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In 2021, Marti announced [[UpdatedRerelease a remake]] of the game in UsefulNotes/{{Unity}}, planned for a UsefulNotes/{{Steam}} release in late 2022. However, development of the game went silent in early 2022, and the status of the project is unknown.

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* DidntNeedThoseAnyway / DiscardAndDraw / ShedArmorGainSpeed: Louis is the only armored default character and is the slowest of the lot, but if you execute the right key combination when he is on low health, he will discard his armor and pull out a cool-looking spear from it. True to the tropes, in this form he is ''the'' fastest character in the game and gets a few powerful attacks involving his spear, but he also becomes unable to use some of his other moves, while his Phoenix Palm attack, which is originally fired in both directions, becomes [[SpamAttack spammable]] and more powerful, but is now only fired in one direction.
* DummiedOut: It was recently discovered that the game had its own built-in character editor.

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* DidntNeedThoseAnyway / DiscardAndDraw / ShedArmorGainSpeed: DidntNeedThoseAnyway: Louis is the only armored default character and is the slowest of the lot, but if you execute the right key combination when he is on low health, he will discard his armor and pull out a cool-looking spear from it. True to the tropes, in [[ShedArmorGainSpeed In this form he is ''the'' the fastest character in the game game]] and gets a few powerful attacks involving his spear, but he also becomes unable to use some of his other moves, while his Phoenix Palm attack, which is originally fired in both directions, becomes [[SpamAttack spammable]] and more powerful, but is now only fired in one direction.
* DummiedOut: It was recently discovered that the game had its own built-in character editor.
direction.



* KiManipulation: Most of the characters can channel MP into various types of ranged projectiles. Exceptions are Bandit, Hunter, Mark, Knight and Template.

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* KiManipulation: Most of the characters can channel MP into various types of ranged projectiles. Exceptions are Rudolf (his projectiles are shuriken), Bandit, Hunter, Hunter[[note]]though his arrows consume MP for some reason[[/note]], Mark, Knight and Template.


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* PaletteSwap: Generic units in Stage and Battle mode have two different color schemes to distinguish between friendly and enemy versions of them.

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[[caption-width-right:350:Not shown: Firen the pyro & Henry the archer, and many other hidden characters.]]

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[[caption-width-right:350:Not shown: Firen the pyro pyromancer & Henry the archer, and many other hidden characters.]]



* CriticalStatusBuff: Characters' MP regenerates faster as they lose health, allowing characters to spam their specials when down to low HP.



* ImmuneToFlinching: Characters with armor class above 0 will need to be hurt for that amount before they flinch. Louis can take one hit, while Knight and Julian can take two hits before flinching. Unique to Julian is that he is also able to shrug off two fire- and ice- hits without having to block them; these types bypass the armor class on Louis and Knight.

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* ImmuneToFlinching: Characters with armor class above 0 will need to be hurt for that amount before they flinch. Louis can take one hit, while Knight and Julian can take two hits before flinching. [[ContractualBossImmunity Unique to Julian is that he is also able to shrug off two fire- and ice- hits without having to block them; them]]; these types bypass the armor class on Louis and Knight.



* PlayingWithFire: Firen. Firzen gets it also.

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* PlayingWithFire: Firen. Firzen gets it also.Firen, as you might expect from his name, uses fire in his special moves. They can set enemies on fire, which prevents them from recovering in mid-air and also ignites other enemies they crash into.



* PurposelyOverpowered:
** [[FinalBoss Julian]], who has a powerful basic attacks, an armor that lets him get hit twice before taking any real damage, an easily spammable attack that fires multiple skull like projectiles with minor tracking ability, a powerful and large projectile that can overpower multiple weaker projectiles and a move that's basically an explosion of energy around him. All of those moves have a very low cost compared to their damage output. Oh, and on top of that he's [[LightningBruiser pretty fast]].
** Firzen, who's one of the fastest characters in the game, has a shield that can reflect projectiles, a move that fires a [[KamehameHadoken powerful beam of energy]], a move that fires at least 4 (depending on the number of opponents) homing fireballs and ice balls into the air which can knock you into each other as they land (and if it happens when he spams it, you're dead) and a move that's that plus an explosion of fire and ice around him, which is a potential OneHitKO if you're next to him(and the ice balls can freeze you, so he can easily move next to you and use it).
** The last two can also count as [[SNKBoss SNK Bosses]] when encountered in Stage Mode, easily annihilating whole armies in a matter of minutes.



