Is there an issue? Send a MessageReason:
None
Changed line(s) 6,7 (click to see context) from:
A minor project from Creator/{{Locomalito}} after ''VideoGame/{{Hydorah}}'', made in two weeks and just 23 screens long, ''L'Abbaye Des Morts'' is no less interesting due to the choice of making it similar to a UsefulNotes/ZXSpectrum game, specifically to platformers like ''VideoGame/ManicMiner'' and ''VideoGame/JetSetWilly'' – but not as [[NintendoHard hard]], luckily.
to:
A minor project from Creator/{{Locomalito}} after ''VideoGame/{{Hydorah}}'', made in two weeks and just 23 screens long, ''L'Abbaye Des Morts'' is no less interesting due to the choice of making it similar to a UsefulNotes/ZXSpectrum Platform/ZXSpectrum game, specifically to platformers like ''VideoGame/ManicMiner'' and ''VideoGame/JetSetWilly'' – but not as [[NintendoHard hard]], luckily.
Is there an issue? Send a MessageReason:
Trope titles cannot be spoiled as per policy.
Changed line(s) 14 (click to see context) from:
* [[spoiler:BittersweetEnding]]: [[spoiler:Satan is banished, but leaves a scroll telling Jean that he will be killed not by him but by human hands - in fact, Jean is burned at stake by the crusaders coming soon after. However, the game mentions that while his body is burned in the flames, his soul finds a place in Heaven.]]
to:
* [[spoiler:BittersweetEnding]]: BittersweetEnding: [[spoiler:Satan is banished, but leaves a scroll telling Jean that he will be killed not by him but by human hands - in fact, Jean is burned at stake by the crusaders coming soon after. However, the game mentions that while his body is burned in the flames, his soul finds a place in Heaven.]]
Changed line(s) 18 (click to see context) from:
* TheDarkAges
to:
* TheDarkAgesTheDarkAges: Our setting, and considering that it takes place during [[ThePurge a pogrom against Cathars]], it truly is dark.
Changed line(s) 23 (click to see context) from:
* [[spoiler:TheGrimReaper]]: Present as a boss of sorts – like everything in the game, you can just avoid its attacks to try and get a cross.
to:
* [[spoiler:TheGrimReaper]]: TheGrimReaper: Present as a boss of sorts – like everything in the game, you can just avoid its attacks to try and get a cross.
Changed line(s) 26 (click to see context) from:
* OneHitPointWonder
to:
* OneHitPointWonderOneHitPointWonder: If Jean touches anything harmful to him, he dies on the spot.
Changed line(s) 28,29 (click to see context) from:
* [[spoiler:{{Satan}}]]: The final enemy – as in the rest of the game, you have to avoid its attacks and get an item to win.
* [[spoiler:ShaggyDogStory]]: [[spoiler:The crusaders burn Jean after they mistakenly believe he was a worshipper of Satan, but they probably would have killed him anyway.]]
* [[spoiler:ShaggyDogStory]]: [[spoiler:The crusaders burn Jean after they mistakenly believe he was a worshipper of Satan, but they probably would have killed him anyway.]]
to:
* [[spoiler:{{Satan}}]]: The {{Satan}}: [[spoiler:The final enemy – as in the rest of the game, you have to avoid its attacks and get an item to win.
win]].
*[[spoiler:ShaggyDogStory]]: ShaggyDogStory: [[spoiler:The crusaders burn Jean after they mistakenly believe he was a worshipper of Satan, but they probably would have killed him anyway.]]
*
Changed line(s) 31 (click to see context) from:
* UpdatedRerelease
to:
* UpdatedRereleaseUpdatedRerelease:
Is there an issue? Send a MessageReason:
reepyCoolCrosses has been renamed to Creepy Crosses as per this TRS threadZero Context Examples and examples that don’t fit the trope will be removed. The trope is about crosses being used as a symbol of the occult.
Deleted line(s) 18 (click to see context) :
* CreepyCoolCrosses: The Wheel of Faith changes inverted crosses into Cathar crosses (which have four arms all of the same length) and vice versa.
