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* InfinityPlusOneSword: In the UsefulNotes/CommodoreAmiga version, weapons of "Godly Might" were far and away the best in the game as there were no artifact weapons in this version.
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* InfinityPlusOneSword: In the UsefulNotes/CommodoreAmiga [[Platform/{{Amiga}} Commodore Amiga]] version, weapons of "Godly Might" were far and away the best in the game as there were no artifact weapons in this version.
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* AntiFrustrationFeatures: Either an old versions of Moria (or Amiga Moria 3.0) gave a "Grovel" command, which is an emergency exit should the player by stuck in a room with no exit.
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* AntiFrustrationFeatures: Either an old versions of Moria (or Amiga Moria 3.0) gave a "Grovel" command, which is an emergency exit should the player by be stuck in a room with no exit.
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* HealingBoss: Some of the titular Moria's monsters can drain mana from spellcasting player, which also doubles as the healing spell in the game. The FinalBoss has this spell among its abilities.
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''Moria'' was credited as a main source of inspiration for ''VideoGame/{{Diablo}}'' by its lead designer, Dave Brevik.
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* StartMyOwn: The game was actually made just because the developer, Robert Alan Koeneke, was hooked on ''VideoGame/{{Rogue}}'' while in the university of Oklahoma and moved departments to work on a VAX-11/780 minicomputer which didn't have video games.
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* DoYouWantToHaggle: Standard back and forth between the player and shopkeeper. Haggling too slowly or giving prices well out of line can anger the shopkeeper and risk having you thrown out of the shop. If you haggle perfectly, it will become easier to do so, with later versions of UMoria simply jumping to the exact price.
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* DoYouWantToHaggle: Standard back and forth between the player and shopkeeper. Haggling too slowly or giving prices well out of line can anger the shopkeeper and risk having you thrown out of the shop. If you haggle perfectly, it will become easier to do so, with later versions of UMoria ''[=UMoria=]'' simply jumping to the exact price.
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Tips Worksheet (Grammar folder)
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''Moria'' is an early RogueLike VideoGame, based on Creator/JRRTolkien's legendarium, that would later give rise to ''VideoGame/{{Angband}}'' and its many variants. It remains a separate game in it's own right however. As the title suggests, the game takes place in the Mines of Moria from ''Literature/TheLordOfTheRings'' and the ultimate goal is to descend to the deepest level of them and slay the Balrog. The main variant is ''[=UMoria=]'' and can be found at https://umoria.org/.
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''Moria'' is an early RogueLike VideoGame, based on Creator/JRRTolkien's legendarium, that would later give rise to ''VideoGame/{{Angband}}'' and its many variants. It remains a separate game in it's its own right however. As the title suggests, the game takes place in the Mines of Moria from ''Literature/TheLordOfTheRings'' and the ultimate goal is to descend to the deepest level of them and slay the Balrog. The main variant is ''[=UMoria=]'' and can be found at https://umoria.org/.
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More accurate?
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* FinalDeath: Unless you copied the save file, if your character died it was all over.
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* VulnerableCivilians: You can kill everyone in the town's streets, ranging from the harmless Village Idiot, or the hostile ones that try stealing your equipment.
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* {{Permadeath}}: Unless you copied the save file, if your character died it was all over.
* VulnerableCivilians: You can kill everyone in the town's streets, ranging from the harmless Village Idiot, or the hostile ones that try stealing yourequipment.equipment.
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* VulnerableCivilians: You can kill everyone in the town's streets, ranging from the harmless Village Idiot, or the hostile ones that try stealing your
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* AntiFrustrationFeatures: Either an old versions of Moria (or Amiga Moria 3.0) gave a "Grovel" command, which is an emergency exit should the player by stuck in a room with no exit.
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* DoYouWantToHaggle: Standard back and forth between the player and shopkeeper. Haggling too slowly or giving prices well out of line can anger the shopkeeper and risk having you thrown out of the shop.
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* DoYouWantToHaggle: Standard back and forth between the player and shopkeeper. Haggling too slowly or giving prices well out of line can anger the shopkeeper and risk having you thrown out of the shop. If you haggle perfectly, it will become easier to do so, with later versions of UMoria simply jumping to the exact price.
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* DoYouWantToHaggle: Standard back and forth between the player and shopkeeper. Haggling too slowly or giving prices well out of line can anger the shopkeeper and risk having you thrown out of the shop.
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* SaveScumming: The only way to continue the game if you die.
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* SaveScumming: The only way to continue the game if you die.die.
* VulnerableCivilians: You can kill everyone in the town's streets, ranging from the harmless Village Idiot, or the hostile ones that try stealing your equipment.
* VulnerableCivilians: You can kill everyone in the town's streets, ranging from the harmless Village Idiot, or the hostile ones that try stealing your equipment.
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* BigBad: The Balrog. ''Angband'' would up the ante on this by having Sauron, Morgoth and finally ''The One Ring'' as their ultimate enemies.
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* BigBad: The Balrog. ''Angband'' would up the ante on this by having Sauron, Morgoth and finally ''The One Ring'' (in some variants) as their ultimate enemies.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/moria_8.jpg]]
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''Moria'' is an early RogueLike VideoGame, based on Creator/JRRTolkien's legendarium, that would later give rise to ''VideoGame/{{Angband}}'' and it's many variants. It remains a separate game in it's own right however. As the title suggests, the game takes place in the Mines of Moria from ''Literature/TheLordOfTheRings'' and the ultimate goal is to descend to the deepest level of them and slay the Balrog. The main variant is ''[=UMoria=]'' and can be found at https://umoria.org/.