* SNKBoss: The bosses of the last 2 chapters in Story Mode:
** [[FinalBoss Julian]], who has a powerful basic attacks, an armor that lets him get hit twice before taking any real damage, an easily spammable attack that fires multiple skull like projectiles with minor tracking ability, a powerful and large projectile that can overpower multiple weaker projectiles and a move that's basically an explosion of energy around him. All of those moves have a very low cost compared to their damage output. Oh, and on top of that he's [[LightningBruiser pretty fast]].
** Firzen, who's one of the fastest characters in the game, has a shield that can reflect projectiles, a move that fires a [[KamehameHadoken powerful beam of energy]], a move that fires at least 4 (depending on the number of opponents) homing fireballs and ice balls into the air which can knock you into each other as they land (and if it happens when he spams it, you're dead) and a move that's that plus an explosion of fire and ice around him, which is a potential OneHitKO if you're next to him (and the ice balls can freeze you, so he can easily move next to you and use it).
** Both of the above also cannot be selected at the character select screen without a cheat code[[note]]Firzen can be played in team games via FusionDance between Firen and Freeze without the cheat, though Julian is completely off-limits[[/note]], and when encountered as bosses have many thousands of HP (for reference, the player's starting health is 500).



* YinYangBomb: [[PlayingWithFire Firen]] and [[AnIcePerson Freeze]] can [[FusionDance combine]] into Firzen, the second most powerful character in the game.

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* YinYangBomb: [[PlayingWithFire Firen]] and [[AnIcePerson Freeze]] can [[FusionDance combine]] into Firzen, the second most powerful character in the game.game with devastating attacks combining fire and ice.
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Recently discovered in January 2022 that the game has a dummied out character editor.

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* DummiedOut: It was recently discovered that the game had its own built-in character editor.

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* HazyFeelTurn: Bat and [=LouisEX=] will join you [[DefeatMeansFriendship if you beat them]] in stage 5, but due to game's complete lack of plot it's impossible to tell if they become good or bad guys.

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* HazyFeelTurn: Bat and [=LouisEX=] will join you [[DefeatMeansFriendship if you beat them]] in stage 5, but due to game's complete lack of plot it's impossible to tell if they become good or bad guys.guys (though probably the former due to their boss [[BigBad Julian]] being made to look as ObviouslyEvil as possible).


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* SpitefulAI: AI enemies put a surprisingly high priority on grabbing items (''especially'' [[HealingPotion milk bottles]]) so that you can't use them. That being said, they don't take into account other enemies going after the same item, which causes it to border on ArtificialStupidity at times when multiple enemies dogpile on the same item, lining up a perfect attack for the player.
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Grammar and phrasing polish


Has a large number of play modes, including simple 1 vs 1, a "story" mode where you fight your way through multiple stages full of lesser enemies, and a tournament mode. The latest version 2.0a included music & a survival stage mode.

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Has Little Fighter 2 has a large number of play game modes, including a simple 1 vs v. 1, a "story" mode where you fight your way through multiple stages full of lesser enemies, and a tournament mode. The latest version 2.0a included added music & a survival stage mode.



* StandardBleedingSpots: After a character has been damaged enough their sprite gets a blood drop at the corner of the mouth.

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* StandardBleedingSpots: After a character has been damaged enough their sprite gets a shows blood drop at dripping from the corner of the their mouth.



* YinYangBomb: [[PlayingWithFire Firen]] and [[AnIcePerson Freeze]] can [[FusionDance combine]] info Firzen, the secon most powerfull character in the game.

