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** The campaign mode in ''2'' accounts for Garfield's ThoughtSpeak (which human and human-like characters cannot hear), and Clockwork and Vlad's respective dialogue to him is changed accordingly in their interactions with the fat cat across the campaign mode.

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** The campaign mode in ''2'' accounts for Garfield's ThoughtSpeak thought-speak (which human and human-like characters cannot hear), and Clockwork and Vlad's respective dialogue to him is changed accordingly in their interactions with the fat cat across the campaign mode.

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* CatchAndReturn: All fighters have the ability to use their grab to catch projectiles, hold them while walking and jumping around, and throw them back at opponents.

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* CatchAndReturn: All In the first game, all fighters have the ability to use their grab to catch projectiles, hold them while walking and jumping around, and throw them back at opponents.opponents. This ability is removed in ''2'', though fighters can still use a particularly strong attack to reflect them back at the person who used it.



* GameplayAndStoryIntegration:
** In the first game, Garfield reacts in disgust upon eating the Krabby Patty ("You call this ''food?''"). As the Krabby Patty is essentially a veggie burger and Garfield hates vegetables, his reaction makes perfect sense.
** The campaign mode in ''2'' accounts for Garfield's ThoughtSpeak (which human and human-like characters cannot hear), and Clockwork and Vlad's respective dialogue to him is changed accordingly in their interactions with the fat cat across the campaign mode.



* PowerCreepPowerSeep: For just two examples, Danny Phantom (a superhero) and Lincoln Loud (a normal grade-school kid) are both playable characters. As expected from their source material, Danny is seen using his ghost powers like an ectoplasmic blast, while Lincoln carries around an ordinary yo-yo among his toolset. They can duke it out with each other nonetheless.

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* PowerCreepPowerSeep: For just two examples, Danny Phantom (a superhero) and Lincoln Loud (a normal grade-school kid) are both playable characters. As expected from their source material, Danny is seen using his ghost powers like an ectoplasmic blast, while Lincoln carries around an ordinary yo-yo among his toolset. They can duke it out with each other nonetheless. The campaign mode in ''2'' explains this as the slime giving all of the characters powers that they didn't have before (or enhancing the powers of those that do), putting them on a more even playing field and allowing even normally non-powered characters such as April, Gerald, Nigel, and the Beavers to be able to stand a fighting chance against the bosses.
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** [[WesternAnimation/JimmyNeutronBoyGenius Jimmy Neutron's Girl-Eating Plant]] appears as an early game enemy in ''2'''s campaign mode. In the movie, it exclusively attacks girls, hence the name; here, it attacks fighters regardless of gender.

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** [[WesternAnimation/JimmyNeutronBoyGenius Jimmy Neutron's Girl-Eating Plant]] appears as an early game enemy in ''2'''s campaign mode. In the movie, it exclusively attacks girls, hence the name; here, it attacks fighters regardless of gender. [[JustifiedTrope Justified]] by the Jimmy's Lab stage, which reveals its name has been changed to simply "Carnivorous Plant".
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* CutsceneBoss: [[spoiler: Or rather Cutscene Phase in this instance. After depleting Clockwork's health for the first time in his boss fight, he locks your fighter in place and heals off all the damage done to him, which could lead the player into thinking there will be a second phase. However, [[DeusExMachina a portal suddenly opens releasing a comet-like beam at whoever you're playing as, freeing them.]] Followed by your selected character automatically punching Clockwork, [[OneHitKill depleting all his health in a single hit.]]]]


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* EarthShatteringKaboom: Both Zim and Ren & Stimpy's super attacks in ''2'' involve blowing up the entire planet. [[NoOneCouldSurviveThat Ironically only damaging opponents hit by the initial blow in battles with 3 or more players.]]
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* TheComputerIsACheatingBastard: CPU fighters and mob enemies are immune to stage hazards (such as the fry pan in Messy Kitchen) in the Campaign in ''2'' while the player can still very much be damaged by them.
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* {{Roguelike}}: Campaign Mode in 2 wherein the playable characters must save the Nickelodeon multiverse which includes fights with brainwashed playable characters, mooks and power-ups that can be bought.
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A sequel, ''Nickelodeon All-Star Brawl 2'', was announced in July 2023, set to feature new characters, stages, updated graphics, and a campaign mode. It was released on November 7th, 2023[[note]]on digital storefronts; physical copies were released on December 1st[[/note]] for the same platforms as the original game.

