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** Axes (and [[DropTheHammer hammers]]) are somewhat an unconventional choice of weapon - once used by great heroes in Japan's ancient times and steeped in history, but rapidly falling out of use by the time of the Sengoku Jidai, they are also DifficultButAwesome because they are slow; long windups leave you open to retaliation and also make it hard to exploit openings in enemy movements yourself. However when axes and hammers do hit, they wallop. They also crush through guards and devastate Ki.

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** Axes (and [[DropTheHammer hammers]]) are somewhat an unconventional choice of weapon - once used by great heroes in Japan's ancient times and steeped in history, but rapidly falling out of use by the time of the Sengoku Jidai, they are also DifficultButAwesome because they are slow; long windups leave you open to retaliation and also make it hard to exploit openings in enemy movements yourself. yourself[[note]]Effectively you are playing as a traditional ''VideoGame/DarkSouls'' character in a game where enemies are generally attacking at very fast speeds with very little telegraphing, which is what makes this weapon so tricky[[/note]]. However [[MightyGlacier when axes and hammers do hit, they wallop.wallop]]. They also crush through guards and devastate Ki.
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* AnAxeToGrind:
** Axes (and [[DropTheHammer hammers]]) are somewhat an unconventional choice of weapon - once used by great heroes in Japan's ancient times and steeped in history, but rapidly falling out of use by the time of the Sengoku Jidai, they are also DifficultButAwesome because they are slow; long windups leave you open to retaliation and also make it hard to exploit openings in enemy movements yourself. However when axes and hammers do hit, they wallop. They also crush through guards and devastate Ki.
** Hatchets are an unusual weapon, smaller axes wielded in pairs. Hatchets strike much faster than the larger Axe, and afford a greater degree of mobility (the highest in the game, in fact). Although they have a shorter reach than the Axe (or the Dual Swords), you are able to throw them, and this means that hatchets have a very unique zoner playstyle that contrasts greatly with the fast-paced melee playstyle other weapons use - by cleverly controlling space, a hatchet user can defeat strong opponents without even once being directly threatened if they use them correctly. They also work fairly well with elemental attacks and Onmyo magic. They are held back by abysmal reach when held in the hand, low direct damage and fairly lackluster melee combos.


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* {{BFS}}: Odachis resemble the iconic katana sword but much longer, used for anti-cavalry and anti-spear work. Senji notes that while the odachi is visually intimidating, it is also considered impractical in the Sengoku Jidai and users of the weapon grow fewer and further between. The Odachi can reach out and touch enemies with its long blade and is also capable of wide, sweeping attacks that are difficult to defend against and deal a lot of damage if they hit; the tradeoff is speed, as odachis are much heavier and more cumbersome than a normal sword. Overall, the odachi is a [[GlassCannon weapon for someone who fells that the best defence is a good offence]].
* BladeOnAStick: Spears are a primary weapon in Japanese armies in the Sengoku Jidai, from peasant soldiers to high-ranking elite troops. Because they scale off Constitution primarily, spear users will naturally have fairly large HP pools, and combined with the very long reach and above-average damage potential inherent to spears make them a popular weapon choice with a safe "poking" playstyle.


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* EpicFlail: The Kusarigama is an unorthodox weapon consisting of a sickle and a length of chain with a weight on the end. It functions as two weapons in one: the sickle allows you to strike quickly and the chain is very long, even more than a spear. It has some unusual moves that open up interesting plays, and appropriate to its associations with ninja and assassins, it is an ideal weapon choice for somebody looking to use Ninjutsu powers (since it scales off Dexterity). The downside is the weapon lacks a strong guard and any kind of big, one-hit high-damage attacks.


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* KatanasAreJustBetter: Though not exactly the "best" weapon choice, Swords ''are'' the most versatile weapon in the game. They boast excellent burst damage and a large amount of active skills, allowing you to customize your playstyle to suit you. It's really hard to go wrong with Swords, especially as an offhand or tertiary weapon.
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** You can get special reactions from different characters if you transform into NPCs with the tea house. For instance, [[spoiler:your mother has a special reaction if you speak to her while looking like Dosan, aka your father/her husband.]]

