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* AntiFrustrationFeatures: The moment you defeat an enemy or boss, any effects of attacks they generated cease to work the ''moment'' they're defeated - before their death animation starts - even if they remain onscreen for a few moments before disappearing. As such, it is usually impossible to be [[KaizoTrap defeated after a victory]] unless one is in a ''really'' awkward position.
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* AllThereInTheManual: InUniverse version. While there are a few tricky elements to dungeon diving, they are all very simple, and most of them receive explanations in Pete's logs in later dungeons.
** [[NoticeThis Sparkling]] indicates that the BottomlessPit in a room is actually safe to fall into, and will lead to a hidden area. One of Pete's logs explains this, but not until players reach the Forest Dungeon - the only other way to figure this out is to take a LeapOfFaith.
** The open stone chests located in some hidden areas are always empty. This is because they are designed to teleport anything placed in them directly back to the player's storage chests back in town. Unless players experiment, they will not figure this out until they read one of Pete's logs in the Desert Dungeon.


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* GuideDangIt: It is possible to rob the stone pedestal in one of the hidden areas without summoning the Wanderer. Simply place an alternative item in place of the book that is resting there, and the trap will not trigger. Unfortunately, nothing in the game explains this - the only way to figure it out is to experiment. Also serves as a ShoutOut to Film/RaidersOfTheLostArk.
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* Cloudcuckoolander: Crazy Pete is unique among Dungeon delvers in that he didn't explore the dungeons for money or glory, but for knowledge of the Dungeons themselves. His deepening obsession earned him a poor reputation among the other townsfolk.

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* Cloudcuckoolander: CloudCuckooLander: Crazy Pete is unique among Dungeon delvers in that he didn't explore the dungeons for money or glory, but for knowledge of the Dungeons themselves. His deepening obsession earned him a poor reputation among the other townsfolk.
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New tropes and a couple of minor edits.


* AfterTheEnd: Each Dungeon is strongly implied to be the remnant of a long-dead civilization. [[spoiler: As it turns out, this is not the case.]]
* AllThatGlitters: Inverted. Most of the items you recover are random knick-knacks, basic tools or old bits of paper, but they have tremendous novelty value and are hence called "Cultural Artifacts".



* CastFromMoney: The Pendant and Catalyst will both get you home, but at a cost.
* ChestMonster: Mimics are [[ExactlyWhatItSaysOnTheTin chest-shaped enemies]] that attack when you approach or damage them.



* TheCuckoolanderWasRight: Will's grandpa Pete is always referred to as "Crazy Ol' Pete" for insisting that there was more to the dungeons than it seemed. Though eventually he would never come back from exploring the dungeons a final time, he encountered a monster planning to open the "5th Gate" before his death, therefore proving it existed after all.

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* Cloudcuckoolander: Crazy Pete is unique among Dungeon delvers in that he didn't explore the dungeons for money or glory, but for knowledge of the Dungeons themselves. His deepening obsession earned him a poor reputation among the other townsfolk.
* TheCuckoolanderWasRight: Will's grandpa An adventurer named Pete is always referred to as "Crazy Ol' Pete" for insisting that there was more to the dungeons than it seemed. Though eventually he would never come back from exploring the dungeons a final time, he encountered a monster planning to open the "5th Gate" before his death, therefore proving it existed after all.all.
* CursedWithAwesome: Certain "curses" on items found in chests have beneficial affects, like sending other items directly to your shop or even outright curing them of their own curses.



* DenialOfDiagonalAttack: Will can only attack in the four cardinal directions, making for some difficult tactical situations when facing enemies that do the same.
** Some weapons are able to [[AvertedTrope circumvent]] this to an extent; the Greatsword's primary and secondary attacks have a 180- and 360-degree area of effect, respectively, and the Bow's secondary attack [[HomingProjectile homes]] in on distant enemies.



* EscapeRope: Two variants: One will simply teleport you home, whereas the other will leave a portal behind that you can use to return to where you left off the next day. [[CastFromMoney Both require gold to work.]]



* FiveFingerDiscount: Some of the people browsing your wares aren't interested in paying for them. [[AntiFrustrationFeatures Fortunately for you,]] they usually have [[PictorialSpeechBubble speech bubbles]] over their heads declaring their purpose when you enter your shop.



* HealingCheckpoint: There will always be a healing spring just before encountering the floor's boss. This is observed in-universe as a pattern every dungeon follows.

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* HealingCheckpoint: There will always be a healing spring HealingSpring just before encountering the floor's boss. This is observed in-universe as a pattern every dungeon follows.