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''Moria'' is an early RogueLike VideoGame, based on Creator/JRRTolkien's legendarium, that would later give rise to ''VideoGame/{{Angband}}'' and it's its many variants. It remains a separate game in it's own right however. As the title suggests, the game takes place in the Mines of Moria from ''Literature/TheLordOfTheRings'' and the ultimate goal is to descend to the deepest level of them and slay the Balrog. The main variant is ''[=UMoria=]'' and can be found at https://umoria.org/.
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* SaveScumming: The only way to continue the game.
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* SaveScumming: The only way to continue the game.game if you die.
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==Tropes==
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''Moria'' is an early RogueLike VideoGame, based on Creator/JRRTolkien's legendarium, that would later give rise to ''VideoGame/{{Angband}}'' and it's many variants. It remains a separate game in it's own right however. As the title suggests, the game takes place in the Mines of Moria from ''Literature/TheLordOfTheRings'' and the ultimate goal is to descend to the deepest level of them and slay the Balrog. The main variant is ''[=UMoria=]'' and can be found at https://umoria.org/.
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''Moria'' is an early RogueLike VideoGame, based on Creator/JRRTolkien's legendarium, that would later give rise to ''VideoGame/{{Angband}}'' and it's many variants. It remains a separate game in it's own right however. As the title suggests, the game takes place in the Mines of Moria from ''Literature/TheLordOfTheRings'' and the ultimate goal is to descend to the deepest level of them and slay the Balrog. The main variant is ''[=UMoria=]'' and can be found at https://umoria.org/.org/.
==Tropes==
*BigBad: The Balrog. ''Angband'' would up the ante on this by having Sauron, Morgoth and finally ''The One Ring'' as their ultimate enemies.
*FinalDeath: Unless you copied the save file, if your character died it was all over.
*InfinityPlusOneSword: In the UsefulNotes/CommodoreAmiga version, weapons of "Godly Might" were far and away the best in the game as there were no artifact weapons in this version.
*SaveScumming: The only way to continue the game.
==Tropes==
*BigBad: The Balrog. ''Angband'' would up the ante on this by having Sauron, Morgoth and finally ''The One Ring'' as their ultimate enemies.
*FinalDeath: Unless you copied the save file, if your character died it was all over.
*InfinityPlusOneSword: In the UsefulNotes/CommodoreAmiga version, weapons of "Godly Might" were far and away the best in the game as there were no artifact weapons in this version.
*SaveScumming: The only way to continue the game.
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'''Moria''' is an early RogueLike VideoGame, based on Creator/JRRTolkien's legendarium, that would later give rise to ''VideoGame/{{Angband}}'' and it's many variants. It remains a separate game in it's own right however. As the title suggests, the game takes place in the Mines of Moria from ''Literature/TheLordOfTheRings'' and the ultimate goal is to descend to the deepest level of them and slay the Balrog. The main variant is ''[=UMoria=]'' and can be found at https://umoria.org/.
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'''Moria''' is an early RogueLike VideoGame, based on Creator/JRRTolkien's legendarium, that would later give rise to ''VideoGame/{{Angband}}'' and it's many variants. It remains a separate game in it's own right however. As the title suggests, the game takes place in the Mines of Moria from ''Literature/TheLordOfTheRings'' and the ultimate goal is to descend to the deepest level of them and slay the Balrog. The main variant is [=''UMoria''=] and can be found at https://umoria.org/.
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'''Moria''' is an early RogueLike VideoGame, based on Creator/JRRTolkien's legendarium, that would later give rise to ''VideoGame/{{Angband}}'' and it's many variants. It remains a separate game in it's own right however. As the title suggests, the game takes place in the Mines of Moria from ''Literature/TheLordOfTheRings'' and the ultimate goal is to descend to the deepest level of them and slay the Balrog. The main variant is [=''UMoria''=] ''[=UMoria=]'' and can be found at https://umoria.org/.
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'''Moria''' is an early RogueLike VideoGame, based on Creator/JRRTolkien's legendarium, that would later give rise to ''VideoGame/{{Angband}}'' and it's many variants. It remains a separate game in it's own right however. As the title suggests, the game takes place in the Mines of Moria from ''Literature/TheLordOfTheRings'' and the ultimate goal is to descend to the deepest level of them and slay the Balrog. The main variant is ''UMoria'' and can be found at https://umoria.org/.
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'''Moria''' is an early RogueLike VideoGame, based on Creator/JRRTolkien's legendarium, that would later give rise to ''VideoGame/{{Angband}}'' and it's many variants. It remains a separate game in it's own right however. As the title suggests, the game takes place in the Mines of Moria from ''Literature/TheLordOfTheRings'' and the ultimate goal is to descend to the deepest level of them and slay the Balrog. The main variant is ''UMoria'' [=''UMoria''=] and can be found at https://umoria.org/.
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'''Moria''' is an early RogueLike VideoGame, based on Creator/JRRTolkien's legendarium, that would later give rise to ''VideoGame/{{Angband}}'' and it's many variants. It remains a separate game in it's own right however. As the title suggests, the game takes place in the Mines of Moria from ''Literature/TheLordOfTheRings'' and the ultimate goal is to descend to the deepest level of them and slay the Balrog. The main variant is ''UMoria'' and can be found at https://umoria.org/.