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** You can get special reactions from different characters if you transform into NPCs [=NPCs=] with the tea house. For instance, [[spoiler:your mother has a special reaction if you speak to her while looking like Dosan, aka your father/her husband.]]
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Moved this to a new Heartwarming tab


* HeartwarmingMoments:
** Despite how scary and gruff they all sound, almost every Yokai Spirit Core message is actually a defeated demon acknowledging your strength or being thankful that they've been put to rest. It reinforces that Yokai in this setting aren't iherently evil.
** Mumyo growing to care for Hide as a deep and loyal friend. Quite the change from the indiscriminate Yokai killer we meet near the start of the game.
** Tokichiro [[spoiler: helping Hide defeat Kashin Koji. Barely any words need to be shared to illustrate that the friends-turned-enemies have made up.

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* FeedItABomb: The Nuppeppo, an enemy from the "Tengu's Disciple" DLC, will sometimes try to inhale and bite into Hide. Tossing a bomb or a cannonball into its mouth will stun it long enough for Hide to initiate a critical attack.
* FighterMageThief: Club wielding Brute Yokai, ranged Phantom Yokai with twin blades that can shoot, and Feral Yokai with daggers favoring speed over power.
* FireIceLightning: Earth and Wind were cut from the first ''Nioh'', leaving Fire, Water and Lighting as the core elements.



* GameplayAndStorySegregation: In the final act [[spoiler:that takes place after the ''first'' game, Senji Toyo is still the blacksmith with her grandfather despite the fact she'd be much older and he'd be dead. Yet neither have aged a day apparently.]]



* HeartWarmingMoments:

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* HeartWarmingMoments: HeartwarmingMoments:



* FeedItABomb: The Nuppeppo, an enemy from the "Tengu's Disciple" DLC, will sometimes try to inhale and bite into Hide. Tossing a bomb or a cannonball into its mouth will stun it long enough for Hide to initiate a critical attack.
* FighterMageThief: Club wielding Brute Yokai, ranged Phantom Yokai with twin blades that can shoot, and Feral Yokai with daggers favoring speed over power.
* FireIceLightning: Earth and Wind were cut from the first ''Nioh'', leaving Fire, Water and Lighting as the core elements.
* GameplayAndStorySegregation: In the final act [[spoiler:that takes place after the ''first'' game, Senji Toyo is still the blacksmith with her grandfather despite the fact she'd be much older and he'd be dead. Yet neither have aged a day apparently.]]
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* HeartwarmingMoments:

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* HeartwarmingMoments: HeartWarmingMoments:
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* HeartwarmingMoments:
** Despite how scary and gruff they all sound, almost every Yokai Spirit Core message is actually a defeated demon acknowledging your strength or being thankful that they've been put to rest. It reinforces that Yokai in this setting aren't iherently evil.
** Mumyo growing to care for Hide as a deep and loyal friend. Quite the change from the indiscriminate Yokai killer we meet near the start of the game.
** Tokichiro [[spoiler: helping Hide defeat Kashin Koji. Barely any words need to be shared to illustrate that the friends-turned-enemies have made up.
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* NintendoHard: Arguably even harder than the first [[VideoGame/{{Nioh}} as the mechanics and boss fights are more complex the second time around

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* NintendoHard: Arguably even harder than the first [[VideoGame/{{Nioh}} ''VideoGame/{{Nioh}}'' as the mechanics and boss fights are more complex the second time around
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* NintendoHard: Arguably even harder than the first [[VideoGame/{{Nioh}} as the mechanics and boss fights are more complex the second time around
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** Just like in the first game, [[spoiler:a [[VideoGame/NinjaGaiden Hayabusa]]]] serves as the bonus boss in the "Darkness in the Capital DLC, this time being [[spoiler:Ren Hayabusa.]]

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** Just like in the first game, [[spoiler:a [[VideoGame/NinjaGaiden Hayabusa]]]] serves as the bonus boss in the "Darkness in the Capital Capital" DLC, this time being [[spoiler:Ren Hayabusa.]]
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Adding Ieyasu's line from his final conversation with Hanzo in the base game, which suggests that the eponymous Nioh are meant to be William and Hanzo - though very understated, this does make some amount of sense given their steadfast friendship (or the closest William seems to get to such) and lengthy partnership in Ieyasu's service.


* ArtifactTitle: {{Inverted}}, actually. The first game didn't have an awful lot to do with the term [[https://en.wikipedia.org/wiki/Nio Nioh]], which refers to a ''pair'' of Deva kings / guardians of the Buddha and is often used to symbolically refer to a [[ActionDuo powerful duo]], which doesn't fit the first game all that much since William is a lone wolf who doesn't have much of a "duo" dynamic with any one particular character. This game on the other hand has the premise of two individuals [[DecompositeCharacter joining forces (and names) to become the historical Toyotomi Hideyoshi]], and are explicitly referred to as being [[TitleDrop "like Nioh"]] by Nobunaga.

