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The sequel, ''VideoGame/NoMoreRoomInHell2'', went into early access in 2021.
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The sequel, ''VideoGame/NoMoreRoomInHell2'', went into early access in 2021. A playable beta is scheduled to be available on October 31st, 2022.
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*** [[Series/HellsKitchen Hell‘s Kitchen]], a reference to the TV drama series starring Creator/GordonRamsay.
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*** [[Series/HellsKitchen Hell‘s Kitchen]], a reference to the TV drama series starring Creator/GordonRamsay. Requires you to get 250 kills with the very weak, but fast kitchen knife.
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*** [[Video Game/The Walking Dead: Season One A New Day]], an achievement that is obtained by completing the survival map "Drugstore" which is based directly on a location from the Walking Dead Telltale series of games.
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Fixed.
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*** [[Series/Hell`s Kitchen Hell‘s Kitchen]], A reference to the TV Drama series starring [[Creator/Gordon Ramsay Gordon Ramsay]].
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*** [[Series/Hell`s Kitchen [[Series/HellsKitchen Hell‘s Kitchen]], A a reference to the TV Drama drama series starring [[Creator/Gordon Ramsay Gordon Ramsay]].Creator/GordonRamsay.
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*** [[Hell‘s Kitchen (Series) Hell`s Kitchen]], A reference to the TV Drama series starring [[Gordon Ramsay/Creator]].
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*** [[Hell‘s [[Series/Hell`s Kitchen (Series) Hell`s Hell‘s Kitchen]], A reference to the TV Drama series starring [[Gordon Ramsay/Creator]].[[Creator/Gordon Ramsay Gordon Ramsay]].
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*** [[Hell‘s Kitchen]], A reference to the TV Drama series Hell's Kitchen starring [[Gordon Ramsay]].
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*** [[Hell‘s Kitchen (Series) Hell`s Kitchen]], A reference to the TV Drama series Hell's Kitchen starring [[Gordon Ramsay]].Ramsay/Creator]].
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*** [[Hell‘s Kitchen]], A reference to the TV Drama series Hell's Kitchen starring [[Gordon Ramsay]].
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* RespawningEnemies: On Objective maps, zombies will continuously respawn in certain areas, typically the large open areas which are occupied by hordes. This makes attempting to clear out such areas pointless, and you need to instead focus on clearing a temporary path to push through instead.
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* ZombieApocalypse: The game focuses on a more [[RealityEnsues realistic]] approach to one of these.
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* ZombieApocalypse: The game focuses on a more [[RealityEnsues [[SurprisinglyRealisticOutcome realistic]] approach to one of these.
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* NukeEm: Happens on ''nmo_cleopas'' if you don't get to the extraction helicopter quick enough.
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** The whole survival map nms_notld is a reference to, you guessed it, Film/NightOfTheLivingDead1968. Additionally, the national guard will occasionally exclaim "They're coming to get you, Barbara!", which is coincidentally also the name of the achievement obtained by surviving the aforementioned survival map. (The achievement image doesn't even attempt to hide it, consisting only the words "NIGHT OF THE LIVING DEAD".)
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** The whole survival map nms_notld ''nms_notld'' is a reference to, you guessed it, Film/NightOfTheLivingDead1968. Additionally, the national guard will occasionally exclaim "They're coming to get you, Barbara!", which is coincidentally also the name of the achievement obtained by surviving the aforementioned survival map. (The achievement image doesn't even attempt to hide it, consisting only the words "NIGHT OF THE LIVING DEAD".)
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** The image for the achievement 'Social Responsibility', [[AteHisGun obtained by killing yourself with a gun when infected]], depicts [[Film/DayOfTheDead1985 Private Steel with a gun to his head moments before he shoots himself]]. Additionally, nmo_fema is a dead ringer for the underground bunker from that film as well. There sure are a lot of references to Creator/GeorgeARomero, aren't there?
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** The image for the achievement 'Social Responsibility', [[AteHisGun obtained by killing yourself with a gun when infected]], depicts [[Film/DayOfTheDead1985 Private Steel with a gun to his head moments before he shoots himself]]. Additionally, nmo_fema ''nmo_fema'' is a dead ringer for the underground bunker from that film as well. There sure are a lot of references to Creator/GeorgeARomero, aren't there?
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** On the map nms_camilla, the National Guard radioman refers to the 'Redeker Initiative' from [[Literature/WorldWarZ World War Z]], where survivors were supplied and instructed to hold out in fortified locations against the zombie hordes by the government.
