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* ObviousBeta: The copious amounts of GoodBadBugs, plenty of unused content, stuttering music, and the ending hours feeling extremely rushed, topped off with the fact the game features no CreditsRoll, points towards a rushed development cycle.
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* ObviousBeta: The copious amounts of GoodBadBugs, plenty of unused content, and the ending hours feeling extremely rushed, topped off with the fact the game features no CreditsRoll, points towards a rushed development cycle.

to:

* ObviousBeta: The copious amounts of GoodBadBugs, plenty of unused content, stuttering music, and the ending hours feeling extremely rushed, topped off with the fact the game features no CreditsRoll, points towards a rushed development cycle.

Added: 340

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Baleful Polymorph was renamed per TRS


* BalefulPolymorph: Bau was originally a hobbit who was forced into performing a FusionDance with a Doben, turning him into a BeastMan incapable of making use of the JobSystem [[CursedWithAwesome but has the highest raw damage output in the party to compensate]]. He also [[ArsonMurderAndJaywalking got an Irish accent in the process]].


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* ForcedTransformation: Bau was originally a hobbit who was forced into performing a FusionDance with a Doben, turning him into a BeastMan incapable of making use of the JobSystem [[CursedWithAwesome but has the highest raw damage output in the party to compensate]]. He also [[ArsonMurderAndJaywalking got an Irish accent in the process]].
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None


* RedEyesTakeWarning: The first time Ragule appears in person, under the power of the Beast, his portraits show that he doesn't ''just'' have bright red irises, he has bright red ''sclerae'' as well. An unused portrait shows him with normal eyes, revealing them to be dark blue-ish green.

to:

* RedEyesTakeWarning: The first time Ragule appears in person, person with a speaking role, under the power of the Beast, his portraits show that he doesn't ''just'' have bright red irises, he has bright red ''sclerae'' as well. An unused portrait shows him with normal eyes, revealing them to be dark blue-ish green.

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* AfterCombatRecovery: Monsters that fall in battle are revived afterwards with a tiny amount of HP.

to:

* AfterCombatRecovery: AfterCombatRecovery:
**
Monsters that fall in battle are revived afterwards with a tiny amount of HP.



* DualBoss: Late in the game, [[BigBad Ragule]] sics three Monster Cronies at Eldin's party, but the boss battle itself is only against two, likely due to how the battle system handles the positioning of enemies with very large sprites.



* FalseUtopia: [[spoiler:Eristol, a utopian civilization built on constant sacrifices to the Beast created by their elder, Odin. In the present day, it's long been sunken into the bottom of the ocean.]]

to:

* FalseUtopia: [[spoiler:Eristol, a utopian civilization built on constant sacrifices to the Beast Beast, which was created by their elder, Odin. In the present day, it's long been sunken into the bottom of the ocean.]]



* GenerationXerox: [[spoiler:Ragule is a descendant of Odin, creator of the ancient beast Goldiark.]]

to:

* GenerationXerox: [[spoiler:Ragule is a descendant of Odin, creator of the ancient beast Beast Goldiark.]]



* HelloInsertNameHere: Eldin.

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* HelloInsertNameHere: Eldin.HelloInsertNameHere:
** Eldin's name can be changed to something else at the start of the game.



* HeroicMime: Eldin gets only one line.

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* HeroicMime: Eldin gets only one line.line in the game, if you don't count the "got item" text, which is changed slightly to match who the currently controlled character is.



* MoneySpider: {{Zigzagged|Trope}}. Gold drops aren't guaranteed at the end of battle, being handled much in the same way as regular item drops. This is mistakenly referred to as a bug.

to:

* MoneySpider: {{Zigzagged|Trope}}. Gold drops aren't guaranteed at the end of battle, being handled much in the same way as regular item drops. This is mistakenly referred to often mistaken as a bug.bug, but is very much an intentional feature.



* MusicalSpoiler: [[spoiler:You know Ragule isn't gonna be the FinalBoss because the battle against him still uses the standard boss theme]].
* NoobCave: Lukie Cave, which is also considered to be this InUniverse for anyone looking to get their Hunter's License. It introduces monster capturing, puzzle solving, and character switching in the overworld, and concludes with a WarmUpBoss against a Goblin.