Is there an issue? Send a MessageReason:
None
Changed line(s) 6,7 (click to see context) from:
A minor project from Locomalito after ''VideoGame/{{Hydorah}}'', made in two weeks and just 23 screens long, ''L’Abbaye Des Morts'' is no less interesting due to the choice of making it similar to a UsefulNotes/ZXSpectrum game, specifically to platformers like ''VideoGame/ManicMiner'' and ''VideoGame/JetSetWilly'' – but not as [[NintendoHard hard]], luckily.
to:
A minor project from Locomalito Creator/{{Locomalito}} after ''VideoGame/{{Hydorah}}'', made in two weeks and just 23 screens long, ''L’Abbaye Des Morts'' is no less interesting due to the choice of making it similar to a UsefulNotes/ZXSpectrum game, specifically to platformers like ''VideoGame/ManicMiner'' and ''VideoGame/JetSetWilly'' – but not as [[NintendoHard hard]], luckily.
Is there an issue? Send a MessageReason:
None
Changed line(s) 14,15 (click to see context) from:
* [[spoiler:BittersweetEnding]]: [[spoiler:Satan is banished but leaves a scroll telling Jean that he will be killed not by him but by human hands - in fact, Jean is burned at stake by the crusaders coming soon after. However, the game mentions that while his body is burned in the flames, his soul finds place in Heaven.]]
* BlindIdiotTranslation: Not a bad case but the [[http://www.locomalito.com/images/covers/Abbaye_des_Morts_DVD_cover.pdf custom DVD cover]] for the game shows that English isn’t Locomalito’s mother language.[[note]]Locomalito is Spaniard[[/note]]
* BlindIdiotTranslation: Not a bad case but the [[http://www.locomalito.com/images/covers/Abbaye_des_Morts_DVD_cover.pdf custom DVD cover]] for the game shows that English isn’t Locomalito’s mother language.[[note]]Locomalito is Spaniard[[/note]]
to:
* [[spoiler:BittersweetEnding]]: [[spoiler:Satan is banished banished, but leaves a scroll telling Jean that he will be killed not by him but by human hands - in fact, Jean is burned at stake by the crusaders coming soon after. However, the game mentions that while his body is burned in the flames, his soul finds a place in Heaven.]]
* BlindIdiotTranslation: Not a badcase case, but the [[http://www.locomalito.com/images/covers/Abbaye_des_Morts_DVD_cover.pdf custom DVD cover]] for the game shows that English isn’t Locomalito’s mother language.[[note]]Locomalito is Spaniard[[/note]]a Spaniard.[[/note]]
* BlindIdiotTranslation: Not a bad
Changed line(s) 18 (click to see context) from:
* CreepyCoolCrosses: The Wheel of Faith changes inverted crosses into Cathar crosses (which have four arms all of the same lenght) and vice versa.
to:
* CreepyCoolCrosses: The Wheel of Faith changes inverted crosses into Cathar crosses (which have four arms all of the same lenght) length) and vice versa.
Changed line(s) 22 (click to see context) from:
* ExcusePlot: Only apparently. Beside the historical context, the game's story is very thin, but more can be deduced thanks to the hint scrolls. [[spoiler:It's implied that the four bodies hanging from the tree are of the monks who "changed their faith"; maybe, along with other eight monks, they were tasked to protect the church from an evil influence (or the church was built where it is for this reason). However, they betrayed their cause and became members of a ReligionOfEvil - 4 crosses out of 12 are not Cathar but inverted and need the Wheel of Faith to be collected. The four were discovered and hanged on the spot, and the church abandoned. Jean didn't know of the church's dark past but at least some of the crusaders did – so he was automatically thought as another evil cultist.]]
to:
* ExcusePlot: Only apparently. Beside the historical context, the game's story is very thin, but more can be deduced thanks to the hint scrolls. [[spoiler:It's implied that the four bodies hanging from the tree are of the monks who "changed their faith"; maybe, along with other eight monks, they were tasked to protect the church from an evil influence (or the church was built where it is for this reason). However, they betrayed their cause and became members of a ReligionOfEvil - 4 crosses out of 12 are not Cathar Cathar, but inverted inverted, and need the Wheel of Faith to be collected. The four were discovered and hanged on the spot, and the church abandoned. Jean didn't know of the church's dark past past, but at least some of the crusaders did – so he was automatically thought as another evil cultist.]]
