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** The intro movie goes even harder on this, as it is rendered in such a way that mirrors the chromatic aberration and minor transfer defects that are common to [[DeliberateVHSQuality VHS recordings]] (albeit only one or two generations deep). It even fades into a 4:3 letterbox toward the end of it, and you can notice a little tracking error at the end of the intro.

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** The intro movie goes even harder on this, as it is rendered in such a way that mirrors the chromatic aberration and minor transfer defects that are common to [[DeliberateVHSQuality VHS recordings]] (albeit only one or two generations deep). It also has a "fuzziness" similar to what was common to standard-definition video, despite the movie being produced in 1080p. It even fades into a 4:3 letterbox toward the end of it, and you can notice a little tracking error at the end of the intro.
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** Most notably, the game uses a filter-slash-shader which emulates the fuzziness and color blur common to playing a [=1990s/early 2000s=] game of similar graphical style (such as the offerings of [[Creator/GustCorporation Gust]], [[Creator/NipponIchi Nippon Ichi]] or, Stateside, the sort of games Creator/WorkingDesigns was famous for) on a cathode-ray tube display that was common during the [[UsefulNotes/TheFifthGenerationOfConsoleVideoGames fifth]] and [[UsefulNotes/TheSixthGenerationOfConsoleVideoGames sixth]] console generations. The result ends up feeling like "the greatest Saturn/PS2 game that never existed", utilizing the aesthetic of such games while rendering at a real resolution and color depth, and with environmental effects, that the hardware of that time could never ''hope'' to achieve.

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** Most notably, the game uses a filter-slash-shader which emulates the fuzziness and color blur common to playing a [=1990s/early 2000s=] game of similar graphical style (such as the offerings of [[Creator/GustCorporation Gust]], [[Creator/NipponIchi Nippon Ichi]] or, Stateside, the sort of games Creator/WorkingDesigns was famous for) on a cathode-ray tube display that was common during the [[UsefulNotes/TheFifthGenerationOfConsoleVideoGames fifth]] and [[UsefulNotes/TheSixthGenerationOfConsoleVideoGames sixth]] console generations. The result ends up feeling like "the greatest Saturn/PS2 Saturn/[=PS2=] game that never existed", utilizing the aesthetic of such games while rendering at a real resolution and color depth, and with environmental effects, that the hardware of that time could never ''hope'' to achieve.

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* RasterVision: As noted below, one of the game's main {{Retraux]} visual effects is a shader which gives the entire screen an effect similar to the blurring and color distortion one typically saw from a cathode-ray tube display of the 1990s (and which was often planned for in a game's art design), just with no artificial scanlines involved and with the game's real target resolution being 1080p+ and with the assets designed to match and displaying in true 24-bit color.



* {{Retraux}}: The art style is a mix of 90s anime-styled graphics, painted backgrounds, story book illustrations, and pixel art.

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* {{Retraux}}: {{Retraux}}:
**
The art style is a mix of 90s anime-styled graphics, painted backgrounds, story book illustrations, and pixel art.art.
** Most notably, the game uses a filter-slash-shader which emulates the fuzziness and color blur common to playing a [=1990s/early 2000s=] game of similar graphical style (such as the offerings of [[Creator/GustCorporation Gust]], [[Creator/NipponIchi Nippon Ichi]] or, Stateside, the sort of games Creator/WorkingDesigns was famous for) on a cathode-ray tube display that was common during the [[UsefulNotes/TheFifthGenerationOfConsoleVideoGames fifth]] and [[UsefulNotes/TheSixthGenerationOfConsoleVideoGames sixth]] console generations. The result ends up feeling like "the greatest Saturn/PS2 game that never existed", utilizing the aesthetic of such games while rendering at a real resolution and color depth, and with environmental effects, that the hardware of that time could never ''hope'' to achieve.
** The intro movie goes even harder on this, as it is rendered in such a way that mirrors the chromatic aberration and minor transfer defects that are common to [[DeliberateVHSQuality VHS recordings]] (albeit only one or two generations deep). It even fades into a 4:3 letterbox toward the end of it, and you can notice a little tracking error at the end of the intro.
** [[spoiler:Notably, the effect goes a little "crazy" during the intro to each Witching Hour segment, and the effect is applied inconsistently on purpose and is mixed with pointedly more modern effects during a number of Woodland Witching Hour dungeons.]]
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* SceneryPorn: The game has a 1990s anime-inspired art style with gorgeous painted backgrounds and multiple locations dedicated solely to showing them off.