* PaletteSwap: Near the beginning of the game, the player chooses the color of Eldin's outfit for the rest of the game. Of course, many of the enemies also fall under this.

to:

* PaletteSwap: PaletteSwap:
**
Near the beginning of the game, the player chooses the color of Eldin's outfit for the rest of the game. game.
**
Of course, many of the enemies also and a couple of the bosses fall under this.this, though the game sometimes reuses enemy sprites wholesale without altering their palette at all. Two [[BonusDungeon Ancient Cave]] exclusive bosses come to mind: The Platinum Dragon and Blitz, which look literally the exact same as a Silver Dragon (regular enemy) and Dark Guardian (story boss).
** Some of the ultimate fusion forms also utilize the exact same design as story bosses but under a different name (Death Sorcerer reuses Dark Guardian's, Soap Knight reuses Monster Crony's, etc.), while others are palette swaps of each other (Dark Elf and Holy Elf, Falcon and Rayearth, etc).



* RemixedLevel: [[spoiler:Eristol]] is revisited in the past when it's not ruined or flooded, having slightly stronger enemies; the Tower of Guidance is revisited late in the game with an altered layout and stronger enemies, while the revisit to Mt. Ruhie that follows shortly merely has stronger enemies.

to:

* RemixedLevel: RemixedLevel:
**
[[spoiler:Eristol]] is revisited in the past when it's not ruined or flooded, having slightly stronger enemies; enemies and an UndergroundMonkey version of the present one's boss.
** The
Tower of Guidance Guidance, an early game dungeon, is revisited late in the game with an altered layout (by way of an [[InsurmountableWaistHeightFence unconscious Gratze soldier blocking the usual way up the tower]] while a previously blocked path is now conveniently freed up) and with stronger enemies, while enemies.
** Shortly after revisiting
the revisit to Tower of Guidance, you're tasked with traversing through Mt. Ruhie that follows shortly merely has stronger enemies.again manually (because you can no longer fast travel to Nazare Village). The layout is unaltered, though the enemies are replaced with endgame ones.



* SecretLegacy: [[spoiler:Both [[KidHero Eldin]] and [[BigBad Ragule]] are descendants of Eristolians, and are both capable of absorbing the power of the Beast]].
* SequentialBoss: [[spoiler:The final battle against Ragule/Goldiark]], naturally, with only a short cutscene separating the two fights.

to:

* SecretLegacy: [[spoiler:Both [[KidHero Eldin]] and [[BigBad Ragule]] are descendants of Eristolians, and are both capable of absorbing the power allowing them to make use of the Beast]].
Beast halves they possess]].
* SequentialBoss: [[spoiler:The final battle against Ragule/Goldiark]], Ragule and Goldiark]], naturally, with only a short cutscene separating the two fights.



* UnitsNotToScale: Particularly noticeable with certain enemies and bosses. Due to the portable's limitations, they appear to be ''much'' smaller in their battle sprites than they are in the overworld, particularly with any Dragon type monsters and the [[spoiler:Beast Half and Goldiark]] bosses, who are supposed to be massive but are confined to a 64x64 sprite size [[spoiler:for the most part]].

to:

* UnitsNotToScale: Particularly noticeable with certain enemies and bosses. Due to the portable's limitations, they appear to be ''much'' smaller in their battle sprites than they are in the overworld, particularly with any Dragon type monsters and the [[spoiler:Beast Half and Goldiark]] bosses, who are supposed to be massive but are confined to a 64x64 sprite size [[spoiler:for the most part]].size.


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* WhenTreesAttack: Aside from the Treant family of monsters, there's two trees that serve as story bosses:
** The Madeant, a [[UndergroundMonkey sickly green Treant]] which is the source of the [[InsurmountableWaistHeightFence uncuttable and unburnable trees]] blocking the way to Ordens.
** The King Creeper, a gigantic treant with three carnivorous plant-like mouths, that sneaks up on the party in the Jungle Spire, while they're on their way to [[SpellMyNameWithAnS Narbick]].
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Dummied Out is now trivia. Moving examples accordingly.


* ObviousBeta: The copious amounts of GoodBadBugs, plenty of DummiedOut content, and the ending hours feeling extremely rushed, topped off with the fact the game features no CreditsRoll, points towards a rushed development cycle.

to:

* ObviousBeta: The copious amounts of GoodBadBugs, plenty of DummiedOut unused content, and the ending hours feeling extremely rushed, topped off with the fact the game features no CreditsRoll, points towards a rushed development cycle.



