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* MysteriousWatcher: a character referred to only as Virgil in the game files observes you throughout the game. He also intervenes several times, never in your favor. [[spoiler: that being said, WordOfGod says he is also the power behind the save rooms which is why the statues look like him. This only makes his motives even more obscure.]]
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* TheFourthWallWillNotProtectYou: Sotiris [[spoiler: talks directly to you in a fake out credits sequence. At first it’s regular credits, then it starts crediting people for blood and Sotiris gets a thank you for being the savior of rats... then it becomes messages to you, as in the person playing]]
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* CursedItem: Lost Tape #3 is said to cause serious harm to viewers, and turns others slavishly loyal to the unseen Yaldabagoth, an EldritchAbomination mentioned accross Kiras games. It’s implied to only work on the Neurotypical, as the protagonist and the professor with post traumatic stress disorder both were unaffected.

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* CursedItem: Lost Tape #3 is said to cause serious harm to viewers, and turns others slavishly loyal to the unseen Yaldabagoth, an EldritchAbomination mentioned accross Kiras games. It’s implied to only work on the Neurotypical, as the protagonist and the note writing professor with the professor (who is heavily implied to have post traumatic stress disorder both from performing tests on animals) were unaffected.unaffected while Dr. Piccinini started to build Sotiris after watching it.
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Lost in Vivo is an horror game revolving around claustrophobia and other psychological fears.

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Lost in Vivo is an a horror game revolving around claustrophobia and other psychological fears.
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%% * AbandonedLaboratory: Nezumi Labs is deserted by the time you get there.
%% * AbandonedHospital: Explored during one of the Lost Tapes.

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%% * AbandonedLaboratory: Nezumi Labs is deserted by the time you get there.
%% * AbandonedHospital: Explored during one of the Lost Tapes.Tapes. Fittingly it’s a mental hospital, haunted by past patients.



%% * BeneathTheEarth: The whole game is subterranean other than the brief intro. All areas are archetypal closed in tunnels of various kinds (Sewers, subways, secret bunkers, etc)

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%% * BeneathTheEarth: The whole game is subterranean other than the brief intro. All areas are archetypal closed in tunnels of various kinds (Sewers, subways, secret bunkers, etc)



%% * HumanoidAbomination: Certain characters.

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%% * HumanoidAbomination: Certain characters.Dr. Piccini was turned into one for his loyalty to Sotiris. He can see without eyes, his body can fit inside your inventory, though the game draws attention to it being impossible. Despite being dead for a long time he can get up and walk like it’s nothing and seems to be immortal.

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%% * AbandonedLaboratory

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%% * AbandonedLaboratoryAbandonedLaboratory: Nezumi Labs is deserted by the time you get there.


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* CursedItem: Lost Tape #3 is said to cause serious harm to viewers, and turns others slavishly loyal to the unseen Yaldabagoth, an EldritchAbomination mentioned accross Kiras games. It’s implied to only work on the Neurotypical, as the protagonist and the professor with post traumatic stress disorder both were unaffected.


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* EldritchAbomination: [[spoiler:Sotiris is quickly revealed to be far more than just another monster. His chapter has the most LeaningOnTheFourthWall and TheFourthWallWillNotProtectYou moments and most of them are his fault. It puts him well above most of the other abominations in terms of power]]
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** In the nightmare ending [[spoiler: you summon an EldritchAbomination in the tunnels. When you arrive at the surface the entire world now looks the way the tunnels did. You look up in time to see the sky become a solid living membrane and begin yo smother the entire world. A claustrophobics literal nightmare come true]]
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** In the good ending [[spoiler: you face your fears and are reunited with your dog. It is ambiguous whether your journey was a psychotic break or a real experience, but either way you’ve grown so much as a person that for the first time in your life your claustrophobia has retreated]]
** In one bad ending [[spoiler: you simply turn around and leave in the first area. Your claustrophobia gets worse and you never see your dog again]]
** In another bad ending [[spoiler: you shoot your dog. You become depressed and overcome by guilt. The entire journey to that point is all but stated to have been a hallucination]]
** In yet another bad ending [[spoiler: you make it to the end and escape without your dog. The things you saw in the tunnels and your own failure haunt you for the rest of your days. The journey is implied to have been real.]]
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* MultipleEndings: they range from happy, to depressing, to absolutely nightmarish.
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* BedlamHouse: one of the lost tapes is set in one. Considering the ambiguous link between the protagonist and the tapes, it’s either based on their memory of one, what they fear one to be like having never been in one, or something else entirely.