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* SceneryPorn: The game has a 1990s anime-inspired art style with gorgeous painted backgrounds and multiple locations dedicated solely to showing them off. It's sometimes been described as "the greatest Sega Saturn game that existed in your dreams" (since the assets are far higher quality than a true Saturn could ever hope to display).
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* YuriGenre: All of Elise's prospective love interests are female. [[spoiler:Her marriage to Roman in the endings where she sacrifices her love interest is a scenario that's forced upon her.]]
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** Other characters have similar difficulty keeping Muffy's name straight as a running gag.
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Elaboration


* SurrealHorror: [[spoiler:Elise's first dream takes her into a distorted, nightmarish palace.]]

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* SurrealHorror: [[spoiler:Elise's first The dream takes her scenes and trips into the woods all take place in bizarre, otherworldly environments filled with equally strange creatures, with a distorted, nightmarish palace.]]distinctly different art style than the rest of the game.
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Minor elaboration and correction. Amount of relationship points is irrelevant to ending 9.


** [[BurnTheWitch Ending 9 - Auto-Da-Fe]]: If Elise placed the offers incorrectly and doesn't have enough love points, [[spoiler: she is burned in the stake by the angry villagers.]]
** [[GrandTheftMe Ending 10 - Motherly Cocoon]]: [[spoiler: If Elise doesn't get all three testaments, she's captured by Saint Walpurga who subjects her to a DemonicPossession.]]

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** [[BurnTheWitch Ending 9 - Auto-Da-Fe]]: If Elise placed the offers third offering incorrectly and doesn't have enough love points, (but the first two correctly), [[spoiler: she is burned in the stake by the angry villagers.]]
** [[GrandTheftMe Ending 10 - Motherly Cocoon]]: [[spoiler: If Elise doesn't get all three testaments, places either of the first two offerings incorrectly, she's captured by Saint Walpurga who subjects her to a DemonicPossession.]]
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* {{Retraux}}: The art style is a mix of anime-styled graphics, painted backgrounds, story book illustrations, and pixel art.

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* {{Retraux}}: The art style is a mix of 90s anime-styled graphics, painted backgrounds, story book illustrations, and pixel art.
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* AccidentalMisnaming: Elise is quite bad at remembering Rozenmarine's name, though unlike with Muffy it doesn't seem to be intentional. If ''VideoGame/PocketMirror'' is any indication, she continued to do so as an adult. [[spoiler:She gets it right exactly once in Ending 5.]]

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* AccidentalMisnaming: Elise is quite bad at remembering Rozenmarine's name, though unlike with Muffy it doesn't seem to be intentional. If ''VideoGame/PocketMirror'' is any indication, she continued to do so as an adult. [[spoiler:She gets it right exactly once in twice. First is during the concluding date, and the second is exclusive to Ending 5.]]
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Replaced with key art by the lead artist.


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ruby_yt_thumbnail_1280x720px_1_elg6sgote1.jpg]]
[[caption-width-right:350:The secret lies in the woods...]]

