Is there an issue? Send a MessageReason:
None
Added DiffLines:
** Another [[LordOfTheRings LOTR]] reference, albeit bafflingly inappropriate, was LostInTranslation: a plot-pivotal organization in Tactics Ogre are the Dark Knights Loslorien; little known fact, the Japanese language uses the same character for the sounds 's' and 'th'.
Is there an issue? Send a MessageReason:
None
Changed line(s) 3,4 (click to see context) from:
What made this game different from other Strategy {{RPG}}s of the time, such as ''FrontMission'' and ''FireEmblem'', was a RealTimeStrategy presentation, as well as its open endedness. One started out as a leader of a rebellion against an evil empire, who with the help of a seer named Warren tries to save, or conquer Xenobia. Depending on how one plays the game, one's reputation can have him be seen as evil - and he can create a kingdom far worse than the empire he toppled. On the opposite spectrum, he can also be seen as an example of pure good, and even go as far as to give up the throne to its rightful heir.
to:
What made this game different from other Strategy {{RPG}}s of the time, such as ''FrontMission'' ''VideoGame/FrontMission'' and ''FireEmblem'', was a RealTimeStrategy presentation, as well as its open endedness. One started out as a leader of a rebellion against an evil empire, who with the help of a seer named Warren tries to save, or conquer Xenobia. Depending on how one plays the game, one's reputation can have him be seen as evil - and he can create a kingdom far worse than the empire he toppled. On the opposite spectrum, he can also be seen as an example of pure good, and even go as far as to give up the throne to its rightful heir.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* StraightForTheCommander: The series makes this a way to shorten the battles via creating a DecapitatedArmy. Useful for ending annoying scenarios but losing items you could get via annihilating units (but doing said thing deals with the Chaos Frame, or KarmaMeter if you want to see it that way.)
Is there an issue? Send a MessageReason:
None
Changed line(s) 25 (click to see context) from:
* BonusDungeon: Hell Gate, an epic 100 level battle with no saves, no heals, and hordes of monsters. Good thing you get gamebreaking stuff in there.
to:
* BonusDungeon: Hell Gate, Gate (Palace of the Dead in the PSP remake), an epic 100 level battle with no saves, no heals, and hordes of monsters. Good thing you get gamebreaking stuff in there.
Is there an issue? Send a MessageReason:
None
Changed line(s) 57 (click to see context) from:
* OurLichesAreDifferent: They tend to be the strongest mages in the game, but have extreme vulnerability to light magic, sometimes there only weakness.
to:
* OurLichesAreDifferent: They tend to be the strongest mages in the game, but have extreme vulnerability to light magic, sometimes there their only weakness.
Is there an issue? Send a MessageReason:
None
Deleted line(s) 29 (click to see context) :
* {{Catch 22}}: [[spoiler: Denam ''really'' can't win if he becomes ruler of Valeria. Chaos frame too low? Someone assassinates him. Chaos frame high? Then Lodis invades and takes over Valeria.]]
Added DiffLines:
* MortonsFork: [[spoiler: Denam ''really'' can't win if he becomes ruler of Valeria. Chaos frame too low? Someone assassinates him. Chaos frame high? Then Lodis invades and takes over Valeria.]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 13 (click to see context) from:
These games provide examples of the following tropes:
to:
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* StoryBranching: ''TacticsOgre'', ''OgreBattle'', and ''TacticsOgreAdvance'' all have dranching stories that terminate a single ending, though ''OgreBattle'' gave you an additional ending based on your alignment and actions.
** When ''TacticsOgre'' was remade for the PSP, the "Wheel Of Fate" was added, allowing the player to see the shape of the story so far, and upon completing the game, allows them to go back and remake key decisions to see how it would have effected the story.
** When ''TacticsOgre'' was remade for the PSP, the "Wheel Of Fate" was added, allowing the player to see the shape of the story so far, and upon completing the game, allows them to go back and remake key decisions to see how it would have effected the story.
Is there an issue? Send a MessageReason:
Abuse of The Same But More
Changed line(s) 81 (click to see context) from:
** Depending on the game, in ''Knight of Lodis'', they aren't entirely that good. ''[[TheSameButMore Sirens]]'', on the other hand...
to:
** Depending on the game, in ''Knight of Lodis'', they aren't entirely that good. ''[[TheSameButMore Sirens]]'', ''Sirens'', on the other hand...
Is there an issue? Send a MessageReason:
None
Changed line(s) 56 (click to see context) from:
* OurLichesAreDifferent
to:
* OurLichesAreDifferentOurLichesAreDifferent: They tend to be the strongest mages in the game, but have extreme vulnerability to light magic, sometimes there only weakness.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ManualLeaderAIParty: You could control your leader, but not the rest of the group directly.
Is there an issue? Send a MessageReason:
Deleted line(s) 14 (click to see context) :
* AWorldwidePunomenon: [[http://www.history-matters.com/archive/contents/wc/contents_wr.htm Warren Report]]
Added DiffLines:
* {{Pun}}: [[http://www.history-matters.com/archive/contents/wc/contents_wr.htm Warren Report]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,10 (click to see context) from:
[[quoteright:255:http://static.tvtropes.org/pmwiki/pub/images/Ogre_Battle_4136.jpg]]
[[caption-width-right:255:Fight it Out!]]
-->''The rule of the empire was a pure regime of terror. Merciless persecution was directed against survivors of the old kingdoms and those who would escape the tyranny. The heart of the people were troubled by secrets and betrayals and much blood was spilt over the land.''
-->''Imperial Year 24 - Here on the frontiers of Sharom the last survivors of the Knights of Zenobia were planning a final challenge...''
The first game of the ''OgreBattle'' series, ''Ogre Battle: The March of the Black Queen'', is subtitled as "Episode V". Eighty years ago, five great heroes brought peace to the continent. Fifty-five years later, one of the two surviving heroes, the mage Rashidi, teams up with Empress Endora of the Highlands to assassinate king Gran of Zenobia and his family. With this, Endora unites the continent of Zeteginea into TheEmpire. Twenty-five years later, you play a young noble who rallies the remaining Zenobian knights to start a revolution against Endora, her son Gares, and Rashidi and his evil magic. But rumors rise that Rashidi seeks to release the Ogres from the underworld, and provoke a new Ogre Battle among humans, Ogres, demons and angels!
The game is a strange RTS. The player controls squads who travel the world map. When two squads meet, the battles are resolved automatically.
Followed by 1999's ''Videogame/OgreBattle64'' as episode VI, and 1995's ''TacticsOgre'' as episode VII. ''TacticsOgreTheKnightOfLodis'' is a GaidenGame and not given an episode number.
[[caption-width-right:255:Fight it Out!]]
-->''The rule of the empire was a pure regime of terror. Merciless persecution was directed against survivors of the old kingdoms and those who would escape the tyranny. The heart of the people were troubled by secrets and betrayals and much blood was spilt over the land.''
-->''Imperial Year 24 - Here on the frontiers of Sharom the last survivors of the Knights of Zenobia were planning a final challenge...''
The first game of the ''OgreBattle'' series, ''Ogre Battle: The March of the Black Queen'', is subtitled as "Episode V". Eighty years ago, five great heroes brought peace to the continent. Fifty-five years later, one of the two surviving heroes, the mage Rashidi, teams up with Empress Endora of the Highlands to assassinate king Gran of Zenobia and his family. With this, Endora unites the continent of Zeteginea into TheEmpire. Twenty-five years later, you play a young noble who rallies the remaining Zenobian knights to start a revolution against Endora, her son Gares, and Rashidi and his evil magic. But rumors rise that Rashidi seeks to release the Ogres from the underworld, and provoke a new Ogre Battle among humans, Ogres, demons and angels!
The game is a strange RTS. The player controls squads who travel the world map. When two squads meet, the battles are resolved automatically.
Followed by 1999's ''Videogame/OgreBattle64'' as episode VI, and 1995's ''TacticsOgre'' as episode VII. ''TacticsOgreTheKnightOfLodis'' is a GaidenGame and not given an episode number.
to:
[[caption-width-right:255:Fight it Out!]]
-->''The rule
What made this game different from other Strategy {{RPG}}s of the time, such as ''FrontMission'' and ''FireEmblem'', was a RealTimeStrategy presentation, as well as its open endedness. One started out as a leader of a rebellion against an evil empire, who with the help of a seer named Warren tries to save, or conquer Xenobia. Depending on how one plays the game, one's reputation can have him be seen as evil - and he can create a kingdom far worse than the empire he toppled. On the opposite spectrum, he can also be seen as an example of pure good, and even go as far as to give up the throne to its rightful heir.