Changed line(s) 34 (click to see context) from:
** The Mega Drive version offers the best graphics and sound of the lot, and also includes many other "fake versions" (not actually released on those systems) like the original, Game Boy, MSX, CGA... And they are not just recolors, many visual details are different and sometimes there are differencies in level layout too. There's even a Commodore 64 version that is completely different from the one in development for the actual system.
to:
** The Mega Drive version offers the best graphics and sound of the lot, and also includes many other "fake versions" (not actually released on those systems) like the original, Game Boy, MSX, CGA... And they are not just recolors, many visual details are different and sometimes there are differencies differences in level layout too. There's even a Commodore 64 version that is completely different from the one in development for the actual system.
Is there an issue? Send a MessageReason:
None
Changed line(s) 23 (click to see context) from:
* ForeignLanguageTitle: The title is ''"The Abbey of the Dead"'' in French. The manual is in English and Spanish.
to:
* ForeignLanguageTitle: The title is ''"The Abbey [[TitleOfTheDead of the Dead"'' Dead]]"'' in French. The manual is in English and Spanish.
Is there an issue? Send a MessageReason:
None
Deleted line(s) 20 (click to see context) :
* [[spoiler:DownerEnding]]: , so it may be considered a BittersweetEnding in some ways.]]
Is there an issue? Send a MessageReason:
More fitting trope for the ending
* [[spoiler:BittersweetEnding]]: [[spoiler:Satan is banished but leaves a scroll telling Jean that he will be killed not by him but by human hands - in fact, Jean is burned at stake by the crusaders coming soon after. However, the game mentions that while his body is burned in the flames, his soul finds place in Heaven.]]
Changed line(s) 19 (click to see context) from:
* [[spoiler:DownerEnding]]: [[spoiler:Satan is banished but leaves a scroll telling Jean that he will be killed not by him but by human hands - in fact, Jean is burned at stake by the crusaders coming soon after. He is, however, welcomed in Paradise, so it may be considered a BittersweetEnding in some ways.]]
to:
* [[spoiler:DownerEnding]]: [[spoiler:Satan is banished but leaves a scroll telling Jean that he will be killed not by him but by human hands - in fact, Jean is burned at stake by the crusaders coming soon after. He is, however, welcomed in Paradise, , so it may be considered a BittersweetEnding in some ways.]]
Is there an issue? Send a MessageReason:
Added image.
Added DiffLines:
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/abbaye_des_morts.png]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 9,10 (click to see context) from:
Has been ported to several platforms; most interesting is the ''actual'' [[http://www.worldofspectrum.org/forums/showthread.php?t=37049&page=30 ZX Spectrum version]] released in 2014, but there's also a Linux one, with enhanced graphics that look like a port of the game would really be back in the day (they can be switched with the original visuals with the press of a key). This version has been [[http://lucera-project.com/blog/port-abbaye-des-morts-a-html5/ ported to HTML5 for online play]], while the Amiga port uses the enhanced graphics.
to:
Has been ported to several many platforms; most interesting is the ''actual'' [[http://www.worldofspectrum.org/forums/showthread.php?t=37049&page=30 ZX Spectrum version]] released in 2014, but there's also a Linux one, with enhanced 2014. Most ports offer new graphics that look like a port of the game would really be back in the day (they can be switched with developed for them, sometimes just added color on the original visuals with the press of a key). This version has been [[http://lucera-project.com/blog/port-abbaye-des-morts-a-html5/ ported to HTML5 for online play]], graphics, other times redone while the Amiga port uses the enhanced graphics.
still recognizable. As of 2018 ports are still being done, with a Commodore 64 one in development and a Dreamcast one announced.