* RedEyesTakeWarning: The first time Ragule appears in person, under the power of the Beast, his portraits show that he doesn't ''just'' have bright red irises, he has bright red ''sclerae'' as well. A DummiedOut portrait shows him with normal eyes, revealing them to be dark blue-ish green.

to:

* RedEyesTakeWarning: The first time Ragule appears in person, under the power of the Beast, his portraits show that he doesn't ''just'' have bright red irises, he has bright red ''sclerae'' as well. A DummiedOut An unused portrait shows him with normal eyes, revealing them to be dark blue-ish green.
Is there an issue? Send a MessageReason:
None


* BalefulPolymorph: Bau was originally a hobbit who was forced into performing a FusionDance with a Doben, turning him into a BeastMan incapable of making use of the Job system [[CursedWithAwesome but has the highest raw damage output in the party to compensate]]. He also [[ArsonMurderAndJaywalking got an Irish accent in the process]].

to:

* BalefulPolymorph: Bau was originally a hobbit who was forced into performing a FusionDance with a Doben, turning him into a BeastMan incapable of making use of the Job system JobSystem [[CursedWithAwesome but has the highest raw damage output in the party to compensate]]. He also [[ArsonMurderAndJaywalking got an Irish accent in the process]].

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* ContinuityNod: This game has a ton of it, from recounting the events of ''Lufia II'', to the returning enemies and music from said game, to Dekar being one of the party members who join you along the way.

to:

* ContinuityNod: This game has a ton of it, from recounting the events of ''Lufia II'', II'' via books scattered throughout the world, to the returning enemies and music from said game, to Dekar being one of the party members who join you along the way.


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* MookPromotion: The Ancient Cave turns dozens of standard enemies into floor masters, and will often use the DegradedBoss versions of storyline bosses as such.

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->''The power of the gods... Where will it lead those who seek it? The path to prosperity... or the road to destruction?''



* BalefulPolymorph: Bau was originally a human who was forced into performing a FusionDance with a Doben, turning him into a BeastMan incapable of making use of the Job system [[CursedWithAwesome but has the highest raw damage output in the party to compensate]]. He also [[ArsonMurderAndJaywalking got an Irish accent in the process]].

to:

* BalefulPolymorph: Bau was originally a human hobbit who was forced into performing a FusionDance with a Doben, turning him into a BeastMan incapable of making use of the Job system [[CursedWithAwesome but has the highest raw damage output in the party to compensate]]. He also [[ArsonMurderAndJaywalking got an Irish accent in the process]].



* FantasticRacism: Hobbits despise humans and non-hobbits. In their words, humans "offend their eyes". They also have a field day exploiting Bau, a human turned BeastMan.

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* FantasticRacism: Hobbits despise humans and non-hobbits. In their words, humans "offend their eyes". They also have a field day exploiting Bau, a human hobbit turned BeastMan.

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* BarrierMaiden: [[spoiler: Irmis, Rubius' sister. Rubius joins her in the ending.]]

to:

** Blunt Hit makes it so party members hit by it revive after battle with 1 HP, at the cost of effectively being fainted.
* BalefulPolymorph: Bau was originally a human who was forced into performing a FusionDance with a Doben, turning him into a BeastMan incapable of making use of the Job system [[CursedWithAwesome but has the highest raw damage output in the party to compensate]]. He also [[ArsonMurderAndJaywalking got an Irish accent in the process]].
* BarrierMaiden: [[spoiler: Irmis, Rubius' twin sister. Rubius joins her in the ending.]]



%%* GaidenGame

to:

%%* GaidenGame* ContinuityNod: This game has a ton of it, from recounting the events of ''Lufia II'', to the returning enemies and music from said game, to Dekar being one of the party members who join you along the way.
* DegradedBoss: Any boss without a unique design is often gonna be turned into a regular enemy later on.
* DungeonTown: Gratze Kingdom serves as this [[spoiler:and so does the Land of the Dead near it]].
* ExpansionPackWorld: [[spoiler: The sunken continent of Eristol]] located just north of Gratze wasn't at all there in ''Lufia II''.
* FalseUtopia: [[spoiler:Eristol, a utopian civilization built on constant sacrifices to the Beast created by their elder, Odin. In the present day, it's long been sunken into the bottom of the ocean.]]
* FantasticRacism: Hobbits despise humans and non-hobbits. In their words, humans "offend their eyes". They also have a field day exploiting Bau, a human turned BeastMan.
* GaidenGame: Unlike previous games in the series, ''The Ruins of Lore'' doesn't take place in a new region, instead taking place in the same one as ''Lufia II'', albeit a truncated version of it.
* GenerationXerox: [[spoiler:Ragule is a descendant of Odin, creator of the ancient beast Goldiark.]]



