016. A third game, titled "One ''One Week At Flumpty's", Flumpty's'', ''was'' under development, but was later cancelled... at least by the original creator. Some fans have taken it upon themselves to finish the game (see the [[Trivia/OneNightAtFlumptys trivia tab]] for more details).



One Night at Flumpty's 3 was released on October 31st, 2021. A console port consisting of it and remasters of the previous two games, titled ''The Egg Collection'', was released alongside it.

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One ''One Night at Flumpty's 3 3'' was released as a Halloween special on October 31st, 2021. A console port consisting of it and remasters of the previous two games, titled ''The Egg Collection'', was released made alongside it.it published shortly afterwards.
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* HarmlessFreezing: In the third game, the office isn't heated and instead the player must manage their body temperature with the furnace. If you get too cold, ice and snowflakes will appear on the edges of your screen and you lose the ability to move. While this can easily lead to getting killed, it doesn't count as death itself, and it ''is'' still possible to win while frozen.

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** Flumpty, of course, is based on the titular Freddy Fazbear, but mechanically functions like Bonnie, able to randomly teleport from room to room, and coming in from the left door in the first game. Appearance-wise, he is obviously Humpty Dumpty. [[spoiler: In the third game however, he's more akin to [[VideoGame/FiveNightsAtFreddys4 Nightmare Fredbear]], being the only character active on his own dedicated night, and serving as a more aggressive version of the usual cast.]]
** Birthday Boy Blam is a mixture of Balloon Boy and Chica: he somewhat resembles a small child with his initials spelling '''BBB''', and, according to Jono, he is obsessed with Pizza. In the first game, he comes in from the right door, much like Chica from the first game.
** The Beaver takes the role of Foxy, requiring you to check him every once in a while in order to tell when he's charging, and close the door in time.
** The Owl from the second game is a replacement for The Beaver, though with the extra conundrum of checking ''which'' vent he's coming through, since you can only close one.
** The Redman is similar to Bonnie, coming in from the left door, but he has a familiar pattern. However, the camera in the room he's in statics, making it difficult to tell what other character is with him. In the second game, Redman acts more like the Puppet, with his incoming showing up as a pop-up on your laptop which you can cancel to stop him. Like with the Puppet, this prevents the player from just camping with the lights off and the camera down.

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** Flumpty, of course, is based on the titular Freddy Fazbear, but in the first two games is mechanically functions like an [[ExaggeratedTrope exaggerated]] version of Bonnie, able to randomly teleport from room to room, and coming in from the left door in the first game.game and the left side in the second. Appearance-wise, he is obviously Humpty Dumpty. [[spoiler: In the third game however, he's more akin to [[VideoGame/FiveNightsAtFreddys4 Nightmare Fredbear]], being the only character active on his own dedicated night, and serving as a more aggressive version of the usual cast.]]
** Birthday Boy Blam is a mixture of Balloon Boy and Chica: he somewhat resembles a small child with his initials spelling '''BBB''', and, according to Jono, he is obsessed with Pizza. pizza. In the first game, he comes in from the right door, much like Chica from the first game.
game, and in the second game he pops in from the right side.
** The Beaver takes the role of Foxy, requiring you to check him every once in a while in order to tell when he's charging, and close the door in time.
**
time. The Owl from the second game is a replacement for The Beaver, though with the extra conundrum of checking ''which'' vent he's coming through, since you can only close one.
one. In the third game they're akin to [[VideoGame/FiveNightsAtFreddys3 Springtrap]] being [[spoiler:two beings in one]] and attacking you via the right vent.
** The Redman is also similar to Bonnie, coming in from the left door, but he has a familiar pattern. set movement pattern unlike Flumpty. However, the camera in the room he's in statics, calling to mind the Kitchen camera from the first ''Five Nights at Freddy's'', making it difficult to tell what other character is with him. In the second game, Redman acts more like the Puppet, with his incoming showing up as a pop-up on your laptop which you can cancel to stop him. Like with the Puppet, this prevents the player from just camping with the lights off and the camera down. The third game makes him an ''inverse'' Puppet of sorts, as he punishes reckless use of the furnace.
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Kill Em All was renamed Everybody Dies Ending due to misuse. Dewicking


* EverybodyDiesEnding: [[spoiler: The entire cast aside from Flumpty is killed off by the latter during the third game.]]



* KillEmAll: [[spoiler: The entire cast aside from Flumpty is killed off by the latter during the third game.]]
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''VideoGame/{{One Night at Flumpty's 3}}'' was released on October 31st, 2021. A console port consisting of it and remasters of the previous two games, titled ''The Egg Collection'', was released alongside it.

