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Originally published by [[Creator/BandaiNamcoEntertainment Namco]] in Japan and Creator/HudsonSoft in North America, ''Mendel Palace''/''Quinty'' didn't see any re-releases for 30 years, when it became part of the ''Namco Museum Archives''[[note]]''Namcot Collection'' in Japan[[/note]] with a host of other Namco-published and developed NES/Famicom titles.
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Originally published by [[Creator/BandaiNamcoEntertainment Namco]] Creator/{{Namco}} in Japan and Creator/HudsonSoft in North America, ''Mendel Palace''/''Quinty'' didn't see any re-releases for 30 years, when it became part of the ''Namco Museum Archives''[[note]]''Namcot Collection'' in Japan[[/note]] with a host of other Namco-published and developed NES/Famicom titles.
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* EverythingsBetterWithSpinning: Attack Panels allow you to crash into and destroy enemies without suffering CollisionDamage or having to push them into a wall. Tako dolls also attack by spinning. If attacked and destroyed while they spin in place but before they fall down, you can earn an easy extra life.
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* SpinAttack: Attack Panels allow you to crash into and destroy enemies without suffering CollisionDamage or having to push them into a wall. Tako dolls also attack by spinning. If attacked and destroyed while they spin in place but before they fall down, you can earn an easy extra life.
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Baleful Polymorph was renamed per TRS
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* BalefulPolymorph: The witch has the power to turn you into any one of the dolls. Sometimes this can be avoided; other times, like during the confrontation in the Sumo doll house, you'll want to [[CursedWithAwesome do this on purpose]]. While you've taken on their forms, you're subject to the same rules as those of the mooks (i.e. being flipped into a wall kills you).
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* ForcedTransformation: The witch has the power to turn you into any one of the dolls. Sometimes this can be avoided; other times, like during the confrontation in the Sumo doll house, you'll want to [[CursedWithAwesome do this on purpose]]. While you've taken on their forms, you're subject to the same rules as those of the mooks (i.e. being flipped into a wall kills you).
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** Non-Non (Player 2): Carton
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** Non-Non (Player 2): CartonParton
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** Non-Non (Player 2): Carton
** Moko-Moko: Walkman
** Dragon: Jumper
** Vinci: Artist
** Sumo: Plump
** Toby: Acrobat
** Tako: Ballerina
** Wasser: Swimmer
** Mira: Mimi
** Fighter: Cossack
** Dragon: Jumper
** Vinci: Artist
** Sumo: Plump
** Toby: Acrobat
** Tako: Ballerina
** Wasser: Swimmer
** Mira: Mimi
** Fighter: Cossack
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* FatBastard: Sumo dolls.
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* FatBastard: The Sumo dolls.
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Originally published by [[Creator/BandaiNamcoEntertainment Namco]] in Japan and Creator/HudsonSoft in North America, ''Mendel Palace''/''Quinty'' didn't see any re-releases for 30 years, when it became part of the ''Namco Museum Archives''[[note]]''Namcot Collection'' in Japan[[/note]] with a host of other Namco-published and developed NES/Famicom titles.
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Added release date.
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'''''Mendel Palace''''' (known in Japan as ''Quinty'') is a game set in a fantasy world where a player has to fight animated dolls in search of his younger sister, a witch (named [[AntagonistTitle Quinty]] in the Japanese version) who took his girlfriend away (in the American version, it's a [[SaveThePrincess princess]], but the concept's still the same). To achieve this, you have to travel through eight different dollhouses (comprised of ten rooms each, the last room being a boss battle) and attack the enemy dolls by flipping the panels from underneath them to send them flying into the wall. Once you've done that, you get to enter the witch's palace and fight her on her own turf to win back your sweetie.
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'''''Mendel Palace''''' (known in Japan as ''Quinty'') is a 1989 game set in a fantasy world where a player has to fight animated dolls in search of his younger sister, a witch (named [[AntagonistTitle Quinty]] in the Japanese version) who took his girlfriend away (in the American version, it's a [[SaveThePrincess princess]], but the concept's still the same). To achieve this, you have to travel through eight different dollhouses (comprised of ten rooms each, the last room being a boss battle) and attack the enemy dolls by flipping the panels from underneath them to send them flying into the wall. Once you've done that, you get to enter the witch's palace and fight her on her own turf to win back your sweetie.
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----
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[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/mendel_palace.jpg]]
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* RespawnOnTheSpot: Only in multiplayer. If one player dies, then they can return to life without resetting the board as long as the other player is alive.
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* AllYourPowersCombined: In the final battle, Quinty is capable of turning you into any of her Mooks, rather than just the ones she's the boss of (Sumo, Wasser, and Mira). Properly using their powers against her is the key to victory.