The series's next installment, ''[[TacticsOgre Tactics Ogre: Let Us Cling Together]]'' (Episode VII), was the final game made by Matsuno before he left for other pastures. ''Tactics Ogre'' differed widely from ''Ogre Battle'': it was far less open-ended, it did not take place on Xenobia, it was a
-->''Imperial Year 24 - Here
The first
This game
The third game in the series was ''VideoGame/OgreBattle64'' for [[SuperTitle64Advance (you guessed it)]] Nintendo64, also known as ''Ogre Battle:
A pair of side games were also released: ''Ogre Battle: Legend of The
Followed by 1999's ''Videogame/OgreBattle64'' as episode VI,
Changed line(s) 12,36 (click to see context) from:
!!''Ogre Battle: The March of the Black Queen'' contains examples of:
* AbdicateTheThrone: Tristan in some of the endings.
* AntiGrinding: Done innovatively. There isn't a limit to how high you can grind a single unit, but there are consequences to doing so. First off, if a unit kills another unit that's weaker than it is, it can lose ALI and CHA. A unit with low CHA is often prevented from advancing to a higher class (as such classes represent positions of leadership), and a unit with low ALI damages your army's reputation when it liberates a town. In addition, each level fields a limited number of enemy units (though RandomEncounters with wild monsters are unlimited), so if you use one unit extensively, you can end up with a [[OneManParty One Unit Army]] that you ''have'' to use because the rest of your army CantCatchUp, which means that you may as well write it off as a permanently zero-alignment unit.
* AsLongAsThereIsEvil: Both Sage Rashidi, Galf and Albeleo tell you that killing them won't do anything permanently, as long as the threat of war is present.
* BiggerBad: In a sense, the Holy Lodis Empire. It's seeming intent to invade the continent of Zeteginea eventually results in the formation of the Sacred Zeteginea Empire, and after the end, Destin and some allies go off to [[Videogame/OgreBattle64 fight it's expansions elsewhere]]
* BlackKnight: Prince Gares. His introductory chapter is called such. He is often refered as "The Dark Prince" or "The Black Knight".
* BlackMagic: Wizardry. Yes, the traditional fantasy magic is evil: you need to have a low alignment to take the class in the first place (though don't go ''too'' far or you can't advance), it allows you to summon and make deals with demons, and can even lead you down the path to necromancy and eventual lichdom. DarkIsNotEvil and BadPowersGoodPeople ''can'' apply, however; the most notable example of this is Saradin, who has a low alignment in-game, but not only doesn't act it, explicitly calls out Albeleo as APupilOfMineUntilHeTurnedToEvil.
* BlindIdiotTranslation: Shows up sometimes. Especially concerning the issue of the Japanese L and Rs. The kingdom of Holai is often called Horai. Fenril is sometimes called Fenrir. This can be quite confusing.
* BloodKnight: Fogel, according to his back story.
* CanonName: The Opinion Leader is named Destin Faruda in the sequel.
* {{Catchphrase}}: For the series overall. "FIGHT IT OUT!"
* ChivalrousPervert: Slust The Red.
* CrossoverCosmology: Within the same game. The goddess of justice "Felanna" appears while the Chariot card summons Thor. Angels and Demons are also common.
* DarkHorseVictory: The Hierophant ending of the original game. [[spoiler: Rauny becomes queen as heir to Zeteginea, your hero marries her, and Tristan goes off to fight Lodis. This is the only ending in which Rauny rules in her own right.]]
* TheDarkSideWillMakeYouForget: DoubleSubverted. [[spoiler: Empress Endora's StartOfDarkness was when she tried to form a continental alliance to protect against Lodis, got her kingdom invaded for her trouble, and allied with dark forces to protect her kingdom and conquer the continent. When you reach Zeteginea, she tries to get you to join with her against the threat of Lodis, which ''would'' be an aversion...except that she's doing this solely as a con to maintain her own power.]]
* DealWithTheDevil: You can opt to recruit the devil Galf by giving him the holy sword Brunhild, while having a low alignment and reputation. [[spoiler: Doing this can get you a special bad ending where Galf possesses you and rules the world in your name. This ending only happens if your reputation bar is less than a quarter full, so you can still avert it by rebuilding your reputation.]]
* DeathSeeker: Yushis' sister Mizal, and the shaman Norn. [[spoiler: If your reputation is high enough, you can talk Norn out of it by telling her that her boyfriend isn't dead, as she believed. Mizal... not so much.]] Tristan is infered to be doing this before you recruit him.
* DefeatMeansFriendship: Under the right conditions, you can get some of the level bosses to join your cause if you send the right allied units to their castle. You can also get Deneb to join your side in the first game, but doing so delivers a '''CriticalHit''' to your Reputation meter, and it has to ''already'' be low just for her to agree to join.
* ElementalPowers: Plays a rather good chunk of role in the latter games. In the original Three Dragoons (Slust, Fenril and Fogel) are based on this, as are the breeds of dragons - Good = Cold, Fire = Neutral, Evil = Physical.
* ElementalRockPaperScissors: There were six different types of offense in ''March of the Black Queen'': fire, cold, thunder, holy, dark (or evil) and physical. They clashed about how you'd expect; however, not all characters were inherently set to a particular element. Rather, each class tended to be strong in some areas and weak in others.
** If you have a spellcasting character like a wizard, however, you needn't worry about choosing the right element yourself; they will automatically select a spell keyed to their target's lowest elemental defense. How convenient!
** Generally speaking, the element opposition is Fire - Cold, Light - Dark, Thunder - Physical. Generally one is only strong in one element of each pair.
* TheEmpire
* EverythingsBetterWithPrincesses: ''Literally''. Having a Princess as leader of a unit will give ''all'' characters in that unit an extra attack. All units are actually improved with a Princess!
* EvilSorcerer: Rashidi
* AbdicateTheThrone: Tristan in some of the endings.
* AntiGrinding: Done innovatively. There isn't a limit to how high you can grind a single unit, but there are consequences to doing so. First off, if a unit kills another unit that's weaker than it is, it can lose ALI and CHA. A unit with low CHA is often prevented from advancing to a higher class (as such classes represent positions of leadership), and a unit with low ALI damages your army's reputation when it liberates a town. In addition, each level fields a limited number of enemy units (though RandomEncounters with wild monsters are unlimited), so if you use one unit extensively, you can end up with a [[OneManParty One Unit Army]] that you ''have'' to use because the rest of your army CantCatchUp, which means that you may as well write it off as a permanently zero-alignment unit.
* AsLongAsThereIsEvil: Both Sage Rashidi, Galf and Albeleo tell you that killing them won't do anything permanently, as long as the threat of war is present.
* BiggerBad: In a sense, the Holy Lodis Empire. It's seeming intent to invade the continent of Zeteginea eventually results in the formation of the Sacred Zeteginea Empire, and after the end, Destin and some allies go off to [[Videogame/OgreBattle64 fight it's expansions elsewhere]]
* BlackKnight: Prince Gares. His introductory chapter is called such. He is often refered as "The Dark Prince" or "The Black Knight".
* BlackMagic: Wizardry. Yes, the traditional fantasy magic is evil: you need to have a low alignment to take the class in the first place (though don't go ''too'' far or you can't advance), it allows you to summon and make deals with demons, and can even lead you down the path to necromancy and eventual lichdom. DarkIsNotEvil and BadPowersGoodPeople ''can'' apply, however; the most notable example of this is Saradin, who has a low alignment in-game, but not only doesn't act it, explicitly calls out Albeleo as APupilOfMineUntilHeTurnedToEvil.
* BlindIdiotTranslation: Shows up sometimes. Especially concerning the issue of the Japanese L and Rs. The kingdom of Holai is often called Horai. Fenril is sometimes called Fenrir. This can be quite confusing.
* BloodKnight: Fogel, according to his back story.
* CanonName: The Opinion Leader is named Destin Faruda in the sequel.
* {{Catchphrase}}: For the series overall. "FIGHT IT OUT!"
* ChivalrousPervert: Slust The Red.
* CrossoverCosmology: Within the same game. The goddess of justice "Felanna" appears while the Chariot card summons Thor. Angels and Demons are also common.
* DarkHorseVictory: The Hierophant ending of the original game. [[spoiler: Rauny becomes queen as heir to Zeteginea, your hero marries her, and Tristan goes off to fight Lodis. This is the only ending in which Rauny rules in her own right.]]
* TheDarkSideWillMakeYouForget: DoubleSubverted. [[spoiler: Empress Endora's StartOfDarkness was when she tried to form a continental alliance to protect against Lodis, got her kingdom invaded for her trouble, and allied with dark forces to protect her kingdom and conquer the continent. When you reach Zeteginea, she tries to get you to join with her against the threat of Lodis, which ''would'' be an aversion...except that she's doing this solely as a con to maintain her own power.]]
* DealWithTheDevil: You can opt to recruit the devil Galf by giving him the holy sword Brunhild, while having a low alignment and reputation. [[spoiler: Doing this can get you a special bad ending where Galf possesses you and rules the world in your name. This ending only happens if your reputation bar is less than a quarter full, so you can still avert it by rebuilding your reputation.]]