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''VideoGame/{{One One Night at Flumpty's 3}}'' 3 was released on October 31st, 2021. A console port consisting of it and remasters of the previous two games, titled ''The Egg Collection'', was released alongside it.
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''VideoGame/One Night at Flumpty's 3'' was released on October 31st, 2021. A console port consisting of it and remasters of the previous two games, titled ''The Egg Collection'', was released alongside it.

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''VideoGame/One ''VideoGame/{{One Night at Flumpty's 3'' 3}}'' was released on October 31st, 2021. A console port consisting of it and remasters of the previous two games, titled ''The Egg Collection'', was released alongside it.
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''One Night at Flumpty's 3'' was released on October 31st, 2021. A console port consisting of it and remasters of the previous two games, titled ''The Egg Collection'', was released alongside it.

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''One ''VideoGame/One Night at Flumpty's 3'' was released on October 31st, 2021. A console port consisting of it and remasters of the previous two games, titled ''The Egg Collection'', was released alongside it.
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Baleful Polymorph was renamed per TRS


* BalefulPolymorph: The Beaver and Owl have been fused into the Beavowl in the third game.


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* ForcedTransformation: The Beaver and Owl have been fused into the Beavowl in the third game.
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Up To Eleven is a defunct trope


* PlotImmunity: Flumpty outright states this to you in the first game. He's capable of traversing from room to room, regardless of whether you're looking at the monitors or not. [[spoiler:This gets cranked UpToEleven in the third game's second night, where he becomes a full-blown reality warper]].

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* PlotImmunity: Flumpty outright states this to you in the first game. He's capable of traversing from room to room, regardless of whether you're looking at the monitors or not. [[spoiler:This gets cranked UpToEleven up to eleven in the third game's second night, where he becomes a full-blown reality warper]].
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* MultipleEndings: The third game has two endings. [[spoiler:The normal ending has Flumpty let the player go after reaching the end of the night... only to discover the world in ruins, possibly as a result of Flumpty [[MakesJustAsMuchSenseInContext throwing a meteor that results in an apocalypse]], as stated by the newspaper in the second game. The Hard Boiled Mode ending has Flumpty release the player into the world without the apocalypse after they reach 6 AM proper. The last shot of that ending has him say "I'll miss you", and shows him flying off into the sky, hopefully meaning that he's done with playing sick games with the ONAF world's inhabitants.]]

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* MultipleEndings: The third game has two endings. [[spoiler:The The normal ending has Flumpty [[spoiler:Flumpty let the player go after reaching the end of the night... only to discover the world in ruins, possibly as a result of Flumpty [[MakesJustAsMuchSenseInContext throwing a meteor that results in an apocalypse]], as stated by the newspaper in the second game. game]]. The Hard Boiled Hard-Boiled Mode ending has Flumpty [[spoiler:Flumpty release the player into the world without the apocalypse after they reach 6 AM proper. The last shot of that ending has him say "I'll miss you", and shows him flying off into the sky, hopefully meaning that he's done with playing sick games with the ONAF world's inhabitants.]] inhabitants]].



** You don't really get anything for winning other than a role call of the characters.
** Beating "Hard Boiled Mode" does reveal a newspaper clipping, though it mostly contains nonsensical snippets.
** [[spoiler: Averted with the third game, which has both a false ending, and a proper good ending.]]

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** You In the first two games, you don't really get anything for winning other than a role call of the characters.
** Beating "Hard Boiled Mode" Hard-Boiled Mode in the second game does reveal give you a newspaper clipping, though it mostly contains nonsensical snippets.
** [[spoiler: Averted with in the third game, which has both a false ending, ending and a proper good ending.]]
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** Meanwhile, CAM 8B boasts bric-a-brac beginning with the letter B, which consists of the letter itself, a broom, a balloon, a basketball, a bowling ball, a bottle, bloodstains (although these are also present in CAM 8A), a bishop chess piece, three bananas and a bust of a bear. Its wallpaper is beetle-patterned, its floor is bone-patterned, and it has a blue color.

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** Meanwhile, CAM 8B [[AddedAlliterativeAppeal boasts bric-a-brac beginning beginning]] with the letter B, which consists of the letter itself, a broom, a balloon, a basketball, a bowling ball, a bottle, bloodstains (although these are also present in CAM 8A), a bishop chess piece, three bananas and a bust of a bear. Its wallpaper is beetle-patterned, its floor is bone-patterned, and it has a blue color.
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** In the second game, after [[VillainSong Flumpty's jingle that vaguely explains the goal of the game]], the soundtrack is peaceful and pleasant "classical-ish" music (as it's named on the soundtrack). At least until around the 3 AM mark, where the music fades away and you're left with silence and the occasional eerie ambient tone. For Hard-Boiled Mode, it plays the Toreador March instead.