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* ArtInitiatesLife: The Vinci dolls. cyan Vinci dolls make crudely-drawn humanoid figures, which walk slowly towards you. On the final floor of the Vinci Doll house, they draw clones of themselves.
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* ArtInitiatesLife: The Vinci dolls. cyan Cyan Vinci dolls make crudely-drawn humanoid figures, which walk slowly towards you. On the final floor of the Vinci Doll house, they draw clones of themselves.
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* BonusStage: Triggered by letting yourself fly off the stage on a glowing Attack Panel. One exists in each house.
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* BonusStage: Triggered by letting yourself fly off the stage on a A hidden, glowing Attack Panel. One Panel exists in each house.house, and triggering it will send you flying off the stage into a room with no enemies and a lot of bonus panels.
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* CounterAttack: The sumo dolls counter any attempts to flip them by [[ShockwaveStomp stomping and flipping a shockwave of panels]] toward you (the pink ones will GroundPound, sending tile shockwaves in two directions).
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* CounterAttack: The sumo Sumo dolls counter any attempts to flip them by [[ShockwaveStomp stomping and flipping a shockwave of panels]] toward you (the pink ones will GroundPound, sending tile shockwaves in two directions).
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** Of course, not many have probably tried this since the boss is one you can defeat EVERY TIME by [[WinsByDoingAbsolutelyNothing doing absolutely nothing]] - just stand in place and she'll transform you, flip the block you're standing on, trigger the sumo body's "auto-stomp" move which makes him attack and flip all of the blocks in the direction he was hit from and it sends her flying into the wall for an instant win.
* TheHeavy: Quinty has a right-hand man who steals Candy/Jenny away when you clear the Moko-Moko dollhouse. You eventually get to fight him three times.
* TheHeavy: Quinty has a right-hand man who steals Candy/Jenny away when you clear the Moko-Moko dollhouse. You eventually get to fight him three times.
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** Of course, not many have probably tried this since the boss is one you can defeat EVERY TIME ''every time'' by [[WinsByDoingAbsolutelyNothing doing absolutely nothing]] - just stand in place and she'll transform you, flip the block you're standing on, trigger the sumo body's "auto-stomp" move which makes him attack and flip all of the blocks in the direction he was hit from and it sends her flying into the wall for an instant win.
* TheHeavy: Quinty has a right-hand man who steals Candy/Jenny away when you clear the Moko-Moko dollhouse.You eventually get to fight him three times.He shows up again as the boss of the Dragon House and Mendel Palace, and the sub-boss of the Sky Palace before fighting Quinty one last time.
* TheHeavy: Quinty has a right-hand man who steals Candy/Jenny away when you clear the Moko-Moko dollhouse.
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* MickeyMousing: In the Mira Doll's house, the background music starts whenever you take an action, and stops while you're standing still. Once the [[StalkedByTheBell "time's up" alarm bell]] sounds, the music plays normally.
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* MickeyMousing: In the Mira Doll's house, Dollhouse, the background music starts whenever you take an action, and stops while you're standing still. Once the [[StalkedByTheBell "time's up" alarm bell]] sounds, the music plays normally.
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* SmartBomb: The sun tile flips over all of the tiles in the room, and is a good way to clear a stage quickly. Unless it uncovers some MookMaker tiles.
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* SmartBomb: The sun tile flips over all of the tiles in the room, and is a good way to clear a stage quickly. Unless quickly, unless it uncovers some MookMaker tiles.
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This was the first title developed by Creator/GameFreak, who are better known nowadays for their work with the ''{{Pokemon}}'' franchise.
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This was the first title developed by Creator/GameFreak, who are better known nowadays for their work with the ''{{Pokemon}}'' franchise.''Franchise/{{Pokemon}}'' franchise.
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!This game uses the following tropes:
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* EverythingsBetterWithSpinning: Attack Panels allow you to crash into and destroy enemies without suffering CollisionDamage or having to push them into a wall. Take dolls also attack by spinning. If attacked and destroyed while they spin in place but before they fall down, you can earn an easy extra life.
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* EverythingsBetterWithSpinning: Attack Panels allow you to crash into and destroy enemies without suffering CollisionDamage or having to push them into a wall. Take Tako dolls also attack by spinning. If attacked and destroyed while they spin in place but before they fall down, you can earn an easy extra life.
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** Of course, not many have probably tried this since the boss is one you can defeat EVERY TIME by doing absolutely nothing - just stand in place and she'll transform you, flip the block you're standing on, trigger the sumo body's "auto-stomp" move which makes him attack and flip all of the blocks in the direction he was hit from and it sends her flying into the wall for an instant win.
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** Of course, not many have probably tried this since the boss is one you can defeat EVERY TIME by [[WinsByDoingAbsolutelyNothing doing absolutely nothing nothing]] - just stand in place and she'll transform you, flip the block you're standing on, trigger the sumo body's "auto-stomp" move which makes him attack and flip all of the blocks in the direction he was hit from and it sends her flying into the wall for an instant win.