* {{Magitek}}: The guards of the Golem Dungeon are powered by this, and most of the artifacts you loot from it are materials, tools, and instructions for making more of them.
* MerchantCity: Thanks to its proximity to the Dungeons, Rynoka is renowned for being full of people selling their artifacts.
* MookMaker: The [[PunnyName Recharger]] in the Tech Dungeon will spawn a new enemy for every enemy you kill in that room unless you kill it first.
* ParentalSubstitute: Zenon, an old friend of Will's deceased grandfather, tries his best to provide Will with guidance after the loss of his family. He spends most of his time worrying about Will's constant forays into the Dungeons.
* RayGun: Used liberally by guards in the Tech Dungeon.



* StalkedByTheBell: When you spend too long in a dungeon floor, you're stalked by a massive, cyclops slime monster [[SuperPersistentPredator that will follow you until you exit the floor]]. The time frame instantly vanishes the moment you steal a pedastal treasure from a secret area.

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* StalkedByTheBell: When you spend too long in a dungeon floor, you're stalked by a massive, cyclops slime monster [[SuperPersistentPredator that will follow you until you exit the floor]]. The time frame instantly vanishes the moment you steal a pedastal pedestal treasure from a secret area.area.
* StandardStatusEffects: There's one unique to each dungeon: [[TheParalyzer Stun]], [[StandardStatusEffects/PoisonPlagueBleeding Poison]], [[ManOnFire Fire]], and [[HarmlessElectrocution Shock]]. With the exception of the first, each functions as a basic DamageOverTime effect.
* StationaryBoss: The Golem King and [[spoiler: stage two of the Last Interdimensional Pirate]] both stay in the middle of the arena.
* TeleportSpam: The Corrupted Golem Warrior and Corrupted Hexa bosses often teleport in the middle of their attacks.
* TheFamine: The people of the Forest Dungeon used to suffer from this. The good news is that thanks to [[GeneticEngineeringIsTheNewNuke Genetic Engineering]], this is no longer the case. [[GoneHorriblyRight The bad news is that this is no longer the case.]]
* TheGoomba: Each Dungeon has its own variant of a little ball on legs that slowly walks toward the player and deals CollisionDamage.
* TurnOutLikeHisFather: Zenon worries that Will is going to end up dying in the Dungeons like his father did.
* VendorTrash: Most of the items you find don't have any purpose other than to be sold. Of course, the [[PlayingWithATrope twist]] is that [[AnEntrepreneurIsYou you're the vendor.]]
* WeightAndSwitch: Some secret rooms contain a rare [[ApocalypticLog History Text]] on a lone pedestal. [[SchmuckBait If you grab it]] without leaving something in its place, you'll summon [[SuperPersistentPredator the Wanderer]].


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Removed Spiritual Antithesis as mostly just being a slam on Moonlighter and praising Recettear; a fair assessment perhaps but one that's more of a review than an article


** SpiritualAntithesis: ...But if you compare the two games, where ''Moonlighter'''s excels at over ''Recettear'', ''Recettear'' does better at all the others. ''Moonlighter'', on one hand, has much more polished graphics, combat, and dungeon crawling, but has a far more simplistic item shop running aspects, its story and character and difficulty curve pales in comparison.
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** SpiritualAntithesis: ...But if you compare the two games, where ''Moonlighter'''s excels at over ''Recettear'', ''Recettear'' does better at all the others. ''Moonlighter'', on one hand, has much more polished graphics, combat, and dungeon crawling, but has a far more simplistic item shop running aspects, its story and character and difficulty curve pales in comparison.

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* TheCuckoolanderWasRight: "Crazy Ol' Pete" insisted that there was more to the dungeons than it seemed. Though eventually he would never come back from exploring the dungeons a final time, he encountered a monster planning to open the "5th Gate" before his death, therefore proving it existed after all.

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* TheCuckoolanderWasRight: Will's grandpa Pete is always referred to as "Crazy Ol' Pete" insisted for insisting that there was more to the dungeons than it seemed. Though eventually he would never come back from exploring the dungeons a final time, he encountered a monster planning to open the "5th Gate" before his death, therefore proving it existed after all.



** [[spoiler: Made much more direct at the end of the game, when the Watchers reveal the "dungeons" were tools made by thieves and that they ought to arrest the entire planet for interdimensional looting; though their leader turns out to be a ReasonableAuthorityFigure and just lets them off by barring entry while they work up an interdimensional trade treaty as a replacement.]]



* GeniusLoci: It's speculated that the Dungeons created themselves to provide resources to adventurers.

