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* BigBad: Skull Face, the commander of the mysterious paramilitary group XOF, which kidnapped Paz and Chico and [[spoiler: destroys Mother Base at the end.]]
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** In Europe, pre-ordering the PS3 version of the game would get you a free digital copy of ''Peace Walker HD Edition'' as well.

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** In Europe, pre-ordering the PS3 [=PS3=] version of the game would get you a free digital copy of ''Peace Walker HD Edition'' as well.

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''Metal Gear Solid V: Ground Zeroes'' is a stand-alone prologue to the ''VideoGame/MetalGearSolidV'' experience. It was released for consoles on March 18, 2014 in North America, March 20 in Europe and Japan, and March 27 in Australia. The PC version was released worldwide on Steam on December 18, 2014.

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''Metal Gear Solid V: Ground Zeroes'' is a stand-alone prologue to the ''VideoGame/MetalGearSolidV'' experience. It was released for consoles on March 18, 2014 in North America, March 20 in Europe and Japan, and March 27 in Australia. The PC version was released worldwide on Steam UsefulNotes/{{Steam}} on December 18, 2014.



* {{Foreshadowing}}: During the opening cutscene to the Intel Operative Rescue [[{{Sidequest}} Side Op]], Snake will hold up a pair of rectangular eyeglasses. [[spoiler: They're Kojima's famous glasses. When Hideo makes his CreatorCameo at the end, he dons them after unmasking himself.]]
** More subtly, ''Ground Zeroes'' itself provides quite a big clue to one of [[Videogame/MetalGearSolidVThePhantomPain The Phantom Pain's]] biggest plot twists. Specifically, during the ending sequence [[spoiler: [[FreezeFrameBonus sharp-eyed viewers]] will notice that when Paz explodes in front of everyone, Big Boss is explicitly NOT shown as having the iconic horn that ''"Venom Snake"'' would have 9 years later. [[BodyDouble Guess who Venom Snake really is?]]]]

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* {{Foreshadowing}}: {{Foreshadowing}}:
**
During the opening cutscene to the Intel Operative Rescue [[{{Sidequest}} Side Op]], Snake will hold up a pair of rectangular eyeglasses. [[spoiler: They're Kojima's famous glasses. When Hideo makes his CreatorCameo at the end, he dons them after unmasking himself.]]
** More subtly, ''Ground Zeroes'' itself provides quite a big clue to one of [[Videogame/MetalGearSolidVThePhantomPain The ''The Phantom Pain's]] Pain''[='=]s biggest plot twists. Specifically, during the ending sequence [[spoiler: [[FreezeFrameBonus sharp-eyed viewers]] will notice that when Paz explodes in front of everyone, Big Boss is explicitly NOT ''not'' shown as having the iconic horn that ''"Venom Snake"'' would have 9 years later. [[BodyDouble Guess who Venom Snake really is?]]]]



* LostInTranslation: After the player erases every marking in either Extra Op, they will receive a call from Kojima thanking them for supporting the series. This is a throwback to the Japanese version of ''VideoGame/MetalGearSolid'', where Kojima will give a similar congratulatory message if Psycho Mantis detects save data from ''VisualNovel/{{Snatcher}}'' and ''VisualNovel/{{Policenauts}}'' in the player's memory card. Since the PlayStation versions of ''Snatcher'' and ''Policenauts'' were never localized, the message was not included in the English version of ''Metal Gear Solid'', making Kojima's congratulatory call in ''Ground Zeroes'' seem a bit random to overseas players.

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* LostInTranslation: After the player erases every marking in either Extra Op, they will receive a call from Kojima thanking them for supporting the series. This is a throwback to the Japanese version of ''VideoGame/MetalGearSolid'', where Kojima will give a similar congratulatory message if Psycho Mantis detects save data from ''VisualNovel/{{Snatcher}}'' and ''VisualNovel/{{Policenauts}}'' in the player's memory card. Since the PlayStation UsefulNotes/PlayStation versions of ''Snatcher'' and ''Policenauts'' were never localized, the message was not included in the English version of ''Metal Gear Solid'', making Kojima's congratulatory call in ''Ground Zeroes'' seem a bit random to overseas players.



* NecessaryDrawback: When calling for an extraction chopper, you have several possible places to call for one. Typically, a far-away LZ that is unguarded by the enemy, or a hot LZ right in the middle of the base that's sure to piss off the locals and stands a good chance of getting blown up.

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* NecessaryDrawback: NecessaryDrawback:
**
When calling for an extraction chopper, you have several possible places to call for one. Typically, a far-away LZ that is unguarded by the enemy, or a hot LZ right in the middle of the base that's sure to piss off the locals and stands a good chance of getting blown up.