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** The boss battle in the Sumo house is also an example, as the witch's "curse" makes it one of the [[AnticlimaxBoss easiest battles in the whole game.]]
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** The boss battle in the Sumo house is also an example, as the witch's "curse" makes it one of the [[AnticlimaxBoss the easiest battles in the whole game.]]
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* MarathonLevel: Round 98 Extra mode. The grid contains layers upon layers of MookMaker panels, meaning that it will take a minimum of five minutes to complete as you're trying to deal with constantly RespawningEnemies, as well as them kicking at you repeatedly.
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* MarathonLevel: Round 98 in Extra mode. The grid contains layers upon layers of MookMaker panels, meaning that it will take a minimum of five minutes to complete as you're trying to deal with constantly RespawningEnemies, as well as them kicking at you repeatedly.
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* SongsInTheKeyOfPanic: With the exception of the clone doll stages, the music will get faster once the time limit is up.
* StalkedByTheBell: If you take too long, the dolls become faster and more aggressive, change color and lose any restrictions they had on their actions (Wasser dolls get up and walk, and Mira dollar move and attack you on their own).
* StalkedByTheBell: If you take too long, the dolls become faster and more aggressive, change color and lose any restrictions they had on their actions (Wasser dolls get up and walk, and Mira dollar move and attack you on their own).
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* SongsInTheKeyOfPanic: With the exception of the clone doll Mira stages, the music will get faster once the time limit is up.
* StalkedByTheBell: If you take too long, the dolls become faster and more aggressive, change color and lose any restrictions they had on their actions (Wasser dolls get up and walk, and Miradollar dolls move and attack you on their own).
* StalkedByTheBell: If you take too long, the dolls become faster and more aggressive, change color and lose any restrictions they had on their actions (Wasser dolls get up and walk, and Mira
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**With enough time and patience, it is possible to get Vinci dolls to draw on all of the panels, preventing them from attacking you and giving you an automatic win, complete with a [[PoseOfSupplication resign in defeat]]. This was mostly done to avoid an {{Unwinnable}} situation because you have no way of attacking them either if you have no panels to flip.
**The boss battle in the Sumo house is also an example, as the witch's "curse" makes it one of the [[AnticlimaxBoss easiest battles in the whole game.]]
**The boss battle in the Sumo house is also an example, as the witch's "curse" makes it one of the [[AnticlimaxBoss easiest battles in the whole game.]]
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** Since the Mira dolls only move and flip tiles when you do, it's possible to make them kill ''each other'' if positioned correctly.
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* MarathonLevel: Round 8 of the final castle in Extra mode. The grid contains layers upon layers of MookMaker panels, meaning that it will take a minimum of five minutes to complete as you're trying to deal with constantly RespawningEnemies, as well as them kicking at you repeatedly.
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* MarathonLevel: Round 8 of the final castle in 98 Extra mode. The grid contains layers upon layers of MookMaker panels, meaning that it will take a minimum of five minutes to complete as you're trying to deal with constantly RespawningEnemies, as well as them kicking at you repeatedly.
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* ArtInitiatesLife: The Vinci dolls. In some levels, they make crudely-draw stick figures, which walk slowly towards you. During their boss fight, they draw clones of themselves.
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* ArtInitiatesLife: The Vinci dolls. In some levels, they cyan Vinci dolls make crudely-draw stick crudely-drawn humanoid figures, which walk slowly towards you. During their boss fight, On the final floor of the Vinci Doll house, they draw clones of themselves.
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* BonusStage: Triggered by letting yourself fly off the stage on a glowing tile. One exists in each house.
* CollisionDamage: If you touch an enemy or get flipped into a wall (when transformed), you will die.
* CollisionDamage: If you touch an enemy or get flipped into a wall (when transformed), you will die.
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* BonusStage: Triggered by letting yourself fly off the stage on a glowing tile.Attack Panel. One exists in each house.
* CollisionDamage: If you touch an enemy or get flipped into a wall (whentransformed), transformed by Quinty during one of her boss fights), you will die.
* CollisionDamage: If you touch an enemy or get flipped into a wall (when
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* FatBastard: Sumo dolls.
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* TheHeavy: The witch has a right-hand man who steals the princess away when you clear the Moko-Moko dollhouse. You eventually get to fight him three times.
* HoistByHisOwnPetard: With enough time and patience, it is possible to get Vinci dolls to draw on all of the panels, preventing them from attacking you and giving you an automatic win. They [[PoseOfSupplication resign in defeat]] when you do so. The boss battle in the Sumo house is also an example, as the witch's "curse" makes it one of the [[AnticlimaxBoss easiest battles in the whole game.]]