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* CrazyHomelessPeople: the first enemy of the game is a homeless man who gouged out his own eyes to appease a “red thing” that came into his room when it thought he was asleep. Judging by some of his journal pages he was already pretty crazy (such as breaking open a television and filling it with rotting meat, then treating the bugs as live programming) even before the tunnels influenced his mind.

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* DrivenToSuicide: [[spoiler:The woman whose notes you can find throughout the subway is revealed to have killed herself by walking down the tracks in front of an oncoming subway train.]]

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* DrivenToSuicide: [[spoiler:The woman whose notes you can find throughout the first subway area is revealed to have killed herself by walking down the tracks in front of an oncoming subway train.]]train due to her body dysmorphia.]]
** [[spoiler: a second woman, the author of the Grand Bulim notes, would later take her own life years later in the same stretch of subway over her guilt about terminating her pregnancy due to her self image issues]]

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%% * BeneathTheEarth

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%% * BeneathTheEarthBeneathTheEarth: The whole game is subterranean other than the brief intro. All areas are archetypal closed in tunnels of various kinds (Sewers, subways, secret bunkers, etc)


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* EyeScream: the homeless man in the sewer area gouged out his own eyes to appease a “red thing” that was watching him sleep. His model is, obviously, missing them.


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* ScrewThisImOutOfHere: The station master had the right idea and quit when the subway station revealed its sinister nature to him. Oddly his last notes are from a little over 10 years before the time the game takes place, but it appears the station kept running until [[spoiler: it was the site of a second suicide a couple years before the game starts]] which begs the unsettling question of who was running it in the meantime.


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* StringyHairedGhostGirl: In contras to the authors other works, this one isn’t cute or eerily elegant, but instead looks like an oversized mummified fetus with filthy matted hair. It seems to take a more traditional form normally, as the station master didn’t describe it as the horrific form players see, but just as a girl who was in the station at time she shouldn’t have been, in areas she shouldn’t have been in.

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* HellIsThatNoise: The game is full of unpleasant noises, and they're often heard before you see what's making them, like the extremely loud and jarring train horn noises that the Ghost Trains make as they screech toward you.



* HellIsThatNoise: The game is full of unpleasant noises, and they're often heard before you see what's making them, like the extremely loud and jarring train horn noises that the Ghost Trains make as they screech toward you.

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%% * {{Hellhound}}

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%% * {{Hellhound}}{{Hellhound}}: One of the enemies has the appearance of a dog. [[spoiler:Specifically, yours.]]


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* NonstandardGameOver: You can shoot your dog a bit after getting the gun. Doing so goes [[PlayerPunch as well as]] [[YouBastard you expect]].

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%% * AnimalisticAbomination: Some of the monsters.

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%% * AnimalisticAbomination: Some of Nezumi Testing Labs is rife with hideous, hunch-backed rat-human abominations. It's heavily implied that they're the monsters.result of [[spoiler:Sotiris' influence over Dr. Piccinini]].



* EldritchLocation: The whole underground layout doesn't make sense on many parts of the game.
%% * GhostTrain: Particularly lethal examples of this trope can be encountered at Grand Bulim Avenue.

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* EldritchLocation: The whole underground Grand Bulim Avenue Station, overlapping with SinisterSubway. The entire station is filled with an odd, red haze, one room's floor ''bulges'' upward like a massive tumour, and the layout doesn't make sense on many parts of the game.
%%
is completely nonsensical for a subway station.

* GhostTrain: Particularly lethal examples of this trope can be encountered at As you explore Grand Bulim Avenue.Avenue, you're attacked by huge apparitions that take the form of subway trains. They attack by biting you with their huge, lamprey-esque mouths, which also happen to serve as their weak point.



%% * MirrorMonster: Literal versions of these are encountered in Grand Bulim Avenue.

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%% * MirrorMonster: Literal versions of these are encountered in Grand Bulim Avenue.Avenue is infested with monsters that take the form of floating, ornate mirrors which show off a frightening reflection. Once killed, they shatter into pieces.



* ReliablyUnreliableGuns: The damaged handgun you can acquire will jam on occasion when you fire it.
%% * SinisterSubway: The Metro System and the Grand Bulim Avenue.

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* ReliablyUnreliableGuns: The damaged handgun you can acquire early on in the Sewers will jam on occasion when you fire it.
%% * SinisterSubway: The Metro System Royal Phantome Subway has been long abandoned, the system is prone to electrical failures, and the Grand Bulim Avenue.notes left behind by the former staff mention it as being in a bad side of town. [[spoiler:Oh, and it's haunted, too.]]



* HellIsThatNoise: The game is full of unpleasant noises, but special mention has to be given to the awful, grating gurgling the ghosts in the subway system make as they phase through the walls toward you.