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[[quoteright:350:https://static.[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/ruby_yt_thumbnail_1280x720px_1_elg6sgote1.jpg]]
[[caption-width-right:350:The
org/pmwiki/pub/images/f9xeorjw0aamrfktedaf.jpeg]]
[[caption-width-right:1000:The
secret lies in the woods...]]
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* PressXToDie: [[spoiler:When the Strange Boy is eating Elise's love interest, the player has the choice to stay quiet or have Elise beg the Strange Boy to stop... to which he immediately kills her for going back on their deal.]]
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* NotQuiteTheRightThing: [[spoiler: When Elise has summoned the Strange Boy and brought her love interest to his realm, she eventually has [[MyGodWhatHaveIDone the realization that granting her wish means sacrificing the girl Elise loves]]. If Elise speaks up to try and stop the ritual, [[HeelFaceDoorSlam the Strange Boy kills her for lacking the resolve to follow through]] on her deal in a NonStandardGameOver. To actually save her love interest, Elise has to recognize going into the Strange Boy's realm is putting her girlfriend in danger, and refuse to even enter.]]
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* WalkingTheEarth: [[spoiler:In all of the endings where Elise doesn't go into the Strange Boy's domain, she travels the world alongside each ending's respective love interest before the two of them ultimately settle down. In the case with Rozenmarine, the two of them end up travelling independently of each other before reuniting three years later.]]

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* WalkingTheEarth: [[spoiler:In all of the endings where Elise doesn't go into sacrifice her love interest to the Strange Boy's domain, Boy, she travels the world alongside each ending's respective love interest before the two of them ultimately settle down. In the case with Rozenmarine, the two of them end up travelling independently of each other before reuniting three years later.]]
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Added DiffLines:

* WalkingTheEarth: [[spoiler:In all of the endings where Elise doesn't go into the Strange Boy's domain, she travels the world alongside each ending's respective love interest before the two of them ultimately settle down. In the case with Rozenmarine, the two of them end up travelling independently of each other before reuniting three years later.]]
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* AccidentalMisnaming: Elise is quite bad at remembering Rozenmarine's name, though unlike with Muffy it doesn't seem to be intentional. If ''VideoGame/PocketMirror'' is any indication, she continued to do so as an adult.

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* AccidentalMisnaming: Elise is quite bad at remembering Rozenmarine's name, though unlike with Muffy it doesn't seem to be intentional. If ''VideoGame/PocketMirror'' is any indication, she continued to do so as an adult. [[spoiler:She gets it right exactly once in Ending 5.]]

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* AccidentalMisnaming: Elise is quite bad at remembering Rozenmarine's name, though unlike with Muffy it doesn't seem to be intentional. If ''VideoGame/PocketMirror'' is any indication, she continued to do so as an adult.



* MaliciousMisnaming:
** Elise displays her contempt for Muffy by calling her by multiple wrong names within the same conversation.
** Elise is also quite bad at remembering Rozenmarine's name, though unlike with Muffy it doesn't seem to be intentional. If ''VideoGame/PocketMirror'' is any indication, she continued to do so as an adult.

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* MaliciousMisnaming:
**
MaliciousMisnaming: Elise displays her contempt for Muffy by calling her by multiple wrong names within the same conversation.
** Elise is also quite bad at remembering Rozenmarine's name, though unlike with Muffy it doesn't seem to be intentional. If ''VideoGame/PocketMirror'' is any indication, she continued to do so as an adult.
conversation.
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* ForegoneConclusion: [[spoiler:If ''Pocket Mirror'' is anything to go by, Elise can make a deal with the Strange Boy, marry Roman and indirectly damn her future daughter by extension.]]

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* ForegoneConclusion: [[spoiler:If [[spoiler:Averted broadly by nature of there being multiple endings, but played straight in the Moira ending, where Elise plays out the exact scenario that will lead into ''Pocket Mirror'' Mirror''. Even worse is anything to go by, Elise can make a deal with that this is the Strange Boy, marry Roman and indirectly damn her future daughter by extension.ending Rozenmarine predicted.]]
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* EarnYourHappyEnding: It will be difficult and the path my be horrifying, but Elise has a chance to do this. [[spoiler: And it's not by taking the Strange Boy's deal. If she decides she doesn't want to risk her love interest by bringing them to the Strange Boy's realm, she can live a happier and more fulfilling life with them.]]