* HoistByHisOwnPetard: With enough time and patience, it is possible to get Vinci dolls to draw on all of the panels, preventing them from attacking you and giving you an automatic win. They [[PoseOfSupplication resign in defeat]] when you do so. The boss battle in the Sumo house is also an example, as the witch's "curse" makes it one of the [[AnticlimaxBoss easiest battles in the whole game.]]
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* TheHeavy: The witch Quinty has a right-hand man who steals the princess Candy/Jenny away when you clear the Moko-Moko dollhouse. You eventually get to fight him three times.
*HoistByHisOwnPetard: With HoistByHisOwnPetard:
**With enough time and patience, it is possible to get Vinci dolls to draw on all of the panels, preventing them from attacking you and giving you an automaticwin. They win, complete with a [[PoseOfSupplication resign in defeat]] when defeat]]. This was mostly done to avoid an {{Unwinnable}} situation because you do so. The have no way of attacking them either if you have no panels to flip.
**The boss battle in the Sumo house is also an example, as the witch's "curse" makes it one of the [[AnticlimaxBoss easiest battles in the whole game.]]
*
**With enough time and patience, it is possible to get Vinci dolls to draw on all of the panels, preventing them from attacking you and giving you an automatic
**The boss battle in the Sumo house is also an example, as the witch's "curse" makes it one of the [[AnticlimaxBoss easiest battles in the whole game.]]
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* SmartBomb: The sun tile flips over all of the tiles in the room, and is a good way to clear a stage quickly.
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* SmartBomb: The sun tile flips over all of the tiles in the room, and is a good way to clear a stage quickly. Unless it uncovers some MookMaker tiles.
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* StalkedByTheBell: If you take too long, the dolls become faster and more aggressive, change color and lose any restrictions they had on their actions (the swimmers get up and walk, and the copycat dolls move and attack you on their own).
* YourPrincessIsInAnotherCastle: You've cleared the witch's palace and prepare for a final battle with her. But then, you cling to her and chase her to a castle in the sky. For a more traditional example, see TheHeavy above.
* YourPrincessIsInAnotherCastle: You've cleared the witch's palace and prepare for a final battle with her. But then, you cling to her and chase her to a castle in the sky. For a more traditional example, see TheHeavy above.
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* StalkedByTheBell: If you take too long, the dolls become faster and more aggressive, change color and lose any restrictions they had on their actions (the swimmers (Wasser dolls get up and walk, and the copycat dolls Mira dollar move and attack you on their own).
* YourPrincessIsInAnotherCastle: You've clearedthe witch's Quinty's palace and prepare for a final battle with face-off against her. But then, you cling to her and chase her to a castle in the sky. For a more traditional example, see TheHeavy above.
* YourPrincessIsInAnotherCastle: You've cleared
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* BaldOfEvil: The dolls that appear in the final "Sky Palace" level.
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* BaldOfEvil: The Tako and Sumo dolls that appear in the final "Sky Palace" level.have no hair on them whatsoever.
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'''''Mendel Palace''''' (known in Japan as ''Quinty'') is a game set in a fantasy world where a player has to fight animated dolls in search of his younger sister, a witch who took his girlfriend away (in the American version, it's a [[SaveThePrincess princess]], but the concept's still the same). To achieve this, you have to travel through eight different dollhouses (comprised of ten rooms each, the last room being a boss battle) and attack the enemy dolls by flipping the panels from underneath them to send them flying into the wall. Once you've done that, you get to enter the witch's palace and fight her on her own turf to win back your sweetie.
to:
'''''Mendel Palace''''' (known in Japan as ''Quinty'') is a game set in a fantasy world where a player has to fight animated dolls in search of his younger sister, a witch (named [[AntagonistTitle Quinty]] in the Japanese version) who took his girlfriend away (in the American version, it's a [[SaveThePrincess princess]], but the concept's still the same). To achieve this, you have to travel through eight different dollhouses (comprised of ten rooms each, the last room being a boss battle) and attack the enemy dolls by flipping the panels from underneath them to send them flying into the wall. Once you've done that, you get to enter the witch's palace and fight her on her own turf to win back your sweetie.
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''Mendel Palace'' (known in Japan as ''Quinty'') is a game set in a fantasy world where a player has to fight animated dolls in search of his younger sister, a witch who took his girlfriend away (in the American version, it's a [[SaveThePrincess princess]], but the concept's still the same). To achieve this, you have to travel through eight different dollhouses (comprised of ten rooms each, the last room being a boss battle) and attack the enemy dolls by flipping the panels from underneath them to send them flying into the wall. Once you've done that, you get to enter the witch's palace and fight her on her own turf to win back your sweetie.
to:
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* ArtInitiatesLife: The artist dolls. In some levels, they make crudely-draw stick figures, which walk slowly towards you. During their boss fight, they draw clones of themselves.
