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''Little King's Story'' is a RealTimeStrategy game for the UsefulNotes/{{Wii}} developed by Creator/{{Cing}}. You're a young boy who [[FindersRulers found a magic crown]] and now rules a kingdom. With your "helpful" ministers at your side, you set out to dominat... er, unify a candy-colored fantasy setting under your rule. So storm the oddball kingdoms of the rest of the world with an your swarm of various troops, collect all the treasure, conquer every monster, and marry every princess.

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''Little King's Story'' is a RealTimeStrategy game for the UsefulNotes/{{Wii}} Platform/{{Wii}} developed by Creator/{{Cing}}. You're a young boy who [[FindersRulers found a magic crown]] and now rules a kingdom. With your "helpful" ministers at your side, you set out to dominat... er, unify a candy-colored fantasy setting under your rule. So storm the oddball kingdoms of the rest of the world with an your swarm of various troops, collect all the treasure, conquer every monster, and marry every princess.



A remake, entitled ''New Little King's Story'', was released for the UsefulNotes/PlaystationVita, featuring a revamped art style, touch controls, and a story that isn't quite sure if it wants to be a sequel or a retelling.

Not to be confused with the UsefulNotes/WiiWare title [[VideoGame/FinalFantasyCrystalChroniclesMyLifeAsAKing My Life as a King]] by Square, which has a similar premise, but is a city sim game where you [[HeroOfAnotherStory simply dispatch other adventurers on escapades instead of directly controlling anything]].

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A remake, entitled ''New Little King's Story'', was released for the UsefulNotes/PlaystationVita, Platform/PlaystationVita, featuring a revamped art style, touch controls, and a story that isn't quite sure if it wants to be a sequel or a retelling.

Not to be confused with the UsefulNotes/WiiWare Platform/WiiWare title [[VideoGame/FinalFantasyCrystalChroniclesMyLifeAsAKing My Life as a King]] by Square, which has a similar premise, but is a city sim game where you [[HeroOfAnotherStory simply dispatch other adventurers on escapades instead of directly controlling anything]].
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''Little King's Story'' is a RealTimeStrategy game for the UsefulNotes/{{Wii}}. You're a young boy who [[FindersRulers found a magic crown]] and now rules a kingdom. With your "helpful" ministers at your side, you set out to dominat... er, unify a candy-colored fantasy setting under your rule. So storm the oddball kingdoms of the rest of the world with an your swarm of various troops, collect all the treasure, conquer every monster, and marry every princess.

to:

''Little King's Story'' is a RealTimeStrategy game for the UsefulNotes/{{Wii}}.UsefulNotes/{{Wii}} developed by Creator/{{Cing}}. You're a young boy who [[FindersRulers found a magic crown]] and now rules a kingdom. With your "helpful" ministers at your side, you set out to dominat... er, unify a candy-colored fantasy setting under your rule. So storm the oddball kingdoms of the rest of the world with an your swarm of various troops, collect all the treasure, conquer every monster, and marry every princess.

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Removed the Authority Equals Asskicking example. The trope has been updated and split into three, and the link needs to redirect to one of the three, but I haven't played the game and I don't know which it should be. The example itself is also written rather poorly and needs to be reworded and reformatted. If someone who's played the game can make these fixes, that'd be great. Also, fixed a couple minor typos and/or punctuation errors.


* AdaptationalBadass: Any of the princesses who were retained from the original game gain a pretty big boost in badassery in ''New Little King's Story'', where they're capable of joining you in fighting on the front lines instead of staying relegated to sitting around in the Princess Manor or wandering around back at your kingdom.

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* AdaptationalBadass: Any of the princesses who were retained from the original game gain a pretty big boost in badassery in ''New Little King's Story'', where they're capable of joining you in fighting on the front lines lines, instead of staying being relegated to sitting around in the Princess Manor Manor, or wandering around back at your kingdom.



* AwesomeMomentOfCrowning: Happens in the opening after the Corobo smashes open a giant boulder to find a crown.
* AuthorityEqualsAsskicking: Inverted: The king is the only character whose health you can't upgrade. His squishiness is justified, being a child and all... the boss kings play this ''very'' straight, however. He does have a fairly powerful attack in ''New Little King's Story'', but it leaves him very vulnerable and he's still ridiculously squishy, so it's often better to just let your royal guard handle things and only use his attack if there's a big, obvious opening or to help knock down obstacles.