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A sequel, ''Nickelodeon All-Star Brawl 2'', was announced in July 2023, set to feature featuring new characters, stages, updated graphics, and a campaign mode. It was released on November 7th, 2023[[note]]on digital storefronts; physical copies were released on December 1st[[/note]] for the same platforms as the original game.
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!!''Nickelodeon All-Star Brawl'' provides examples of:

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!!''Nickelodeon All-Star Brawl'' provides !!The games provide examples of:



* Easter egg: When selecting El Tigre in ''2'', there's a chance that the announcer will call him by his OverlyLongName.

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* Easter egg: EasterEgg: When selecting El Tigre in ''2'', there's a chance that the announcer will call him by his OverlyLongName.
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* ContinuityNod: If you play as Aang and meet the cabbage merchant in the Campaign mode in ''2'', he will react in horror, and say that he's aware that [[RunningGag something terrible happens to him whenever Aang is nearby]]. This is a nod to [[ComicBook/AvatarTheLastAirbenderTheRift the graphic novels]], where he's also aware of this.
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* Easter egg: When selecting El Tigre in ''2'', there's a chance that the announcer will call him by his OverlyLongName.
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* TauntButton: In the first game, every character has their own unique taunt. In addition, by pressing the taunt button in the air, your character will be sent into a tumbling state with a squeaky sound effect. The Rocko update added additional taunts that can be performed by taunting while holding the strafe button, though not every character has an alternate taunt[[note]]Those who do are Lincoln, Lucy, Zim, [=CatDog=], Nigel, Helga, Danny, Jenny, Hugh, and Rocko.[[/note]] In the second game, every character has multiple taunts.

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* TauntButton: In the first game, every character has their own unique taunt. In addition, by pressing the taunt button in the air, your character will be sent into a tumbling state with a squeaky sound effect. The Rocko update added additional taunts that can be performed by taunting while holding the strafe button, though not every character has an alternate taunt[[note]]Those who do are Lincoln, Lucy, Zim, [=CatDog=], Nigel, Helga, Danny, Jenny, Hugh, and Rocko.[[/note]] In the second game, every character has multiple taunts.taunts based on which direction is held, similar to how taunts work when playing with a Wii Remote or single Joy-Con in the ''Smash'' series.

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* TheCameo: Most of the stages have background cameos from other characters, including [[WesternAnimation/SpongeBobSquarePants Gary on Jellyfish Fields]], [[WesternAnimation/TheLoudHouse Lynn, Lola, and Lily on The Loud House]], [[WesternAnimation/{{CatDog}} Winslow on CatDog's House]], [[WesternAnimation/TheRenAndStimpyShow Mr. Horse on Space Madness]], and [[WesternAnimation/{{Rugrats}} Grandpa Lou on Teeter-Totter Gulch]].

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* TheCameo: TheCameo:
**
Most of the stages have background cameos from other characters, including [[WesternAnimation/SpongeBobSquarePants Gary on Jellyfish Fields]], [[WesternAnimation/TheLoudHouse Lynn, Lola, and Lily on The Loud House]], [[WesternAnimation/{{CatDog}} Winslow on CatDog's House]], [[WesternAnimation/TheRenAndStimpyShow Mr. Horse on Space Madness]], and [[WesternAnimation/{{Rugrats}} Grandpa Lou on Teeter-Totter Gulch]].Gulch]].
** Outside of stages, Tommy Pickles makes a non-playable appearance in ''2'' via Reptar's entrance and victory animations.
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* AndIMustScream: In Campaign Mode in the sequel, several characters such as Aang, Nigel Thornberry and Ren and Stimpy will comment on how horrible it was to be brainwashed after being freed and unlocked as playable characters.
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The games pit various characters from various eras of the Franchise/{{Nicktoons}} franchise against each other in a brawl, from classic fare like ''WesternAnimation/{{Rugrats}}'' and ''WesternAnimation/TheRenAndStimpyShow'' to more modern shows like ''WesternAnimation/AvatarTheLastAirbender'' and ''WesternAnimation/TheLoudHouse''. The first game launched with 20 characters and stages, along with an arcade mode and a multiplayer mode supporting up to four players, with more characters and stages being added through free updates and as paid DLC. It was released on UsefulNotes/NintendoSwitch, UsefulNotes/PlayStation5, UsefulNotes/PlayStation4, UsefulNotes/XboxOne, UsefulNotes/XboxSeriesXAndS, and [[UsefulNotes/MicrosoftWindows PC]] (via UsefulNotes/{{Steam}}) on October 5th, 2021.