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* YinYangBomb: [[PlayingWithFire Firen]] and [[AnIcePerson Freeze]] can [[FusionDance combine]] info into Firzen, the secon second most powerfull powerful character in the game.
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added ambidextrous sprite

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* AmbidextrousSprite: In order to fix a bug where sprites aren't flipped properly, the latest version of the original game actually allows you to avert this trope.
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Just a mention...


* DynamicDifficulty: Along with the normal difficulty settings, having more players in Stage Mode means more enemies will spawn at a time.

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* DynamicDifficulty: Along with the normal difficulty settings, having more players in Stage Mode means more enemies will spawn at a time.time, and using more powerful characters also increases the number of enemies spawned.

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A small cleanup mainly involving merging some examples and adding new ones as well as correcting every instance of LouisEX spelled wrong.


* ClassicCheatCode: If you beat the game on Difficult, it informs you that typing [[spoiler: lf2.net]] unlocks all characters & the final difficulty level "CRAZY!". Typing [[spoiler: abc]] enables a debug mode where F3 can be used to encrypt/decrpyt files (F2 crashes the game), while typing [[spoiler: herofighter.com]] enables the use of F6-F9 in game modes other than VS mode.

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* ClassicCheatCode: ClassicCheatCode:
**
If you beat the game on Difficult, it informs you that typing [[spoiler: lf2.[[spoiler:lf2.net]] unlocks all characters & characters. What it does ''not'' tell you is that the final code also unlocks [[spoiler:a HarderThanHard difficulty level "CRAZY!". ("CRAZY!")]] and that the low-HP requirements for [[spoiler:Louis to become [=LouisEX=] and Firen and Freeze to fuse into Firzen]] are removed, allowing them to transform regardless of how much HP they have.
**
Typing [[spoiler: abc]] [[spoiler:abc]] enables a debug mode where F3 can be used to encrypt/decrpyt files (F2 crashes the game), while typing [[spoiler: herofighter.encrypt/decrypt files.
** Typing [[spoiler:herofighter.
com]] enables the use of the F6-F9 functions in all game modes other than VS mode.modes.



* DidntNeedThoseAnyway: If you execute the right key combination Louis will discard his armor and trade it in for a cool-looking spear. True to the trope, in this form he is faster and gets one or two useful new attacks, but his armor actually was offering him some protection (which he now loses) and he loses some of his other attacks.

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* DidntNeedThoseAnyway: If DidntNeedThoseAnyway / DiscardAndDraw / ShedArmorGainSpeed: Louis is the only armored default character and is the slowest of the lot, but if you execute the right key combination Louis when he is on low health, he will discard his armor and trade it in for pull out a cool-looking spear. spear from it. True to the trope, tropes, in this form he is faster ''the'' fastest character in the game and gets one or two useful new attacks, a few powerful attacks involving his spear, but his armor actually was offering him some protection (which he now loses) and he loses also becomes unable to use some of his other attacks.moves, while his Phoenix Palm attack, which is originally fired in both directions, becomes [[SpamAttack spammable]] and more powerful, but is now only fired in one direction.



* ExtremityExtremist: Dennis uses only kicks and Davis uses only punches.
* FixedFloorFighting: The games have a long stretch of land, but it's all one plane.
* FusionDance: Firen and Freeze can fuse to become Firzen.

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* ExtremityExtremist: Dennis uses only kicks and Davis uses only punches.
EyeBeams: Bat's appropriately-named Eye Laser.
* FixedFloorFighting: The games have a long stretch of land, but it's all land on one plane.
* FusionDance: Firen and Freeze can fuse to become Firzen.Firzen once they are both down to a third of their HP.



* HazyFeelTurn: Bat and Louis-Ex will join you [[DefeatMeansFriendship if you beat them]] in stage 5, but due to game's complete lack of plot it's impossible to tell if they become good or bad guys.