* NintendoHard: The Hard difficulty is noticeably a lot more difficult than Normal. Enemies are able to spot you much more quickly, you start with less equipment, can take less damage and the requirements for an S rank are a ''lot'' more stringent.

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* NintendoHard: NintendoHard:
**
The Hard difficulty is noticeably a lot more difficult than Normal. Enemies are able to spot you much more quickly, you start with less equipment, can take less damage and the requirements for an S rank are a ''lot'' more stringent.
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** Normally, when you unlock Chico's cage,he panics and alerts the other prisoners. However, if you extract the other prisoners before unlocking his cage, that scene is skipped.
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* ArtifactTitle: One of two Metal Gear games that do not feature some iteration of the eponymous [[HumongousMecha Humongous Mecha]] - the Shagohod from Snake Eater was actually a competitor with the Metal Gear project. ZEKE is mentioned in passing by Huey, but never actually seen.
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* LighterAndSofter: ''Déjà Vu'' is ''surprisingly'' this compared to the rest of the game. Especially Kaz as he appears to be having fun during the entirety of the mission.
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** Extracting enemies and prisoners is a lot harder than in ''Peace Walker'' and ''The Phantom Pain''. You have to summon your chopper to exfiltrate any prisoner and enemy rather than using the Fulton balloon to add any men to ''The Phantom Pain''.
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** [[RunningGag It wouldn't be Metal Gear without this]]: During the brief [[InterfaceScrew FOXDIE freakout]] after finding both prisoners, the [=iDroid=] will recite the names of Myoken line train stations owned by Nose Railway. Just like Grey Fox did during his freakout[=/=]Genome slaughter.
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Misuse


* OneTrueSequence: Notably averted. [[MissionControl Miller]] will gently try to guide the player through a specific sequence of events[[note]]Find Chico, bring him to the cliffside LZ, put him down, get his tape, extract him, use the tape to find Paz, extract her[[/note]] but there's absolutely nothing stopping you from ignoring his instructions and completing the mission however you see fit.
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->'''[[MemeticMutation "They played us like a damn fiddle!!!"]]''' ]]

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->'''[[MemeticMutation "They played us like a damn fiddle!!!"]]''' ]]
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->[[MemeticMutation "They played us like a damn fiddle!!!"]]

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->[[MemeticMutation ->'''[[MemeticMutation "They played us like a damn fiddle!!!"]]fiddle!!!"]]''' ]]
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->[[MemeticMutation '''They played us like a damn fiddle!!!''']]

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->[[MemeticMutation '''They "They played us like a damn fiddle!!!''']]fiddle!!!"]]
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->[[MemeticMutation They played us like a '''damn fiddle''']]

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->[[MemeticMutation They '''They played us like a '''damn fiddle''']]damn fiddle!!!''']]
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[[folder:L-z]]

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[[folder:L-z]][[folder:L-Z]]


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----
->[[MemeticMutation They played us like a '''damn fiddle''']]
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—-->-- '''Skull Face''

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—-->-- -->-- '''Skull Face''
Face'''
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— Skull Face

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— Skull Face
—-->-- '''Skull Face''

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[[caption-width-right:349:''[[StartOfDarkness Venom Awakens]]'']]

->''"Not for any nation. Not for any ideology. Not for justice. Not for honor. Not for power. Not for the future. Not for love. Not for peace. [[RevengeBeforeReason Only for revenge]]."''

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[[caption-width-right:349:''[[StartOfDarkness Venom Awakens]]'']]

->''"Not for any nation. Not for any ideology. Not for justice. Not for honor. Not for power. Not for
[[caption-width-right:349:''From Fox, two phantoms were born...'']]

->''"Your favorite song... Nicola, Bart - immigrants, wrongly executed... But their deaths served as a message to others: that ours is a society that murders
the future. Not for love. Not for peace. [[RevengeBeforeReason Only for revenge]]."''
innocent. Do you, too, believe that your sacrifice will change the world?"''
— Skull Face


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[[folder:#-K]]


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[[folder:L-z]]


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** More subtly, ''Ground Zeroes'' itself provides quite a big clue to one of [[Videogame/MetalGearSolidVThePhantomPain The Phantom Pain's]] biggest plot twists. Specifically, during the ending sequence [[spoiler: [[FreezeFrameBonus sharp-eyed viewers]] will notice that when Paz explodes in front of everyone, Big Boss is explicitly NOT shown as having the iconic horn that ''"Venom Snake"'' would have 9 years later. [[BodyDouble Guess who Venom Snake ''really is''?]]]]