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* HellIsThatNoise: The game is full of unpleasant noises, but special mention has to be given to and they're often heard before you see what's making them, like the awful, grating gurgling extremely loud and jarring train horn noises that the ghosts in the subway system Ghost Trains make as they phase through the walls screech toward you.
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%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
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* AbandonedLaboratory
* AbandonedHospital: Explored during one of the Lost Tapes.

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%% * AbandonedLaboratory
%% * AbandonedHospital: Explored during one of the Lost Tapes.



* AnimalisticAbomination: Some of the monsters.
* BeneathTheEarth
* BodyHorror: Some of the monsters with copious MindScrew.

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%% * AnimalisticAbomination: Some of the monsters.
%% * BeneathTheEarth
%% * BodyHorror: Some of the monsters with copious MindScrew.



* DownTheDrain: Some of the levels.

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%% * DownTheDrain: Some of the levels.



* EldritchLocation: the whole underground layout doesn't make sense on many parts of the game.
* GhostTrain: Particularly lethal examples of this trope can be encountered at Grand Bulim Avenue.
* {{Hellhound}}
* HumanoidAbomination: Certain characters.
* MirrorMonster: Literal versions of these are encountered in Grand Bulim Avenue.

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* EldritchLocation: the The whole underground layout doesn't make sense on many parts of the game.
%% * GhostTrain: Particularly lethal examples of this trope can be encountered at Grand Bulim Avenue.
%% * {{Hellhound}}
%% * HumanoidAbomination: Certain characters.
%% * MirrorMonster: Literal versions of these are encountered in Grand Bulim Avenue.



* SinisterSubway: The Metro System and the Grand Bulim Avenue.
* SurrealHorror: Full of it.
* HellIsThatNoise: Almost too many examples to count, but special mention has to be given to the awful, grating gurgling the ghosts in the subway system make as they phase through the walls toward you.
* ThroughTheEyesOfMadness: It's hard to tell if what is happening most of the time is actually real or an hallucination of the protagonist.

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%% * SinisterSubway: The Metro System and the Grand Bulim Avenue.
%% * SurrealHorror: Full of it.
* HellIsThatNoise: Almost too many examples to count, The game is full of unpleasant noises, but special mention has to be given to the awful, grating gurgling the ghosts in the subway system make as they phase through the walls toward you.
* ThroughTheEyesOfMadness: It's hard to tell if what is happening most of the time is actually real or an hallucination of the protagonist.protagonist.
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* HellishHound

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* HellishHound{{Hellhound}}
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* HellishDog

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* HellishDogHellishHound
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* RailroadTracksOfDoom: Wandering too far down the tracks in the subway system results in a subway train hurtling down the tracks toward you, killing you instantly. [[spoiler: A lot like what happened to the woman whose notes you find scattered around the subway.]]

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* RailroadTracksOfDoom: Wandering too far down the tracks in the subway system results in a subway train hurtling down the tracks toward you, killing you instantly. [[spoiler: A lot like what happened to the woman whose notes you find scattered around ghost now haunts the subway.]]

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* DrivenToSuicide: [[spoiler:The woman whose notes you can find throughout the subway is revealed to have killed herself by jumping in front of an oncoming subway train.]]

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* DrivenToSuicide: [[spoiler:The woman whose notes you can find throughout the subway is revealed to have killed herself by jumping walking down the tracks in front of an oncoming subway train.]]



* RailroadTracksOfDoom: Wandering too far down the tracks in the subway system results in a subway train hurtling down the tracks toward you, killing you instantly. [[spoiler: A lot like what happened to the woman whose notes you find scattered around the subway.]]



* HellIsThatNoise: Almost too many examples to count, but special mentions have be given to the distorted wails that the Ghost Trains produce, or the harsh gurgling of the subway ghosts.

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* HellIsThatNoise: Almost too many examples to count, but special mentions have mention has to be given to the distorted wails that the Ghost Trains produce, or the harsh awful, grating gurgling of the ghosts in the subway ghosts.system make as they phase through the walls toward you.
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* DrivenToSuicide: [[spoiler:The woman whose notes you can find throughout the subway is revealed to have killed herself by jumping in front of an oncoming subway train.]]


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* HellIsThatNoise: Almost too many examples to count, but special mentions have be given to the distorted wails that the Ghost Trains produce, or the harsh gurgling of the subway ghosts.

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* HumanoidAbomination: Certain characters c

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* HellishDog
* HumanoidAbomination: Certain characters ccharacters.



* NothingIsScarier:

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* NothingIsScarier: There are many parts on the game that are eerily devoid of characters.
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* CreepyCockroach: Some of the locations sport cockroaches that are as big as dogs. As you might expect, they're fast, but weak.