* DeathSeeker: Yushis' sister Mizal, and the shaman Norn. [[spoiler: If your reputation is high enough, you can talk Norn out of it by telling her that her boyfriend isn't dead, as she believed. Mizal... not so much.]] Tristan is infered to be doing this before you recruit him.
* DefeatMeansFriendship: Under the right conditions, you can get some of the level bosses to join your cause if you send the right allied units to their castle. You can also get Deneb to join your side in the first game, but doing so delivers a '''CriticalHit''' to your Reputation meter, and it has to ''already'' be low just for her to agree to join.
* ElementalPowers: Plays a rather good chunk of role in the latter games. In the original Three Dragoons (Slust, Fenril and Fogel) are based on this, as are the breeds of dragons - Good = Cold, Fire = Neutral, Evil = Physical.
* ElementalRockPaperScissors: There were six different types of offense in ''March of the Black Queen'': fire, cold, thunder, holy, dark (or evil) and physical. They clashed about how you'd expect; however, not all characters were inherently set to a particular element. Rather, each class tended to be strong in some areas and weak in others.
** If you have a spellcasting character like a wizard, however, you needn't worry about choosing the right element yourself; they will automatically select a spell keyed to their target's lowest elemental defense. How convenient!
** Generally speaking, the element opposition is Fire - Cold, Light - Dark, Thunder - Physical. Generally one is only strong in one element of each pair.
* TheEmpire
* EverythingsBetterWithPrincesses: ''Literally''. Having a Princess as leader of a unit will give ''all'' characters in that unit an extra attack. All units are actually improved with a Princess!
* EvilSorcerer: Rashidi
to:
* AbdicateTheThrone: Tristan in some
*
* AnnoyingArrows: ''Very'' averted, especially in ''Let Us Cling Together.'' Archers are
* ArsGoetia: Many of the characters in Tactics Ogre and Videogame/OgreBattle64 are named for Goetic demons. Barbatos, Martym, Andoras, Haborym, Aloser, Forcas, Balzepho (originally Baalzephon), and Vapula, among others.
** Then many of these names were changed for the PSP rerelease.
* ArtificialStupidity: Guest characters are ''very'' stupid. Even worse, they refuse to come into the training sessions with
* AscendedExtra: Some generic enemy leaders are given Warren Report entries in the PSP remake, most prominently Mordova (previously a witch, now a Necromancer), and Hektorr (originally named Didario, this was his first name, and he's now linked further with Nybeth's story).
* TheAtoner: The Dragoon Jeunan in Tactics Ogre.
* BlackKnight: The class 'Evil One' is also translated as 'Black Knight'.
** Carth from Videogame/OgreBattle64.
* BloodKnight: Eurynome Rhade from 64 is this a bit.
* BoisterousBruiser: Gildas and the Berserker Xapan in Tactics Ogre, more so in the Lawful route (for Xapan).
* BonusDungeon: Hell Gate, an epic 100 level battle with no saves, no heals, and hordes of monsters. Good thing you
*
* BlackKnight: Prince Gares. His introductory
* BlackMagic: Wizardry. Yes, the traditional fantasy magic is evil: you need to have a low alignment to take the class in the first place (though don't go ''too'' far or you can't advance),
* BlindIdiotTranslation: Shows up sometimes. Especially concerning the issue of the Japanese L and Rs. The kingdom of Holai is often called Horai. Fenril is sometimes called Fenrir. This can be quite confusing.
* BloodKnight: Fogel, according to his
*
* {{Catchphrase}}:
*
* CrossoverCosmology: Within the same game. The goddess of justice "Felanna" appears while the Chariot card summons Thor. Angels and Demons are also common.
* DarkHorseVictory: The Hierophant ending of the original game.
* CharacterAlignment: [[invoked]] Usually, the
* TheDarkSideWillMakeYouForget: DoubleSubverted. [[spoiler: Empress Endora's StartOfDarkness was when she tried to form a continental alliance to protect against Lodis, got her kingdom invaded for her trouble, and allied with dark forces to protect her kingdom and conquer the continent. When you reach Zeteginea, she tries to get you to join with her against the threat of Lodis, which ''would'' be an aversion...except that she's doing this solely as a con to maintain her own power.]]
* DealWithTheDevil: You can opt to recruit the devil Galf by giving him the holy sword Brunhild, while having a low alignment and reputation. [[spoiler: Doing this can get you a special bad ending where Galf possesses you and rules the world in your name. This ending only happens if your reputation bar is less than a quarter full, so you can still avert it by rebuilding your reputation.]]
* DeathSeeker: Yushis' sister Mizal, and the shaman Norn. [[spoiler: If your reputation is high enough, you can talk Norn out of it by telling her that her boyfriend isn't dead, as she believed. Mizal... not so much.]] Tristan is infered to be doing this before you recruit him.
* DefeatMeansFriendship: Under the right conditions, you can get some of the level bosses to join your cause if you send the right allied units to their castle. You can also get Deneb to join your side in
* ElementalPowers: Plays a rather good chunk of role in the latter games. In the original Three Dragoons (Slust, Fenril and Fogel) are based on this, as well as the Four Sisters (Cistina, Cerya, Sherri and Olivya). The usual ones are
* ElementalRockPaperScissors:
** If you have a spellcasting character like a wizard, however, you needn't worry about choosing
** Generally speaking, the element opposition is Fire - Cold, Light - Dark, Thunder - Physical. Generally one is only strong in one element of each pair.
* TheEmpire
* EverythingsBetterWithPrincesses: ''Literally''. Having a Princess as leader of a unit will give ''all'' characters in that unit an extra attack. All units are actually improved with a Princess!
* EvilSorcerer: Rashidi
Changed line(s) 38 (click to see context) from:
* FourIsDeath: The Four Devas (Debonair, Figaro, Previa and Luvalon) play this straight.
to:
** They make nice platforms to get your troops to higher ground in the Tactics games.
* FalseFlagOperation: [[spoiler: In Tactics Ogre, whether or not Denam takes part in this determines his path through the rest of the game. Somewhat surprisingly, choosing to slaughter the town is the ''lawful'' choice.]]
** [[spoiler: It's lawful because you're upholding the rules of your government. Therefore, the choice here is between LawfulNeutral and ChaoticGood.]]
*** However, in Videogame/OgreBattle64, the numeric alignment is replaced with a visual scale representation of "lawful" and "chaotic", and in the game's context, "Lawful" doubles as "good".
* FourIsDeath: The Four Devas (Debonair, Figaro, Previa and Luvalon)play plays this straight. Subverted in the Four Sisters because they're not bad guys per se, except that Sherri starts out as an enemy.
* FalseFlagOperation: [[spoiler: In Tactics Ogre, whether or not Denam takes part in this determines his path through the rest of the game. Somewhat surprisingly, choosing to slaughter the town is the ''lawful'' choice.]]
** [[spoiler: It's lawful because you're upholding the rules of your government. Therefore, the choice here is between LawfulNeutral and ChaoticGood.]]
*** However, in Videogame/OgreBattle64, the numeric alignment is replaced with a visual scale representation of "lawful" and "chaotic", and in the game's context, "Lawful" doubles as "good".
* FourIsDeath: The Four Devas (Debonair, Figaro, Previa and Luvalon)
Changed line(s) 40,43 (click to see context) from:
* GenderRestrictedAbility: In most ''Ogre Battle'' games, each gender has its own set of classes, with no overlap. In the ''Tactic Ogre'' games, there is some overlap.
* GodSaveUsFromTheQueen: Empress Endora.
* GuideDangIt: And ''how!'' Finding out where you're supposed to go first to get a particular event takes the wisdom of a thousand other players, and finding Chaos Gates or buried treasure without a guide is pure luck or systematic map-combing.
** Not to mention trying to get some of the endings. Oddly, the ''worst'' ending is probably the most difficult to get, and the biggest Guide Dang It of them all. It's also really ''really'' bad for the hero.
* GodSaveUsFromTheQueen: Empress Endora.
* GuideDangIt: And ''how!'' Finding out where you're supposed to go first to get a particular event takes the wisdom of a thousand other players, and finding Chaos Gates or buried treasure without a guide is pure luck or systematic map-combing.
** Not to mention trying to get some of the endings. Oddly, the ''worst'' ending is probably the most difficult to get, and the biggest Guide Dang It of them all. It's also really ''really'' bad for the hero.
to:
* GenderRestrictedAbility: GenderRestrictedAbility In most ''Ogre Battle'' Ogre Battle games, each gender has its it's own set of classes, with no overlap. In the ''Tactic Ogre'' Tactic Ogre games, there is some overlap.
* GodSaveUsFromTheQueen: Empress Endora.
* GuideDangIt: And ''how!'' Finding out where you're supposed to go first to get a particular event takes the wisdom of a thousand other players, and finding Chaos Gates or buried treasure without a guide is pure luck or systematic map-combing.
** Not to mention trying to get some of the endings. Oddly, the ''worst'' ending is probably the most difficult to get, and the biggest Guide Dang It of them all. It's also really ''really'' bad for the hero.overlap.