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* GeniusLoci: It's speculated that the Dungeons created themselves to provide resources to adventurers. [[spoiler: Turns out to be a BaitAndSwitch. They were created by pirates to aid in looting]].


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* HoistByHisOwnPetard: [[spoiler: The Dimensional Pirates hid themselves behind the 5th Door to lay low from the Watchers, only to be trapped inside and turned on each other as they started starving]].


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* SpacePirates: [[spoiler: The Dimensional Pirates created the "dungeons" to aid themselves in interdimensional looting.]]


''Moonlighter'' is an [[RolePlayingGame RPG]] in which gameplay alternates between selling items to [=NPCs=] and a top-down dungeon crawler, both possessing an intermission time where you can upgrade the town, your store, and your equipment. It was successfully funded on Website/{{Kickstarter}}, earning a whopping $134,276 out of its $40,000 goal. The game was released on May 29th for [[UsefulNotes/IBMPersonalComputer PC]], UsefulNotes/XboxOne, and UsefulNotes/PS4, with a UsefulNotes/NintendoSwitch port released in November 5th.

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''Moonlighter'' is an [[RolePlayingGame RPG]] in which gameplay alternates between selling items to [=NPCs=] and a top-down dungeon crawler, both possessing an intermission time where you can upgrade the town, your store, and your equipment. It was successfully funded on Website/{{Kickstarter}}, earning a whopping $134,276 out of its $40,000 goal. The game was released on May 29th 29th, 2018, for [[UsefulNotes/IBMPersonalComputer PC]], UsefulNotes/XboxOne, and UsefulNotes/PS4, with a UsefulNotes/NintendoSwitch port released in November 5th.5th of the same year.
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''Moonlighter'' is an RPG in which gameplay alternates between selling items to [=NPCs=] and a top-down dungeon crawler, both possessing an intermission time where you can upgrade the town, your store, and your equipment. It was successfully funded on Website/{{Kickstarter}}, earning a whopping $134,276 out of its $40,000 goal. The game was released on May 29th for PC, UsefulNotes/XboxOne, and UsefulNotes/PS4, with a UsefulNotes/NintendoSwitch port released in November 5th.

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''Moonlighter'' is an RPG [[RolePlayingGame RPG]] in which gameplay alternates between selling items to [=NPCs=] and a top-down dungeon crawler, both possessing an intermission time where you can upgrade the town, your store, and your equipment. It was successfully funded on Website/{{Kickstarter}}, earning a whopping $134,276 out of its $40,000 goal. The game was released on May 29th for PC, [[UsefulNotes/IBMPersonalComputer PC]], UsefulNotes/XboxOne, and UsefulNotes/PS4, with a UsefulNotes/NintendoSwitch port released in November 5th.
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* ShipperOnDeck: Zenon teases Will with a wink when you ask him about information about Tomo.

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* ChildhoodFriends: Will is childhood friends with Momo, when they often played heroes as kids.

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* ChildhoodFriends: Will is childhood friends with Momo, when and they often played heroes as kids.


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* GeniusLoci: It's speculated that the Dungeons created themselves to provide resources to adventurers.


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* ItCanThink: The results of genetically modifying the harvest in the Forest Dungeon were genetically sentient (and aggressively territorial) plant life that would see the end of the community that lived there.


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* StalkedByTheBell: When you spend too long in a dungeon floor, you're stalked by a massive, cyclops slime monster [[SuperPersistentPredator that will follow you until you exit the floor]]. The time frame instantly vanishes the moment you steal a pedastal treasure from a secret area.
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* TheCuckoolanderWasRight: "Crazy Ol' Pete" insisted that there was more to the dungeons than it seemed. Though eventually he would never come back from exploring the dungeons a final time, he encountered a monster planning to open the "5th Gate" before his death, therefore proving it existed after all.


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* HealingCheckpoint: There will always be a healing spring just before encountering the floor's boss. This is observed in-universe as a pattern every dungeon follows.
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* FissionMailed: The tutorial ends with you being overwhelmed by an impossible number of enemies equipped only with a broom. This sets up the mechanic of losing your loot upon death.

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''Moonlighter'' is an RPG in which gameplay alternates between selling items to [=NPCs=] and a top-down dungeon crawler, both possessing an intermission time where you can upgrade the town, your store, and your equipment. It was successfully funded on Website/{{Kickstarter}}, earning a whopping $134,276 out of its $40,000 goal. The game was released on May 29th for PC, UsefulNotes/XboxOne, and UsefulNotes/PS4, with a UsefulNotes/NintendoSwitch port coming later in the year.