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The games pit various characters from various eras of the Franchise/{{Nicktoons}} franchise against each other in a brawl, from classic fare like ''WesternAnimation/{{Rugrats}}'' and ''WesternAnimation/TheRenAndStimpyShow'' to more modern shows like ''WesternAnimation/AvatarTheLastAirbender'' and ''WesternAnimation/TheLoudHouse''. The first game launched with 20 characters and stages, along with an arcade mode and a multiplayer mode supporting up to four players, with more characters and stages being added through free updates and as paid DLC. It was released on UsefulNotes/NintendoSwitch, UsefulNotes/PlayStation5, UsefulNotes/PlayStation4, UsefulNotes/XboxOne, UsefulNotes/XboxSeriesXAndS, Platform/NintendoSwitch, Platform/PlayStation5, Platform/PlayStation4, Platform/XboxOne, Platform/XboxSeriesXAndS, and [[UsefulNotes/MicrosoftWindows [[Platform/MicrosoftWindows PC]] (via UsefulNotes/{{Steam}}) Platform/{{Steam}}) on October 5th, 2021.
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** [[WesternAnimation/JimmyNeutronBoyGenius Jimmy Neutron's Girl-Eating Plant]] appears as an early game enemy in ''2'''s campaign mode. In the movie, it exclusively attacks girls, hence the name, here, it attacks fighters regardless of gender.

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** [[WesternAnimation/JimmyNeutronBoyGenius Jimmy Neutron's Girl-Eating Plant]] appears as an early game enemy in ''2'''s campaign mode. In the movie, it exclusively attacks girls, hence the name, name; here, it attacks fighters regardless of gender.



* MirrorMatch: At launch, the first game lacked alternate costumes, taking mirror matches to their logical extreme; all characters playing as the same fighter look identical. A future patch added alternate costumes, but only one per character, which means fighters can still look identical if two or more of the same are present. The second game remedies this by having multiple alternate costumes per character.

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* MirrorMatch: At launch, the first game lacked alternate costumes, taking mirror matches to their logical extreme; all characters playing as the same fighter look looked identical. A future patch added alternate costumes, but only one per character, which means fighters can still look identical if two or more of the same are present. The second game remedies this by having multiple alternate costumes per character.



** ''WesternAnimation/TheLoudHouse'': Averted in the first game with Lincoln and Lucy being playable, but played straighter in the second with Lucy returning but Lincoln being reduced to a cameo.

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** ''WesternAnimation/TheLoudHouse'': Averted in the first game with Lincoln and Lucy being playable, but played straighter straight in the second with Lucy returning but Lincoln being reduced to a cameo.



*** ''WesternAnimation/TheRenAndStimpyShow'': Powdered Toast Man was revealed in the initial game announcement without Ren and Stimpy in sight, but Ren and Stimpy were revealed at a later date regardless.

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*** ''WesternAnimation/TheRenAndStimpyShow'': Powdered Toast Man was revealed in the initial game announcement without Ren and Stimpy in sight, but Ren and Stimpy were revealed at a later date regardless. Averted in the second game where Ren and Stimpy are playable but Powdered Toast Man is reduced to an [=NPC=].

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** [[WesternAnimation/JimmyNeutronBoyGenius Jimmy Neutron's Girl-Eating Plant]] appears as an early game enemy in ''2'''s campaign mode. In the movie, it exclusively attacks girls, hence the name, here, it attacks fighters regardless of gender.



** '''How Tough Are Ya?''': Campaign only. HarderThanHard, represented with an icon of [[Recap/SpongeBobSquarePantsS3E8NoWeeniesAllowedSquilliamReturns the Salty Spitoon bouncer]].