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* HazyFeelTurn: Bat and Louis-Ex [=LouisEX=] will join you [[DefeatMeansFriendship if you beat them]] in stage 5, but due to game's complete lack of plot it's impossible to tell if they become good or bad guys.



* AnIcePerson: Freeze uses exclusively ice attacks.
* ImmuneToFlinching: Characters with armor class above 0 will need to be hurt for that amount before they flinch. Louis can take one, while Knights and Julian can take two attacks before flinching.
* {{Multishot}}: Henry has this. Rudolf has this with shuriken.

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* AnIcePerson: Freeze uses exclusively ice attacks.
attacks. He is also the only character in the game who can turn energy blasts into deflected ice blasts without the use of an ice sword.
* ImmuneToFlinching: Characters with armor class above 0 will need to be hurt for that amount before they flinch. Louis can take one, one hit, while Knights Knight and Julian can take two attacks hits before flinching.
flinching. Unique to Julian is that he is also able to shrug off two fire- and ice- hits without having to block them; these types bypass the armor class on Louis and Knight.
* KiManipulation: Most of the characters can channel MP into various types of ranged projectiles. Exceptions are Bandit, Hunter, Mark, Knight and Template.
* {{Multishot}}: Henry has this. and Rudolf has can do this with shuriken.arrows and shurikens respectively.



* NoSell: Any character with an armor class above 0 has to be hit that number of times (plus 1) consecutively before they'll even ''flinch'', let alone take damage (thankfully, it never goes above 2.)



* PunchedAcrossTheRoom: Louis and [=LouisEX=]'s Thunder Punch, Mark's Crash Punch and Julian's Soul Punch are running attacks that deliver tremendous damage and send any enemy struck by them flying backwards a considerable distance.



* ShedArmorGainSpeed: Louis, who wears full body armor, is one of the slowest characters in game. However, by executing a specific key combination he will eject his armor off his body and become Louis EX, the fastest character in game.
* {{Shotoclone}}: Davis and Dennis are basically Ryu with his abilities divided between two different characters.
** {{KamehameHadouken}}: Davis can rapid-fire them while Dennis can fire them at a slower rate or summon one that homes in on enemies. Firzen's "Firzen Cannon" is pretty much a Yellow Kamehameha.
** {{Shoryuken}}: Davis' "Dragon Punch."
** HurricaneKick: Dennis has one.
* ShoutOut: One of John's abilities is the power to hurl [[Anime/DragonBallZ Destructo Disks]] that home in on enemies.

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* ShedArmorGainSpeed: Louis, who wears full body armor, is one of the slowest characters in game. However, by executing a specific key combination he will eject his armor off his body and become Louis EX, the fastest character in game.
* {{Shotoclone}}: Davis and Dennis are basically Ryu with his abilities divided between two different characters.
** {{KamehameHadouken}}:
characters. Davis can rapid-fire them while Dennis can fire them at gets a slower rate or summon one that homes in on enemies. Firzen's "Firzen Cannon" is pretty much a Yellow Kamehameha.
** {{Shoryuken}}: Davis' "Dragon Punch."
** HurricaneKick:
{{Shoryuken}} with his Dragon Punch and Dennis has one.
a HurricaneKick move.
* ShoutOut: One of John's abilities is Mainly to Franchise/DragonBall, with the power to following examples being the most prominent:
** Woody's hairstyle greatly resembles Goku when he is in Super Saiyan form.
** John can
hurl [[Anime/DragonBallZ Destructo Disks]] Energy Disks that home in on enemies.enemies, much like Frieza and his Death Saucers.
** When firing the Firzen Cannon, Firzen's pose is exactly the same as Vegeta's when the latter is using his Final Flash.
** Julian's pose when firing off a Soul Bomb is exactly the same as the standard pose for firing a Kamehameha.
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* ShoutOut: One of John's abilities is the power to hurl [[DragonBallZ Destructo Disks]] that home in on enemies.