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* ArtInitiatesLife: The artist Vinci dolls. In some levels, they make crudely-draw stick figures, which walk slowly towards you. During their boss fight, they draw clones of themselves.
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* BalefulPolymorph: The witch has the power to turn you into any one of the dolls. Sometimes this can be avoided; other times, like on the sumo level, you'll want to [[CursedWithAwesome do this on purpose]]. While you've taken on their forms, you're subject to the same rules as those of the mooks (i.e. being flipped into a wall kills you).
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* BalefulPolymorph: The witch has the power to turn you into any one of the dolls. Sometimes this can be avoided; other times, like on during the sumo level, confrontation in the Sumo doll house, you'll want to [[CursedWithAwesome do this on purpose]]. While you've taken on their forms, you're subject to the same rules as those of the mooks (i.e. being flipped into a wall kills you).
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* EverythingsBetterWithSpinning: Spinning tiles allow you to crash into and destroy enemies without suffering CollisionDamage or having to push them into a wall. The ballerina dolls also attack by spinning. If attacked and destroyed while they spin in place but before they fall down, you can earn an easy extra life.
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* EverythingsBetterWithSpinning: Spinning tiles Attack Panels allow you to crash into and destroy enemies without suffering CollisionDamage or having to push them into a wall. The ballerina Take dolls also attack by spinning. If attacked and destroyed while they spin in place but before they fall down, you can earn an easy extra life.
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* TheHeavy: The witch has a right-hand man who steals the princess away when you clear the clone dollhouse. You eventually get to fight him three times.
* HoistByHisOwnPetard: With enough time and patience, it is possible to get Vinci dolls to draw on all of the panels, preventing them from attacking you and giving you an automatic win. They [[PoseOfSupplication resign in defeat]] when you do so. The boss battle in the sumo house is also an example, as the witch's "curse" makes it one of the [[AnticlimaxBoss easiest battles in the whole game.]]
* HoistByHisOwnPetard: With enough time and patience, it is possible to get Vinci dolls to draw on all of the panels, preventing them from attacking you and giving you an automatic win. They [[PoseOfSupplication resign in defeat]] when you do so. The boss battle in the sumo house is also an example, as the witch's "curse" makes it one of the [[AnticlimaxBoss easiest battles in the whole game.]]
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* TheHeavy: The witch has a right-hand man who steals the princess away when you clear the clone Moko-Moko dollhouse. You eventually get to fight him three times.
* HoistByHisOwnPetard: With enough time and patience, it is possible to get Vinci dolls to draw on all of the panels, preventing them from attacking you and giving you an automatic win. They [[PoseOfSupplication resign in defeat]] when you do so. The boss battle in thesumo Sumo house is also an example, as the witch's "curse" makes it one of the [[AnticlimaxBoss easiest battles in the whole game.]]
* HoistByHisOwnPetard: With enough time and patience, it is possible to get Vinci dolls to draw on all of the panels, preventing them from attacking you and giving you an automatic win. They [[PoseOfSupplication resign in defeat]] when you do so. The boss battle in the
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* DittoFighter: The copycat dolls only move and flip panels when you do the same.
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* DittoFighter: The copycat Mira dolls only move and flip panels tiles when you do the same.
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* HoistByHisOwnPetard: With enough time and patience, it is possible to get the artist dolls to draw on all of the panels, preventing them from attacking you and giving you an automatic win. They [[PoseOfSupplication resign in defeat]] when you do so. The boss battle in the sumo house is also an example, as the witch's "curse" makes it one of the [[AnticlimaxBoss easiest battles in the whole game.]]
* InASingleBound: Some of the spiky-haired jumping dolls can leap off the screen, and they'll do this every time you attempt to flip them.
* InASingleBound: Some of the spiky-haired jumping dolls can leap off the screen, and they'll do this every time you attempt to flip them.
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* HoistByHisOwnPetard: With enough time and patience, it is possible to get the artist Vinci dolls to draw on all of the panels, preventing them from attacking you and giving you an automatic win. They [[PoseOfSupplication resign in defeat]] when you do so. The boss battle in the sumo house is also an example, as the witch's "curse" makes it one of the [[AnticlimaxBoss easiest battles in the whole game.]]
* InASingleBound:Some of the spiky-haired jumping Higher-ranked Toby dolls can almost leap off the screen, and they'll do this every time screen if you attempt to flip them.spook them by flipping a panel.
* InASingleBound:
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* MarathonLevel: Level 98 in Extra mode. The grid contains layers upon layers of MookMaker panels, meaning that it will take a minimum of five minutes to complete as you're trying to deal with constantly RespawningEnemies, as well as them kicking at you repeatedly.
* MickeyMousing: In the clone dolls' house, the background music starts whenever you take an action, and stops while you're standing still. Once the [[StalkedByTheBell "time's up" alarm bell]] sounds, the music plays normally.