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* ArtifactTitle: {{Inverted}}, actually. The first game didn't have an awful lot to do with the term [[https://en.wikipedia.org/wiki/Nio Nioh]], which refers to a ''pair'' of Deva kings / guardians of the Buddha and is often used to symbolically refer to a [[ActionDuo powerful duo]], which doesn't fit the first game all beyond a blink-and-you'll-miss-it line by Ieyasu to Hanzo that much since William is a lone wolf who doesn't have much his (and presumably William's) service was "like that of a "duo" dynamic with any one particular character. the Nioh." This game on the other hand has the premise of two individuals [[DecompositeCharacter joining forces (and names) to become the historical Toyotomi Hideyoshi]], and are explicitly referred to as being [[TitleDrop "like Nioh"]] by Nobunaga.

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* StealthSequel: An unusual example. [[spoiler:The game is presented as a prequel, but the final act takes place after the events of the first game, making ''Nioh 2'' a prequel/sequel hybrid of sorts.]]

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* StealthSequel: StealthSequel:
**
An unusual example. [[spoiler:The game is presented as a prequel, but the final act takes place after the events of the first game, making ''Nioh 2'' a prequel/sequel hybrid of sorts.]]
** The existence of the DLC Bonus bosses from here and the previous game means that the whole series act as a prequel of or happening in the same timeline as [[spoiler:both ''VideoGame/NinjaGaiden'' and ''VideoGame/DeadOrAlive'' series, with the two Hayabusa/Dragon Ninja ancestors (Jin and Ren) of the former (actually both) as well as the mother of Nyotengu who appeared in the latter.
]]
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* DidntThinkThisThrough: [[spoiler: Maria]] tries to resurrect [[spoiler: Tokichiro to keep the war going to gather Amrita, owing to his status as a "traitor"]]. however, because she was LockedOutOfTheLoop and didn't know he was [[spoiler: possessed by the BigBad during his reign, and is actually really nice one freed of it.]] She is understandably confused about the situation.

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* DidntThinkThisThrough: [[spoiler: Maria]] tries to resurrect [[spoiler: Tokichiro [[spoiler:Tokichiro to keep the war going to gather Amrita, owing to his status as a "traitor"]]. however, However, because she was LockedOutOfTheLoop and didn't know he was [[spoiler: possessed [[spoiler:possessed by the BigBad during his reign, and is actually really nice one once freed of it.]] She is understandably confused about the situation.
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* DidntThinkThisThrough: [[spoiler: Maria]] tries to resurrect [[spoiler: Tokichiro to keep the war going to gather Amrita, owing to his status as a "traitor"]]. however, because she was LockedOutOfTheLoop and din't know he was [[spoiler: possessed by the BigBad during his reign, and is actually really nice one freed of it.]] She is understandably confused about the situation.

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* DidntThinkThisThrough: [[spoiler: Maria]] tries to resurrect [[spoiler: Tokichiro to keep the war going to gather Amrita, owing to his status as a "traitor"]]. however, because she was LockedOutOfTheLoop and din't didn't know he was [[spoiler: possessed by the BigBad during his reign, and is actually really nice one freed of it.]] She is understandably confused about the situation.
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* DidntThinkThisThrough: [[spoiler: Maria]] tries to resurrect [[spoiler: Tokichiro to keep the war going to gather Amrita, owing to his status as a "traitor"]]. however, because she was LockedOutOfTheLoop and din't know he was [[spoiler: possessed by the BigBad during his reign, and is actually really nice one freed of it.]] She is understandably confused about the situation.
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** You can get special reactions from different characters if you transform into NPCs with the tea house. For instance, [[spoiler:your mother has a special reaction if you speak to her while looking like Dosan, aka your father/her husband.]]
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* DeathEqualsRedemption: Every boss Yokai is either grateful that you killed them and released them from their pitiful state of being or acknowledges you as their superior and pledges to serve you in your efforts. You wouldn't know this in the early game however, because the angry sounding Yokai-speak will untranslated.
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* UnorthodoxReload: The famous "spin cock" made famous by ''Film/Terminator2JudgmentDay'' and ''Film/TrueGrit''... but with a matchlock musket. No, it doesn't make any sense. Yes, it is awesome.