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* ShoutOut: One of John's abilities is the power to hurl [[DragonBallZ [[Anime/DragonBallZ Destructo Disks]] that home in on enemies.
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* ImmuneToFlinching: Characters with armor class above 0 will need to be hurt for that amount before they flinch. Louis can take one, while Knights and Julian can take two attacks before flinching.
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Has a large number of play modes, including simple 1 vs 1, a "story" mode where you fight your way through multiple stages full of lesser enemies, and a tournament mode. The latest version included music & a survival stage mode.

to:

Has a large number of play modes, including simple 1 vs 1, a "story" mode where you fight your way through multiple stages full of lesser enemies, and a tournament mode. The latest version 2.0a included music & a survival stage mode.
Is there an issue? Send a MessageReason:
None


Has a large number of play modes, including simple 1 vs 1, a "story" mode where you fight your way through multiple stages full of lesser enemies, and a tournament mode.

to:

Has a large number of play modes, including simple 1 vs 1, a "story" mode where you fight your way through multiple stages full of lesser enemies, and a tournament mode. The latest version included music & a survival stage mode.
Is there an issue? Send a MessageReason:
None


* ClassicCheatCode: If you beat the game on Difficult, it informs you that typing [[spoiler: lf2.net]] unlocks all characters & the final difficulty level "CRAZY!". Typing [[spoiler: abc]] enables a debug mode where F3 can be used to encrypt/decrpyt files, while typing [[spoiler: herofighter.com]] enables the use of F6-F9 in game modes other than VS mode.

to:

* ClassicCheatCode: If you beat the game on Difficult, it informs you that typing [[spoiler: lf2.net]] unlocks all characters & the final difficulty level "CRAZY!". Typing [[spoiler: abc]] enables a debug mode where F3 can be used to encrypt/decrpyt files, files (F2 crashes the game), while typing [[spoiler: herofighter.com]] enables the use of F6-F9 in game modes other than VS mode.
Is there an issue? Send a MessageReason:
None


* ClassicCheatCode: If you beat the game on Difficult, it informs you that typing [[spoiler: lf2.net]] unlocks all characters & the final difficulty level "CRAZY!". Typing [[spoiler: abc]] enables a debug mode where F3 can be used to encrypt/decrpyt files, while typing [[spoiler: herofighter.com]] enables the use of F6-F9 in game modes other VS mode.

to:

* ClassicCheatCode: If you beat the game on Difficult, it informs you that typing [[spoiler: lf2.net]] unlocks all characters & the final difficulty level "CRAZY!". Typing [[spoiler: abc]] enables a debug mode where F3 can be used to encrypt/decrpyt files, while typing [[spoiler: herofighter.com]] enables the use of F6-F9 in game modes other than VS mode.
Is there an issue? Send a MessageReason:
None


* ClassicCheatCode: If you beat the game on Difficult, it informs you that typing [[spoiler: lf2.net]] unlocks all characters & the final difficulty level "CRAZY!". Typing [[spoiler: abc]] enables a debug mode where F3 can be used to encrypt/decrpy files, while typing [[spoiler: herofighter.com]] enables the use of F6-F9 in game modes other VS mode.

to:

* ClassicCheatCode: If you beat the game on Difficult, it informs you that typing [[spoiler: lf2.net]] unlocks all characters & the final difficulty level "CRAZY!". Typing [[spoiler: abc]] enables a debug mode where F3 can be used to encrypt/decrpy encrypt/decrpyt files, while typing [[spoiler: herofighter.com]] enables the use of F6-F9 in game modes other VS mode.
Is there an issue? Send a MessageReason:
None

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* ClassicCheatCode: If you beat the game on Difficult, it informs you that typing [[spoiler: lf2.net]] unlocks all characters & the final difficulty level "CRAZY!". Typing [[spoiler: abc]] enables a debug mode where F3 can be used to encrypt/decrpy files, while typing [[spoiler: herofighter.com]] enables the use of F6-F9 in game modes other VS mode.
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* GameMod: One of the reasons why this game has survived is due to it being easy to mod.
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* {{Combos}}: One of the selling points of this beat'em up game.