* MookMaker: Glowing portal tiles will generate new enemies, and then disappear.
* MickeyMousing: In the clone dolls' house, the background music starts whenever you take an action, and stops while you're standing still. Once the [[StalkedByTheBell "time's up" alarm bell]] sounds, the music plays normally.
* MookMaker: Glowing portal tiles will generate new enemies, and then disappear.
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* MarathonLevel: Level 98 Round 8 of the final castle in Extra mode. The grid contains layers upon layers of MookMaker panels, meaning that it will take a minimum of five minutes to complete as you're trying to deal with constantly RespawningEnemies, as well as them kicking at you repeatedly.
* MickeyMousing: In theclone dolls' Mira Doll's house, the background music starts whenever you take an action, and stops while you're standing still. Once the [[StalkedByTheBell "time's up" alarm bell]] sounds, the music plays normally.
*MookMaker: MookMaker:
** Glowing portal tiles will generate newenemies, enemies (up to six on-screen at once), and then disappear.disappear.
** Teal-colored Vinci dolls can doodle crudely-drawn human figures that spring to life, in addition to locking that tile in place.
* MickeyMousing: In the
*
** Glowing portal tiles will generate new
** Teal-colored Vinci dolls can doodle crudely-drawn human figures that spring to life, in addition to locking that tile in place.
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* YourPrincessIsInAnotherCastle: You've cleared the witch's palace and prepare for a final battle with her. But then, she takes you away to a palace in the sky. Curses! For a more traditional example, see TheHeavy above.
to:
* YourPrincessIsInAnotherCastle: You've cleared the witch's palace and prepare for a final battle with her. But then, she takes you away cling to her and chase her to a palace castle in the sky. Curses! For a more traditional example, see TheHeavy above.
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I don\'t think the (North American) commercial would just make up names that aren\'t in the game.
Changed line(s) 17 (click to see context) from:
** The Princess: Jenny
to:
** The Princess: Candy (The Princess): Jenny
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Changed line(s) 19 (click to see context) from:
* EverythingsBetterWithSpinning: Spinning tiles allow you to crash into and destroy enemies without suffering CollisionDamage or having to push them into a wall. The ballerina dolls also attack by spinning. If attacked and destroyed while they spin in place, you can earn an easy extra life.
to:
* EverythingsBetterWithSpinning: Spinning tiles allow you to crash into and destroy enemies without suffering CollisionDamage or having to push them into a wall. The ballerina dolls also attack by spinning. If attacked and destroyed while they spin in place, place but before they fall down, you can earn an easy extra life.
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* StalkedByTheBell: If you take too long, the dolls become faster, change color and lose any restrictions they had on their actions (the swimmers get up and walk, and the copycat dolls move and attack you on their own).
* YourPrincessIsInAnotherCastle: You've cleared the witch's palace and prepare for a final battle with her. But then, she takes you away to a palace in the sky. Curses. For a more traditional example, see TheHeavy above.
* YourPrincessIsInAnotherCastle: You've cleared the witch's palace and prepare for a final battle with her. But then, she takes you away to a palace in the sky. Curses. For a more traditional example, see TheHeavy above.
to:
* StalkedByTheBell: If you take too long, the dolls become faster, faster and more aggressive, change color and lose any restrictions they had on their actions (the swimmers get up and walk, and the copycat dolls move and attack you on their own).
* YourPrincessIsInAnotherCastle: You've cleared the witch's palace and prepare for a final battle with her. But then, she takes you away to a palace in the sky.Curses. Curses! For a more traditional example, see TheHeavy above.
* YourPrincessIsInAnotherCastle: You've cleared the witch's palace and prepare for a final battle with her. But then, she takes you away to a palace in the sky.
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None
Deleted line(s) 29 (click to see context) :
* RoseHairedGirl: The princess.
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* DubNameChange: Here are their Japanese names:
** Bon-Bon (Player 1): Carton
** The Princess: Jenny
** The Witch: Quinty
** Bon-Bon (Player 1): Carton
** The Princess: Jenny
** The Witch: Quinty
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* AntagonistTitle: The Japanese title, ''Quinty'', refers to the main villainess of the game.
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* ArtInitiatesLife: The artist dolls.
to:
* ArtInitiatesLife: The artist dolls. In some levels, they make crudely-draw stick figures, which walk slowly towards you. During their boss fight, they draw clones of themselves.
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* GameBreakingBug: You can crash the game completely and glitch out the characters if you flip the block to your right on the "fat guy" level boss fight right before the girl jumps up and throws magic at you. The sprites turn into mutated combinations of your arm sprite.
** Of course, not many have probably tried this since the boss is one you can defeat EVERY TIME by doing absolutely nothing - just stand in place and she'll transform you, flip the block you're standing on, trigger the fat guy body's "auto-stomp" move which makes him attack and flip all of the blocks in the direction he was hit from and it sends her flying into the wall for an instant win.