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** More subtly, ''Ground Zeroes'' itself provides quite a big clue to one of [[Videogame/MetalGearSolidVThePhantomPain The Phantom Pain's]] biggest plot twists. Specifically, during the ending sequence [[spoiler: [[FreezeFrameBonus sharp-eyed viewers]] will notice that when Paz explodes in front of everyone, Big Boss is explicitly NOT shown as having the iconic horn that ''"Venom Snake"'' would have 9 years later. [[BodyDouble Guess who Venom Snake ''really is''?]]]] really is?]]]]
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** More subtly, ''Ground Zeroes'' itself provides quite a big clue to one of [[Videogame/MetalGearSolidVThePhantomPain The Phantom Pain's]] biggest plot twists. Specifically, during the ending sequence [[spoiler: [[FreezeFrameBonus sharp-eyed viewers]] will notice that when [[spoiler: Paz explodes in front of everyone, Big Boss is explicitly NOT shown as having the iconic horn that ''"Venom Snake"'' would have 9 years later. [[BodyDouble Guess who Venom Snake ''really is''?]]]]

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** More subtly, ''Ground Zeroes'' itself provides quite a big clue to one of [[Videogame/MetalGearSolidVThePhantomPain The Phantom Pain's]] biggest plot twists. Specifically, during the ending sequence [[spoiler: [[FreezeFrameBonus sharp-eyed viewers]] will notice that when [[spoiler: Paz explodes in front of everyone, Big Boss is explicitly NOT shown as having the iconic horn that ''"Venom Snake"'' would have 9 years later. [[BodyDouble Guess who Venom Snake ''really is''?]]]]
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But there is a character switch


** The story mission also has several unsubtle references to [[VideoGame/MetalGearSolid2SonsOfLiberty the Tanker chapter]], made all the more explicit by WordOfGod saying that he sees ''Ground Zeroes'' as the Tanker to ''The Phantom Pain''[='=]s Plant. Both missions are short but crammed with little details, taking place at night during a rainstorm; involve unusual objectives new to the series (FirstPersonSnapshooter vs. EscortMission with immobile escortees); both involve [[SemperFi the U.S. Marine Corps]] doing something shady (although in ''GZ'' they're actual {{Mooks}}); and both are [[DownerBeginning Downer Beginnings]] where the mission [[GoneHorriblyWrong goes horribly wrong]] and [[spoiler:the player character is knocked unconscious as the result of a vehicle crash]]. The main difference, aside from the lack of a [[AndNowForSomeoneCompletelyDifferent character switch]], is that [[spoiler:we know what happened to Snake afterward]].

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** The story mission also has several unsubtle references to [[VideoGame/MetalGearSolid2SonsOfLiberty the Tanker chapter]], made all the more explicit by WordOfGod saying that he sees ''Ground Zeroes'' as the Tanker to ''The Phantom Pain''[='=]s Plant. Both missions are short but crammed with little details, taking place at night during a rainstorm; involve unusual objectives new to the series (FirstPersonSnapshooter vs. EscortMission with immobile escortees); both involve [[SemperFi the U.S. Marine Corps]] doing something shady (although in ''GZ'' they're actual {{Mooks}}); and both are [[DownerBeginning Downer Beginnings]] where the mission [[GoneHorriblyWrong goes horribly wrong]] and [[spoiler:the player character is knocked unconscious as the result of a vehicle crash]]. The main difference, aside from the lack of a [[AndNowForSomeoneCompletelyDifferent character switch]], difference is that [[spoiler:we know what happened the [[spoiler:[[AndNowForSomeoneCompletelyDifferent protagonist switch]] from Vic Boss to Venom is a lot less obvious than the switch from Solid Snake afterward]].to Raiden.]]
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** More subtly, ''Ground Zeroes'' itself provides quite a big clue to one of [[Videogame/MetalGearSolidVThePhantomPain The Phantom Pain's]] biggest plot twists. Specifically, during the ending sequence [[spoiler: [[FreezeFrameBonus sharp-eyed viewers]] will notice that when [[spoiler: Paz explodes in front of everyone, Big Boss is explicitly NOT shown as having the iconic horn that ''"Venom Snake"'' would have 9 years later. [[BodyDouble Guess who Venom Snake ''really is''?]]]]
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* DiscontinuityNod: While searching for markings in the "Deja Vu" extra op, Miller will only acknowledge titles in the ''Metal Gear'' series that were directed by Kojima himself. When viewing the marking for a non-Kojima game (i.e. ''Ghost Babel'', ''Portable Ops''), Miller will feign ignorance about it and won't bother to read the title out loud. Using the special light on these markings will have no effect on them, causing Miller to remark "looks like that's nothing special." This also applies to the "Jamais Vu" mission, where Miller will inexplicably diss Raiden's [[VideoGame/MetalGearRisingRevengeance own game]] in his face.