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*** Speaking of, Yokai Skills are almost always a significant downgrade to when they were originally used by the Yokai themselves. Many of them have simplified properties, shorter reach, or don't stay out as long and they always, ALWAYS, deal far less damage than they originally did.



* SetBonus: There are many sets of equipment available that provide bonuses based on the number of pieces you have equipped. There is also a special attribute (guaranteed to be on the late game accessory Yasakani Magatama) that reduces set requirements by one.

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** Among the different kinds of behavior twists enemies will get as the difficulty rises, some Yokai gain the power to cut their Ki break state short and instantly transition to a counterattack. Failing to catch on and trying to close for the easy FinishingMove will often result in pain.
* SetBonus: There are many sets of equipment available that provide bonuses based on the number of pieces you have equipped. There is also a special attribute (guaranteed to be on the late game accessory Yasakani Magatama) that reduces set requirements by one. There are also Divine Graces in the postgame, which allow special set bonuses to appear on non-set Divine gear, essentially allowing you to customize your own set bonuses.



* StableTimeLoop: [[spoiler: At the End of "The First Samurai" DLC, Hide takes the place of Sakunoe no Tamuramaru as the one to ultimately defeat Otakemaru after being displaced to the past, and using the Sohayamaru to Cleanse Otakemaru once and for all, leaves behind the Sohayamaru given to them by Suzuka Gozen. This Sohayamru is based down through the generations, and as a result, the Sohayamaru knife they wield in the Present no longer works, and Time Travel is no longer possible.]]

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* StableTimeLoop: [[spoiler: At the End end of "The First Samurai" DLC, Hide takes the place of Sakunoe no Tamuramaru as the one to ultimately defeat Otakemaru after being displaced to the past, and past; after using the Sohayamaru to Cleanse Otakemaru once and for all, leaves behind Hide chooses to leave the Sohayamaru given to them by my Suzuka Gozen. This Gozen behind in the past. ''That'' Sohayamru is based passed down through the generations, generations until the events that took place before Nioh 2 led to it being shattered, and as the knife fragment ending up in Hide's hands and kicking off their journey in the first place. As a result, after the DLC the Sohayamaru knife they wield in the Present no longer works, loses its magic, and Time Travel with it is no longer possible.]]
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* RidiculouslyCuteCritter: ''Scampuss''. They're these adorable, perfectly round kittens who will roll around and attack enemies for you if you pet them. Whenever you stop moving, they'll take the opportunity to nuzzle against your legs, like their [[https://en.wikipedia.org/wiki/Sunekosuri mythological basis]]. If you enter a Dark Realm with a Scampuss, it'll puff up and grow spikes like a pufferfish.
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* ArtifactTitle: {{Inverted}}, actually. The first game didn't have an awful lot to do with the term [[https://en.wikipedia.org/wiki/Nio Nioh]], which refers to a ''pair'' of Deva kings / guardians of the Buddha and is often used to symbolically refer to a [[ActionDuo powerful duo]], which doesn't fit the first game all that much since William is a lone wolf who doesn't have much of a "duo" dynamic with any one particular character. This game on the other hand has the premise of two individuals [[DecompositeCharacter joining forces (and names) to become the historical Toyotomi Hideyoshi]], and are explicitly referred to as being [[TitleDrop "like Nioh"]] by Nobunaga.


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* ForegoneConclusion: A double whammy since the game is both based on historical events and is largely a prequel to another game, meaning that even if you ''didn't'' play the first game you may likely already know what's going to happen to, say, Nobunaga, if you're familiar with Japanese history.
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* SetBonus: There are many sets of equipment available that provide bonuses based on the number of pieces you have equipped. There is also a special attribute (guaranteed to be on the late game accessory Yasakani Magatama) that reduces set requirements by one.
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* TheVeryDefinitelyFinalDungeon: Played with. The mission "Cherry Blossom Viewing in Daigo" feels like it should be the final dungeon. It's long, it's very dramatic, and ends with [[spoiler:your final battle with Tokichiro followed by a duel with the BigBad.]] But then the game continues for a few more "missions", [[spoiler:one where you seal away Otakemaru which leads to you falling into a deep slumber for 25 years, then a mission that's just a duel with William of all people, then a very short final mission that goes through some of the bottom layer of the level from "The Mauseleum of Evil" that concludes with a battle against the FinalBoss. So the above mentioned dungeon isn't technically the true final dungeon, but it's the last dungeon that involves any real effort to reach the boss fight. And thematically and emotionally it fits the bill.]]
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* MarathonBoss: The final battle of the mission "Cherry Blossom Viewing in Daigo" is rather long. It starts with the final battle against [[spoiler:Tokichiro, this time as a full demon. Then immediately after that when you suspect this mission must be over, Otakemaru rises from his corpse and attacks Hide. And then once you have drained all of ''his'' health, he refills to full HP and continues the fight. Only after defeating him a second time does the mission finally end. And you must complete all three fights in a row without any chance to refill your stock, and the third fight begins immediately after the second ends.]] Fortunately, nothing in the battle is harder than things you have already faced.
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* GameplayAndStorySegregation: In the final act [[spoiler:that takes place after the ''first'' game, Senji Toyo is still the blacksmith with her grandfather despite the fact she'd be much older and he'd be dead. Yet neither have aged a day apparently.]]
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* HistoricalFantasy: As with the original game ''Nioh 2'' incorporates the yokai from Myth/JapaneseMythology into the Sengoku Jidai period.