** You can rename captured monsters in a similar way to Eldin.



* MoneySpider: {{Zigzagged|Trope}}. Gold drops aren't guaranteed at the end of battle, being handled much in the same way as regular item drops. This is mistakenly referred to as a bug.



* ObviousBeta: The copious amounts of GoodBadBugs, plenty of DummiedOut content, and the ending hours feeling extremely rushed, topped off with the fact the game features no CreditsRoll, points towards a rushed development cycle.



* WakeUpCallBoss: The light essences. Not only are there three of them when every prior boss was solo, they're immune to the starting fire magic you've likely grown accustomed to using.

to:

* RecurringRiff: ''History of Gratze ~ Ragule'' is remixed a couple times throughout the game, serving as the basis for the Gratze Kingdom theme, and the alternate battle theme.
* RedEyesTakeWarning: The first time Ragule appears in person, under the power of the Beast, his portraits show that he doesn't ''just'' have bright red irises, he has bright red ''sclerae'' as well. A DummiedOut portrait shows him with normal eyes, revealing them to be dark blue-ish green.
* RemixedLevel: [[spoiler:Eristol]] is revisited in the past when it's not ruined or flooded, having slightly stronger enemies; the Tower of Guidance is revisited late in the game with an altered layout and stronger enemies, while the revisit to Mt. Ruhie that follows shortly merely has stronger enemies.
* {{Retcon}}: Gruberik is no longer a lone island located in the middle of the ocean, instead being located on the same continent as Parcelyte.
* {{Retraux}}: The music and sound effects in the Ancient Cave are done in 8-bit.
* SecretLegacy: [[spoiler:Both [[KidHero Eldin]] and [[BigBad Ragule]] are descendants of Eristolians, and are both capable of absorbing the power of the Beast]].
* SequentialBoss: [[spoiler:The final battle against Ragule/Goldiark]], naturally, with only a short cutscene separating the two fights.
* SlippySlideyIceWorld: Mt. Ruhie, an early dungeon filled with snow you can get stuck on, slope and ice you can slide down on, and frozen objects you need to melt with Rami's lighter in order to break them.
* TitleThemeDrop: The great Dekar's introduction scene plays the title screen music.
* UnitsNotToScale: Particularly noticeable with certain enemies and bosses. Due to the portable's limitations, they appear to be ''much'' smaller in their battle sprites than they are in the overworld, particularly with any Dragon type monsters and the [[spoiler:Beast Half and Goldiark]] bosses, who are supposed to be massive but are confined to a 64x64 sprite size [[spoiler:for the most part]].
* WakeUpCallBoss: The light essences. Light Essences. Not only are there three of them when every prior boss was solo, they're immune to the starting fire magic you've likely grown accustomed to using.using.
* WombLevel: [[spoiler:Inside the Behemoth, an EldritchLocation you enter when you first travel to Past Eristol, complete with HeartbeatSoundtrack. It's a giant ''[[BuffySpeak thing]]'' with endless swarms of monsters inside of it, exposed bones, veins, pus bubbles, capped off with the boss being a giant parasitic cell. It's implied to be an ''AlternateDimension'' too, if the description of Void Discs found inside of it are any indication.]]
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* BadassGrandpa: [[spoiler: Dekar.]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/lufia_ruins_of_lore.jpg]]
%%[[caption-width-right:350:some caption text]]
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''Lufia: The Ruins of Lore,'' known as ''Estpolis Gaiden'' in UsefulNotes/{{Japan}}, is an RPG for the UsefulNotes/GameBoyAdvance and the fourth game in the ''Franchise/{{Lufia}}'' series. Unlike the other games in the series, it was developed not by Neverland, but by Taito, the original publisher of the first three games. As its Japanese name suggests, it is a GaidenGame, and while many gameplay elements are derived from its parent series, the plot takes an entirely different direction.

to:

''Lufia: The Ruins of Lore,'' known as ''Estpolis Gaiden'' in UsefulNotes/{{Japan}}, is an RPG for the UsefulNotes/GameBoyAdvance and the fourth game in the ''Franchise/{{Lufia}}'' ''VideoGame/{{Lufia}}'' series. Unlike the other games in the series, it was developed not by Neverland, but by Taito, the original publisher of the first three games. As its Japanese name suggests, it is a GaidenGame, and while many gameplay elements are derived from its parent series, the plot takes an entirely different direction.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WakeUpCallBoss: The light essences. Not only are there three of them when every prior boss was solo, they're immune to the starting fire magic you've likely grown accustomed to using.
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* GaidenGame

to:

* %%* GaidenGame

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''Lufia: The Ruins of Lore'', known as ''Estpolis Gaiden'' in Japan, is an RPG for the Game Boy Advance and the fourth game in the ''Franchise/{{Lufia}}'' series. Unlike the other games in the series, it was developed not by Neverland, but by Taito, the original publisher of the first three games. As its Japanese name suggests, it is a [[GaidenGame Gaiden Game]], and while many gameplay elements are derived from its parent series, the plot takes an entirely different direction.

to:

''Lufia: The Ruins of Lore'', Lore,'' known as ''Estpolis Gaiden'' in Japan, UsefulNotes/{{Japan}}, is an RPG for the Game Boy Advance UsefulNotes/GameBoyAdvance and the fourth game in the ''Franchise/{{Lufia}}'' series. Unlike the other games in the series, it was developed not by Neverland, but by Taito, the original publisher of the first three games. As its Japanese name suggests, it is a [[GaidenGame Gaiden Game]], GaidenGame, and while many gameplay elements are derived from its parent series, the plot takes an entirely different direction. direction.



!!''Lufia: The Ruins of Lore'' contains examples of:

to:

!!''Lufia:
!! ''Lufia:
The Ruins of Lore'' contains examples of:of:



* BadassGrandpa: [[spoiler: Dekar]].
* BarrierMaiden: [[spoiler: Irmis, Rubius's sister. Rubius joins her in the ending.]]
* BittersweetEnding: [[spoiler: The Beast is resealed forever, Gratze ends its invasion, the heroes are all happy...and Rubius and Irmis are both sealed away with the Beast for all eternity.]]

to:

* BadassGrandpa: [[spoiler: Dekar]].
Dekar.]]
* BarrierMaiden: [[spoiler: Irmis, Rubius's Rubius' sister. Rubius joins her in the ending.]]
* BittersweetEnding: [[spoiler: The Beast is resealed forever, Gratze ends its invasion, the heroes are all happy...and And Rubius and Irmis are both sealed away with the Beast for all eternity.]]



* GuestStarPartyMember: Bau first joins as this, before becoming a permanent member. Sadly, [[spoiler:Dekar]] is this too.

to:

* GuestStarPartyMember: Bau first joins as this, before becoming a permanent member. Sadly, [[spoiler:Dekar]] [[spoiler: Dekar]] is this too.



* MonsterAllies: In an expansion of Lufia II's Capsule Monster system, nearly any monster in the game can be captured and used as a computer-controlled ally to fight alongside your party.
* [[PaletteSwap Palette Swap]]: Near the beginning of the game, the player chooses the color of Eldin's outfit for the rest of the game. Of course, many of the enemies also fall under this.

to:

* MonsterAllies: In an expansion of Lufia II's Capsule Monster system, nearly any monster in the game can be captured and used as a computer-controlled computer controlled ally to fight alongside your party.
* [[PaletteSwap Palette Swap]]: PaletteSwap: Near the beginning of the game, the player chooses the color of Eldin's outfit for the rest of the game. Of course, many of the enemies also fall under this.this.
----

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* [[BadassGrandpa Badass Grandpa]]: [[spoiler: Dekar]].
* [[BarrierMaiden Barrier Maiden]]: [[spoiler: Irmis and Rubius]].
* [[BittersweetEnding Bittersweet Ending]]: [[spoiler: The Beast is resealed forever, Gratze ends its invasion, the heroes are all happy...and Rubius and Irmis are both sealed away with the Beast for all eternity.]]
* [[BonusDungeon Bonus Dungeon]]: As per series tradition, the Ancient Cave. This time, it has sixty floors, and only Eldin can enter, although he keeps his levels and equipment and may take items into the cave, unlike in previous games.
* [[GaidenGame Gaiden Game]]
* [[HelloInsertNameHere Hello Insert Name Here]]: Eldin.
* [[HeroicMime Heroic Mime]]: Eldin gets only one line.
* [[MonsterAllies Monster Allies]]: In an expansion of Lufia II's Capsule Monster system, nearly any monster in the game can be captured and used as a computer-controlled ally to fight alongside your party.

to:

* [[BadassGrandpa Badass Grandpa]]: AfterCombatRecovery: Monsters that fall in battle are revived afterwards with a tiny amount of HP.
* BadassGrandpa:
[[spoiler: Dekar]].
* [[BarrierMaiden Barrier Maiden]]: BarrierMaiden: [[spoiler: Irmis and Rubius]].
Irmis, Rubius's sister. Rubius joins her in the ending.]]
* [[BittersweetEnding Bittersweet Ending]]: BittersweetEnding: [[spoiler: The Beast is resealed forever, Gratze ends its invasion, the heroes are all happy...and Rubius and Irmis are both sealed away with the Beast for all eternity.]]
* [[BonusDungeon Bonus Dungeon]]: BonusDungeon: As per series tradition, the Ancient Cave. This time, it has sixty floors, and only Eldin can enter, although he keeps his levels and equipment and may take items into the cave, unlike in previous games.
* [[GaidenGame Gaiden Game]]
GaidenGame
* [[HelloInsertNameHere Hello Insert Name Here]]: GuestStarPartyMember: Bau first joins as this, before becoming a permanent member. Sadly, [[spoiler:Dekar]] is this too.
* HelloInsertNameHere:
Eldin.
* [[HeroicMime Heroic Mime]]: HeroicMime: Eldin gets only one line.
* [[MonsterAllies Monster Allies]]: JobSystem: Eleven different jobs, though only available for the three main human characters. Jobs determine stat modifiers and allow Eldin, Torma, and Rami to learn skills.
* LazyBackup: Up to four members can be active in battle. Monsters that fall are automatically replaced with the next member, but it's Game Over if all active human members fall, even if other human party members remain out of battle.
* MonsterAllies:
In an expansion of Lufia II's Capsule Monster system, nearly any monster in the game can be captured and used as a computer-controlled ally to fight alongside your party.
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None


* [[HelloInsertNameHere Hello Insert Name Here]]: Eldin.



* [[MonsterAllies Monster Allies]]: In an expansion of Lufia II's Capsule Monster system, nearly any monster in the game can be captured and used as a computer-controlled ally to fight alongside your party.

to:

* [[MonsterAllies Monster Allies]]: In an expansion of Lufia II's Capsule Monster system, nearly any monster in the game can be captured and used as a computer-controlled ally to fight alongside your party.party.
* [[PaletteSwap Palette Swap]]: Near the beginning of the game, the player chooses the color of Eldin's outfit for the rest of the game. Of course, many of the enemies also fall under this.
Is there an issue? Send a MessageReason:
None


* [[BittersweetEnding Bittersweet Ending]]: [[The Beast is resealed forever, Gratze ends its invasion, the heroes are all happy...and Rubius and Irmis are both sealed away with the Beast for all eternity.]]

to:

* [[BittersweetEnding Bittersweet Ending]]: [[The [[spoiler: The Beast is resealed forever, Gratze ends its invasion, the heroes are all happy...and Rubius and Irmis are both sealed away with the Beast for all eternity.]]
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Added DiffLines:

* [[BarrierMaiden Barrier Maiden]]: [[spoiler: Irmis and Rubius]].
* [[BittersweetEnding Bittersweet Ending]]: [[The Beast is resealed forever, Gratze ends its invasion, the heroes are all happy...and Rubius and Irmis are both sealed away with the Beast for all eternity.]]
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Added DiffLines:

Twenty years have passed since Maxim and his team of adventurers defeated the Sinistrals. In that time, treasure hunters have begun to seek out the many ruins of dungeons to claim their treasures. A boy named Eldin, following in the footsteps of his father who left home years ago and never returned, is signing up to become the newest of these treasure hunters, but he and his friends are going to be caught up in a much bigger adventure...

''Lufia: The Ruins of Lore'', known as ''Estpolis Gaiden'' in Japan, is an RPG for the Game Boy Advance and the fourth game in the ''Franchise/{{Lufia}}'' series. Unlike the other games in the series, it was developed not by Neverland, but by Taito, the original publisher of the first three games. As its Japanese name suggests, it is a [[GaidenGame Gaiden Game]], and while many gameplay elements are derived from its parent series, the plot takes an entirely different direction.
----
!!''Lufia: The Ruins of Lore'' contains examples of:
* [[BadassGrandpa Badass Grandpa]]: [[spoiler: Dekar]].
* [[BonusDungeon Bonus Dungeon]]: As per series tradition, the Ancient Cave. This time, it has sixty floors, and only Eldin can enter, although he keeps his levels and equipment and may take items into the cave, unlike in previous games.
* [[GaidenGame Gaiden Game]]
* [[HeroicMime Heroic Mime]]: Eldin gets only one line.
* [[MonsterAllies Monster Allies]]: In an expansion of Lufia II's Capsule Monster system, nearly any monster in the game can be captured and used as a computer-controlled ally to fight alongside your party.

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