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* DiscontinuityNod: While searching for markings in the "Deja Vu" extra op, Miller will only acknowledge titles in the ''Metal Gear'' series that were directed by Kojima himself. When viewing the marking for a non-Kojima game (i.e. ''Ghost Babel'', ''Portable Ops''), Miller will feign ignorance about it and won't bother to read the title out loud. Using the special light on these markings will have no effect on them, causing Miller to remark "looks like that's nothing special." This also applies to the "Jamais Vu" mission, where Miller will inexplicably diss Raiden's [[VideoGame/MetalGearRisingRevengeance own game]] in to his face.
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* DiscontinuityNod: While searching for markings during either Extra Op, Miller will only acknowledge titles in the ''Metal Gear'' series that were directed Kojima himself. When viewing the marking for a non-Kojima directed game (i.e. ''Ghost Babel'', ''Portable Ops''), Miller will feign ignorance about it and won't bother to read the title out loud. Using the special light on these markings will have no effect on them, causing Miller to remark "looks like that's nothing special." This also applies to the "Jamais Vu" mission, where Miller will inexplicably diss Raiden's [[VideoGame/MetalGearRisingRevengeance own game]] in his face.

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* DiscontinuityNod: While searching for markings during either Extra Op, in the "Deja Vu" extra op, Miller will only acknowledge titles in the ''Metal Gear'' series that were directed by Kojima himself. When viewing the marking for a non-Kojima directed game (i.e. ''Ghost Babel'', ''Portable Ops''), Miller will feign ignorance about it and won't bother to read the title out loud. Using the special light on these markings will have no effect on them, causing Miller to remark "looks like that's nothing special." This also applies to the "Jamais Vu" mission, where Miller will inexplicably diss Raiden's [[VideoGame/MetalGearRisingRevengeance own game]] in his face.
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* DiscontinuityNod: During either Extra Op, calling Miller while viewing the marking for a non-Kojima directed ''Franchise/MetalGear'' game (i.e. ''Ghost Babel'', ''Portable Ops'') will cause him to feign ignorance about it and he won't even bother to read the title out loud. Using the special light on these markings will have no effect, causing Miller to remark "looks like that's nothing special." Inexplicably, Miller will still diss ''VideoGame/MetalGearRisingRevengeance'' in the "Jamais Vu" mission, despite the fact the mission is partly a homage to that game.

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* DiscontinuityNod: During While searching for markings during either Extra Op, calling Miller while will only acknowledge titles in the ''Metal Gear'' series that were directed Kojima himself. When viewing the marking for a non-Kojima directed ''Franchise/MetalGear'' game (i.e. ''Ghost Babel'', ''Portable Ops'') Ops''), Miller will cause him to feign ignorance about it and he won't even bother to read the title out loud. Using the special light on these markings will have no effect, effect on them, causing Miller to remark "looks like that's nothing special." Inexplicably, Miller will still diss ''VideoGame/MetalGearRisingRevengeance'' in This also applies to the "Jamais Vu" mission, despite the fact the mission is partly a homage to that game.where Miller will inexplicably diss Raiden's [[VideoGame/MetalGearRisingRevengeance own game]] in his face.
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** The "Classified Intel Acquisition" side-op is given to MSF by the U.S. Joint Chiefs of Staff. Snake has been acquainted with their unnamed chairman throughout the previous ''MGS'' prequels.

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** The "Classified Intel Acquisition" side-op is given to MSF by the U.S. Joint Chiefs of Staff. Snake has been acquainted with their unnamed chairman throughout the previous ''MGS'' prequels.prequels, having met him during the award ceremony at the end of ''Snake Eater''[[hottip:*:He's the Robert [=McNamara=] lookalike who talks to the CIA Director.]], and later on when Snake contacted him via telephone to stop the retaliation against Peace Walker's fake nuke launches.
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** The "Classified Intel Acquisition" side-op is given to MSF by the U.S. Joint Chief of Staff, whom Snake previously contacted during the events of ''Peace Walker''.

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** The "Classified Intel Acquisition" side-op is given to MSF by the U.S. Joint Chief Chiefs of Staff, whom Staff. Snake previously contacted during has been acquainted with their unnamed chairman throughout the events of ''Peace Walker''.previous ''MGS'' prequels.
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** The "Classified Intel Acquisition" side-op is given to MSF by the U.S. Joint Chief of Staff, whom Snake previously contacted during the events of ''Peace Walker''.
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* LegacyCharacter: Invoked in both Extra Ops. Miller treats Solid Snake and Naked Snake interchangeably when giving out factoids about their sprite/character model in each game.

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* LegacyCharacter: Invoked in both Extra Ops. Miller treats Solid Snake and Naked Snake interchangeably when giving out factoids about their sprite/character model in each game. This is also part of the reason why Big Boss still goes primarily by his old Snake codename in ''Ground Zeroes'' [[spoiler:as it is his last appearance as a playable character in the series before the protagonist switch to Venom Snake in ''The Phantom Pain''.]]

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