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''Moonlighter'' is an RPG in which gameplay alternates between selling items to [=NPCs=] and a top-down dungeon crawler, both possessing an intermission time where you can upgrade the town, your store, and your equipment. It was successfully funded on Website/{{Kickstarter}}, earning a whopping $134,276 out of its $40,000 goal. The game was released on May 29th for PC, UsefulNotes/XboxOne, and UsefulNotes/PS4, with a UsefulNotes/NintendoSwitch port coming later released in the year.November 5th.


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* ChildhoodFriends: Will is childhood friends with Momo, when they often played heroes as kids.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/moonlighter_logo_hires_onwhite.png]]
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* AnEconomyIsYou: It's up to Will to get Rynoka's economy in motion by gauging his prices correctly.

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* AnEconomyIsYou: It's up to Will to get Rynoka's economy in motion by gauging his prices correctly.correctly and investing in the town to get other merchants to come.
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* EquipmentBasedProgression: You don't gain experience or levels from killing enemies or selling items in your shop. The only way to get more powerful is by having Andrei TheBlacksmith craft weapons and armor for you and (ideally) having Eris the Enchanter upgrade them for you with Empowering Crystals.
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* AnEntrepreneurIsYou: Yep.

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* AnEntrepreneurIsYou: Yep.From managing the shelved stock and setting prices and gauging customer reactions a fair amount of work can be put in to make your shop successful.
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* BigBallOfViolence: Whenever you catch a thief trying to steal from your shop one of these ensues, ending with you regaining your item and the thief booking it out.
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* DoubleMeaningTitle: "Moonlighter" refers to Will being the owner of the Moonlight, but "moonlighter" is also slang for someone doing criminal activities at night, which Will is ''technically'' also doing (seeing as the Dungeons are off limits).
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* AdamSmithHatesYourGuts: Actually advised against here. Will can inflate his prices to extraordinary amounts, but it'll turn people off from visiting Moonlight in the future.

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* AdamSmithHatesYourGuts: Actually The player themselves is free to invoke this for once, but it is actually advised against here.against. Will can inflate his prices to extraordinary amounts, but it'll turn people off from visiting Moonlight in the future.



* SpiritualSuccessor: To ''VideoGame/{{Recettear}}'', as dungeon crawling, business simulating [=RPGs=].

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* SpiritualSuccessor: To ''VideoGame/{{Recettear}}'', as dungeon crawling, business simulating [=RPGs=].[=RPGs=].
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* {{Roguelike}}: Presented as GameplayAndStoryIntegration. The dungeons change their layout for everyone who enters them, and groups of people who enter at the same time all are sent to seemingly differently dungeons, and when people leave and reenter, the layout changes yet again.
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''Moonlighter'' is an RPG in which gameplay alternates between selling items to [=NPCs=] and a top-down dungeon crawler, both possessing an intermission time where you can upgrade the town, your store, and your equipment. It was successfully funded on Website/{{Kickstarter}}, earning a whopping $134,276 out of its $40,000 goal. The game will be released on May 29th for PC, XBOX, and PS4, with a UsefulNotes/NintendoSwitch port coming later in the year.

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''Moonlighter'' is an RPG in which gameplay alternates between selling items to [=NPCs=] and a top-down dungeon crawler, both possessing an intermission time where you can upgrade the town, your store, and your equipment. It was successfully funded on Website/{{Kickstarter}}, earning a whopping $134,276 out of its $40,000 goal. The game will be was released on May 29th for PC, XBOX, UsefulNotes/XboxOne, and PS4, UsefulNotes/PS4, with a UsefulNotes/NintendoSwitch port coming later in the year.
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* SpiritualSuccessor: To VideoGame/{{Recettear}}, as dungeon crawling, business simulating [=RPGs=].

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* SpiritualSuccessor: To VideoGame/{{Recettear}}, ''VideoGame/{{Recettear}}'', as dungeon crawling, business simulating [=RPGs=].
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* ShoutOut: When Zenon gives Will a sword, he paraphrases the "It's dangerous to go alone!" line said old man who gives Link his sword in ''VideoGame/TheLegendOfZeldaI''.

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* ShoutOut: When Zenon gives Will a sword, he paraphrases the "It's dangerous to go alone!" line said by the old man who gives Link his sword in ''VideoGame/TheLegendOfZeldaI''.