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* {{Combos}}: One of the selling points of this beat'em up game.game, while still being balanced enough to be played competitively.
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* Combo: One of the selling points of this beat'em up game.

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* Combo: {{Combos}}: One of the selling points of this beat'em up game.
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* Combos: One of the selling points of this beat'em up game.

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* Combos: Combo: One of the selling points of this beat'em up game.
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* Combos: One of the selling points of this beat'em up game.

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[[caption-width-right:350:some caption text]]
[[caption-width-right:331:Not shown: Firen the pyro & Henry the archer, and many other hidden characters.]]

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[[caption-width-right:350:some caption text]]\n[[caption-width-right:331:Not [[caption-width-right:350:Not shown: Firen the pyro & Henry the archer, and many other hidden characters.]]
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Added a picture.

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/7.gif]]
[[caption-width-right:350:some caption text]]
[[caption-width-right:331:Not shown: Firen the pyro & Henry the archer, and many other hidden characters.]]
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A freeware FightingGame created by Marti Wong and Starsky Wong, featuring SuperDeformed characters beating the crap out of each other. Quite fast-paced, supports a large number of fighters on the screen at the same time, and features surprisingly good enemy AI for such a simple-looking game.

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A freeware FightingGame BeatEmUp created by Marti Wong and Starsky Wong, featuring SuperDeformed characters beating the crap out of each other. Quite fast-paced, supports a large number of fighters on the screen at the same time, and features surprisingly good enemy AI for such a simple-looking game.
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unsupported markups


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<<|FightingGame|>>
<<|FreewareGames|>>

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<<|FightingGame|>>
<<|FreewareGames|>>
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Reinforced LF-2 is fanmade game, not oficial material, same goes for this other guy. Due to lack of plot we don't know if Julian is a bad guy(Dark Is Not Evil remember?).


%%* BigBad: Julian.



* HazyFeelTurn: Bat and Louis-Ex will join you [[DefeatMeansFriendship if you beat them]] in stage 5, but due to game's complete lack of plot it's impossible to tell if they become good or bad guys.



%%* AnIcePerson: Freeze. Firzen gets it also.

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%%* * AnIcePerson: Freeze. Firzen gets it also.Freeze uses exclusively ice attacks.



%%* NoPlotNoProblem

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%%* NoPlotNoProblem* NoPlotNoProblem: Characters have no official backstories whatsoever. Why are they beating up the {{mooks}} or Julian and why are they coming across tied up guys in blue is anyone's guess.



* RedMage: Sorcerers can use fire, ice and healing magic.



** [[BigBad Julian]], who has a powerful basic attacks, an armor that lets him get hit twice before taking any real damage, an easily spammable attack that fires multiple skull like projectiles with minor tracking ability, a powerful and large projectile that can overpower multiple weaker projectiles and a move that's basically an explosion of energy around him. All of those moves have a very low cost compared to their damage output. Oh, and on top of that he's [[LightningBruiser pretty fast]].

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** [[BigBad [[FinalBoss Julian]], who has a powerful basic attacks, an armor that lets him get hit twice before taking any real damage, an easily spammable attack that fires multiple skull like projectiles with minor tracking ability, a powerful and large projectile that can overpower multiple weaker projectiles and a move that's basically an explosion of energy around him. All of those moves have a very low cost compared to their damage output. Oh, and on top of that he's [[LightningBruiser pretty fast]].