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* AwesomeMomentOfCrowning: Happens in the opening after the Corobo smashes open a giant boulder to find a crown.
* AuthorityEqualsAsskicking: Inverted: The king is the only character whose health you can't upgrade. His squishiness is justified, being a child and all... the boss kings play this ''very'' straight, however. He does have a fairly powerful attack in ''New Little King's Story'', but it leaves him very vulnerable and he's still ridiculously squishy, so it's often better to just let your royal guard handle things and only use his attack if there's a big, obvious opening or to help knock down obstacles.
crown.



* ButThouMust: When Skinny Ray comes to you telling you that the sky is falling and he needs help researching it the game obviously intends for you to believe him and help but your ministers put it to a vote and defeat the motion every time. This eventually gets pretty ridiculous since you're in control of a ''monarchy'' and there are no other situations where they disagree with your decisions.
** Pretty much anytime there's a vote, expect the majority to go in one direction, effectively deciding what you're doing for you (though it doesn't matter for the most part...)
* TheCaligula: King Duvroc of the Jolly Kingdom loves to guzzle booze like it's going out of style, throws parties as often as he can in the hopes that the whole world will get drunk with him and has a very laissez-faire approach to his monarchy...who can still put up a fight with fire and ice breath and has a legion of Onii at his beck and call to even the odds.

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* ButThouMust: When Skinny Ray comes to you telling you that the sky is falling and he needs help researching it it, the game obviously intends for you to believe him and help help, but your ministers put it to a vote and defeat the motion every time. This eventually gets pretty ridiculous ridiculous, since you're in control of a ''monarchy'' ''monarchy'', and there are no other situations where they disagree with your decisions.
** Pretty much anytime any time there's a vote, expect the majority to go in one direction, effectively deciding what you're doing for you (though it doesn't matter for the most part...)
* TheCaligula: King Duvroc of the Jolly Kingdom loves to guzzle booze like it's going out of style, throws parties as often as he can in the hopes that the whole world will get drunk with him him, and has a very laissez-faire approach to his monarchy...who monarchy... but he can still put up a fight with fire and ice breath breath, and has a legion of Onii Oni at his beck and call to even the odds.



* {{Foreshadowing}}: Once you conquer the Tiptoe Kingdom , you can climb the mountain and look through the telescope, revealing a sight of your castle, [[spoiler: one of several toys hanging down from a ceiling, and what appears to be the interior of a room with a crack, with an [[RedEyesTakeWarning eerie red glow]] behind it]]. Depending on the order in which you tackle the kingdoms, you can do it as soon as you rescue your fourth princess.

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* {{Foreshadowing}}: Once you conquer the Tiptoe Kingdom , Kingdom, you can climb the mountain and look through the telescope, revealing a sight of your castle, [[spoiler: one of several toys hanging down from a ceiling, and what appears to be the interior of a room with a crack, with an [[RedEyesTakeWarning eerie red glow]] behind it]]. Depending on the order in which you tackle the kingdoms, you can do it as soon as you rescue your fourth princess.
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** One of your grunt soldiers calls your army the [[LightNovel/HaruhiSuzumiya SOS Brigade]].

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** One of your grunt soldiers calls your army the [[LightNovel/HaruhiSuzumiya [[Literature/HaruhiSuzumiya SOS Brigade]].
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Deleting Five Man Band ZCE tree as per cleanup requirement.


* FiveManBand:
** TheHero: King Corobo
** TheLancer: Howser
** TheSmartGuy: Pancho
** TheBigGuy: Liam
** TheChick: Verde

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Baleful Polymorph was renamed per TRS. As is typical with dewicking projects, zero-context examples were deleted, as it is impossible to tell if they are misuse.


* BalefulPolymorph: Your Rainbow Magician's basic attack. Also, Jumbo Champloon's chicken head beam can scramble your troops' jobs.
** The Guardian Radeeze can turn your troops into ''turnips'', which is effectively a OneHitKill and spawns additional Turniphead enemies.