* GodSaveUsFromTheQueen: Empress Endora.
* GuideDangIt: And ''how!'' Finding out where you're supposed to go first to get a particular event takes the wisdom of a thousand other players, and finding Chaos Gates or buried treasure without a guide is pure luck or systematic map-combing.
** Not to mention trying to get some of the endings. Oddly, the ''worst'' ending is probably the most difficult to get, and the biggest Guide Dang It of them all. It's also really ''really'' bad for the hero.
Changed line(s) 45,47 (click to see context) from:
* [[HoYay Les Yay]]: In Universe, [[PurelyAestheticGender Gender only affects the main character's sprites and endings with the ''very'' rare man/woman or pronoun]], with the result of Deneb telling the main character that she is pretty good looking, and (if spared) townsfolk on the map saying you spared her only because she was a pretty girl. Another boss suggests that you are jealous that he gets all the women.
* KarmaHoudini: Deneb thought nothing of killing people for her experiments. However, even if you kill her, she just comes back in a new body. Since she seems to think helping the good guys in sequels is fun and has held back on the killing innocent people people ''recently'', she's tolerated and it's not even a hit on the KarmaMeter to have her join in later games. There's not a whole lot anybody can do anyways.
** And it seems she doesn't consider it killing; she does get pretty cheesed off with you for smashing all her pumpkin people, so they were probably still alive in some way, just in that tortured "Aaaugh kiiiill meeeee" way.
* KarmaHoudini: Deneb thought nothing of killing people for her experiments. However, even if you kill her, she just comes back in a new body. Since she seems to think helping the good guys in sequels is fun and has held back on the killing innocent people people ''recently'', she's tolerated and it's not even a hit on the KarmaMeter to have her join in later games. There's not a whole lot anybody can do anyways.
** And it seems she doesn't consider it killing; she does get pretty cheesed off with you for smashing all her pumpkin people, so they were probably still alive in some way, just in that tortured "Aaaugh kiiiill meeeee" way.
to:
* [[HoYay Les Yay]]: In Universe, [[PurelyAestheticGender Gender only affects the main character's sprites and endings with the ''very'' rare man/woman or pronoun]], with the result of Deneb telling the main character that she HandicappedBadass: Hobyrim is pretty good looking, and (if spared) townsfolk on the map saying you spared her only because she was a pretty girl. Another boss suggests that you are jealous that he gets all the women.
* KarmaHoudini: Deneb thought nothing of killing people for her experiments. However, even if you kill her, she just comes back in a new body. Since she seems to think helping the good guys in sequels is fun and has held back on the killing innocent people people ''recently'', she's tolerated and it's not even a hit on the KarmaMeter to have her join in later games. There's not a whole lot anybody can do anyways.
**blind, yes. And it seems she doesn't consider it killing; she does get pretty cheesed off with you for smashing all her pumpkin people, so they were probably he still alive in some way, just in that tortured "Aaaugh kiiiill meeeee" way.kicks your ass.
* HeroicSacrifice: In ''Tactics Ogre: Knight of Lodis'', either [[spoiler:Cybil, Eleanor, or Alphonse]] does this to defeat the BigBad.
* HotBlooded: Dio
* KarmaHoudini: Deneb thought nothing of killing people for her experiments. However, even if you kill her, she just comes back in a new body. Since she seems to think helping the good guys in sequels is fun and has held back on the killing innocent people people ''recently'', she's tolerated and it's not even a hit on the KarmaMeter to have her join in later games. There's not a whole lot anybody can do anyways.
**
* HeroicSacrifice: In ''Tactics Ogre: Knight of Lodis'', either [[spoiler:Cybil, Eleanor, or Alphonse]] does this to defeat the BigBad.
* HotBlooded: Dio
Changed line(s) 49,53 (click to see context) from:
** The "Charisma" stat also qualifies. It moves in a similar way to the "Alignment" stat.
* TheKingdom: The Kingdoms of Zenobia, Holai and Deneuve, as opposed to TheEmpire.
* KnightInShiningArmor: Lans Hamilton
* LadyOfWar: Rauny Vinzalf, future queen and the first female Paladin on Zenobia. Also Fenril, one of the Three High Knights who fought in the original ''Ogre Battle''.
* LaResistance: Which you control.
* TheKingdom: The Kingdoms of Zenobia, Holai and Deneuve, as opposed to TheEmpire.
* KnightInShiningArmor: Lans Hamilton
* LadyOfWar: Rauny Vinzalf, future queen and the first female Paladin on Zenobia. Also Fenril, one of the Three High Knights who fought in the original ''Ogre Battle''.
* LaResistance: Which you control.
to:
** The "Charisma" stat also qualifies. It qualifies - it moves in a similar the same way to that the "Alignment" stat.
* TheKingdom: The Kingdoms of Zenobia, Holai and Deneuve, as opposed to TheEmpire.
* KnightInShiningArmor: Lans Hamilton
* LadyOfWar: Rauny Vinzalf, future queen andstat does, except much slower - but advanced classes all require ''high'' charisma, meaning that the first female Paladin on Zenobia. Also Fenril, one advanced evil classes are some of the Three High Knights who fought hardest to get in the original ''Ogre Battle''.
game (being high [=CHA=], low-to-mid [=ALI=])
*LaResistance: Which you control.KickTheDog: Rhade from ''Person of Lordly Calibur'' shows how much of a {{Jerkass}} he is by brutally kicking a captured rebel right after he had previously killed an unarmed one while the man was fleeing.
* TheKingdom: The Kingdoms of Zenobia, Holai and Deneuve, as opposed to TheEmpire.
* KnightInShiningArmor: Lans Hamilton
* LadyOfWar: Rauny Vinzalf, future queen and
*
Changed line(s) 56,57 (click to see context) from:
* TheManBehindTheMan: Rashidi to Endora.
* MultipleEndings
* MultipleEndings
to:
* TheManBehindTheMan: Rashidi MeaningfulName: Sirius.
* MightyGlacier: Many of the larger beast characters, like Giants and Dragons. Octopi are stellar examples as well (that is, [[CaptainObvious if deployed in the water]]). You would think that would include Golems; however, see FakeUltimateMook above.
* MultipleEndings : A staple of the series. Videogame/OgreBattle64 seems toEndora.
* MultipleEndingsindicate that the real ending of the first game [[spoiler:is the 100% good one, with your character giving the throne to the rightful heir.]]
* MightyGlacier: Many of the larger beast characters, like Giants and Dragons. Octopi are stellar examples as well (that is, [[CaptainObvious if deployed in the water]]). You would think that would include Golems; however, see FakeUltimateMook above.
* MultipleEndings : A staple of the series. Videogame/OgreBattle64 seems to
* MultipleEndings
Changed line(s) 59,61 (click to see context) from:
* [[spoiler: NoGoodDeedGoesUnpunished: Where Endora's fall from grace started. When it looks like the Holy Lodis Empire seems posed to invade, she appeals to the outher four Kings for an alliance to fight them off. Their response? To take this plea as a sign of weakness and invader her kingdom of Hyland. With a little help from Rashidi, Hyland not only fends them off and defeats them, but the rage from their acts brings her to path of evil]].
* OfferedTheCrown: In ''Ogre Battle'', this can happen if you're high alignment and meet certain conditions. [[spoiler:In the best ending, you refuse it; in others, you can take it or marry the legitimate heir of the appropriate gender.]] Meanwhile, in the evil endings, you [[ICanRuleAlone take the throne by force]], to varying degrees of success.
* OneManParty: In ''Ogre Battle'', it is relatively simple to create a single unit that can effortlessly steamroll over the entire enemy army. See GameBreaker above for some possibilities. The only problem is that this unit will end up with incredibly low alignment, so they can't liberate towns without screwing your KarmaMeter... but hey, the rest of your army needs to do something with all this free time they have, right?
* OfferedTheCrown: In ''Ogre Battle'', this can happen if you're high alignment and meet certain conditions. [[spoiler:In the best ending, you refuse it; in others, you can take it or marry the legitimate heir of the appropriate gender.]] Meanwhile, in the evil endings, you [[ICanRuleAlone take the throne by force]], to varying degrees of success.
* OneManParty: In ''Ogre Battle'', it is relatively simple to create a single unit that can effortlessly steamroll over the entire enemy army. See GameBreaker above for some possibilities. The only problem is that this unit will end up with incredibly low alignment, so they can't liberate towns without screwing your KarmaMeter... but hey, the rest of your army needs to do something with all this free time they have, right?
to:
* [[spoiler: NoGoodDeedGoesUnpunished: Where Endora's fall from grace started. When it looks like TheObiWan: The protagonist of the Holy Lodis Empire seems posed to invade, she appeals to first game towards Magnus, depending on how you play it.