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* HistoricalFantasy: As with the original game game, ''Nioh 2'' incorporates the yokai from Myth/JapaneseMythology into the Sengoku Jidai period.

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* HistoricalBadassUpgrade: As opposed to most of his portrayals that depict him as an incompetent buffoon, UsefulNotes/ImagawaYoshimoto is a much more competent individual for a first human boss. He's seen waiting for his 'next meal' (read: victims to be cut down by him), fights not with silly weapons like [[VideoGame/SamuraiWarriors kemari ball]] or [[VideoGame/SengokuBasara disco ball and fan]] but being a MultiMeleeMaster (and a bow) and possesses a six-tusked elephant Guardian Spirit that shoots out lightning. He also speaks with a more precise, non-silly voice, provided by Creator/RyuseiNakao, better known in in voice acting business as the voice of [[Franchise/DragonBall Frieza]]. Overall, this is far truer to history than most depictions of him.

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* HistoricalBadassUpgrade: As opposed to most of his portrayals that depict him as an incompetent buffoon, UsefulNotes/ImagawaYoshimoto is a much more competent individual for a first human boss. He's seen waiting for his 'next meal' (read: victims to be cut down by him), fights not with silly weapons like [[VideoGame/SamuraiWarriors kemari ball]] or [[VideoGame/SengokuBasara disco ball and fan]] but being a MultiMeleeMaster (and a bow) and possesses a six-tusked elephant Guardian Spirit that shoots out lightning. He also speaks with a more precise, non-silly voice, provided by Creator/RyuseiNakao, better known in in voice acting business as the voice of [[Franchise/DragonBall Frieza]]. Overall, this is far truer to history than most depictions of him.him.
* HistoricalFantasy: As with the original game ''Nioh 2'' incorporates the yokai from Myth/JapaneseMythology into the Sengoku Jidai period.
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** Just like in the first game, [[spoiler:a [[VideoGame/NinjaGaiden Hayabusa]] serves as the bonus boss in the base game, this time being Ren Hayabusa.]]

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** Just like in the first game, [[spoiler:a [[VideoGame/NinjaGaiden Hayabusa]] Hayabusa]]]] serves as the bonus boss in the base game, "Darkness in the Capital DLC, this time being Ren [[spoiler:Ren Hayabusa.]]
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* BonusBoss:
** Just like in the first game, [[spoiler:a [[VideoGame/NinjaGaiden Hayabusa]] serves as the bonus boss in the base game, this time being Ren Hayabusa.]]
** The "First Samurai" DLC adds a new secret boss fight against [[spoiler:[[VideoGame/DeadOrAlive the Ancient Nyotengu]], the [[Main/StrongFamilyResemblance mother]] of present day Nyotengu.]]
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* KillerGorilla: A new enemy called Enkis are ape-like yokai that are as mean as they look.

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* KillerGorilla: A new enemy called Enkis are ape-like yokai that are as mean as they look. They have a more powerful variant, the Kiryoki, that can use onmyo magic.



* MixAndMatchWeapon: The new Omnoyo weapon, the switchglaive, is a weapon that combines a huge Scythe, a glaive, and a ''VideoGame/{{Bloodborne}}''-esque saw.

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* MixAndMatchWeapon: The new Omnoyo Onmyo weapon, the switchglaive, is a weapon that combines a huge Scythe, a glaive, and a ''VideoGame/{{Bloodborne}}''-esque saw.

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