** Of course, not many have probably tried this since the boss is one you can defeat EVERY TIME by doing absolutely nothing - just stand in place and she'll transform you, flip the block you're standing on, trigger the fat guy body's "auto-stomp" move which makes him attack and flip all of the blocks in the direction he was hit from and it sends her flying into the wall for an instant win.
to:
* GameBreakingBug: You can crash the game completely and glitch out the characters if you flip the block to your right on the "fat guy" Sumo level boss fight right before the girl witch jumps up and throws magic at you. The sprites turn into mutated combinations of your arm sprite.
** Of course, not many have probably tried this since the boss is one you can defeat EVERY TIME by doing absolutely nothing - just stand in place and she'll transform you, flip the block you're standing on, trigger thefat guy sumo body's "auto-stomp" move which makes him attack and flip all of the blocks in the direction he was hit from and it sends her flying into the wall for an instant win.
** Of course, not many have probably tried this since the boss is one you can defeat EVERY TIME by doing absolutely nothing - just stand in place and she'll transform you, flip the block you're standing on, trigger the
* MickeyMousing: In the clone dolls' house, the background music starts whenever you take an action, and stops while you're standing still. Once the [[StalkedByTheBell "time's up" alarm bell]] sounds, the music plays normally.
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* RoseHairedGirl
to:
* RoseHairedGirlRoseHairedGirl: The princess.
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This was the first title developed by Game Freak, who are better known nowadays for their work with the ''{{Pokemon}}'' franchise.
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This was the first title developed by Game Freak, Creator/GameFreak, who are better known nowadays for their work with the ''{{Pokemon}}'' franchise.
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''Mendel Palace'' (known in Japan as ''Quinty'') is a game set in a fantasy world where a player has to fight animated dolls in search of his younger sister, a witch who took his girlfriend away (in the American version, it's a [[SaveThePrincess princess]], but the concept's still the same). To achieve this, you have to travel through eight different dollhouses (comprised of ten rooms each, the last room being a boss battle) and attack the enemy dolls by flipping the panels from underneath them to send them flying into the wall. Once you've done that, you get to enter the witch's palace and fight her on her own turf to win back your sweetie.
This was the first title developed by Game Freak, who are better known nowadays for their work with the ''{{Pokemon}}'' franchise.
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!This game uses the following tropes:
* AmericanKirbyIsHardcore: The cover artwork and modified title screen for the American NES version was actually a result of a misconception within Game Freak's staff, who believed that American players actually preferred mean-looking "realistic" characters.
* ArtInitiatesLife: The artist dolls.
* BaldOfEvil: The dolls that appear in the final "Sky Palace" level.
* BalefulPolymorph: The witch has the power to turn you into any one of the dolls. Sometimes this can be avoided; other times, like on the sumo level, you'll want to [[CursedWithAwesome do this on purpose]]. While you've taken on their forms, you're subject to the same rules as those of the mooks (i.e. being flipped into a wall kills you).
* BonusStage: Triggered by letting yourself fly off the stage on a glowing tile. One exists in each house.
* CollisionDamage: If you touch an enemy or get flipped into a wall (when transformed), you will die.
* CounterAttack: The sumo dolls counter any attempts to flip them by [[ShockwaveStomp stomping and flipping a shockwave of panels]] toward you (the pink ones will GroundPound, sending tile shockwaves in two directions).
* DittoFighter: The copycat dolls only move and flip panels when you do the same.
* EverythingsBetterWithSpinning: Spinning tiles allow you to crash into and destroy enemies without suffering CollisionDamage or having to push them into a wall. The ballerina dolls also attack by spinning. If attacked and destroyed while they spin in place, you can earn an easy extra life.
* GameBreakingBug: You can crash the game completely and glitch out the characters if you flip the block to your right on the "fat guy" level boss fight right before the girl jumps up and throws magic at you. The sprites turn into mutated combinations of your arm sprite.
** Of course, not many have probably tried this since the boss is one you can defeat EVERY TIME by doing absolutely nothing - just stand in place and she'll transform you, flip the block you're standing on, trigger the fat guy body's "auto-stomp" move which makes him attack and flip all of the blocks in the direction he was hit from and it sends her flying into the wall for an instant win.
* TheHeavy: The witch has a right-hand man who steals the princess away when you clear the clone dollhouse. You eventually get to fight him three times.
* HoistByHisOwnPetard: With enough time and patience, it is possible to get the artist dolls to draw on all of the panels, preventing them from attacking you and giving you an automatic win. They [[PoseOfSupplication resign in defeat]] when you do so. The boss battle in the sumo house is also an example, as the witch's "curse" makes it one of the [[AnticlimaxBoss easiest battles in the whole game.]]