** The secret character Conrad from [=LF2=] Reinforced. With '''multiple''' hell moves[[note]]To further clarify, in R-LF2 (Reinforced Little Fighter 2) '''every''' character, ''even the Mooks'' have all their attacks powered up, and are given a unique (and potentially) [[FinishingMove game-breaking technique]] called "Hell Moves". CL (or Conrad as some others call him) doesn't have a Hell Move, he has '''''MULTIPLE''''', one that summons an evil sword, another to summon a dark dragon which effortlessly charges through enemies (and charges more than once!), one that [[RetGone removes a character from the match]], and one that shoots multiple infinite-lasting HOMING projectiles that trap an enemy in a column of dark energy ''UNTIL THEY DIE'', then they seek out more enemies and repeat the process.[[/note]], MercyInvincibility when hit, much higher HP ''and'' MP regeneration, and special moves that do some crazy damage, Conrad makes Julian look like a ''joke'' in comparison!
** Firce777. He shoots a wave of fireballs and wave of iceballs in front of and behind him, respectively, ''while standing''. He shoots a wave of arrows, [[MadeOfExplodium explodes]] and spawn tornadoes ''when walking''. He can also spawn five Firzens as well as five energy discs ''and increase his mana'' by a little bit (the creator names this move "Five Loaves Two Fish"). And for the worst part? He can turn invisible ''for free'' and cause his Firzens turn invisible as well.



* YinYangBomb: [[PlayingWithFire Firen]] and [[AnIcePerson Freeze]] can [[FusionDance combine]] info Firzen, the secon most powerfull character in the game.



<<|FreewareGames|>>

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<<|FreewareGames|>>
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Moved from YMMV.

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* PurposelyOverpowered:
** [[BigBad Julian]], who has a powerful basic attacks, an armor that lets him get hit twice before taking any real damage, an easily spammable attack that fires multiple skull like projectiles with minor tracking ability, a powerful and large projectile that can overpower multiple weaker projectiles and a move that's basically an explosion of energy around him. All of those moves have a very low cost compared to their damage output. Oh, and on top of that he's [[LightningBruiser pretty fast]].
** Firzen, who's one of the fastest characters in the game, has a shield that can reflect projectiles, a move that fires a [[KamehameHadoken powerful beam of energy]], a move that fires at least 4 (depending on the number of opponents) homing fireballs and ice balls into the air which can knock you into each other as they land (and if it happens when he spams it, you're dead) and a move that's that plus an explosion of fire and ice around him, which is a potential OneHitKO if you're next to him(and the ice balls can freeze you, so he can easily move next to you and use it).
** The last two can also count as [[SNKBoss SNK Bosses]] when encountered in Stage Mode, easily annihilating whole armies in a matter of minutes.
** The secret character Conrad from [=LF2=] Reinforced. With '''multiple''' hell moves[[note]]To further clarify, in R-LF2 (Reinforced Little Fighter 2) '''every''' character, ''even the Mooks'' have all their attacks powered up, and are given a unique (and potentially) [[FinishingMove game-breaking technique]] called "Hell Moves". CL (or Conrad as some others call him) doesn't have a Hell Move, he has '''''MULTIPLE''''', one that summons an evil sword, another to summon a dark dragon which effortlessly charges through enemies (and charges more than once!), one that [[RetGone removes a character from the match]], and one that shoots multiple infinite-lasting HOMING projectiles that trap an enemy in a column of dark energy ''UNTIL THEY DIE'', then they seek out more enemies and repeat the process.[[/note]], MercyInvincibility when hit, much higher HP ''and'' MP regeneration, and special moves that do some crazy damage, Conrad makes Julian look like a ''joke'' in comparison!
** Firce777. He shoots a wave of fireballs and wave of iceballs in front of and behind him, respectively, ''while standing''. He shoots a wave of arrows, [[MadeOfExplodium explodes]] and spawn tornadoes ''when walking''. He can also spawn five Firzens as well as five energy discs ''and increase his mana'' by a little bit (the creator names this move "Five Loaves Two Fish"). And for the worst part? He can turn invisible ''for free'' and cause his Firzens turn invisible as well.
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* StandardBleedingSpots: After a character has been damaged enough their sprite gets a blood drop at the corner of the mouth.
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A freeware FightingGame created by Marti Wong and Starsky Wong, featuring SuperDeformed characters beating the crap out of each other. Quite fast-paced, supports a large number of fighters on the screen at the same time, and features surprisingly good enemy AI for such a simple-looking game.