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** On the map nms_camilla, ''nms_camilla'', the National Guard radioman refers to the 'Redeker Initiative' from [[Literature/WorldWarZ World War Z]], where survivors were supplied and instructed to hold out in fortified locations against the zombie hordes by the government.
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Rectified name of map for 'World War Z' shout-out from 'NMO-Camilla' to correct 'nms_camilla', also removed quote-marks.
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** On the map 'NMO-Camilla', the National Guard radioman refers to the 'Redeker Initiative' from [[Literature/WorldWarZ World War Z]], where survivors were supplied and instructed to hold out in fortified locations against the zombie hordes by the government.
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** On the map 'NMO-Camilla', nms_camilla, the National Guard radioman refers to the 'Redeker Initiative' from [[Literature/WorldWarZ World War Z]], where survivors were supplied and instructed to hold out in fortified locations against the zombie hordes by the government.
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Added shoutout entry; 'Nmo-Camilla' has the Radioman reference 'World War Z' and the 'Redeker Plan', amended with additional shoutout entry and linked to relevant media's trope page.
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** On the map 'NMO-Camilla', the National Guard radioman refers to the 'Redeker Initiative' from [[Literature/WorldWarZ World War Z]], where survivors were supplied and instructed to hold out in fortified locations against the zombie hordes by the government.
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The sequel, ''VideoGame/NoMoreRoomInHell2'' went into early access in 2021.
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The sequel, ''VideoGame/NoMoreRoomInHell2'' ''VideoGame/NoMoreRoomInHell2'', went into early access in 2021.
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The sequel, ''VideoGame/NoMoreRoomInHell2'' went into early access in 2021.
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* DwindlingParty: Almost bound to happen every round unless the team is full of professionals. If the respawn is toggled off, then this trope will most likely be played utterly straight (and sometimes it may end in a TotalPartyKill).
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*** [[Franchise/TheTexasChainsawMassacre Chainsaw Massacre]], [[ChainsawGood obtained by getting 250 kills with the chainsaw]]. The achievement image even depicts Leatherface waving a chainsaw around.
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*** [[Franchise/TheTexasChainsawMassacre [[Film/TheTexasChainsawMassacre Chainsaw Massacre]], [[ChainsawGood obtained by getting 250 kills with the chainsaw]]. The achievement image even depicts Leatherface waving a chainsaw around.
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** The image for the achievement 'Social Responsibility', [[AteHisGun obtained by killing yourself with a gun when infected]], depicts [[Film/DayOfTheDead1985 Private Steel with a gun to his head moments before he shoots himself]]. Additionally, nmo_fema is a dead ringer for the underground bunker for that film as well. There sure are a lot of references to Creator/GeorgeARomero, aren't there?
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** The image for the achievement 'Social Responsibility', [[AteHisGun obtained by killing yourself with a gun when infected]], depicts [[Film/DayOfTheDead1985 Private Steel with a gun to his head moments before he shoots himself]]. Additionally, nmo_fema is a dead ringer for the underground bunker for from that film as well. There sure are a lot of references to Creator/GeorgeARomero, aren't there?
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** The image for the achievement 'Social Responsibility', [[AteHisGun obtained by killing yourself with a gun when infected]], depicts [[Film/DayOfTheDead1985 Private Steel with a gun to his head moments before he shoots himself]]. There sure are a lot of references to Creator/GeorgeARomero, aren't there?
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** The image for the achievement 'Social Responsibility', [[AteHisGun obtained by killing yourself with a gun when infected]], depicts [[Film/DayOfTheDead1985 Private Steel with a gun to his head moments before he shoots himself]]. Additionally, nmo_fema is a dead ringer for the underground bunker for that film as well. There sure are a lot of references to Creator/GeorgeARomero, aren't there?
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*** First Blood, a reference to the {{Rambo}} franchise, with a picture of Rambo holding a bow.
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*** First Blood, a reference to the {{Rambo}} Franchise/{{Rambo}} franchise, with a picture of Rambo holding a bow.
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fixing up a mistake.
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--->'''Captain Munky:''' WATAH! Your already dead.
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--->'''Captain Munky:''' WATAH! Your already dead.'''HWAATAAA!''' ''YouAreAlreadyDead''.
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Adding new info
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** The Captain Munky voice set has a taunt which references [[Manga/FistoftheNorthStar Fist of the North Star]]
--->'''Captain Munky:''' WATAH! Your already dead.
--->'''Captain Munky:''' WATAH! Your already dead.