* NoArcInArchery: You'll love that they averted this whenever you start on theouther four Kings for an alliance to fight top of a map, and hate them off. Their response? To take this plea as a sign of weakness and invader her kingdom of Hyland. With a little help from Rashidi, Hyland not only fends them off and defeats them, but the rage from their acts brings her to path of evil]].
* OfferedTheCrown: In ''Ogre Battle'', this can happen iffor it whenever you're high alignment and meet certain conditions. [[spoiler:In at the best ending, you refuse it; in others, you can take it or marry the legitimate heir of the appropriate gender.]] Meanwhile, in the evil endings, you [[ICanRuleAlone take the throne by force]], to varying degrees of success.
* OneManParty: In ''Ogre Battle'', it is relatively simple to create a single unit that can effortlessly steamroll over the entire enemy army. See GameBreaker above for some possibilities. The only problem is that this unit will end up with incredibly low alignment, so they can't liberate towns without screwing your KarmaMeter... but hey, the rest of your army needs to do something with all this free time they have, right?bottom.
* NoArcInArchery: You'll love that they averted this whenever you start on the
* OfferedTheCrown: In ''Ogre Battle'', this can happen if
* OneManParty: In ''Ogre Battle'', it is relatively simple to create a single unit that can effortlessly steamroll over the entire enemy army. See GameBreaker above for some possibilities. The only problem is that this unit will end up with incredibly low alignment, so they can't liberate towns without screwing your KarmaMeter... but hey, the rest of your army needs to do something with all this free time they have, right?
Changed line(s) 63 (click to see context) from:
* OutOfCharacterMoment: [[spoiler: Prince Tristan's]] actions in the Hanged Man ending are completely at odds with his portrayal in every other scene in the game.
to:
* OutOfCharacterMoment: OurWerewolvesAreDifferent: The Werewolves transform every night instead of following any sort of lunar cycle. They can also talk and don't go berserk.
* OutOfFocus: This tends to happen for a lot of named characters. They don't want the plot hinging on someone who could have died a little while ago before they became really important. So the dev team for ''TacticsOgre'' uses the "Put them in the background; put in some other events if they show up/alter other events if certain characters are present in the player party". If the really crucial characters die, then you often get a game over or a major changing event. (ie, should Catiua die, the game continues on as if she committed suicide in a cutscene) However, in the ending, any named characters who joined you will get a closure scene. So if you recruited as many optional characters as you could, and kept ''everybody'' alive in ''TacticsOgre'', be prepared to sit through a much ''longer'' ending! And consider how many characters were part of a group, too - there are ''so'' many variations on the ending, too!
** The Four Sisters barring Olivya do not have one as they're optional and depends on the route you take (unless you go for the bad end at Chaos/Neutral for an extra scene with Cistina and Cerya). Also, there's only ONE variation that will be shown in the ending (IE: Law route, Jeunan-Oxyones closure takes more priority than Xapan closure, so you need to either get Jeunan/Oxyones killed/removed if you want Xapan closure. Also although Folcust and Bayin are present in Neutral route, they get no closure because they need Arycelle to have that (and she only stays in Chaos route)). The remake rectified that with the possibility of Arycelle on the Neutral route, but then you need to skip out or kill off Oelias and Dievold (they take priority).
** ''Knight of Lodis'' is a little better about keeping the named characters in focus due to its much smaller cast in general as well as how there are fewer variations on the story. (ie, it's either Path A or Path B - in ''TacticsOgre, you had two chapter twos and three chapter threes) However; there are still a bit of variations on the two endings if certain pairs of characters survived or not. [[spoiler:Prince Tristan's]] actions in the Hanged Man ending are completely at odds with his portrayal in every other You get a special scene in the game.if Rictor and Ivanna survive - I bet you didn't know that, did you?]]
*** Justifiable with Shiven, see FridgeBrilliance above.
* OrderVersusChaos
* OutOfFocus: This tends to happen for a lot of named characters. They don't want the plot hinging on someone who could have died a little while ago before they became really important. So the dev team for ''TacticsOgre'' uses the "Put them in the background; put in some other events if they show up/alter other events if certain characters are present in the player party". If the really crucial characters die, then you often get a game over or a major changing event. (ie, should Catiua die, the game continues on as if she committed suicide in a cutscene) However, in the ending, any named characters who joined you will get a closure scene. So if you recruited as many optional characters as you could, and kept ''everybody'' alive in ''TacticsOgre'', be prepared to sit through a much ''longer'' ending! And consider how many characters were part of a group, too - there are ''so'' many variations on the ending, too!
** The Four Sisters barring Olivya do not have one as they're optional and depends on the route you take (unless you go for the bad end at Chaos/Neutral for an extra scene with Cistina and Cerya). Also, there's only ONE variation that will be shown in the ending (IE: Law route, Jeunan-Oxyones closure takes more priority than Xapan closure, so you need to either get Jeunan/Oxyones killed/removed if you want Xapan closure. Also although Folcust and Bayin are present in Neutral route, they get no closure because they need Arycelle to have that (and she only stays in Chaos route)). The remake rectified that with the possibility of Arycelle on the Neutral route, but then you need to skip out or kill off Oelias and Dievold (they take priority).
** ''Knight of Lodis'' is a little better about keeping the named characters in focus due to its much smaller cast in general as well as how there are fewer variations on the story. (ie, it's either Path A or Path B - in ''TacticsOgre, you had two chapter twos and three chapter threes) However; there are still a bit of variations on the two endings if certain pairs of characters survived or not. [[spoiler:
*** Justifiable with Shiven, see FridgeBrilliance above.
* OrderVersusChaos
Changed line(s) 65,67 (click to see context) from:
* PrideBeforeAFall: Fogel's backstory.
* RebelliousPrincess: Rauny, who actually does not follow her father's MyCountryRightOrWrong stitch and oppose the Empire, and [[RunawayBride ran off from her proposed wedding from an evil baron.]]
* TheRevolutionWillNotBeVilified[=/=][[TheRevolutionWillNotBeCivilized Civilized]]: Is the rebellion good or evil? Well, you're the one running it, so it's whatever you [[KarmaMeter want it to be]]. You can be a shining beacon of hope, worse than the empire ever was, or somewhere in between.
* RebelliousPrincess: Rauny, who actually does not follow her father's MyCountryRightOrWrong stitch and oppose the Empire, and [[RunawayBride ran off from her proposed wedding from an evil baron.]]
* TheRevolutionWillNotBeVilified[=/=][[TheRevolutionWillNotBeCivilized Civilized]]: Is the rebellion good or evil? Well, you're the one running it, so it's whatever you [[KarmaMeter want it to be]]. You can be a shining beacon of hope, worse than the empire ever was, or somewhere in between.
to:
* PrideBeforeAFall: Fogel's backstory.
RageAgainstTheHeavens: [[spoiler:The fallen angel Shaher's agenda in The Knight of Lodis]]
*RebelliousPrincess: Rauny, who actually does not follow her father's MyCountryRightOrWrong stitch and oppose the Empire, and [[RunawayBride ran off RivalTurnedEvil:
** In ''Person of Lordly Calibur'': [[spoiler:Dio]] if you lose him fromher proposed wedding from an your team, [[spoiler: though you must be a complete bastard to do so, making him more of a rival turned good]]. [[spoiler:Yumil]] no matter what.
** In ''Knight of Lodis'': [[spoiler:Rictor]] is turned evilbaron.]]
* TheRevolutionWillNotBeVilified[=/=][[TheRevolutionWillNotBeCivilized Civilized]]: Is the rebellion good or evil? Well, you're the one running it, so it's whatever you [[KarmaMeter want it to be]]. You can be a shining beacon of hope, worse than the empire ever was, or somewhere in between.[[DemonicPossession supernaturally.]]
*
** In ''Person of Lordly Calibur'': [[spoiler:Dio]] if you lose him from
** In ''Knight of Lodis'': [[spoiler:Rictor]] is turned evil
* TheRevolutionWillNotBeVilified[=/=][[TheRevolutionWillNotBeCivilized Civilized]]: Is the rebellion good or evil? Well, you're the one running it, so it's whatever you [[KarmaMeter want it to be]]. You can be a shining beacon of hope, worse than the empire ever was, or somewhere in between.
Changed line(s) 69,76 (click to see context) from:
* ShelteredAristocrat: Prince/King Tristan Fichs Zenobia.
* ShoutOut: Yasumi Matsuno loves the band Queen. Both "Ogre Battle" and "March of the Black Queen" are named after Queen songs, and the stage "The Rhyan Sea" is a reference of the Queen song "Seven Seas of Rhye". The subtitle of ''Tactics Ogre'', "Let Us Cling Together", is from another Queen song.
* SquishyWizard: Wizard units deal excessive amounts of damage, but tend to die easily. ''Not'' the case for [[OurLichesAreDifferent liches]].
* StellarName: Several characters in the original, including Deneb. Almost to the point of ThemeNaming.
* StoneWall: Most monster units aren't as damaging as smaller units, but can tank more damage. Undead units completely shrug off all damage that isn't holy (which kills them in one hit).
