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Not to be confused with the 3D turn-based strategy game GreatLittleWarGame.

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Not to be confused with the 3D turn-based strategy game GreatLittleWarGame.
''VideoGame/GreatLittleWarGame''.

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not an example, cut as per discussion here, also commenting out a ZCE


* DontCallMeSir: Might affect the player themselves since everything with a human voice calls you 'sir' for most orders you give them.



* RealTimeStrategy

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* %%* RealTimeStrategy
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* PerpetualBeta: Despite hosting tournaments, getting a Youtube channel, and hitting hundreds of concurrent players during a Reddit spike, the game still hasn't been fully released out of beta. [[TropesAreNotBad Not that that's a bad thing.]]

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* PerpetualBeta: Despite hosting tournaments, getting a Youtube channel, and hitting hundreds of concurrent players during a Reddit spike, the game still hasn't been fully released out of beta. [[TropesAreNotBad [[Administrivia/TropesAreTools Not that that's a bad thing.]]
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italics for work names


Little War Game is a browser-based [=HTML5=] RealTimeStrategy game created by "jbs" that features strong influences from ''VideoGame/{{Warcraft}}'', ''VideoGame/{{Starcraft}}'', and ''VideoGame/AgeOfEmpires''. Unlike all of those examples, you [[FreewareGames don't have to pay, download, subscribe, or install anything]]... Just start playing the pixelated medieval-themed game at its website [[http://littlewargame.com here]].

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Little ''Little War Game Game'' is a browser-based [=HTML5=] RealTimeStrategy game created by "jbs" that features strong influences from ''VideoGame/{{Warcraft}}'', ''VideoGame/{{Starcraft}}'', and ''VideoGame/AgeOfEmpires''. Unlike all of those examples, you [[FreewareGames don't have to pay, download, subscribe, or install anything]]... Just start playing the pixelated medieval-themed game at its website [[http://littlewargame.com here]].



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Little War Game is a browser-based [=HTML5=] RealTimeStrategy game created by "jbs" that features strong influences from WarCraft, StarCraft, and AgeOfEmpires. Unlike all of those examples, you [[FreewareGames don't have to pay, download, subscribe, or install anything]]... Just start playing the pixelated medieval-themed game at its website [[http://littlewargame.com here]].

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Little War Game is a browser-based [=HTML5=] RealTimeStrategy game created by "jbs" that features strong influences from WarCraft, StarCraft, ''VideoGame/{{Warcraft}}'', ''VideoGame/{{Starcraft}}'', and AgeOfEmpires.''VideoGame/AgeOfEmpires''. Unlike all of those examples, you [[FreewareGames don't have to pay, download, subscribe, or install anything]]... Just start playing the pixelated medieval-themed game at its website [[http://littlewargame.com here]].
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Adjusting / Clarifying / Adding Tropes


* {{Metagame}}: Just about every unit has been both underpowered and overpowered at this point. Right now playing Beast (Wolves, Werewolves, and Dragons) is in favor but is no longer strictly better.

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* {{Metagame}}: Just about every unit Given its PerpetualBeta status, the game has had an evolving metagame since its creation in September of 2013. Catapults, Mages, Wolves, Dragons, Watchtowers, ''and even Workers'' have been both underpowered and overpowered at this point. Right now playing Beast (Wolves, Werewolves, and Dragons) is in favor but is no longer strictly better.one point or another.
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Not to be confused with the 3D turn-based strategy game GreatLittleWarGame

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Not to be confused with the 3D turn-based strategy game GreatLittleWarGame
GreatLittleWarGame.



"!![=LittleWarGame=] contains examples of:"

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"!![=LittleWarGame=] !![=LittleWarGame=] contains examples of:"
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* ConstructAdditionalPylons: Really, this just comes with the territory.

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* ConstructAdditionalPylons: Really, this just comes with Provided by Houses and Castle. Unusually for the territory.genre, units will build inside their structures regardless of your total Population. However, if there's not enough Supply for them when they finish you'll be treated to a red text message and a bump sound.



* Metagame: Just about every unit has been both underpowered and overpowered at this point. Right now playing Beast (Wolves, Werewolves, and Dragons) is in favor but is no longer strictly better.

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* Metagame: {{Metagame}}: Just about every unit has been both underpowered and overpowered at this point. Right now playing Beast (Wolves, Werewolves, and Dragons) is in favor but is no longer strictly better.



* YouRequireMoreVespeneGas: Uses the Gold and Population (Supply) resources. Trying create a unit or building without enough gold will cause an alert to pop up telling you how much more you need, and a similar red message will pop up if you don't have enough Supply for your Population.

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* YouRequireMoreVespeneGas: Uses the Gold and Population (Supply) resources. Trying create a unit or building without enough gold will cause an alert to pop up telling you how much more you need, and a similar red message will pop up if you don't have enough Supply for your Population.
need.
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Creation of Page / No Such Thing As Notability

Added DiffLines:

->''"Making games in my eyes is kind of an art. Just like making music or movies. Its needs passion and creativity. Those things you cant learn, you have it or you don’t."''

-->-- '''jbs''', ''creator and developer''

Little War Game is a browser-based [=HTML5=] RealTimeStrategy game created by "jbs" that features strong influences from WarCraft, StarCraft, and AgeOfEmpires. Unlike all of those examples, you [[FreewareGames don't have to pay, download, subscribe, or install anything]]... Just start playing the pixelated medieval-themed game at its website [[http://littlewargame.com here]].

Not to be confused with the 3D turn-based strategy game GreatLittleWarGame

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"!![=LittleWarGame=] contains examples of:"

* CompetitiveMultiplayer: As of version 1.92 a matchmaking ladder was added into the game that separated players according to divisions. Weekly and monthly tournaments also held this place for a time.
* ConstructAdditionalPylons: Really, this just comes with the territory.
* DontCallMeSir: Might affect the player themselves since everything with a human voice calls you 'sir' for most orders you give them.
* IndieGame: jbs has been working on LWG mostly by himself since September 2013. Since the original version's only attacking units were Soldiers and Riflemen, it's safe to say the game has grown since then.
* MedievalEuropeanFantasy: Complete with Soldier swords, Mage Sorcery, and giant Dragons flying around.
* Metagame: Just about every unit has been both underpowered and overpowered at this point. Right now playing Beast (Wolves, Werewolves, and Dragons) is in favor but is no longer strictly better.
* PerpetualBeta: Despite hosting tournaments, getting a Youtube channel, and hitting hundreds of concurrent players during a Reddit spike, the game still hasn't been fully released out of beta. [[TropesAreNotBad Not that that's a bad thing.]]
* RealTimeStrategy
* TheComputerIsACheatingBastard: Averted, the default AI will only build what it has resources to build. [[ZigZaggingTrope However, players can also code an AI to play against in Singleplayer that may or may not cheat.]]
* YouRequireMoreVespeneGas: Uses the Gold and Population (Supply) resources. Trying create a unit or building without enough gold will cause an alert to pop up telling you how much more you need, and a similar red message will pop up if you don't have enough Supply for your Population.

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