Follow TV Tropes

Following

History VideoGame / LittleGoodyTwoShoes

Go To

OR

Is there an issue? Send a MessageReason:
None


The game was released on Nintendo Switch, PC, [=PS5=], and XBOX on October 31st, 2023.

to:

The game was released on Nintendo Switch, PC, [=PS5=], the Platform/NintendoSwitch, PC (via Platform/{{Steam}}), Platform/PlayStation5, and XBOX Platform/{{Xbox Series|XAndS}} on October 31st, 2023.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* RuleOfSymbolism: As explained in a Steam post, the game uses a lot of environmental storytelling with the design to reflect certain ideas. For the examples given, Elise living in a house in the woods, far from the village of Kieferberg, represents her emotional disconnect from the villagers, and the abandoned houses on the way represent her desire to leave and find a new life.
Is there an issue? Send a MessageReason:
None


** Earlier in the game, Elise has a nightmare of Rozenmarine possessed by Saint Walpurga. [[spoiler: Which ends up happening again in Ending 8, this time with deadly consequences.]]

to:

** Earlier Early in the game, Elise has a nightmare of Rozenmarine possessed by Saint Walpurga.the Old Hag. [[spoiler: Which ends up happening again in Ending 8, this time with deadly consequences.]]



* WitchHunt: A literal example is one of the primary conflicts Elise needs to deal with; some of the villagers, primarily Old Jochen, are convinced that the incidents such as the theft of Eugen’s horses and the destruction of their wheat and water supply are the work of a witch, and Elise has to be careful what she says if she wants to avoid being suspected. On Friday, this culminates in some of the villagers calling to search everyone for the mark of a witch and basically accusing Elise and Rozenmarine of being the witches. Should her suspicion be too high, Elise will get tied up along with Rozenmarine and [[spoiler:killed by the witch]], and if she is on Freya’s or Lebkuchen’s route and [[spoiler:places the third offering wrong]], she gets an ending where [[BurnTheWitch the expected result]] happens.

to:

* WitchHunt: A literal example is one of the primary conflicts Elise needs to deal with; some of the villagers, primarily Old Jochen, are convinced that the incidents such as the theft of Eugen’s horses and the destruction of their wheat and water supply are the work of a witch, and Elise has to be careful what she says if she wants to avoid being suspected. On Friday, this culminates in some of the villagers calling to search everyone for the mark of a witch and basically accusing Elise and Rozenmarine Rozenmarine, and possibly even Freya or Lebkuchen, of being the witches. Should her suspicion be too high, Elise will get tied up along with Rozenmarine and [[spoiler:killed by the witch]], and if she is on Freya’s or Lebkuchen’s route and [[spoiler:places the third offering wrong]], she gets an ending where [[BurnTheWitch the expected result]] happens.
Is there an issue? Send a MessageReason:
None


** Most notably, the game uses a filter-slash-shader which emulates the fuzziness and color blur common to playing a [=1990s/early 2000s=] game of similar graphical style (such as the offerings of [[Creator/GustCorporation Gust]], [[Creator/NipponIchi Nippon Ichi]] or, Stateside, the sort of games Creator/WorkingDesigns was famous for) on a cathode-ray tube display that was common during the [[UsefulNotes/TheFifthGenerationOfConsoleVideoGames fifth]] and [[UsefulNotes/TheSixthGenerationOfConsoleVideoGames sixth]] console generations. The result ends up feeling like "the greatest Saturn/[=PS2=] game that never existed", utilizing the aesthetic of such games while rendering at a real resolution and color depth, and with environmental effects, that the hardware of that time could never ''hope'' to achieve.

to:

** Most notably, the game uses a filter-slash-shader which emulates the fuzziness and color blur common to playing a [=1990s/early 2000s=] game of similar graphical style (such as the offerings of [[Creator/GustCorporation Gust]], [[Creator/NipponIchi Nippon Ichi]] or, Stateside, the sort of games Creator/WorkingDesigns was famous for) on a cathode-ray tube display that was common during the [[UsefulNotes/TheFifthGenerationOfConsoleVideoGames [[MediaNotes/TheFifthGenerationOfConsoleVideoGames fifth]] and [[UsefulNotes/TheSixthGenerationOfConsoleVideoGames [[MediaNotes/TheSixthGenerationOfConsoleVideoGames sixth]] console generations. The result ends up feeling like "the greatest Saturn/[=PS2=] game that never existed", utilizing the aesthetic of such games while rendering at a real resolution and color depth, and with environmental effects, that the hardware of that time could never ''hope'' to achieve.