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** In the second game, after [[VillainSong Flumpty's jingle that vaguely explains the goal of the game]], the soundtrack background music is a peaceful and pleasant "classical-ish" music song (as it's named on the soundtrack). At least until around the 3 AM mark, where the music fades away and you're left with silence and the occasional eerie ambient tone. For Hard-Boiled Mode, it plays the Toreador March instead.
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* SoundtrackDissonance: The series is a fan of this:
** In the second game, after [[VillainSong Flumpty's jingle that vaguely explains the goal of the game]], the soundtrack is peaceful and pleasant "classical-ish" music (as it's named on the soundtrack). At least until around the 3 AM mark, where the music fades away and you're left with silence and the occasional eerie ambient tone. For Hard-Boiled Mode, it plays the Toreador March instead.
** In the third game:
*** For the final and most intense two hours of [[spoiler:Flumpty Night]], the music shifts from [[https://www.youtube.com/watch?v=QEgqxNaHVzw this intense and ominous ambience]] to [[https://www.youtube.com/watch?v=7P9s3wqBBmI this upbeat and jaunty tune titled "Eleggtroswing"]].
*** If you play the game on Hard-Boiled Mode, its choice for music is a [[https://www.youtube.com/watch?v=csF9MtyonhM beautifully calm cover]] of Schwanengesang D 957: No. 4 Ständchen, by Music/FranzSchubert.
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sorry if the wording's a bit wonky, tried my best

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* AprilFools: The creator released an April Fools version of the second game, featuring an anti-climatic encounter with Flumpty, Birthday Boy Blam and Grunkfus, the player simply having to click on them to shoot and kill them and end the game.
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!!''One Night at Flumpty's'' and it's sequels provide examples of:

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!!''One !!The ''One Night at Flumpty's'' and it's sequels provide series provides examples of:
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!!''One Night at Flumpty's'' provides examples of:

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!!''One Night at Flumpty's'' provides and it's sequels provide examples of:
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* OneHitKill: The sequel provides you with a health bar, but the Owl, a.k.a. the Foxy equivalent, can still kill you if he gets inside the office.

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* OneHitKill: The sequel second game provides you with a health an "Exposure" bar, but the Owl, a.k.a. the Foxy equivalent, Owl can still kill you regardless if he gets inside the office.

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* PlotImmunity: Flumpty outright states this to you in the first game. He's capable of traversing from room to room, regardless of whether you're looking at the monitors or not. [[spoiler:This gets cranked UpToEleven in the third game's second night, where he becomes a full-blown reality warper]].
* PunnyName: Eyesaur.


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* PlotImmunity: Flumpty outright states this to you in the first game. He's capable of traversing from room to room, regardless of whether you're looking at the monitors or not. [[spoiler:This gets cranked UpToEleven in the third game's second night, where he becomes a full-blown reality warper]].

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** The Redman in the first game. He is represented by the static of the cameras failing.
** Fail to block his pop-ups in the second game, and he'll crash your laptop. And [[JustForPun crash into]] the office shortly after.
** [[spoiler: This ability is given to Flumpty himself in the third game during the second night.]]

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** The Redman in Redman. In the first game. He is game, he's represented by the static of the cameras failing.
** Fail to block his pop-ups in
failing. In the second game, and he'll crash your laptop.laptop if you fail to block his pop-ups. And [[JustForPun crash into]] the office shortly after.
** [[spoiler: This [[spoiler:The Redman's latter ability is given to Flumpty himself in the third game during the second night.]]

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* WhamShot: Four of them in ''3''. [[spoiler: One: Flumpty turning back the clock to play another game. Two: He's killed every other antagonist and replaced them with incomplete clones of himself. Three: During the course of the second night, he adds ''two more rooms'' to the house, with two more clones. Four: He then adds two '''more rooms''' which allows him to directly kill your door power if you fail to stop him.]]