Changed line(s) 31 (click to see context) from:
* UpdatedRerelease: The Linux version. The game is always the same, and the sound too, but the new graphic set has much more color and detail (although it's also quite darker), looking like a game from a 16 bit computer. The Amiga port uses only the "newer" graphics and looks like an effective port of the game back in the day.
to:
* UpdatedRerelease: UpdatedRerelease
** The Linux version. The game is always the same, and the sound too, but the new graphic set has much more color and detail (although it's also quite darker), looking like a game from a 16 bit computer. The Amiga port uses only the "newer" graphics and looks like an effective port of the game back in theday.day.
** The Mega Drive version offers the best graphics and sound of the lot, and also includes many other "fake versions" (not actually released on those systems) like the original, Game Boy, MSX, CGA... And they are not just recolors, many visual details are different and sometimes there are differencies in level layout too. There's even a Commodore 64 version that is completely different from the one in development for the actual system.
** The Linux version. The game is always the same, and the sound too, but the new graphic set has much more color and detail (although it's also quite darker), looking like a game from a 16 bit computer. The Amiga port uses only the "newer" graphics and looks like an effective port of the game back in the
** The Mega Drive version offers the best graphics and sound of the lot, and also includes many other "fake versions" (not actually released on those systems) like the original, Game Boy, MSX, CGA... And they are not just recolors, many visual details are different and sometimes there are differencies in level layout too. There's even a Commodore 64 version that is completely different from the one in development for the actual system.
Is there an issue? Send a MessageReason:
None
Changed line(s) 3,6 (click to see context) from:
Early [=XIIIth=] Century in the French region of Languedoc. The [[http://en.wikipedia.org/wiki/Albigensian_Crusade Albigensian Crusade]], promoted by the Catholic Church against [[http://en.wikipedia.org/wiki/Catharism Catharism]], is taking place. Jean Raymond, a Cathar monk, is fleeing from the crusaders and finds refuge in an abandoned church, not knowing that it holds an even greater evil inside...
A minor project from Locomalito after ''VideoGame/{{Hydorah}}'', made in two weeks and just 23 screens long, ''L’Abbaye Des Morts'' is no less interesting due to the choice of making it similar to a UsefulNotes/ZXSpectrum game, specifically to platformers like ''ManicMiner'' and ''VideoGame/JetSetWilly'' – but not as [[NintendoHard hard]], luckily.
A minor project from Locomalito after ''VideoGame/{{Hydorah}}'', made in two weeks and just 23 screens long, ''L’Abbaye Des Morts'' is no less interesting due to the choice of making it similar to a UsefulNotes/ZXSpectrum game, specifically to platformers like ''ManicMiner'' and ''VideoGame/JetSetWilly'' – but not as [[NintendoHard hard]], luckily.
to:
Early [=XIIIth=] Century century in the French region of Languedoc. The [[http://en.wikipedia.org/wiki/Albigensian_Crusade Albigensian Crusade]], promoted by the Catholic Church against [[http://en.wikipedia.org/wiki/Catharism Catharism]], is taking place. Jean Raymond, a Cathar monk, is fleeing from the crusaders and finds refuge in an abandoned church, not knowing that it holds an even greater evil inside...
A minor project from Locomalito after ''VideoGame/{{Hydorah}}'', made in two weeks and just 23 screens long, ''L’Abbaye Des Morts'' is no less interesting due to the choice of making it similar to a UsefulNotes/ZXSpectrum game, specifically to platformers like''ManicMiner'' ''VideoGame/ManicMiner'' and ''VideoGame/JetSetWilly'' – but not as [[NintendoHard hard]], luckily.