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* EarnYourHappyEnding: It will be difficult and the path my may be horrifying, but Elise has a chance to do this. [[spoiler: And it's not by taking the Strange Boy's deal. If she decides she doesn't want to risk her love interest by bringing them to the Strange Boy's realm, she can live a happier and more fulfilling life with them.]]
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* AnAesop: If a shortcut to your dream sounds TooGoodToBeTrue...then it is. The whole game resolves around Elise being tempted to uplift herself from isolation and poverty through increasingly unethical means [[spoiler: till it culminates in her being required to kill the love of her life. If she goes through with it, she gets the power and money she's been craving her whole life...at the expense of it making her a ''husk'' of former-self: being stuck in a loveless marriage, being absolutely terrified that her children will pay for her mistakes, and ''haunted'' by the guilt and remorse of being responsible for her lover's death. In contrast, if she chooses to ''reject'' the "easy-way" she ends up living a ''much'' happier and fulfilled life with the woman of her dreams, ''while'' also achieving her original goal, even if she has to work much harder for it.]]

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* AnAesop: If a shortcut to your dream sounds TooGoodToBeTrue...then it is. The whole game resolves around Elise being tempted to uplift herself from isolation and poverty through increasingly unethical means [[spoiler: till it culminates in her being required to kill the love of her life. If she goes through with it, she gets the power and money she's been craving her whole life...at the expense of it making her a ''husk'' of former-self: feeling alienated by high society, being stuck in a loveless marriage, being absolutely terrified that her children will pay for her mistakes, and ''haunted'' by the guilt and remorse of being responsible for her lover's death. In contrast, if she chooses to ''reject'' the "easy-way" she ends up living a ''much'' happier and fulfilled life with the woman of her dreams, ''while'' also achieving her original goal, even if she has to work much harder for it.]]
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* AnAesop: If a shortcut to your dream sounds TooGoodToBeTrue...it is. The whole game resolves around Elise being tempted to uplift herself from isolation and poverty through increasingly unethical means [[spoiler: till it culminates in her being required to kill the love of her life. If she goes through with it, she gets the power and money she's been craving her whole life...at the expense of it making her a ''husk'' of former-self: being stuck in a loveless marriage, being absolutely terrified that her children will pay for her mistakes, and ''haunted'' by the guilt and remorse of being responsible for her lover's death. In contrast, if she chooses to ''reject'' the "easy-way" she ends up living a ''much'' happier and fulfilled life with the woman of her dreams, ''while'' also achieving her original goal, even if she has to work much harder for it.]]

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* AnAesop: If a shortcut to your dream sounds TooGoodToBeTrue...then it is. The whole game resolves around Elise being tempted to uplift herself from isolation and poverty through increasingly unethical means [[spoiler: till it culminates in her being required to kill the love of her life. If she goes through with it, she gets the power and money she's been craving her whole life...at the expense of it making her a ''husk'' of former-self: being stuck in a loveless marriage, being absolutely terrified that her children will pay for her mistakes, and ''haunted'' by the guilt and remorse of being responsible for her lover's death. In contrast, if she chooses to ''reject'' the "easy-way" she ends up living a ''much'' happier and fulfilled life with the woman of her dreams, ''while'' also achieving her original goal, even if she has to work much harder for it.]]
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* ThePowerOfLove: Pretty much the only thing keeping Elise's unsatiable {{Greed}} and [[AmbitionIsEvil ambition]] tethered is her feelings towards the girl she loves. [[spoiler: And if you have a high enough heart rating with them, she can reject going through the ritual; leading to a much more happy ending for everyone, and hence preventing the events of ''Pocket Mirror'' from happening.]]