Added: 359

Changed: 26

Is there an issue? Send a MessageReason:
None


** Elise's fifth date with Rozenmarine takes place near the town windmill, with the monumental castle that Elise always fantasized about looming over the girls. [[spoiler: Given how the castle stands for Elise's foolhardy desires, as well as her preordained destiny as Countess die Heilige, it shows how Elise and Rozenmarine's love is heavily overshadowed by their shared tragic fate.]]

to:

** Elise's fifth date with Rozenmarine takes place near the town windmill, with the monumental castle that Elise always fantasized about looming over the girls. [[spoiler: Given how the castle stands for Elise's foolhardy desires, desires as well as her preordained destiny as Countess die Heilige, to become a countess, it shows how Elise and Rozenmarine's love is heavily overshadowed by their shared tragic fate.]]


Added DiffLines:

* LateToTheTragedy: [[spoiler:The interactions with multiple Golden Maidens from different time periods, plus the mysterious notes that describe Granny Holle's dying confession, imply that Elise is merely the latest mark in a demonic scheme that has been going on for centuries - and as the ending canonical to Pocket Mirror shows, she wouldn't be the last.]]
Is there an issue? Send a MessageReason:
None


* GoryDiscrectionShot: In the first three endings, [[spoiler:the chosen love interest getting EatenAlive by the demons]] is not shown; instead we see an image of Elise in a pose of utter despair as she is ForcedToWatch.

to:

* GoryDiscrectionShot: GoryDiscretionShot: In the first three endings, [[spoiler:the chosen love interest getting EatenAlive by the demons]] is not shown; instead we see an image of Elise in a pose of utter despair as she is ForcedToWatch.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GoryDiscrectionShot: In the first three endings, [[spoiler:the chosen love interest getting EatenAlive by the demons]] is not shown; instead we see an image of Elise in a pose of utter despair as she is ForcedToWatch.
Is there an issue? Send a MessageReason:
An Aesop has been disambiguated.

Added: 930

Removed: 987

Is there an issue? Send a MessageReason:
None


* AnAesop: If a shortcut to your dream sounds TooGoodToBeTrue...then it is. The whole game resolves around Elise being tempted to uplift herself from isolation and poverty through increasingly unethical means [[spoiler: till it culminates in her being required to kill the love of her life. If she goes through with it, she gets the power and money she's been craving her whole life...at the expense of it making her a ''husk'' of former-self: feeling alienated by high society, being stuck in a loveless marriage, being absolutely terrified that her children will pay for her mistakes, and ''haunted'' by the guilt and remorse of being responsible for her lover's death. However, if Elise chooses to reject the illusion of easy riches and prioritize her soulmate's safety, she ends up living a much happier and fulfilling life with her lover, and may also achieve a more modest version of her original goals of wealth and status through hard work and assistance from her gifted lover.]]


Added DiffLines:

* TooGoodToBeTrue: The whole game resolves around Elise being tempted to uplift herself from isolation and poverty through increasingly unethical means [[spoiler: till it culminates in her being required to kill the love of her life. If she goes through with it, she gets the power and money she's been craving her whole life...at the expense of it making her a ''husk'' of former-self: feeling alienated by high society, being stuck in a loveless marriage, being absolutely terrified that her children will pay for her mistakes, and ''haunted'' by the guilt and remorse of being responsible for her lover's death. However, if Elise chooses to reject the illusion of easy riches and prioritize her soulmate's safety, she ends up living a much happier and fulfilling life with her lover, and may also achieve a more modest version of her original goals of wealth and status through hard work and assistance from her gifted lover.]]
Is there an issue? Send a MessageReason:
None