* TakenForGranite: Saradin.
* TarotMotifs
* ThemeNaming: The Four Devas in ''Ogre Battle'' are all named after cars — the Mitsubishi Debonair, the Nissan Figaro, the Toyota Previa and the Chrysler [=LeBaron=].
* ShoutOut: Yasumi Matsuno loves the band Queen. Both "Ogre Battle" and "March of the Black Queen" are named after Queen songs, and the stage "The Rhyan Sea" is a reference of the Queen song "Seven Seas of Rhye". The subtitle of ''Tactics Ogre'', "Let Us Cling Together", is from another Queen song.
* SquishyWizard: Wizard units deal excessive amounts of damage, but tend to die easily. ''Not'' the case for [[OurLichesAreDifferent liches]].
* StellarName: Several characters in the original, including Deneb. Almost to the point of ThemeNaming.
* StoneWall: Most monster units aren't as damaging as smaller units, but can tank more damage. Undead units completely shrug off all damage that isn't holy (which kills them in one hit).
* TakenForGranite: Saradin.
* TarotMotifs
* ThemeNaming: The Four Devas in ''Ogre Battle'' are all named after cars — the Mitsubishi Debonair, the Nissan Figaro, the Toyota Previa and the Chrysler [=LeBaron=].
to:
* ShelteredAristocrat: Prince/King Tristan Fichs Zenobia.
SchrodingersGun: Vyce will become your opposite no matter what you choose to become.
* ShoutOut: Yasumi Matsuno loves the bandQueen. {{Queen}}. Both "Ogre Battle" and "March of the Black Queen" are named after the name of Queen songs, and the stage "The Rhyan Sea" is a reference of the Queen song "Seven Seas of Rhye". The subtitle of ''Tactics Ogre'', Tactics Ogre, "Let Us Cling Together", is from another Queen song.
** The Hawkman class and the character Canopus Wolph, of the special Vartan class, are inspired by the Hawkmen and their leader Vultan from ''ComicStrip/FlashGordon''. Although, the true inspiration may still be {{Queen}}, who did the soundtrack for the [[Film/FlashGordon 1980 Flash Gordon film]]. One of the tracks was titled "Vultan's Theme (Attack of the Hawk Men)." {{Hawkman}} is also based on ''Flash Gordon''.
** Also, in ''Let Us Cling Together'', when Catiua reveals that Prancet isn't her and Denam's father...
--->'''Denam''': ''That's not true! That's impossible!!''
--->'''Catiua''': ''I overheard him talking once. [[StarWars Search your feelings, Denam. You know it to be true...]]''
** While we're talking about Star Wars references... The ending song from the original Ogre Battle sounds a LOT like the Ewok Celebration song from the original version of Return of the Jedi (before it was changed in the Special Edition)
** In the remake of Tactics Ogre for PSP, an obscure Palace of the Dead class is described as, "Death eater: A dark mage, said to practice cannibalism. They serve one who must not be named." Where did that one come from...
** ''Knight of Lodis'' features one to ''LordOfTheRings''. When the ogre Rimmon, dies, he regains his "human heart" and says "my precious".
* SchrodingersQuestion: Numerous games ask the player questions at the start which determine initial units and stats.
* SquishyWizard: Wizard units deal excessive amounts of damage, but tend to dieeasily. ''Not'' easily.
** Depending on thecase for [[OurLichesAreDifferent liches]].
* StellarName: Several charactersgame, in the original, including Deneb. Almost to the point ''Knight of ThemeNaming.
* StoneWall: Most monster unitsLodis'', they aren't as damaging as smaller units, but can tank more damage. Undead units completely shrug off all damage entirely that isn't holy (which kills them in one hit).
* TakenForGranite: Saradin.
* TarotMotifs
* ThemeNaming: The Four Devas in ''Ogre Battle'' are all named after cars —good. ''[[TheSameButMore Sirens]]'', on the Mitsubishi Debonair, the Nissan Figaro, the Toyota Previa other hand...
* ThoseTwoGuys: Mirdyn andthe Chrysler [=LeBaron=].Gildas in Tactics Ogre
* ShoutOut: Yasumi Matsuno loves the band
** The Hawkman class and the character Canopus Wolph, of the special Vartan class, are inspired by the Hawkmen and their leader Vultan from ''ComicStrip/FlashGordon''. Although, the true inspiration may still be {{Queen}}, who did the soundtrack for the [[Film/FlashGordon 1980 Flash Gordon film]]. One of the tracks was titled "Vultan's Theme (Attack of the Hawk Men)." {{Hawkman}} is also based on ''Flash Gordon''.
** Also, in ''Let Us Cling Together'', when Catiua reveals that Prancet isn't her and Denam's father...
--->'''Denam''': ''That's not true! That's impossible!!''
--->'''Catiua''': ''I overheard him talking once. [[StarWars Search your feelings, Denam. You know it to be true...]]''
** While we're talking about Star Wars references... The ending song from the original Ogre Battle sounds a LOT like the Ewok Celebration song from the original version of Return of the Jedi (before it was changed in the Special Edition)
** In the remake of Tactics Ogre for PSP, an obscure Palace of the Dead class is described as, "Death eater: A dark mage, said to practice cannibalism. They serve one who must not be named." Where did that one come from...
** ''Knight of Lodis'' features one to ''LordOfTheRings''. When the ogre Rimmon, dies, he regains his "human heart" and says "my precious".
* SchrodingersQuestion: Numerous games ask the player questions at the start which determine initial units and stats.
* SquishyWizard: Wizard units deal excessive amounts of damage, but tend to die
** Depending on the
* StellarName: Several characters
* StoneWall: Most monster units
* TakenForGranite: Saradin.
* TarotMotifs
* ThemeNaming: The Four Devas in ''Ogre Battle'' are all named after cars —
* ThoseTwoGuys: Mirdyn and
Changed line(s) 78,87 (click to see context) from:
* UngratefulBastard: [[spoiler: Tristan in the Hanged Man ending is ''really'' not a nice guy. You've conquered the continent for him, but [[NoGoodDeedGoesUnpunished that very fact means that you've become a danger to his throne]], and he quietly murders you to ensure that you don't challenge his rule later. This is only for this ending, however; he's far more reasonable in the others.]]
* UrbanLegendOfZelda:
** Several sources said that battles directly affected reputation, in the same way that they affected alignment and charisma. This wasn't true. Also, amazons don't hate male leaders, at least not in anyway that affects gameplay.
** Certain game mechanics are improperly represented by most guides, which are then copied by others, allowing rumours to form. For instance, Amazons do not do better in units that are all female, and attacking weaker/stronger units does ''not'' affect global "karma", just individual unit ratings.
** Sadly, almost all of those rumors arose from the official strategy guide and ''Nintendo Power'' (often NP copying the guide), which led to them being copied by the earliest internet walkthroughs, which led to them being "common knowledge," despite being completely false. You can, in fact, have a level 25 unit running around pwning lvl 10 units with no hit to your reputation whatsoever, though they will have 0 ali and 0 cha. Probably the first game is especially vulnerable to this due to its rather vague mechanics and the fact that the reputation meter, despite being a 100-point scale, is represented by a fairly small visual with no number, so playing the game the standard way may make it hard to tell just how much impact anything had on it.
* VideoGameCrueltyPunishment: Low-[[KarmaMeter karma]] endings are bad endings. You can't hold the realm by force, [[spoiler: at least not without being taken over by Rashidi or Galf]].
* WeCanRuleTogether: Sorta. Empress Endora at one point asks you to ally with her to protect against the Lodis invasion. Your Lord, however, [[ButThouMust cannot accept the offer]], though you can have most of your ''other'' units surrender if you're TooDumbToLive.
* WhipItGood: Beastmasters ''love'' to whip.
* WhiteMage: Cleric, Shaman, Monks and Princesses.
* WingedHumanoid: Canopus, and every other hawkmen in general.
* UrbanLegendOfZelda:
** Several sources said that battles directly affected reputation, in the same way that they affected alignment and charisma. This wasn't true. Also, amazons don't hate male leaders, at least not in anyway that affects gameplay.
** Certain game mechanics are improperly represented by most guides, which are then copied by others, allowing rumours to form. For instance, Amazons do not do better in units that are all female, and attacking weaker/stronger units does ''not'' affect global "karma", just individual unit ratings.
** Sadly, almost all of those rumors arose from the official strategy guide and ''Nintendo Power'' (often NP copying the guide), which led to them being copied by the earliest internet walkthroughs, which led to them being "common knowledge," despite being completely false. You can, in fact, have a level 25 unit running around pwning lvl 10 units with no hit to your reputation whatsoever, though they will have 0 ali and 0 cha. Probably the first game is especially vulnerable to this due to its rather vague mechanics and the fact that the reputation meter, despite being a 100-point scale, is represented by a fairly small visual with no number, so playing the game the standard way may make it hard to tell just how much impact anything had on it.