A minor project from Locomalito after ''VideoGame/{{Hydorah}}'', made in two weeks and just 23 screens long, ''L’Abbaye Des Morts'' is no less interesting due to the choice of making it similar to a UsefulNotes/ZXSpectrum game, specifically to platformers like
Is there an issue? Send a MessageReason:
None
Changed line(s) 12 (click to see context) from:
* AllThereInTheManual: Or better, on the net or history books. (The actual manual has only a scant explanation of gameplay and controls.) Beside the premise, you’ll need some research to understand the context – compared to [[TheCrusades other crusades]], the Albigensian one is certainly not the most known.
to:
* AllThereInTheManual: Or better, on the net or history books. (The actual manual has only a scant explanation of gameplay and controls.) Beside the premise, you’ll need some research to understand the context – compared to [[TheCrusades [[UsefulNotes/TheCrusades other crusades]], the Albigensian one is certainly not the most known.
Is there an issue? Send a MessageReason:
Changed line(s) 5,6 (click to see context) from:
A minor project from Locomalito after their MagnumOpus ''VideoGame/{{Hydorah}}'', made in two weeks and just 23 screens long, ''L’Abbaye Des Morts'' is no less interesting due to the choice of making it similar to a UsefulNotes/ZXSpectrum game, specifically to platformers like ''ManicMiner'' and ''VideoGame/JetSetWilly'' – but not as [[NintendoHard hard]], luckily.
to:
A minor project from Locomalito after their MagnumOpus ''VideoGame/{{Hydorah}}'', made in two weeks and just 23 screens long, ''L’Abbaye Des Morts'' is no less interesting due to the choice of making it similar to a UsefulNotes/ZXSpectrum game, specifically to platformers like ''ManicMiner'' and ''VideoGame/JetSetWilly'' – but not as [[NintendoHard hard]], luckily.
Is there an issue? Send a MessageReason:
None
Changed line(s) 9,10 (click to see context) from:
Has been ported to several platforms; most interesting is the ''actual'' [[http://www.worldofspectrum.org/forums/showthread.php?t=37049&page=30 ZX Spectrum version]] released in 2014, but there's also an Amiga one, with enhanced graphics that look like a port of the game would really be back in the day. Also of note is an [[http://lucera-project.com/blog/port-abbaye-des-morts-a-html5/ online HTML5 version]] that allows for switching between both graphical sets.
to:
Has been ported to several platforms; most interesting is the ''actual'' [[http://www.worldofspectrum.org/forums/showthread.php?t=37049&page=30 ZX Spectrum version]] released in 2014, but there's also an Amiga a Linux one, with enhanced graphics that look like a port of the game would really be back in the day. Also day (they can be switched with the original visuals with the press of note is an a key). This version has been [[http://lucera-project.com/blog/port-abbaye-des-morts-a-html5/ ported to HTML5 for online HTML5 version]] that allows for switching between both graphical sets.
play]], while the Amiga port uses the enhanced graphics.
Changed line(s) 31 (click to see context) from:
* UpdatedRerelease: The Amiga version. The game is always the same, and the sound too, but the new graphic set has much more color and detail (although it's also quite darker), looking like a game from a 16 bit computer.
to:
* UpdatedRerelease: The Amiga Linux version. The game is always the same, and the sound too, but the new graphic set has much more color and detail (although it's also quite darker), looking like a game from a 16 bit computer. The Amiga port uses only the "newer" graphics and looks like an effective port of the game back in the day.
Is there an issue? Send a MessageReason:
None
Changed line(s) 9,11 (click to see context) from:
Has been ported to several platforms, but most interesting is the ''actual'' [[http://www.worldofspectrum.org/forums/showthread.php?t=37049&page=30 ZX Spectrum version]] released in 2014.
Also of note is an [[http://lucera-project.com/blog/port-abbaye-des-morts-a-html5/ online HTML5 version]] that allows for switching between the original graphics and a new set.
Also of note is an [[http://lucera-project.com/blog/port-abbaye-des-morts-a-html5/ online HTML5 version]] that allows for switching between the original graphics and a new set.
to:
Has been ported to several platforms, but platforms; most interesting is the ''actual'' [[http://www.worldofspectrum.org/forums/showthread.php?t=37049&page=30 ZX Spectrum version]] released in 2014.