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* WhamShot: Four of them in ''3''. [[spoiler: One: Flumpty In order:
** [[spoiler:Flumpty
turning back the clock to play another game. Two: He's killed game.]]
** [[spoiler:Flumpty killing
every other antagonist enemy and replaced replacing them with incomplete clones of himself. Three: During himself.]]
** [[spoiler:At
the course beginning of the second night, he adds ''two two more rooms with leading to the Office, which one of his clones goes through.]]
** [[spoiler:He later adds ''another two
rooms'' to the house, with two more clones. Four: He then adds two '''more rooms''' which allows him that allow another clone to directly kill desactivate your door power if you fail to stop him.]]
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* DamnYouMuscleMemory: Veteran players of the first ''Five Nights at Freddy's'' would have developed a habit of rapidly flipping the monitor up and down in order to deter Foxy and/or Freddy without using too much power, due to the limited battery supply. This is a ''wrong'' thing to do in this series' first installment, which doesn't limit how many times or long you keep the camera up. One of the game's enemies, Grunkfuss the Clown, exploits this very habit, namely by taking a further step to kill you the more times you bring the camera down. Instead, from 4 AM onward, you have to strike a fine balance between keeping the camera up and watching the doors.

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* DamnYouMuscleMemory: Veteran players of the first ''Five Nights at Freddy's'' would have developed a habit of rapidly flipping the monitor up and down in order to deter Foxy and/or Freddy without using too much power, due to the limited battery power supply. This is a ''wrong'' thing to do in this series' first installment, which doesn't limit how many times or long you keep the camera monitor up. One of the game's enemies, Grunkfuss the Clown, exploits this very habit, namely by taking a further step to kill you the more times you bring the camera monitor down. Instead, from 4 AM onward, onwards, you have to strike a fine balance between keeping the camera monitor up and watching the doors. doors.
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* BerserkButton: Grunkfuss the clown seems to have one with bright lights to where he will kill you if you flash him. Due to your method of defense (which is flashing down the hallway with your camera.) in the third game, this becomes quite lethal.

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* BalefulPolymorph: The Beaver and Owl have been fused into the Beavowl in the third game.



** Birthday Boy Blam is a mixture of Balloon Boy and Chica: he somewhat resembles a small child with his initials spelling '''BBB''', he comes in from the right door, and according to Jono, is obsessed with pizza.

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** Birthday Boy Blam is a mixture of Balloon Boy and Chica: he somewhat resembles a small child with his initials spelling '''BBB''', and, according to Jono, he is obsessed with Pizza. In the first game, he comes in from the right door, and according to Jono, is obsessed with pizza.much like Chica from the first game.



*** His jumpscares in both games are modeled after Golden Freddy's, although the order is reversed: in the first game, he throws his head at you ([[VideoGame/FiveNightsAtFreddys2 the second game]]'s Golden Freddy), while the second, he fills up the screen (the first game's Golden Freddy)

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*** His jumpscares in both the first two games are modeled after Golden Freddy's, although the order is reversed: in the first game, he throws his head at you ([[VideoGame/FiveNightsAtFreddys2 the second game]]'s Golden Freddy), while the second, he fills up the screen (the first game's Golden Freddy)Freddy).
*** In the third game, he becomes a counterpart of the Phantom animatronics from ''VideoGame/FiveNightsAtFreddys3''. If you don't switch cameras upon spotting him there, he will jumpscare you, which will take away most of the heat meter but not kill you outright.



* InterfaceScrew: In the first game, much like the first ''VideoGame/FiveNightsAtFreddys'' game, a room is constantly obscured by red static. Later in the night, the static seems to move to different rooms. [[spoiler:This is the Redman, an active enemy that will kill you if the static gets close to your room, and in the third game’s second night, the interface will spew random numbers and garbage starting at 4am]].

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* InterfaceScrew: InterfaceScrew:
**
In the first game, much like the first ''VideoGame/FiveNightsAtFreddys'' game, a room is constantly obscured by red static. Later in the night, the static seems to move to different rooms. [[spoiler:This is the Redman, an active enemy that will kill you if the static gets close to your room, and in room]]
** In
the third game’s second night, Flumpty Night, the interface will spew random numbers and garbage starting at 4am]].3 AM.



* PlayerNudge: Upon death in the third game, the typical "Game [[IncrediblyLamePun Over Easy]]" message will be accompanied by a message, giving hints on how to avoid getting jumpscared by the character who caused the death, with a bit of [[DeadpanSnarker snark.]]

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* PlayerNudge: Upon death in the third game, the typical "Game [[IncrediblyLamePun [[{{Pun}} Over Easy]]" message will be accompanied by a message, giving hints on how to avoid getting jumpscared by the character who caused the death, with a bit of [[DeadpanSnarker snark.]]



* UnwinnableByDesign: Flumpty's game, InUniverse. [[spoiler:The player can never make it to 6 AM. Flumpty uses his powers to delete it, replacing it with HAM/SPAM/SALAMI, and the player needs to beat the third game's Hard Boiled mode before Flumpty finally lets 6 AM arrive.]]