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* OneBulletClips: Much like with the DramaticGunCock, this is PlayedStraight, despite the other bits of realism in the game (though this one is more obviously for the sake of gameplay). Unlike other examples, the game tracks the rounds inside the chamber, and each weapon has a different reload animation depending on whether or not said weapon has one in the chamber. If the gun is completely dry, your character will load the gun with a fresh mag, and cock it normally (in the case of shotguns, a round will be placed in the chamber, and then the ammo will be loaded in the tube mag); otherwise, you will replace the mag with a fresh one, or top off the mag for tube fed weapons, and the extra shot counts. In an addition, holding "reload" makes your character check how much ammo is in the mag and there's a separate key binding to unload the gun.
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* OneBulletClips: Much like with the DramaticGunCock, this is PlayedStraight, despite the other bits of realism in the game [[AcceptableBreaksFromReality (though this one is more obviously for the sake of gameplay).gameplay)]]. Unlike other examples, the game tracks the rounds inside the chamber, and each weapon has a different reload animation depending on whether or not said weapon has one in the chamber. If the gun is completely dry, your character will load the gun with a fresh mag, and cock it normally (in the case of shotguns, a round will be placed in the chamber, and then the ammo will be loaded in the tube mag); otherwise, you will replace the mag with a fresh one, or top off the mag for tube fed weapons, and the extra shot counts. In an addition, holding "reload" makes your character check how much ammo is in the mag and there's a separate key binding to unload the gun.
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* ChewBubblegum: One of James' taunts, [[ThisIsForEmphasisBitch with a 'fucker' tacked on the end for extra emphasis]].
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* RapidFireNo: One of James' 'No' lines.
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* LeaningOnTheFourthWall: One of Captain Munky's taunt lines is "No more room in hell is a documentary, and it's filmed ''in real time''!"
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* LeaningOnTheFourthWall: One of Captain Munky's taunt lines taunts is "No more room in hell is a documentary, and it's filmed ''in real time''!"time''!", while one of Harry's taunts is "He he he, looks like my [[IKnowMortalKombat video game skills are gonna come in handy today]]!"
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* ThrowingYourSwordAlwaysWorks: Holding down the 'drop' button will make you throw what you're holding, which can actually be thrown with enough velocity to kill the undead, provided that you actually hit your target.
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* DramaticGunCock: Surprisingly PlayedStraight, despite all the other realistic elements. Whenever the Winchester Model 1892, Mossberg 500A, and Remington Model 870 are drawn, they all have their lever/pump worked far enough to eject the current round in the chamber. This is also done with the MAC-10, but that's more justifiable due to it being open-bolt.
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* OneBulletClips: PlayedStraight, despite the other bits of realism in the game. Unlike other examples, the game tracks the rounds inside the chamber, and each weapon has a different reload animation depending on whether or not said weapon has one in the chamber. If the gun is completely dry, your character will load the gun with a fresh mag, and cock it normally (in the case of shotguns, a round will be placed in the chamber, and then the ammo will be loaded in the tube mag); otherwise, you will replace the mag with a fresh one, or top off the mag for tube fed weapons, and the extra shot counts. In an addition, holding "reload" makes your character check how much ammo is in the mag and there's a separate key binding to unload the gun.
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* OneBulletClips: Much like with the DramaticGunCock, this is PlayedStraight, despite the other bits of realism in the game.game (though this one is more obviously for the sake of gameplay). Unlike other examples, the game tracks the rounds inside the chamber, and each weapon has a different reload animation depending on whether or not said weapon has one in the chamber. If the gun is completely dry, your character will load the gun with a fresh mag, and cock it normally (in the case of shotguns, a round will be placed in the chamber, and then the ammo will be loaded in the tube mag); otherwise, you will replace the mag with a fresh one, or top off the mag for tube fed weapons, and the extra shot counts. In an addition, holding "reload" makes your character check how much ammo is in the mag and there's a separate key binding to unload the gun.
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* LeaningOnTheFourthWall: One of Captain Munky's taunt lines is "No more room in hell is a documentary, and it's filmed ''in real time''!"
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* HaHaHaNo: One of Captain Munky's 'No' lines.
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** Three of Bingo Bango's taunts are taken straight from Snatch:
--->'''Bingo Bango:''' I'll cut your fucking Jacob's off!
--->'''Bingo Bango:''' You're on thin fucking ice, my pedigree chum!
--->'''Bingo Bango:''' Pull your tongue out of my arsehole!
--->'''Bingo Bango:''' I'll cut your fucking Jacob's off!
--->'''Bingo Bango:''' You're on thin fucking ice, my pedigree chum!
--->'''Bingo Bango:''' Pull your tongue out of my arsehole!