* VideoGameCrueltyPunishment: Low-[[KarmaMeter karma]] endings are bad endings. You can't hold the realm by force, [[spoiler: at least not without being taken over by Rashidi or Galf]].
* WeCanRuleTogether: Sorta. Empress Endora at one point asks you to ally with her to protect against the Lodis invasion. Your Lord, however, [[ButThouMust cannot accept the offer]], though you can have most of your ''other'' units surrender if you're TooDumbToLive.
* WhipItGood: Beastmasters ''love'' to whip.
* WhiteMage: Cleric, Shaman, Monks and Princesses.
* WingedHumanoid: Canopus, and every other hawkmen in general.
to:
* UngratefulBastard: [[spoiler: Tristan in the Hanged Man ending is ''really'' not a nice guy. You've conquered the continent for him, but [[NoGoodDeedGoesUnpunished that very fact means that you've become a danger to his throne]], TwoGuysAndAGirl: Magnus, Dio, and he quietly murders you to ensure that you don't challenge his rule later. This is only for this ending, however; he's far more reasonable Leia in the others.]]
* UrbanLegendOfZelda:
** Several sources said that battles directly affected reputation, in the same way that they affected alignment and charisma. This wasn't true. Also, amazons don't hate male leaders, at least not in anyway that affects gameplay.
** Certain game mechanics are improperly represented by most guides, which are then copied by others, allowing rumours to form. For instance, Amazons do not do better in units that are all female, and attacking weaker/stronger units does ''not'' affect global "karma", just individual unit ratings.
** Sadly, almost all''Person of those rumors arose from the official strategy guide and ''Nintendo Power'' (often NP copying the guide), which led to them being copied by the earliest internet walkthroughs, which led to them being "common knowledge," despite being completely false. You can, in fact, have a level 25 unit running around pwning lvl 10 units with no hit to your reputation whatsoever, though they will have 0 ali and 0 cha. Probably the first game is especially vulnerable to this due to its rather vague mechanics and the fact that the reputation meter, despite being a 100-point scale, is represented by a fairly small visual with no number, so playing the game the standard way may make it hard to tell just how much impact anything had on it.
* VideoGameCrueltyPunishment: Low-[[KarmaMeter karma]] endings are bad endings. You can't hold the realm by force, [[spoiler: at least not without being taken over by Rashidi or Galf]].
* WeCanRuleTogether: Sorta. Empress Endora at one point asks you to ally with her to protect against the Lodis invasion. Your Lord, however, [[ButThouMust cannot accept the offer]], though you can have most of your ''other'' units surrender if you're TooDumbToLive.
* WhipItGood: Beastmasters ''love'' to whip.
Lordly Calibur''
* WhiteMage: Cleric,Shaman, Monks Priest, and Princesses.
* WingedHumanoid: Canopus, and every other hawkmen in general.High Priest. The Witch class is also a purely supportive spell-caster, although she does not have healing magic.
* UrbanLegendOfZelda:
** Several sources said that battles directly affected reputation, in the same way that they affected alignment and charisma. This wasn't true. Also, amazons don't hate male leaders, at least not in anyway that affects gameplay.
** Certain game mechanics are improperly represented by most guides, which are then copied by others, allowing rumours to form. For instance, Amazons do not do better in units that are all female, and attacking weaker/stronger units does ''not'' affect global "karma", just individual unit ratings.
** Sadly, almost all
* VideoGameCrueltyPunishment: Low-[[KarmaMeter karma]] endings are bad endings. You can't hold the realm by force, [[spoiler: at least not without being taken over by Rashidi or Galf]].
* WeCanRuleTogether: Sorta. Empress Endora at one point asks you to ally with her to protect against the Lodis invasion. Your Lord, however, [[ButThouMust cannot accept the offer]], though you can have most of your ''other'' units surrender if you're TooDumbToLive.
* WhipItGood: Beastmasters ''love'' to whip.
* WhiteMage: Cleric,
* WingedHumanoid: Canopus, and every other hawkmen in general.
Is there an issue? Send a MessageReason:
Pulling to discussion.
Deleted line(s) 67 (click to see context) :
* ReviveKillsZombie: Undead units (skeletons and ghosts) are dusted with one hit from a holy attack, usually delivered by [[TheMedic cleric classes]].
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* VideoGameCrueltyPunishment: Low-[[KarmaMeter karma]] endings are bad endings. You can't hold the realm by force, [[spoiler: at least not without being taken over by Rashidi or Galf]].
Is there an issue? Send a MessageReason:
Renamed trope cleanup
* ShelteredAristocrat: Prince/King Tristan Fichs Zenobia.
Deleted line(s) 86 (click to see context) :
* WhitePrince: Prince/King Tristan Fichs Zenobia.
Is there an issue? Send a MessageReason:
Correcting a spelling mistake
Changed line(s) 16 (click to see context) from:
* BiggerBad: In a sense, the Holy Lodis Empire. It's seeming intent to invade the continent of Zeteginea eventually results in the formation of the Sacred Zeteginea Empire, and after the end, Desting and some allies go off to [[Videogame/OgreBattle64 fight it's expansions elsewhere]]
to:
* BiggerBad: In a sense, the Holy Lodis Empire. It's seeming intent to invade the continent of Zeteginea eventually results in the formation of the Sacred Zeteginea Empire, and after the end, Desting Destin and some allies go off to [[Videogame/OgreBattle64 fight it's expansions elsewhere]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 3 (click to see context) from:
-->''The rule of the empire was a pure regime of terror. Merciless persecution was directed against survivors of the old kingdoms and those who would escape the tyranny. The heart of the people were trouble by secrets and betrayals and much blood was spilt over the land.''
to:
-->''The rule of the empire was a pure regime of terror. Merciless persecution was directed against survivors of the old kingdoms and those who would escape the tyranny. The heart of the people were trouble troubled by secrets and betrayals and much blood was spilt over the land.''
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,3 (click to see context) from:
http://static.tvtropes.org/pmwiki/pub/images/Ogre_Battle_4136.jpg
->''Fight it Out!''
->''Fight it Out!''
to:
->''Fight
[[caption-width-right:255:Fight it
-->''The rule of the empire was a pure regime of terror. Merciless persecution was directed against survivors of the old kingdoms and those who would escape the tyranny. The heart of the people were trouble by secrets and betrayals and much blood was spilt over the land.''
-->''Imperial Year 24 - Here on the frontiers of Sharom the last survivors of the Knights of Zenobia were planning a final challenge...''
Is there an issue? Send a MessageReason:
It\'s the MOTBQ article. Use the MOTBQ spelling.
Changed line(s) 14 (click to see context) from:
* BiggerBad: In a sense, the Holy Lodis Empire. It's seeming intent to invade the continent of Xytengia eventually results in the formation of the Sacred Xytengian Empire, and after the end, Desting and some allies go off to [[OgreBattle64 fight it's expansions elsewhere]]
to:
* BiggerBad: In a sense, the Holy Lodis Empire. It's seeming intent to invade the continent of Xytengia Zeteginea eventually results in the formation of the Sacred Xytengian Zeteginea Empire, and after the end, Desting and some allies go off to [[OgreBattle64 [[Videogame/OgreBattle64 fight it's expansions elsewhere]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 43 (click to see context) from:
* [[HoYay Les Yay]]: [[PurelyAestheticGender Gender only affects the main character's sprites and endings with the ''very'' rare man/woman or pronoun]], with the result of Deneb telling the main character that she is pretty good looking, and (if spared) townsfolk on the map saying you spared her only because she was a pretty girl. Another boss suggests that you are jealous that he gets all the women.
to:
* [[HoYay Les Yay]]: In Universe, [[PurelyAestheticGender Gender only affects the main character's sprites and endings with the ''very'' rare man/woman or pronoun]], with the result of Deneb telling the main character that she is pretty good looking, and (if spared) townsfolk on the map saying you spared her only because she was a pretty girl. Another boss suggests that you are jealous that he gets all the women.
Is there an issue? Send a MessageReason:
None
Changed line(s) 8 (click to see context) from:
Followed by 1999's ''OgreBattle64'' as episode VI, and 1995's ''TacticsOgre'' as episode VII. ''TacticsOgreTheKnightOfLodis'' is a GaidenGame and not given an episode number.
to:
Followed by 1999's ''OgreBattle64'' ''Videogame/OgreBattle64'' as episode VI, and 1995's ''TacticsOgre'' as episode VII. ''TacticsOgreTheKnightOfLodis'' is a GaidenGame and not given an episode number.
Is there an issue? Send a MessageReason:
Cleaning up the trope.
Changed line(s) 12,14 (click to see context) from:
* AntiGrinding: ''March of the Black Queen''. Each map (except the last, and the bonus one) had a limited number of enemies, and it was beneficial to ''not'' kill them all with one unit. They balanced the game so that you could have a whole army of mid-to-high ALI/CHA units if you rotated them in/out and used your leader only for fighting bosses. Once you killed all of the enemies off, the boss's unit sits there in his castle and doesn't move, giving you free rein over the entire area until you beat the boss.