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* UnwinnableByDesign: Flumpty's game, InUniverse. [[spoiler:The player can never make it to 6 AM. Flumpty uses his powers to delete it, replacing either rewind it back to 12 AM or replace it with HAM/SPAM/SALAMI, and the HAM/SPAM/SALAMI. The player needs to beat the third game's Hard Boiled mode before Flumpty finally lets 6 AM arrive.]]

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One Night At Flumpty's is a ''VideoGame/FiveNightsAtFreddys'' fangame created by Creator/{{Jonochrome}}.

A parody of the [=FNAF=] series, it follows the standard format. Only instead of a security guard, you're an unwilling participant (read: kidnapped) of Flumpty's "Hide and Seek Survival Game". The rules are simple: you monitor a surreal playhouse of Flumpty's and keep the others from reaching you until 6 AM. Your kidnapper, Flumpty, is an egg, and he can travel though time and space. He and his friends are all in on the game and if they manage to get to you, game over. So... y'know, the usual.

What sets it apart from the rest of the fangames, however, is that the game is entirely done in flash animation, and doesn't take itself seriously while still staying true to its inspiration, playing akin to a ''very'' {{mind screw}}y horror comedy with tons of EasterEggs thrown in. Also, since it's only set around one night, it plays much faster as well, leaving you more likely to be caught off guard.

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One Night At Flumpty's is a ''VideoGame/FiveNightsAtFreddys'' fangame series created by Creator/{{Jonochrome}}.

Creator/{{Jonochrome}}. A parody of the [=FNAF=] ''[=FNaF=]'' series, it follows the standard format. Only instead of a security guard, you're an unwilling participant (read: kidnapped) of Flumpty's "Hide and Seek Survival Game". The rules are simple: you monitor a surreal playhouse of Flumpty's and keep the others from reaching you until 6 AM. Your kidnapper, Flumpty, is an egg, and he can travel though time and space. He and his friends are all in on the game and if they manage to get to you, game over. So... y'know, the usual.

What sets it apart from the rest of the most fangames, however, is that the game is it's entirely done in flash animation, and doesn't take itself seriously while still staying true to its inspiration, playing akin to a ''very'' {{mind screw}}y horror comedy with tons of EasterEggs thrown in. Also, since it's only set around one night, it plays much faster as well, leaving you more likely to be caught off guard.
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** Despite the grotesque background within the first game, Flumpty politely introduces himself to you as an EldritchAbomination with PlotImmunity that came from AnotherDimension, and tells you that he's coming after you. [[OhCrap Joy?]] Also, in the second game, Flumpty is the only enemy who gives you a chance to turn the light off rather than having to anticipate him, though this is due to his completely random nature of wandering to your office. [[spoiler:This is double subverted in the third game, where he drops all niceties and starts getting serious in the second night, but he does make good on his promise to let you go, should you make it to 6 AM.]]

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** Despite the grotesque background within the first game, Flumpty politely introduces himself to you as an EldritchAbomination with PlotImmunity that came from AnotherDimension, and tells you that he's coming after you. [[OhCrap Joy?]] Also, in the second game, Flumpty is the only enemy who gives you a chance to turn the light off rather than having to anticipate him, though this is due to his completely random nature of wandering to your office. [[spoiler:This This is double subverted in the third game, where he drops [[spoiler:drops all niceties and starts getting serious in the second night, but he does make good on his promise to let you go, should you make it to 6 AM.]]AM]].
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-->[[spoiler:Power Flumpty: "Don't forget to block the switch."]]
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* {{Jumpscare}}: It's a ''VideoGame/FiveNightsAtFreddys'' fan game, what did you expect? Though it's kind of played for laughs in the first game, considering just how silly the jumpscare noise and some of the characters' faces iare.

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* {{Jumpscare}}: It's a ''VideoGame/FiveNightsAtFreddys'' fan game, what did you expect? Though it's kind of played for laughs in the first game, considering just how silly the jumpscare noise and some of the characters' faces iare.are.
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* {{Jumpscare}}: It's a ''VideoGame/FiveNightsAtFreddys'' fan game, what did you expect? Though it's kind of played for laughs in the first game, considering just how silly the jumpscare noise is.

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* {{Jumpscare}}: It's a ''VideoGame/FiveNightsAtFreddys'' fan game, what did you expect? Though it's kind of played for laughs in the first game, considering just how silly the jumpscare noise is.and some of the characters' faces iare.
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** In the second game, as the quote above showcases.

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** In the The second game, as game's jingle that replaces the typical phone call, shown in the page quote above showcases.above.

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