* AnAesop: If a shortcut to your dream sounds TooGoodToBeTrue...then it is. The whole game resolves around Elise being tempted to uplift herself from isolation and poverty through increasingly unethical means [[spoiler: till it culminates in her being required to kill the love of her life. If she goes through with it, she gets the power and money she's been craving her whole life...at the expense of it making her a ''husk'' of former-self: feeling alienated by high society, being stuck in a loveless marriage, being absolutely terrified that her children will pay for her mistakes, and ''haunted'' by the guilt and remorse of being responsible for her lover's death. In contrast, if she chooses to ''reject'' the "easy-way" she ends up living a ''much'' happier and fulfilled life with the woman of her dreams, ''while'' also achieving her original goal, even if she has to work much harder for it.]]

to:

* AnAesop: If a shortcut to your dream sounds TooGoodToBeTrue...then it is. The whole game resolves around Elise being tempted to uplift herself from isolation and poverty through increasingly unethical means [[spoiler: till it culminates in her being required to kill the love of her life. If she goes through with it, she gets the power and money she's been craving her whole life...at the expense of it making her a ''husk'' of former-self: feeling alienated by high society, being stuck in a loveless marriage, being absolutely terrified that her children will pay for her mistakes, and ''haunted'' by the guilt and remorse of being responsible for her lover's death. In contrast, However, if she Elise chooses to ''reject'' reject the "easy-way" illusion of easy riches and prioritize her soulmate's safety, she ends up living a ''much'' much happier and fulfilled fulfilling life with the woman of her dreams, ''while'' lover, and may also achieving achieve a more modest version of her original goal, even if she has to goals of wealth and status through hard work much harder for it.and assistance from her gifted lover.]]



** Elise's fifth date with Rozenmarine takes place near the town windmill, with the monumental castle that Elise always fantasized about looming over the girls. [[spoiler: Given how the castle symbolizes for Elise's foolhardy desires, as well as her preordained destiny as Countess die Heilige, it shows how Elise and Rozenmarine's love is heavily overshadowed by their shared tragic fate.]]

to:

** Elise's fifth date with Rozenmarine takes place near the town windmill, with the monumental castle that Elise always fantasized about looming over the girls. [[spoiler: Given how the castle symbolizes stands for Elise's foolhardy desires, as well as her preordained destiny as Countess die Heilige, it shows how Elise and Rozenmarine's love is heavily overshadowed by their shared tragic fate.]]

Added: 567

Changed: 241

Removed: 240

Is there an issue? Send a MessageReason:
None


** Elise's fifth date with Rozenmarine takes place near the town windmill, with the monumental castle that Elise always fantasized about looming over the girls. [[spoiler: Given how the castle symbolizes for Elise's foolhardy desires, as well as her preordained destiny as Countess die Heilige, it shows how Elise and Rozenmarine's love is heavily overshadowed by their shared tragic fate.]]



* IncitingIncident: Elise's fateful encounter with Rozenmarine, who was seeking shelter in her granary. It kicks off the plot in more than one way, by drastically heightening the townsfolk's suspicion of Elise, and by introducing a character who could provide necessary information on the Trials and Gifts.
[[spoiler: It is later revealed that [[BigBad Ozzy]], in the guise of Flocke, had led Rozenmarine to Elise's home with the intention of having her serve as Elise's guide throughout the Trials, and a possible sacrifice as the Good Company.]]

to:

* IncitingIncident: Elise's fateful encounter with Rozenmarine, who was seeking shelter in her granary. It kicks off the plot in more than one way, by drastically heightening the townsfolk's suspicion of Elise, and by introducing a character who could provide necessary information on the Trials and Gifts.
Gifts. [[spoiler: It is later revealed that [[BigBad Ozzy]], in the guise of Flocke, had led Rozenmarine to Elise's home with the intention of having her serve as Elise's guide throughout the Trials, and a possible sacrifice as the Good Company.]]