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''Moonlighter'' is an RPG in which gameplay alternates between selling items to [=NPCs=] and a top-down dungeon crawler, both possessing an intermission time where you can upgrade the town, your store, and your equipment. It was successfully funded on Website/Kickstarter, earning a whopping $134,276 out of its $40,000 goal. The game will be released on May 29th for PC, XBOX, and PS4, with a UsefulNotes/NintendoSwitch port coming later in the year.

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''Moonlighter'' is an RPG in which gameplay alternates between selling items to [=NPCs=] and a top-down dungeon crawler, both possessing an intermission time where you can upgrade the town, your store, and your equipment. It was successfully funded on Website/Kickstarter, Website/{{Kickstarter}}, earning a whopping $134,276 out of its $40,000 goal. The game will be released on May 29th for PC, XBOX, and PS4, with a UsefulNotes/NintendoSwitch port coming later in the year.


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* ShoutOut: When Zenon gives Will a sword, he paraphrases the "It's dangerous to go alone!" line said old man who gives Link his sword in ''VideoGame/TheLegendOfZeldaI''.

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The village of Rynoka has seen better days. North of the five gates to labyrinths known as the "Dungeons", it was once a hotspot for people of all kinds, but none shone brighter than two groups; [[AnAdventurerIsYou heroes,]] and [[AnEconomyIsYou merchants.]]

However, a long series of incidents has caused the Dungeons to be closed for the safety of the townspeople, and Rynoka has died with them. People have packed up and left, and almost all the stores are gone, with the exception of what was once the most successful, the Moonlight. Moonlight's shopkeeper, a young man named Will, dreams of becoming a hero like the ones who used to flock to Rynoka, and, with the guidance of his mentor Zenon, ventures into the Dungeons by night, and by day sells the treasure he finds in Moonlight. It's up to Will to resurrect his dying town, venture the dungeons, and find the key to unlock the fifth gate, which has never been entered.

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The village of Rynoka has seen better days. North of the five gates to labyrinths known as the "Dungeons", it was once a hotspot for people of all kinds, but none shone brighter than two groups; [[AnAdventurerIsYou heroes,]] and [[AnEconomyIsYou merchants.]]

]] However, a long series of incidents has caused the Dungeons to be closed for the safety of the townspeople, and Rynoka has died with them. People have packed up and left, and almost all the stores are gone, with the exception of what was once the most successful, the Moonlight.

Moonlight's shopkeeper, a young man named Will, dreams of becoming a hero like the ones who used to flock to Rynoka, and, with the guidance of his mentor Zenon, ventures into the Dungeons by night, and by day sells the treasure he finds in Moonlight. It's up to Will to resurrect his dying town, venture the dungeons, and find the key to unlock the fifth gate, which has never been entered.


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* DareToBeBadass: Will dreams of being an adventurer instead of being cooped up in the store all day. So, he decides to go spelunking in the dungeons.
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The village of Rynoka has seen better days. North of the five gates to labyrinths known as the "Dungeons", it was once a hotspot for people of all kinds, but none shone brighter than two groups; [[AnAdventurerIsYou heroes,]] and [[AnEconomyIsYou merchants.]]

However, a long series of incidents has caused the Dungeons to be closed for the safety of the townspeople, and Rynoka has died with them. People have packed up and left, and almost all the stores are gone, with the exception of what was once the most successful, the Moonlight. Moonlight's shopkeeper, a young man named Will, dreams of becoming a hero like the ones who used to flock to Rynoka, and, with the guidance of his mentor Zenon, ventures into the Dungeons by night, and by day sells the treasure he finds in Moonlight. It's up to Will to resurrect his dying town, venture the dungeons, and find the key to unlock the fifth gate, which has never been entered.

''Moonlighter'' is an RPG in which gameplay alternates between selling items to [=NPCs=] and a top-down dungeon crawler, both possessing an intermission time where you can upgrade the town, your store, and your equipment. It was successfully funded on Website/Kickstarter, earning a whopping $134,276 out of its $40,000 goal. The game will be released on May 29th for PC, XBOX, and PS4, with a UsefulNotes/NintendoSwitch port coming later in the year.

!!Tropes associated with ''Moonlighter'' include:
* AdamSmithHatesYourGuts: Actually advised against here. Will can inflate his prices to extraordinary amounts, but it'll turn people off from visiting Moonlight in the future.
* AnEconomyIsYou: It's up to Will to get Rynoka's economy in motion by gauging his prices correctly.
* AnEntrepreneurIsYou: Yep.
* DungeonCrawling: A core part of the gameplay, as its where Will gets his supplies.
* SpiritualSuccessor: To VideoGame/{{Recettear}}, as dungeon crawling, business simulating [=RPGs=].

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