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* DeathByLookingUp: Black Jack's pursuit of Kid Klown ([[DropTheHammer using a hammer]]) in Stage 3 is halted when he stops to look up... and gets flattened by a falling rock. Likely a result of him slamming that hammer down so many times and shaking things up.

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* DeathByLookingUp: Black Jack's pursuit of Kid Klown ([[DropTheHammer using (using a hammer]]) hammer) in Stage 3 is halted when he stops to look up... and gets flattened by a falling rock. Likely a result of him slamming that hammer down so many times and shaking things up.



* DropTheHammer: Black Jack in Level 3 chases you with a hammer.
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A game developed by Kemco in 1994 for the [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]]. The game stars Kid Klown who appeared as a different version of himself in an earlier [[UsefulNotes/NintendoEntertainmentSystem NES]] game called ''VideoGame/KidKlownInNightMayorWorld''.

The plot of the game involves Kid Klown trying to [[SaveThePrincess rescue Princess Honey]] of [[PlanetOfHats Klown Planet]] from the evil {{Space Pirate|s}} Black Jack. Black Jack sets up a [[CartoonBomb very large bomb]] with an overly long fuse at the end of the level that Kid Klown must race against while avoiding other crazy traps and obstacles that will slow him down in humorous ways. At the same time Kid Klown must collect four card symbols (Spade, Heart, Diamond, Club) from balloons in order to advance to the next level. The game has a colorful and zany look. The game received a sequel, ''Crazy Chase 2'' released for the [[UsefulNotes/PlayStation Playstation]] in 1996, but [[NoExportForYou only in Japan]], and a [[UsefulNotes/GameBoyAdvance Game Boy Advance]] remake in 2002.

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A game developed by Kemco in 1994 for the [[UsefulNotes/SuperNintendoEntertainmentSystem [[Platform/SuperNintendoEntertainmentSystem SNES]]. The game stars Kid Klown who appeared as a different version of himself in an earlier [[UsefulNotes/NintendoEntertainmentSystem [[Platform/NintendoEntertainmentSystem NES]] game called ''VideoGame/KidKlownInNightMayorWorld''.

The plot of the game involves Kid Klown trying to [[SaveThePrincess rescue Princess Honey]] of [[PlanetOfHats Klown Planet]] from the evil {{Space Pirate|s}} Black Jack. Black Jack sets up a [[CartoonBomb very large bomb]] with an overly long fuse at the end of the level that Kid Klown must race against while avoiding other crazy traps and obstacles that will slow him down in humorous ways. At the same time Kid Klown must collect four card symbols (Spade, Heart, Diamond, Club) from balloons in order to advance to the next level. The game has a colorful and zany look. The game received a sequel, ''Crazy Chase 2'' released for the [[UsefulNotes/PlayStation Playstation]] Platform/PlayStation in 1996, but [[NoExportForYou only in Japan]], and a [[UsefulNotes/GameBoyAdvance Game Boy Advance]] Platform/GameBoyAdvance remake in 2002.
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%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
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* XtremeKoolLetterz: It's always spelled Klown.

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* XtremeKoolLetterz: It's always spelled Klown.Klown with a K instead of Clown.
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** Happens to Princess Honey in the bad ending.

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** One falls directly onto Black Jack at the start of the stage.



* PowerUp: Finding and completing the hidden bonus stages in each level earns you a power-up with varying degrees of usefulness. One will temporarily halt the fuse, another will cause Kid Klown to automatically and continuously jump.

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* PowerUp: Finding and completing the hidden bonus stages in each level earns you a power-up with varying degrees of usefulness. One will temporarily halt the fuse, another one will speed up the AmusingInjuries animations and one will cause Kid Klown to automatically and continuously jump.jump.
* PortableHole: In Stage 2, Black Jack keeps showing up in manholes that slide from side to side while attempting to slam the cover into Kid Klown.
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* GameOver: Lose all your health or fail to reach Black jack's bomb in time and you'll see the Game Over screen where over the words "Continue?" you move Kid Klown hanging by a balloon and "Yes" or "No".

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* GameOver: Lose all your health or fail to reach Black jack's bomb in time and you'll see the Game Over screen where over the words "Continue?" you move Kid Klown hanging by a balloon and over "Yes" or "No".
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* TripTrap: Black Jack's first attempt at slowing Kid Klown down is a trip trap in the first level. If Kid Klown trips, Black Jack will clap and laugh in victory; if you jump over it though, Black Jack will stand there with a surprised look on his face.

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* TripTrap: Black Jack's first attempt at slowing Kid Klown down is a trip trap in the first level.Stage 1. If Kid Klown trips, Black Jack will clap and laugh in victory; if you jump over it though, Black Jack will stand there with a surprised look on his face.
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* DeathMountain: The first half of the third level, [[LethalLavaLand before entering the volcanic area.]]

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* DeathMountain: The first half of the third level, Stage 3, [[LethalLavaLand before entering the volcanic area.]]
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* DeathMountain: The first half of the second level, [[LethalLavaLand before entering the volcanic area.]]

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* DeathMountain: The first half of the second third level, [[LethalLavaLand before entering the volcanic area.]]

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* DeathMountain: The first half of the second level, [[LethalLavaLand before entering the volcanic area.]]



* GameOver: Lose all your health or fail to reach Black jack's bomb in time and you'll see the Game Over screen where over the words "Continue?" you move Kid Klown hanging by a balloon and "Yes" or "No".



* MiniGame: Your health doesn't recover between levels, so in-between levels there's a mini-game that will recover your health or even give you extra lives depending on how well you do. The coins you collect in the level will determine how many chances or time you have. There are two that it switches between: the first is a game of whack-a-mole where you must use a boxing glove to whack Black Jacks, if you whack Kid Klown, you lose health and if you whack Princess Honey, the game instantly ends. The second is straight-forward game of Air Hockey, also with boxing gloves.

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* MiniGame: Your health doesn't recover between levels, so in-between levels there's a mini-game that will recover your health or even give you extra lives continues depending on how well you do. The coins you collect in the level will determine how many chances or time you have. There are two that it switches between: the first is a game of whack-a-mole where you must use a boxing glove to whack Black Jacks, if you whack Kid Klown, you lose health and if you whack Princess Honey, the game instantly ends. The second is straight-forward game of Air Hockey, also with boxing gloves.



* PowerUp: Finding and completing the hidden bonus stages in each level earns you a power-up with varying degrees of usefulness. One will temporarily halt the fuse, another one will cause Kid Klown to automatically and continuously jump.

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* PowerUp: Finding and completing the hidden bonus stages in each level earns you a power-up with varying degrees of usefulness. One will temporarily halt the fuse, another one will cause Kid Klown to automatically and continuously jump.


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* TripTrap: Black Jack's first attempt at slowing Kid Klown down is a trip trap in the first level. If Kid Klown trips, Black Jack will clap and laugh in victory; if you jump over it though, Black Jack will stand there with a surprised look on his face.
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* PlanetOfHats: Klown Planet. Everyone are clowns.

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* PlanetOfHats: Klown Planet. Everyone are clowns.is a clown.

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