Has a large number of play modes, including simple 1 vs 1, a "story" mode where you fight your way through multiple stages full of lesser enemies, and a tournament mode.

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!!Little Fighter 2 provides examples of:
* AnimeHair: Some of the characters have very ''Anime/DragonballZ''-like hairstyles.
* BeamOWar: This can happen when two fighters rapid-fire ranged attacks at each other.
%%* BigBad: Julian.
* BossGame: If you consider the normal characters that pop-up in Stage Mode to be mid-bosses, then it slowly becomes one, until every other wave is a mid-boss wave with 4 mid-bosses.
* DefeatMeansFriendship: In the story mode, some opponents join your team after you beat them.
* DestructibleProjectiles: Almost all projectiles can be cancelled, although some stronger ones can require multiple shots from weaker ones. It's even possible for a group of enemies launching attacks along the same line to accidentally cancel each other's shots.
* DidntNeedThoseAnyway: If you execute the right key combination Louis will discard his armor and trade it in for a cool-looking spear. True to the trope, in this form he is faster and gets one or two useful new attacks, but his armor actually was offering him some protection (which he now loses) and he loses some of his other attacks.
* DynamicDifficulty: Along with the normal difficulty settings, having more players in Stage Mode means more enemies will spawn at a time.
* ExtremityExtremist: Dennis uses only kicks and Davis uses only punches.
* FixedFloorFighting: The games have a long stretch of land, but it's all one plane.
* FusionDance: Firen and Freeze can fuse to become Firzen.
* HailfirePeaks: Queen's Island, the stage with Firzen as the boss.
* HiddenWeapons: Some characters, notably Rudolf, automatically conceal any small weapon they're carrying.
* HyperactiveMetabolism: Drinking milk heals injuries in a few seconds.
%%* AnIcePerson: Freeze. Firzen gets it also.
* {{Multishot}}: Henry has this. Rudolf has this with shuriken.
* NintendoHard: Stage Mode is fairly reasonable... until you get to stage 4.
%%* NoPlotNoProblem
* NoSell: Any character with an armor class above 0 has to be hit that number of times (plus 1) consecutively before they'll even ''flinch'', let alone take damage (thankfully, it never goes above 2.)
* RespawningEnemies: In Stage Mode, if there are any mid-bosses (basically normal enemy non-mook characters) or bosses on the field, the mooks will respawn endlessly until they're taken out. Yes, this includes healers, too.
* PlayingWithFire: Firen. Firzen gets it also.
* SelfDuplication: Rudolf gets this. The copies are computer-controlled and can be killed by a stiff breeze.
* ShedArmorGainSpeed: Louis, who wears full body armor, is one of the slowest characters in game. However, by executing a specific key combination he will eject his armor off his body and become Louis EX, the fastest character in game.
* {{Shotoclone}}: Davis and Dennis are basically Ryu with his abilities divided between two different characters.
** {{KamehameHadouken}}: Davis can rapid-fire them while Dennis can fire them at a slower rate or summon one that homes in on enemies. Firzen's "Firzen Cannon" is pretty much a Yellow Kamehameha.
** {{Shoryuken}}: Davis' "Dragon Punch."
** HurricaneKick: Dennis has one.
* ShoutOut: One of John's abilities is the power to hurl [[DragonBallZ Destructo Disks]] that home in on enemies.
* SmurfettePrinciple: Jan is the only female character in the game.
* SuperDeformed: All of the characters are this.
* TeleportSpam: Woody can do this, to some extent. His teleportation is slow and predictable, but he can activate a "tiger dash" almost instantly afterwards, so teleporting right up to the opponent and doing a tiger dash is somewhat viable.
* TheWarSequence: The sheer number of {{Mooks}} showing up at the same time in Stage Mode[[note]]especially when you have multiple players on your side[[/note]] or Battle Mode can invoke this. Fortunately, you can recruit Mooks of your own to make the numbers more even.
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