Follow TV Tropes

Following

History VideoGame / KidDracula

Go To

OR

Added: 312

Changed: 163

Is there an issue? Send a MessageReason:
None


* FeedItABomb: The only way to hurt [[spoiler:King Garamoth in the NES game's finale]] is to shoot him in his open mouth when he spits a fireball.



* KillItWithIce: The Kirin can only be harmed by the ice attack; anything else will just bounce off.



--> "But be careful. A man with a whip might come to fight you..."



* RollercoasterMine: A variation - [[Subverted trope rather than an actual roller coaster]], it's a platform that appears to be a very tiny bullet train. [[DoubleSubversion Except it still has loop-the-loops.]]

to:

* RollercoasterMine: A variation - [[Subverted trope [[SubvertedTrope rather than an actual roller coaster]], it's a platform that appears to be a very tiny bullet train. [[DoubleSubversion Except it still has loop-the-loops.]]



* SpellMyNameWithAnS: Ever since ''VideoGame/CastlevaniaSymphonyOfTheNight'', Galamoth has been spelled with an L in English.

to:

* SpellMyNameWithAnS: Ever since ''VideoGame/CastlevaniaSymphonyOfTheNight'', Galamoth has been spelled with an L in English. Despite the fact that it was released in the west in 2019, well after ''SOTN'' corrected this, it's still spelled Ga'''r'''amoth in the Anniversary Collection.

Added: 247

Changed: 772

Is there an issue? Send a MessageReason:
None


%%* FlashOfPain

to:

%%* FlashOfPain* FlashOfPain: Both Kid and boss monsters will flash when hurt.



%%* HeartContainer
%%* HeartsAreHealth

to:

%%* HeartContainer
%%* HeartsAreHealth
* HeartContainer: Health upgrades show up as a square with a heart on the, and increase Kid's health by one heart (up to 5). Collecting one when he has all 5 just refills his health.
* HeartsAreHealth: This at least makes sense, given you're playing as a vampire. Regular red hearts fill one heart, while glowing hearts fill the whole meter.



* KonamiCode: If used on the title screen of the first game, the game will just laugh at you and say that it does nothing.

to:

* KonamiCode: KonamiCode:
**
If used on the title screen of the first game, the game will just laugh at you and say that it does nothing.nothing.
** Referenced in the cutscene where Kid gets the [=UpDown=] spell, with the words "Up Up Down Down!" appearing during the demonstration.



%%* RollercoasterMine

to:

%%* RollercoasterMine* RollercoasterMine: A variation - [[Subverted trope rather than an actual roller coaster]], it's a platform that appears to be a very tiny bullet train. [[DoubleSubversion Except it still has loop-the-loops.]]



** The first stage theme is a remix of "Beginning" from ''VideoGame/CastlevaniaIIIDraculasCurse'', but is sufficiently bouncy and upbeat that it's hard to tell. In addition, the stage itself is a traditional ''Castlevania'' stage, except beginning in the throne room. Naturally.

to:

** The first stage theme is a remix of "Beginning" from ''VideoGame/CastlevaniaIIIDraculasCurse'', but is sufficiently bouncy and upbeat that it's hard to tell. In addition, the stage itself is a traditional ''Castlevania'' stage, except beginning in the throne room. Naturally. Though it still somehow ends at the bottom of the staircase leading up to where the throne room usually is.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FriendlyNeighborHoodVampire: Kid Dracula.
Is there an issue? Send a MessageReason:
Copying/Crosswicking game-specific examples from the Castlevania franchise page

Added DiffLines:

* LighterAndSofter: The chibi versions of characters are just cute, that you may forget that they are based on demonic entities.

Added: 74

Changed: 114

Is there an issue? Send a MessageReason:
None


* FlashOfPain

to:

* %%* FlashOfPain



* HeartContainer
* HeartsAreHealth

to:

* %%* HeartContainer
* %%* HeartsAreHealth



* RollercoasterMine

to:

* %%* RollercoasterMine



* SpinoffBabies

to:

* SpinoffBabiesSpinoffBabies: The cast are mostly kids, obviously. Though Dracula's son isn't directly named here, just "Kid Dracula".