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* CreepyCockroach: Some of the locations sport cockroaches that are as big as dogs. As you might expect, they're fast, but weak.



* GhostTrain: Well, ghost ''subway'' train. They're faced at Grand Bulim, and can take quite the beating before being destroyed.

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* GhostTrain: Well, ghost ''subway'' train. They're faced Particularly lethal examples of this trope can be encountered at Grand Bulim, and can take quite the beating before being destroyed.Bulim Avenue.



* MirrorMonster: Literal versions of these are encountered in the Grand Bulim Avenue Station. They fracture as you damage them, and completely shatter upon defeat.

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* MirrorMonster: Literal versions of these are encountered in the Grand Bulim Avenue Station. They fracture as you damage them, and completely shatter upon defeat.Avenue.



* SinisterSubway: The Metro System and the Grand Bulim Avenue Station.

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* SinisterSubway: The Metro System and the Grand Bulim Avenue Station.Avenue.

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Added some tropes, and put in a little bit of meat on some others.


* AbandonedHospital

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* AbandonedHospitalAbandonedHospital: Explored during one of the Lost Tapes.
* AbnormalAmmo: The shotgun found in the Metro System fires rock-salt shells.



* AnAxeToGrind: Two of the three sledgehammer skins unlocked upon New Game+.



* CreepyCockroach: Some of the locations sport cockroaches that are as big as dogs. As you might expect, they're fast, but weak.



* GhostTrain: Well, ghost ''subway'' train. They're faced at Grand Bulim, and can take quite the beating before being destroyed.



* NothingIsScarier
* SinisterSubway

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* NothingIsScarier
MirrorMonster: Literal versions of these are encountered in the Grand Bulim Avenue Station. They fracture as you damage them, and completely shatter upon defeat.
* SinisterSubway NothingIsScarier:
* ReliablyUnreliableGuns: The damaged handgun you can acquire will jam on occasion when you fire it.
* SinisterSubway: The Metro System and the Grand Bulim Avenue Station.



* ThroughtheEyesOfMadness: It's hard to tell if what is happening most of the time is actually real or an hallucination of the protagonist.

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* ThroughtheEyesOfMadness: ThroughTheEyesOfMadness: It's hard to tell if what is happening most of the time is actually real or an hallucination of the protagonist.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/lost_in_vivo.png]]
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* AdultFear
* AnimalisticAbomination

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* AdultFear
AdultFear: Finding yourself alone trying to find someone dear to you who got lost, while you are suffering a psychothic breakdown with hallucinations caused by an overwhelming fear.
* AnimalisticAbominationAnimalisticAbomination: Some of the monsters.



* BodyHorror
* DownTheDrain
* EldritchLocation
* HumanoidAbomination

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* BodyHorror
BodyHorror: Some of the monsters with copious MindScrew.
* DownTheDrain
DownTheDrain: Some of the levels.
* EldritchLocation
EldritchLocation: the whole underground layout doesn't make sense on many parts of the game.
* HumanoidAbominationHumanoidAbomination: Certain characters c



* SurrealHorror
* ThroughtheEyesOfMadness

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* SurrealHorror
SurrealHorror: Full of it.
* ThroughtheEyesOfMadnessThroughtheEyesOfMadness: It's hard to tell if what is happening most of the time is actually real or an hallucination of the protagonist.
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->''"You can feel it every you go. The walls getting closer, the sky dropping further down every day. With labored breath your world is shrinking; like a snake constricting its prey, or several layers of cellophane wrapped on someone's mouth. You can't scream, and you can't breath."''
-->-- '''PSX Backcase narration.'''

Lost in Vivo is an horror game revolving around claustrophobia and other psychological fears.

You are walking with your dog when a storm comes, with the sudden rain your service dog falls down a broken sewer drain. You find the nearest sewer entrance and run in after it.

Along the way you will meet other people that are also stricken by an abnormal or psychological fear. You may be able to help them, just as you may be able to free yourself, but just as likely, they or you may be beyond any help.

Developed by Akuma Kira, the game's available online through [[https://akuma-kira.itch.io/lost-in-vivo itch.io]] and ''[[https://store.steampowered.com/app/963710/Lost_in_Vivo/ Steam]]''.

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!!This game provides examples of:

* AbandonedLaboratory
* AbandonedHospital
* AdultFear
* AnimalisticAbomination
* BeneathTheEarth
* BodyHorror
* DownTheDrain
* EldritchLocation
* HumanoidAbomination
* NothingIsScarier
* SinisterSubway
* SurrealHorror
* ThroughtheEyesOfMadness

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