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** '''How Tough Are Ya?''': Campaign only. HarderThanHard, represented with an icon of [[Recap/SpongeBobSquarePantsS3E8NoWeeniesAllowedSquilliamReturns Reg, the Salty Spitoon bouncer]].
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* CrisisCrossover: The campaign mode for ''2'' pits the main cast of fighters against WesternAnimation/DannyPhantom BigBad Vlad Plasmius with different contexts given to the dialogue depending on which character interacts with the story's NPCs.

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* CrisisCrossover: The campaign mode for ''2'' pits the main cast of fighters against WesternAnimation/DannyPhantom BigBad Vlad Plasmius with different contexts given to the dialogue depending on which character interacts with the story's NPCs.[[NonPlayerCharacter NPCs]].
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* CrisisCrossover: The campaign mode for ''2'' pits the main cast of fighters against WesternAnimation/DannyPhantom BigBad Vlad Plasmius with different contexts given to the dialogue depending on which character interacts with the story's NPCs.
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* AndYourRewardIsClothes: In the second game, each character now starts off with three costumes instead of two, with a fourth costume for each (plus additional alts for [=SpongeBob=] and Patrick) being available via DLC. In addition, each character also has "Mind-Controlled" (which give them a purple aura) and "Ghost Clone" (which also turn their entire body purple) costumes obtainable by defeating them in the campaign mode.
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* SinglePlayerGauntlet: Both games feature an Arcade Mode. The first game has a simple string of random fights, alternating between mandatory ones and choosing between two. The second game mostly keeps the same format, but also adds some elements similar to [[VideoGame/SuperSmashBrosMelee its inspiration]] such as predefined teams and a giant opponent, as well as culminating in a boss battle which the previous game lacked.
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* ShownTheirWork: The devs did a lot of research for each of the movesets, rivaling the ''Smash'' devs in that front, adding tons of accurate references to each of the characters' movesets and animations, as well as references to each of their own series in general.

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* ShownTheirWork: The devs did a lot of research for to properly represent each of show, and it shows in everything from the movesets, rivaling character models to the ''Smash'' devs in that front, adding tons of reference-heavy movesets to the detailed, accurate references to each of the characters' movesets and animations, as well as references to each of their own series in general.stages.
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** You can go to Clockwork's Lair as a regular level in the campaign mode's third world, and Clockwork will show up as a background character like usual. This isn't too eyebrow-raising until the final leg of the campaign where [[spoiler:you're explicitly hunting down Clockwork to try to bring him back to his senses. "Meeting" Clockwork here doesn't count, and you're only counted as finding him by making it to his boss level.]]
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* NostalgiaLevel: While the second game gives a number of returning stages new or overhauled layouts, some of them also have their old designs from the first game thanks to the alternate version tabs.
** “Irken Armada Invasion”, via the three platform layout.
** “Jellyfish Fields”, via the single moving platform layout.
** “Harmonic Convergence”, via the flat stage layout.
** “Rooftop Rumble”, via the flat stage layout. For this one, the extra wooden platform is added.
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A sequel, ''Nickelodeon All-Star Brawl 2'', was announced in July 2023, set to feature new characters, stages, updated graphics, and a campaign mode. It was released on November 7th, 2023[[note]]on digital storefronts; physical copies will be released on December 1st[[/note]] for the same platforms as the original game.

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A sequel, ''Nickelodeon All-Star Brawl 2'', was announced in July 2023, set to feature new characters, stages, updated graphics, and a campaign mode. It was released on November 7th, 2023[[note]]on digital storefronts; physical copies will be were released on December 1st[[/note]] for the same platforms as the original game.
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** Being [[AssistCharacter Assist Characters]] to one another, the Angry Beavers naturally reference two of the most infamous assists in fighting game history; Daggett can perform [[VideoGame/MarvelVsCapcom3 Doctor Doom's Hidden Missiles]] with logs, while Norbert recreates [[VideoGame/DragonBallFighterZ Vegeta's Consecutive Energy Blast]] with mashed potatoes.
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* IgnoredEnemy: Garfield ''really'' doesn't care what the bosses have to say and is just pretending to listen, [[BreakingTheFourthWall which he tells the player at one point]].
--> '''Vlad Plasmius:''' How can even a cat be ''bored'' at a time like this?!
* IntelligibleUnintelligible: {{Downplayed|Trope}} with Reptar. He only "speaks" in growls and roars, and that's all other characters hear, but they can get the gist of whatever feeling he's trying to convey (e.g. offended at Clockwork leading him to the ghost clone Vlad instead of the real one, or terrified at the impending ApocalypseHow).