2014, but there's also an Amiga one, with enhanced graphics that look like a port of the game would really be back in the day. Also of note is an [[http://lucera-project.com/blog/port-abbaye-des-morts-a-html5/ online HTML5 version]] that allows for switching between the original graphics and a new set.
both graphical sets.
Changed line(s) 32 (click to see context) from:
* UpdatedRerelease: The HTML5 version. The game is always the same, and the sound too, but the new graphic set has much more color and detail (although it's also quite darker), looking like a game from the 16 bit era.
to:
* UpdatedRerelease: The HTML5 Amiga version. The game is always the same, and the sound too, but the new graphic set has much more color and detail (although it's also quite darker), looking like a game from the a 16 bit era.computer.
Is there an issue? Send a MessageReason:
Fixing Bilingual Bonus
Deleted line(s) 14 (click to see context) :
* BilingualBonus: The title is ''"The Abbey of the Dead"'' in French. The manual is in English and Spanish.
Added DiffLines:
* ForeignLanguageTitle: The title is ''"The Abbey of the Dead"'' in French. The manual is in English and Spanish.
Is there an issue? Send a MessageReason:
Namespaces
Changed line(s) 5,6 (click to see context) from:
A minor project from Locomalito after their MagnumOpus ''{{Hydorah}}'', made in two weeks and just 23 screens long, ''L’Abbaye Des Morts'' is no less interesting due to the choice of making it similar to a UsefulNotes/ZXSpectrum game, specifically to platformers like ''ManicMiner'' and ''VideoGame/JetSetWilly'' – but not as [[NintendoHard hard]], luckily.
to:
A minor project from Locomalito after their MagnumOpus ''{{Hydorah}}'', ''VideoGame/{{Hydorah}}'', made in two weeks and just 23 screens long, ''L’Abbaye Des Morts'' is no less interesting due to the choice of making it similar to a UsefulNotes/ZXSpectrum game, specifically to platformers like ''ManicMiner'' and ''VideoGame/JetSetWilly'' – but not as [[NintendoHard hard]], luckily.
Changed line(s) 26 (click to see context) from:
* NintendoHard: Surprisingly averted, given Locomalito's [[{{Hydorah}} previous game]]. ''Abbaye'' is challenging but fair, with nine lives, a few extra ones scattered around, and reusable checkpoints. You can move freely while jumping, which is useful in tighter situations. It also helps that the game’s short, and takes about [[SpeedRun ten minutes if you know what to do]].
to:
* NintendoHard: Surprisingly averted, given Locomalito's [[{{Hydorah}} [[VideoGame/{{Hydorah}} previous game]]. ''Abbaye'' is challenging but fair, with nine lives, a few extra ones scattered around, and reusable checkpoints. You can move freely while jumping, which is useful in tighter situations. It also helps that the game’s short, and takes about [[SpeedRun ten minutes if you know what to do]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 10,11 (click to see context) from:
Also of note is an [[http://lucera-project.com/blog/port-abbaye-des-morts-a-html5/ online HTML5 version]] that allows for switching between the original graphics and a new set.
to:
Also of note is an [[http://lucera-project.com/blog/port-abbaye-des-morts-a-html5/ online HTML5 version]] that allows for switching between the original graphics and a new set.
Is there an issue? Send a MessageReason:
None
Has been ported to several platforms, but most interesting is the ''actual'' [[http://www.worldofspectrum.org/forums/showthread.php?t=37049&page=30 ZX Spectrum version]] released in 2014.
Also of note is an [[http://lucera-project.com/blog/port-abbaye-des-morts-a-html5/ online HTML5 version]] that allows for switching between the original graphics and a new set.
Also of note is an [[http://lucera-project.com/blog/port-abbaye-des-morts-a-html5/ online HTML5 version]] that allows for switching between the original graphics and a new set.
Changed line(s) 28 (click to see context) from:
* ShoutOut: Like in the games that inspired it, every screen has its own name. One even drops a hint for the player.
to:
* ShoutOut: Like in the games that inspired it, every screen has its own name. One even drops a hint for the player.player.