** You ''can'' subvert this by having your groups target only the leaders (set tactic to Leader). They will kill the leader, deal damage to the rest of the group, and force the enemy unit to retreat to base. The enemy unit's leader (and, subsequently any other units that were killed during the encounter) will be revived and the unit will be sent back out for you to repeat the process against. If there is a risk your unit will annihilate the enemy unit, retreating is always an option to preserve this tactic.
** There's also the major fact that defeating a unit of a much lower level is considered an evil act, and will reduce your own unit's alignment. This is especially important for your player character, as their alignment influences your [[KarmaMeter reputation]], which determines which [=NPCs=] you can recruit as well as the ending you receive. So if you grind up your hero then spend the rest of the game curbstomping enemies of lower level than you, expect to get one of the worse endings.
** You ''can'' subvert this by having your groups target only the leaders (set tactic to Leader). They will kill the leader, deal damage to the rest of the group, and force the enemy unit to retreat to base. The enemy unit's leader (and, subsequently any other units that were killed during the encounter) will be revived and the unit will be sent back out for you to repeat the process against. If there is a risk your unit will annihilate the enemy unit, retreating is always an option to preserve this tactic.
** There's also the major fact that defeating a unit of a much lower level is considered an evil act, and will reduce your own unit's alignment. This is especially important for your player character, as their alignment influences your [[KarmaMeter reputation]], which determines which [=NPCs=] you can recruit as well as the ending you receive. So if you grind up your hero then spend the rest of the game curbstomping enemies of lower level than you, expect to get one of the worse endings.
to:
* AntiGrinding: ''March of the Black Queen''. Each map (except the last, Done innovatively. There isn't a limit to how high you can grind a single unit, but there are consequences to doing so. First off, if a unit kills another unit that's weaker than it is, it can lose ALI and the bonus one) had CHA. A unit with low CHA is often prevented from advancing to a higher class (as such classes represent positions of leadership), and a unit with low ALI damages your army's reputation when it liberates a town. In addition, each level fields a limited number of enemies, and it was beneficial to ''not'' kill them all enemy units (though RandomEncounters with wild monsters are unlimited), so if you use one unit. They balanced the game so unit extensively, you can end up with a [[OneManParty One Unit Army]] that you could have a whole army of mid-to-high ALI/CHA units if you rotated them in/out and used your leader only for fighting bosses. Once you killed all of the enemies off, the boss's unit sits there in his castle and doesn't move, giving you free rein over the entire area until you beat the boss.
** You ''can'' subvert this by having your groups target only the leaders (set tactic''have'' to Leader). They will kill the leader, deal damage to use because the rest of the group, and force the enemy unit to retreat to base. The enemy unit's leader (and, subsequently any other units that were killed during the encounter) will be revived and the unit will be sent back out for you to repeat the process against. If there is a risk your unit will annihilate the enemy unit, retreating is always an option to preserve this tactic.
** There's also the major fact that defeating a unit of a much lower level is considered an evil act, and will reduce your own unit's alignment. This is especially important for your player character, as their alignment influences your [[KarmaMeter reputation]],army CantCatchUp, which determines which [=NPCs=] means that you can recruit may as well write it off as the ending you receive. So if you grind up your hero then spend the rest of the game curbstomping enemies of lower level than you, expect to get one of the worse endings.a permanently zero-alignment unit.
** You ''can'' subvert this by having your groups target only the leaders (set tactic
** There's also the major fact that defeating a unit of a much lower level is considered an evil act, and will reduce your own unit's alignment. This is especially important for your player character, as their alignment influences your [[KarmaMeter reputation]],
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* OutOfCharacterMoment: [[spoiler: Prince Tristan's]] actions in the Hanged Man ending are completely at odds with his portrayal in every other scene in the game.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* TheDarkSideWillMakeYouForget: DoubleSubverted. [[spoiler: Empress Endora's StartOfDarkness was when she tried to form a continental alliance to protect against Lodis, got her kingdom invaded for her trouble, and allied with dark forces to protect her kingdom and conquer the continent. When you reach Zeteginea, she tries to get you to join with her against the threat of Lodis, which ''would'' be an aversion...except that she's doing this solely as a con to maintain her own power.]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 48 (click to see context) from:
** The "Charisma" stat also qualifies. It moves in the same way that the "Alignment" stat does.
to:
** The "Charisma" stat also qualifies. It moves in the same a similar way that to the "Alignment" stat does.stat.
Is there an issue? Send a MessageReason:
None
Changed line(s) 14 (click to see context) from:
** There's also the major fact that defeating a unit of a much lower level is considered an evil act, and will reduce your own unit's alignment. This is especially important for your player character, as their alignment determines which [=NPCs=] you can recruit as well as the ending you receive. So if you grind up your hero then spend the rest of the game curbstomping enemies of lower level than you, expect to get one of the worse endings.
to:
** There's also the major fact that defeating a unit of a much lower level is considered an evil act, and will reduce your own unit's alignment. This is especially important for your player character, as their alignment influences your [[KarmaMeter reputation]], which determines which [=NPCs=] you can recruit as well as the ending you receive. So if you grind up your hero then spend the rest of the game curbstomping enemies of lower level than you, expect to get one of the worse endings.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* BiggerBad: In a sense, the Holy Lodis Empire. It's seeming intent to invade the continent of Xytengia eventually results in the formation of the Sacred Xytengian Empire, and after the end, Desting and some allies go off to [[OgreBattle64 fight it's expansions elsewhere]]
Added DiffLines:
* [[spoiler: NoGoodDeedGoesUnpunished: Where Endora's fall from grace started. When it looks like the Holy Lodis Empire seems posed to invade, she appeals to the outher four Kings for an alliance to fight them off. Their response? To take this plea as a sign of weakness and invader her kingdom of Hyland. With a little help from Rashidi, Hyland not only fends them off and defeats them, but the rage from their acts brings her to path of evil]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 12 (click to see context) from:
* AntiGrinding: ''March of the Black Queen''. Each map (except the last, and the bonus one) had a limited number of enemies, and it was beneficial to ''not'' kill them all with one unit. They balanced the game so that you could have a whole army of mid-to-high ALI/CHA units if you rotated them in/out and used your leader only for fighting bosses. Once you killed all of the enemies off, the boss's unit sits there in his castle and doesn't move, giving you free reign over the entire area until you beat the boss.
to:
* AntiGrinding: ''March of the Black Queen''. Each map (except the last, and the bonus one) had a limited number of enemies, and it was beneficial to ''not'' kill them all with one unit. They balanced the game so that you could have a whole army of mid-to-high ALI/CHA units if you rotated them in/out and used your leader only for fighting bosses. Once you killed all of the enemies off, the boss's unit sits there in his castle and doesn't move, giving you free reign rein over the entire area until you beat the boss.
Is there an issue? Send a MessageReason:
\"Les Yay\" is now \"Ho Yay\". Rearranged some tropes.
Changed line(s) 21 (click to see context) from:
* CatchPhrase: For the series overall. "FIGHT IT OUT!"
to:
* CatchPhrase: {{Catchphrase}}: For the series overall. "FIGHT IT OUT!"
Changed line(s) 43 (click to see context) from:
* LesYay: [[PurelyAestheticGender Gender only affects the main character's sprites and endings with the ''very'' rare man/woman or pronoun]], with the result of Deneb telling the main character that she is pretty good looking, and (if spared) townsfolk on the map saying you spared her only because she was a pretty girl. Another boss suggests that you are jealous that he gets all the women.
to:
* LesYay: [[HoYay Les Yay]]: [[PurelyAestheticGender Gender only affects the main character's sprites and endings with the ''very'' rare man/woman or pronoun]], with the result of Deneb telling the main character that she is pretty good looking, and (if spared) townsfolk on the map saying you spared her only because she was a pretty girl. Another boss suggests that you are jealous that he gets all the women.
Deleted line(s) 67 (click to see context) :
* StoneWall: Most monster units aren't as damaging as smaller units, but can tank more damage. Undead units completely shrug off all damage that isn't holy (which kills them in one hit).
Changed line(s) 70 (click to see context) from:
* TakenForGranite: Saradin
to:
* StoneWall: Most monster units aren't as damaging as smaller units, but can tank more damage. Undead units completely shrug off all damage that isn't holy (which kills them in one hit).
* TakenForGranite:SaradinSaradin.
* TakenForGranite:
Deleted line(s) 80 (click to see context) :
* WingedHumanoid: Canopus, and every other hawkmen in general.
Deleted line(s) 82 (click to see context) :
* WhitePrince: Prince/King Tristan Fichs Zenobia
Added DiffLines:
* WhitePrince: Prince/King Tristan Fichs Zenobia.
* WingedHumanoid: Canopus, and every other hawkmen in general.
* WingedHumanoid: Canopus, and every other hawkmen in general.