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* EvilKnockoff: In Campaign Mode, one-on-one battles against characters that have already been unlocked will replace them with a shadowy ghost clone, which can itself be unlocked as a costume after defeating a given fighter three times (the first time unlocking the fighter itself, the second unlocking the [[BrainwashedAndCrazy Mind-Controlled Brawler]] costume).



** '''Unstoppable Force''': Arcade only. Hard [[OneHitPointWonder with a one-stock-only handicap]], represented with an icon on [[WesternAnimation/TheLegendOfKorra Korra]].

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** '''Unstoppable Force''': Arcade only. Hard [[OneHitPointWonder with a one-stock-only handicap]], represented with an icon on [[WesternAnimation/TheLegendOfKorra Korra]].Korra]]. Not available in Campaign.



** Powdered Toast Man's stage, "Powdered Toast Trouble", [[MacroZone shrinks down the brawlers]] so they can fight on top of various food items on a kitchen counter, including a bowl of cereal (that they can drown in), a piece of cheese, and toast in a toaster.

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** Powdered Toast Man's stage, "Powdered Toast Trouble", Trouble" ("Messy Kitchen" in the second game), [[MacroZone shrinks down the brawlers]] so they can fight on top of various food items on a kitchen counter, including a bowl of cereal (that they can drown in), a piece of cheese, and toast in a toaster.



** The "Powdered Toast Trouble" stage is a giant kitchen where the fighters brawl on the countertop. Obstacles include toast popping out of a toaster, a bowl of cereal with milk, and a hot frying pan with bacon and eggs.

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** The "Powdered Toast Trouble" Trouble"/"Messy Kitchen" stage is a giant kitchen where the fighters brawl on the countertop. Obstacles include toast popping out of a toaster, a bowl of cereal with milk, and a hot frying pan with bacon and eggs.

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* ActuallyADoombot: After his first defeat, Vlad Plasmius reveals that you only fought a ghost clone. Clockwork admits afterwards that he led you to the clone on purpose so you'd at least have some experience before trying to fight the stronger real one.



* [[ApocalypseHow/ClassX5 Apocalypse How/Class X-5]]: Vlad's plan in ''2''[='=]s Campaign is to ''control'' all minds in all universes. Unfortunately, his machine is destined to backfire and ''destroy'' all universes instead. You see reality beginning to come apart at the seams before Clockwork brings you back to the HubLevel. [[spoiler:Vlad was aware of the problem and was in the process of trying to repair the machine, but the BrainwashedAndCrazy Clockwork kept getting in his way because he enjoyed watching the universes' demise repeatedly.]]



* BigBad: According to IGN's writeup, [[WesternAnimation/DannyPhantom Vlad Plasmius]] serves as the primary villain of ''All-Star Brawl 2''[='s=] single player mode; the goal is to stop him from taking over the entire Nickelodeon universe.

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* BigBad: According to IGN's writeup, [[WesternAnimation/DannyPhantom Vlad Plasmius]] serves as the primary villain of ''All-Star Brawl 2''[='s=] single player mode; the goal is to stop him from taking over the entire Nickelodeon universe.



* BrainwashedAndCrazy: Thanks to Vlad, this is the fate of all fighters in the second game except for Spongebob until he can beat some sense back into them. Vlad wants to bring the entire universe under this spell. [[spoiler:It's revealed in the final act that the brainwashing didn't actually give Vlad any control -- it just injected an evil personality that ran rampant, as he found out the hard way when he tried to control Clockwork.]]