* UpdatedRerelease: The HTML5 version. The game is always the same, and the sound too, but the new graphic set has much more color and detail (although it's also quite darker), looking like a game from the 16 bit era.
* UpdatedRerelease: The HTML5 version. The game is always the same, and the sound too, but the new graphic set has much more color and detail (although it's also quite darker), looking like a game from the 16 bit era.
Is there an issue? Send a MessageReason:
None
Changed line(s) 5,6 (click to see context) from:
A minor project from Locomalito after their MagnumOpus ''{{Hydorah}}'', made in two weeks and just 23 screens long, ''L’Abbaye Des Morts'' is no less interesting due to the choice of making it similar to a ZXSpectrum game, specifically to platformers like ''ManicMiner'' and ''VideoGame/JetSetWilly'' – but not as [[NintendoHard hard]], luckily.
to:
A minor project from Locomalito after their MagnumOpus ''{{Hydorah}}'', made in two weeks and just 23 screens long, ''L’Abbaye Des Morts'' is no less interesting due to the choice of making it similar to a ZXSpectrum UsefulNotes/ZXSpectrum game, specifically to platformers like ''ManicMiner'' and ''VideoGame/JetSetWilly'' – but not as [[NintendoHard hard]], luckily.
Is there an issue? Send a MessageReason:
None
Changed line(s) 12 (click to see context) from:
* BlindIdiotTranslation: Not a bad case but the [[http://www.locomalito.com/images/covers/Abbaye_des_Morts_DVD_cover.pdf custom DVD cover]] for the game shows that English isn’t Locomalito’s mother language.
to:
* BlindIdiotTranslation: Not a bad case but the [[http://www.locomalito.com/images/covers/Abbaye_des_Morts_DVD_cover.pdf custom DVD cover]] for the game shows that English isn’t Locomalito’s mother language.[[note]]Locomalito is Spaniard[[/note]]
Is there an issue? Send a MessageReason:
typo
Changed line(s) 23 (click to see context) from:
* NintendoHard: Surprisingly averted, given Locomalito's [[{{Hydorah}} previous game]]. ''Abbaye'' is challenging but fair, with nive lives, a few extra ones scattered around, and reusable checkpoints. You can move freely while jumping, which is useful in tighter situations. It also helps that the game’s short, and takes about [[SpeedRun ten minutes if you know what to do]].
to:
* NintendoHard: Surprisingly averted, given Locomalito's [[{{Hydorah}} previous game]]. ''Abbaye'' is challenging but fair, with nive nine lives, a few extra ones scattered around, and reusable checkpoints. You can move freely while jumping, which is useful in tighter situations. It also helps that the game’s short, and takes about [[SpeedRun ten minutes if you know what to do]].
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ExcusePlot: Only apparently. Beside the historical context, the game's story is very thin, but more can be deduced thanks to the hint scrolls. [[spoiler:It's implied that the four bodies hanging from the tree are of the monks who "changed their faith"; maybe, along with other eight monks, they were tasked to protect the church from an evil influence (or the church was built where it is for this reason). However, they betrayed their cause and became members of a ReligionOfEvil - 4 crosses out of 12 are not Cathar but inverted and need the Wheel of Faith to be collected. The four were discovered and hanged on the spot, and the church abandoned. Jean didn't know of the church's dark past but at least some of the crusaders did – so he was automatically thought as another evil cultist.]]
Is there an issue? Send a MessageReason:
It Got Worse has been renamed to From Bad To Worse and there isn\'t enough context to tell if this example fits.
Deleted line(s) 21 (click to see context) :
* ItGotWorse: Poor Jean.
Is there an issue? Send a MessageReason:
None
Deleted line(s) 13 (click to see context) :
* [[BreatherLevel Breather Screen]]: "A Prayer of Hope". [[spoiler:Not a useful prayer, unfortunately.]]
Deleted line(s) 21 (click to see context) :
* FridgeBrilliance: Jean has jumps and quick reflexes has its only means to survive, as he doesn't attack enemies in any way – Catharism preached non-violence.