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* ThePowerOfLove: Pretty much the only thing keeping Elise's unsatiable {{Greed}} and [[AmbitionIsEvil ambition]] tethered is her feelings towards the girl she loves. [[spoiler: And if you have a high enough heart rating with them, she can reject going through with the ritual; leading to a much more happy ending for everyone, and hence preventing the events of ''Pocket Mirror'' from happening.]]
Is there an issue? Send a MessageReason:
None


* AnAesop: If a shortcut to your dream sounds TooGoodToBeTrue...it is. The whole game resolves around Elise being tempted to uplift herself from isolation and poverty through increasingly unethical means [[spoiler: till it culminates in her being required to kill the love of her life. If she goes through with it, she gets the power and money she's been craving her whole life...at the expense of it making her a ''husk'' of former-self: being stuck in a loveless marriage, being absolutely terrified that her children will pay for her mistakes, and ''haunted'' by the guilt and remorse of being responsible for her lover's death. In contrast, if she chooses to ''reject'' the "easy-way" she ends up living a ''much'' happier and fulfilled life with the woman of her dreams, ''while'' achieving her original goal.]]

to:

* AnAesop: If a shortcut to your dream sounds TooGoodToBeTrue...it is. The whole game resolves around Elise being tempted to uplift herself from isolation and poverty through increasingly unethical means [[spoiler: till it culminates in her being required to kill the love of her life. If she goes through with it, she gets the power and money she's been craving her whole life...at the expense of it making her a ''husk'' of former-self: being stuck in a loveless marriage, being absolutely terrified that her children will pay for her mistakes, and ''haunted'' by the guilt and remorse of being responsible for her lover's death. In contrast, if she chooses to ''reject'' the "easy-way" she ends up living a ''much'' happier and fulfilled life with the woman of her dreams, ''while'' also achieving her original goal.goal, even if she has to work much harder for it.]]
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* AnAesop: If a shortcut to your dream sounds TooGoodToBeTrue...it is. The whole game resolves around Elise being tempted to uplift herself from isolation and poverty through increasingly unethical means [[spoiler: till it culminates in her being required to kill the love of her life. If she goes through with it, she gets the power and money she's been craving her whole life...at the expense of it making her a ''husk'' of former-self: being stuck in a loveless marriage, being absolutely terrified that her children will pay for her mistakes, and ''haunted'' by the guilt and remorse of being responsible for her lover's death. In contrast, if she chooses to ''reject'' the "easy-way" she ends up living a ''much'' happier and fulfilled life with the woman of her dreams, ''while'' achieving her original goal.

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* AnAesop: If a shortcut to your dream sounds TooGoodToBeTrue...it is. The whole game resolves around Elise being tempted to uplift herself from isolation and poverty through increasingly unethical means [[spoiler: till it culminates in her being required to kill the love of her life. If she goes through with it, she gets the power and money she's been craving her whole life...at the expense of it making her a ''husk'' of former-self: being stuck in a loveless marriage, being absolutely terrified that her children will pay for her mistakes, and ''haunted'' by the guilt and remorse of being responsible for her lover's death. In contrast, if she chooses to ''reject'' the "easy-way" she ends up living a ''much'' happier and fulfilled life with the woman of her dreams, ''while'' achieving her original goal. ]]

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* AnAesop: If a shortcut to your dream sounds TooGoodToBeTrue...it is. The whole game resolves around Elise being tempted to uplift herself from isolation and poverty through increasingly unethical means [[spoiler: till it culminates in her being required to kill the love of her life. If she goes through with it, she gets the power and money she's been craving her whole life...at the expense of it making her a ''husk'' of former-self: being stuck in a loveless marriage, being absolutely terrified that her children will pay for her mistakes, and ''haunted'' by the guilt and remorse of being responsible for her lover's death. In contrast, if she chooses to ''reject'' the "easy-way" she ends up living a ''much'' happier and fulfilled life with the woman of her dreams, ''while'' achieving her original goal.



** Ending 6 - Grape Jewel: If Elise has enough love points with Freya and chooses not to go to the Strange Boy's domain, [[spoiler: the two girls leave the village, in order to fullfill the latter's dream to become a seamstress.]]

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** Ending 6 - Grape Jewel: If Elise has enough love points with Freya and chooses not to go to the Strange Boy's domain, [[spoiler: the two girls leave the village, in order to fullfill the latter's dream to become a seamstress. After a couple years working as maids; the two achieve this, opening a store, and are in a loving relationship.]]