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* ForcedTransformation: The Guardian Radeeze can turn your troops into ''turnips'', which is effectively a OneHitKill and spawns additional Turniphead enemies.
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Nice Hat is now a disambig.


* NiceHat: The king's ability to command comes from a magic crown he found.

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Don't write reviews.


Despite the rather childish design motifs, the game is fairly deep with a huge number of optional sidequests and clever combat mechanics. Among the most enjoyable aspects of the game is the fact that beating bosses literally expands your empire. Once you've beaten an area's guardian, you can build a strip mall over it.

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Despite the rather childish design motifs, the game is fairly deep with a huge number of optional sidequests and clever combat mechanics. Among the most enjoyable aspects of the game is the fact that beating Beating bosses literally expands your empire. Once you've beaten an area's guardian, you can build a strip mall over it.






* AuthorityEqualsAsskicking: Inverted: The king is the only character whose health you can't upgrade. His squishiness is justified, being a child and all... The boss kings play this ''very'' straight, however.
** He does have a fairly powerful attack in ''New Little King's Story'', but it leaves him very vulnerable and he's still ridiculously squishy, so it's often better to just let your royal guard handle things and only use his attack if there's a big, obvious opening or to help knock down obstacles.

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* AuthorityEqualsAsskicking: Inverted: The king is the only character whose health you can't upgrade. His squishiness is justified, being a child and all... The the boss kings play this ''very'' straight, however.
**
however. He does have a fairly powerful attack in ''New Little King's Story'', but it leaves him very vulnerable and he's still ridiculously squishy, so it's often better to just let your royal guard handle things and only use his attack if there's a big, obvious opening or to help knock down obstacles.
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Meganekko is no longer a trope. It's a Fanspeak term. Moving wicks to Bespectacled Cutie when appropriate.


* {{Meganekko}}: Princess Bouquet.
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disambig page, not a trope


* EverythingsBetterWithCows: Someone on the production team ''really'' loved cows. One of the basic enemies is a demon cow and the earliest boss you fight in the game is an undead cow.
** Later, Oniis use a live cow as a weapon. Your main adviser is the "Bull Knight", who rides an adorable little Holstein calf which carries you and each princess you rescue back to the castle in cutscenes. You warp between areas by being fired out of a Holstein-print cannon that moos when fired. Also, if you don't put other pictures in the frames your castle will be filled with photos of a cow.
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* StandardStatusEffects: Your troops can be [[UniversalPoison poisoned]], paralyzed, confused, [[KillItWithFire immolated]], or turned into snowmen.

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* StandardStatusEffects: StatusEffects: Your troops can be [[UniversalPoison poisoned]], paralyzed, confused, [[KillItWithFire immolated]], or turned into snowmen.
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** You can get far too many villagers with the names of VideoGame/{{Touhou}} characters for it not to be a ShoutOut.

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** You can get far too many villagers with the names of VideoGame/{{Touhou}} Franchise/TouhouProject characters for it not to be a ShoutOut.
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** The person who sends the "Cow Bones in the Graveyard" quest is named Music/CaptainBeefheart.

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More accurate.


* FinalDeath:
** Usually, when one of your villagers dies, he/she washes up on shore the next day. However, sometimes, when killed, they stay dead until you either load a save before they died or start anew (which isn't worth it, seeing as how they are easily replaced by other townsfolk).
** During the final boss fight, [[spoiler:the Rat King swallows your Queen whole, and she doesn't come back out when you beat him. This implies that she was '''[[EatenAlive digested alive]]''' along with any of your soldiers that get hit by his swallow attack.]]


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* {{Permadeath}}:
** Usually, when one of your villagers dies, he/she washes up on shore the next day. However, sometimes, when killed, they stay dead until you either load a save before they died or start anew (which isn't worth it, seeing as how they are easily replaced by other townsfolk).
** During the final boss fight, [[spoiler:the Rat King swallows your Queen whole, and she doesn't come back out when you beat him. This implies that she was '''[[EatenAlive digested alive]]''' along with any of your soldiers that get hit by his swallow attack.]]

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