* InASingleBound: Some of the spiky-haired jumping dolls can leap off the screen, and they'll do this every time you attempt to flip them.
* LawOfOneHundred: Collecting 100 stars will give you an extra life and increase your walking speed slightly.
* MarathonLevel: Level 98 in Extra mode. The grid contains layers upon layers of MookMaker panels, meaning that it will take a minimum of five minutes to complete as you're trying to deal with constantly RespawningEnemies, as well as them kicking at you repeatedly.
* MookMaker: Glowing portal tiles will generate new enemies, and then disappear.
* SmartBomb: The sun tile flips over all of the tiles in the room, and is a good way to clear a stage quickly.
* SongsInTheKeyOfPanic: With the exception of the clone doll stages, the music will get faster once the time limit is up.
* StalkedByTheBell: If you take too long, the dolls become faster, change color and lose any restrictions they had on their actions (the swimmers get up and walk, and the copycat dolls move and attack you on their own).
* YourPrincessIsInAnotherCastle: You've cleared the witch's palace and prepare for a final battle with her. But then, she takes you away to a palace in the sky. Curses. For a more traditional example, see TheHeavy above.
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This was the first title developed by Game Freak, who are better known nowadays for their work with the ''{{Pokemon}}'' franchise.
----
!This game uses the following tropes:
* AmericanKirbyIsHardcore: The cover artwork and modified title screen for the American NES version was actually a result of a misconception within Game Freak's staff, who believed that American players actually preferred mean-looking "realistic" characters.
* ArtInitiatesLife: The artist dolls.
* BaldOfEvil: The dolls that appear in the final "Sky Palace" level.
* BalefulPolymorph: The witch has the power to turn you into any one of the dolls. Sometimes this can be avoided; other times, like on the sumo level, you'll want to [[CursedWithAwesome do this on purpose]]. While you've taken on their forms, you're subject to the same rules as those of the mooks (i.e. being flipped into a wall kills you).
* BonusStage: Triggered by letting yourself fly off the stage on a glowing tile. One exists in each house.
* CollisionDamage: If you touch an enemy or get flipped into a wall (when transformed), you will die.
* CounterAttack: The sumo dolls counter any attempts to flip them by [[ShockwaveStomp stomping and flipping a shockwave of panels]] toward you (the pink ones will GroundPound, sending tile shockwaves in two directions).
* DittoFighter: The copycat dolls only move and flip panels when you do the same.
* EverythingsBetterWithSpinning: Spinning tiles allow you to crash into and destroy enemies without suffering CollisionDamage or having to push them into a wall. The ballerina dolls also attack by spinning. If attacked and destroyed while they spin in place, you can earn an easy extra life.
* GameBreakingBug: You can crash the game completely and glitch out the characters if you flip the block to your right on the "fat guy" level boss fight right before the girl jumps up and throws magic at you. The sprites turn into mutated combinations of your arm sprite.
** Of course, not many have probably tried this since the boss is one you can defeat EVERY TIME by doing absolutely nothing - just stand in place and she'll transform you, flip the block you're standing on, trigger the fat guy body's "auto-stomp" move which makes him attack and flip all of the blocks in the direction he was hit from and it sends her flying into the wall for an instant win.
* TheHeavy: The witch has a right-hand man who steals the princess away when you clear the clone dollhouse. You eventually get to fight him three times.
* HoistByHisOwnPetard: With enough time and patience, it is possible to get the artist dolls to draw on all of the panels, preventing them from attacking you and giving you an automatic win. They [[PoseOfSupplication resign in defeat]] when you do so. The boss battle in the sumo house is also an example, as the witch's "curse" makes it one of the [[AnticlimaxBoss easiest battles in the whole game.]]
* InASingleBound: Some of the spiky-haired jumping dolls can leap off the screen, and they'll do this every time you attempt to flip them.
* LawOfOneHundred: Collecting 100 stars will give you an extra life and increase your walking speed slightly.
* MarathonLevel: Level 98 in Extra mode. The grid contains layers upon layers of MookMaker panels, meaning that it will take a minimum of five minutes to complete as you're trying to deal with constantly RespawningEnemies, as well as them kicking at you repeatedly.
* MookMaker: Glowing portal tiles will generate new enemies, and then disappear.
* SmartBomb: The sun tile flips over all of the tiles in the room, and is a good way to clear a stage quickly.
* SongsInTheKeyOfPanic: With the exception of the clone doll stages, the music will get faster once the time limit is up.
* StalkedByTheBell: If you take too long, the dolls become faster, change color and lose any restrictions they had on their actions (the swimmers get up and walk, and the copycat dolls move and attack you on their own).
* YourPrincessIsInAnotherCastle: You've cleared the witch's palace and prepare for a final battle with her. But then, she takes you away to a palace in the sky. Curses. For a more traditional example, see TheHeavy above.
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