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* ThePowerOfLove: Pretty much the only thing keeping Elise's unsatiable {{Greed}} and [[AmbitionIsEvil ambition]] tethered is her feelings towards the girl she loves. [[spoiler: And if you have a high enough heart rating with them, she can reject going through the ritual; leading to a much more happy ending for everyone, and hence preventing the events of ''Pocket Mirror'' from happening.]]
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* DontGoInTheWoods: Subverted in the tagline of the game.

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* DontGoInTheWoods: Subverted in the tagline of the game.game, but '''very''' much played straight in the game itself.
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* EarnYourHappyEnding: It will be difficult and the path my be horrifying, but Elise has a chance to do this. [[spoiler: And it's not by taking the strange boy's deal. If she decides she doesn't want to risk her love interest by bringing them to the Strange Boy's realm, she can live a happier and more fulfilling life with them.]]

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* EarnYourHappyEnding: It will be difficult and the path my be horrifying, but Elise has a chance to do this. [[spoiler: And it's not by taking the strange boy's Strange Boy's deal. If she decides she doesn't want to risk her love interest by bringing them to the Strange Boy's realm, she can live a happier and more fulfilling life with them.]]
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* ContinuityNod: As a prequel to ''VideoGame/PocketMirror''.
** In Fleta's realm, there's a pink door with the word "Mutter" on it, representing Elise. Said door appears again in Elise's IWantSong.
** [[spoiler: The eponymous pocket mirror is revealed to be a ProtectionCharm given by an adult Lebkuchen.]]
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** Ending 1 - Moira: If Elise gets all three testaments and chooses Rozenmarine, [[spoiler:the latter is killed by the Strange Boy. Rozenmarine tries to endure her death with dignity, only to end up screaming in pain and crying for her dead grandmother. Elise's wish becomes true and Roman is bewitched into loving and marrying her, but she can't enjoy her newfound fortune, due to her guilt and the knowledge that the Strange Boy will target her daughter Goldia. Years later, Elise visits Lebkuchen, who gives her the pocket mirror, which will be used as a protection charm for Goldia in the future.]] According to WordOfGod, this is ending canon to ''Pocket Mirror''.

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** Ending 1 - Moira: If Elise gets all three testaments and chooses Rozenmarine, [[spoiler:the latter is killed by the Strange Boy. Rozenmarine tries to endure her death with dignity, only to end up screaming in pain and crying for her dead grandmother. Elise's wish becomes true and Roman is bewitched into loving and marrying her, but she can't enjoy her newfound fortune, due to her guilt and the knowledge that the Strange Boy will target her daughter Goldia. Years later, Elise visits Lebkuchen, who gives her the pocket mirror, which will be used as a protection charm for Goldia in the future.]] According to WordOfGod, this is the ending canon to ''Pocket Mirror''.
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** Ending 1 - Moira: If Elise gets all three testaments and chooses Rozenmarine, [[spoiler:the latter is killed by the Strange Boy. Rozenmarine tries to endure her death with dignity, only to end up screaming in pain and crying for her dead grandmother. Elise's wish becomes true and Roman is bewitched into loving and marrying her, but she can't enjoy her newfound fortune, due to her guilt and the knowledge that the Strange Boy will target her daughter Goldia. Years later, Elise visits Lebkuchen, who gives her the pocket mirror, which will be used as a protection charm for Goldia in the future.]] According to WordOfGod, this is the canon ending.

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** Ending 1 - Moira: If Elise gets all three testaments and chooses Rozenmarine, [[spoiler:the latter is killed by the Strange Boy. Rozenmarine tries to endure her death with dignity, only to end up screaming in pain and crying for her dead grandmother. Elise's wish becomes true and Roman is bewitched into loving and marrying her, but she can't enjoy her newfound fortune, due to her guilt and the knowledge that the Strange Boy will target her daughter Goldia. Years later, Elise visits Lebkuchen, who gives her the pocket mirror, which will be used as a protection charm for Goldia in the future.]] According to WordOfGod, this is the ending canon ending.to ''Pocket Mirror''.

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