** '''Unstoppable Force''': HarderThanHard, represented with an icon of [[WesternAnimation/TheLegendOfKorra Korra]].

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** '''Unstoppable Force''': Arcade only. Hard [[OneHitPointWonder with a one-stock-only handicap]], represented with an icon on [[WesternAnimation/TheLegendOfKorra Korra]].
** '''How Tough Are Ya?''': Campaign only.
HarderThanHard, represented with an icon of [[WesternAnimation/TheLegendOfKorra Korra]].[[Recap/SpongeBobSquarePantsS3E8NoWeeniesAllowedSquilliamReturns the Salty Spitoon bouncer]].
** '''Madness Reigns''': Campaign only. Harder Than Harder Than Hard, represented with an icon of [[WesternAnimation/TheRenAndStimpyShow Ren]] giving a SlasherSmile.
** '''Prepare For Doom''': Campaign only. Hardest, represented with an icon of [[WesternAnimation/InvaderZim Zim]].
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** Some mind-controlled brawlers have special lines when you have certain bonuses equipped. For example, normally Rocko makes an empowered speech... unless you have the "Stinky Fantasy" power-up[[note]]A ''WesternAnimation/TheRenAmdStimpyShow'' themed power-up [[PowerAtAPrice which grants poison damage to all attacks in exchange for receiving 100% damage on your current stock]][[/note]], in which case he asks you when the last time you took a bath was.

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** Some mind-controlled brawlers have special lines when you have certain bonuses equipped. For example, normally Rocko makes an empowered speech... unless you have the "Stinky Fantasy" power-up[[note]]A ''WesternAnimation/TheRenAmdStimpyShow'' ''WesternAnimation/TheRenAndStimpyShow'' themed power-up [[PowerAtAPrice which grants poison damage to all attacks in exchange for receiving 100% damage on your current stock]][[/note]], in which case he asks you when the last time you took a bath was.

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** Some mind-controlled brawlers have special lines when you have certain bonuses equipped. For example, normally Rocko makes an empowered speech... unless you have the "Stinky Fantasy" power-up[[note]]A ''WesternAnimation/TheRenAmdStimpyShow'' themed power-up [[PowerAtAPrice which grants poison damage to all attacks in exchange for receiving 100% damage on your current stock]][[/note]], in which case he asks you when the last time you took a bath was.



* NoPlotNoProblem: In the first game, there is no setup or ExcusePlot for multiple Nickelodeon characters to fight each other, even in the arcade mode.

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* NoPlotNoProblem: In the first game, there is no setup or ExcusePlot for multiple Nickelodeon characters to fight each other, even in the arcade mode. The second game, however, averts this with a full campaign mode.



* PowerAtAPrice: An entire category of power-ups in ''2'' are classified as "Pros & Cons", and power your character up while hampering them in some way such as damage or a debuff.



** ''WesternAnimation/{{Rugrats}}'': Reptar, the star of the series' ShowWithinAShow, is playable while none of the titular babies are.

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** ''WesternAnimation/{{Rugrats}}'': Reptar, the star of the series' ShowWithinAShow, is playable while none of the titular babies are. Tommy, however, does appear to cheer him on in his entrance and victory animations.



* SpotlightStealingCrossover: The game has a noticeable emphasis on ''WesternAnimation/SpongeBobSquarePants'' and ''WesternAnimation/TeenageMutantNinjaTurtles1987'' content, with both series having three characters in the first game at launch (with the latter getting a fourth character in [[BigBad Shredder]] later on) with all the associated content each one gets (particularly {{Home Stage}}s, extras and profile pictures) compared to every other series having only one or two characters instead. The ''Avatar'' universe also toes the line, as it has two characters from ''[[WesternAnimation/AvatarTheLastAirbender The Last Airbender]]'' and one character from its [[WesternAnimation/TheLegendOfKorra sequel series]], meaning the franchise as a whole gets a lot of representation as well.

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* SpotlightStealingCrossover: The game has a noticeable emphasis on ''WesternAnimation/SpongeBobSquarePants'' and ''WesternAnimation/TeenageMutantNinjaTurtles1987'' content, with both series having three characters in the first game at launch (with the latter getting a fourth character in [[BigBad Shredder]] later on) with all the associated content each one gets (particularly {{Home Stage}}s, extras and profile pictures) compared to every other series having only one or two characters instead. The ''Avatar'' universe also toes the line, as it has two characters from ''[[WesternAnimation/AvatarTheLastAirbender The Last Airbender]]'' and one character from its [[WesternAnimation/TheLegendOfKorra sequel series]], meaning the franchise as a whole gets a lot of representation as well. Not helping this perception is that all three of these series have DLC characters announced for the second game.

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