Added DiffLines:

* WorldOfTechnicolorHair: Broadly averted, since Elise and Freya are brunettes while Lebkuchen has dark blonde hair, but played straight with Rozenmarine, whose hair is purple.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* IncitingIncident: Elise's fateful encounter with Rozenmarine, who was seeking shelter in her granary. It kicks off the plot in more than one way, by drastically heightening the townsfolk's suspicion of Elise, and by introducing a character who could provide necessary information on the Trials and Gifts.
[[spoiler: It is later revealed that [[BigBad Ozzy]], in the guise of Flocke, had led Rozenmarine to Elise's home with the intention of having her serve as Elise's guide throughout the Trials, and a possible sacrifice as the Good Company.]]
Is there an issue? Send a MessageReason:
None


* DyingTown: Kieferberg is stated to be a shadow of the bustling town it once was, with quite a few villagers having moved to other places like Primeldorf. [[spoiler:The town proves to be surprisingly resilient, however, likely outlasting Elise herself in the Pocket Mirror timeline. Also subverted in Ending 7, where Elise and Lebkuchen manage to turn around Kieferberg's decline as its new community leaders.]]

to:

* DyingTown: Kieferberg is stated to be a shadow of the bustling town it once was, with quite a few villagers having moved to other places like Primeldorf. Primeldorf, and the subsequent events like the literal WitchHunt drive a few more (like Eugen) to pack up and leave as well. [[spoiler:The town proves to be surprisingly resilient, however, likely outlasting Elise herself in the Pocket Mirror ''Pocket Mirror'' timeline. Also subverted in Ending 7, where Elise and Lebkuchen manage to turn around Kieferberg's decline as its new community leaders.]]
Is there an issue? Send a MessageReason:
None


* DyingTown: Kieferberg is stated to be a shadow of the bustling town it once was, with quite a few villagers having moved to other places like Primeldorf.

to:

* DyingTown: Kieferberg is stated to be a shadow of the bustling town it once was, with quite a few villagers having moved to other places like Primeldorf. [[spoiler:The town proves to be surprisingly resilient, however, likely outlasting Elise herself in the Pocket Mirror timeline. Also subverted in Ending 7, where Elise and Lebkuchen manage to turn around Kieferberg's decline as its new community leaders.]]



** Ending 1 - Moira: If Elise gets all three testaments and chooses Rozenmarine, [[spoiler:the latter is killed by the Strange Boy. Rozenmarine tries to endure her death with dignity, only to end up screaming in pain and crying for her dead grandmother. Elise's wish becomes true and Roman is bewitched into loving and marrying her, but she can't enjoy her newfound fortune, due to her guilt and the knowledge that the Strange Boy will target her daughter Goldia. Years later, Elise visits Lebkuchen, who gives her the pocket mirror, which will be used as a protection charm for Goldia in the future.]] According to WordOfGod, this is the ending canon to ''Pocket Mirror''.

to:

** Ending 1 - Moira: If Elise gets all three testaments and chooses Rozenmarine, [[spoiler:the latter is killed by the Strange Boy. Rozenmarine tries to endure greets her death fate with dignity, only to end up unhinged enthusiasm, but dies screaming in pain and crying calling out for her dead grandmother. Elise's wish becomes true and Roman is bewitched into loving and marrying her, but she can't enjoy her newfound fortune, due to her guilt and the knowledge that the Strange Boy will target her daughter Goldia. Years later, Elise visits Lebkuchen, who gives her the pocket mirror, which will be used as a protection charm for Goldia in the future.]] According to WordOfGod, this is the ending canon to ''Pocket Mirror''.



* RagsToRiches: Elise desperately wishes to be the subject of this, openly fantasizing about owning a beautiful palace filled with maids and staff.

to:

* RagsToRiches: Elise desperately wishes to be the subject of this, and openly fantasizing fantasizes about owning life in a beautiful palace filled nearby castle attended to by numerous servants. [[spoiler:She achieves this dream in Endings 1-3, but at the cost of losing any chance of true happiness. However, she does attain a more modest and realistic version of this in Ending 6, where she opens a promising dressmaking business with maids and staff.Freya, or in Ending 7, where she becomes Kieferberg's community leader alongside Lebkuchen.]]

Top