Added DiffLines:

* SuperDeformed: Characters are drawn in a cartoonish manner, like chibis.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** One of the Statue of Liberty's questions in the ''Castlevania Collection'''s translation is which island is the furthest south: Hawaii, Guam, or [[VideoGame/MetalGearSolid Shadow Moses]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GhostLegLottery: Used to determine the minigame in the Famicom version. The word "amidakuji" even appears in the official English translation.
Is there an issue? Send a MessageReason:
None


The first game was released for the Nintendo {{UsefulNotes/Famicom}} in 1990, though [[NoExportForYou it never received an overseas release]], until May 16th, 2019 when it was released as part of the [[CompilationRelease Castlevania Anniversary Collection]] for the first time in English. The second game was released for the UsefulNotes/GameBoy in Japan and the US in 1993 and, despite being treated as a sequel, basically is a PolishedPort of the first game.

to:

The first game was released for the Nintendo {{UsefulNotes/Famicom}} in 1990, though [[NoExportForYou it never received an overseas release]], until May 16th, 2019 when it was released as part of the [[CompilationRelease [[CompilationRerelease Castlevania Anniversary Collection]] for the first time in English. The second game was released for the UsefulNotes/GameBoy in Japan and the US in 1993 and, despite being treated as a sequel, basically is a PolishedPort of the first game.
Is there an issue? Send a MessageReason:
None


The first game was released for the Nintendo {{UsefulNotes/Famicom}} in 1990, though [[NoExportForYou it never received an overseas release]]. The second game was released for the UsefulNotes/GameBoy in Japan and the US in 1993 and, despite being treated as a sequel, basically is a PolishedPort of the first game.

to:

The first game was released for the Nintendo {{UsefulNotes/Famicom}} in 1990, though [[NoExportForYou it never received an overseas release]].release]], until May 16th, 2019 when it was released as part of the [[CompilationRelease Castlevania Anniversary Collection]] for the first time in English. The second game was released for the UsefulNotes/GameBoy in Japan and the US in 1993 and, despite being treated as a sequel, basically is a PolishedPort of the first game.
Is there an issue? Send a MessageReason:
None


''Kid Dracula'' is a LighterAndSofter two-game GaidenGame series of the ''Franchise/{{Castlevania}}'' series, better known as ''Akumajou Special: Boku Dracula-Kun!'' in Japan, where ''Castlevania'' is known as ''Akumajou Dracula''.

to:

''Kid Dracula'' is a LighterAndSofter two-game GaidenGame series spin-off of the ''Franchise/{{Castlevania}}'' series, better known as ''Akumajou Special: Boku Dracula-Kun!'' in Japan, where ''Castlevania'' is known as ''Akumajou Dracula''.



The plot revolves around the 10,009-year-old son of Dracula (Alucard? [[EpilepticTrees Maybe]]) who awakens from a nap to discover that a powerful demon lord named Garamoth has brainwashed all of his demonic minions. The youth borrows his dad's cape and sets out to reclaim what rightfully belongs to his family, growing more powerful along the way.

to:

The plot revolves around the 10,009-year-old son of Dracula {{Dracula}} (Alucard? [[EpilepticTrees Maybe]]) who awakens from a nap to discover that a powerful demon lord named Garamoth has brainwashed all of his demonic minions. The youth borrows his dad's cape and sets out to reclaim what rightfully belongs to his family, growing more powerful along the way.
Is there an issue? Send a MessageReason:
None


** And very heavily implied that he can appear in the Castlevania Stage of ''VideoGame/SuperSmashBrosUltimate''.

to:

** And very heavily implied that he can appear in the Castlevania Stage of ''VideoGame/SuperSmashBrosUltimate''.''VideoGame/SuperSmashBrosUltimate'', while also serving as an equippable Spirit.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

Oh, and about [[VideoGame/CastlevaniaJudgment that ten thousand year thing]]...
Is there an issue? Send a MessageReason:
None


** And very heavily implied that he can appear in the Castlevania Stage of ''VideoGame/SmashBrosUltimate''.

to:

** And very heavily implied that he can appear in the Castlevania Stage of ''VideoGame/SmashBrosUltimate''.''VideoGame/SuperSmashBrosUltimate''.
Is there an issue? Send a MessageReason:
None


** And very heavily implied that he can appear in the Castlevania Stage of ''VideoGame/SmashBrothersUltimate''.

to:

** And very heavily implied that he can appear in the Castlevania Stage of ''VideoGame/SmashBrothersUltimate''.''VideoGame/SmashBrosUltimate''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** And very heavily implied that he can appear in the Castlevania Stage of ''VideoGame/SmashBrothersUltimate''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/nes_kiddracula_front.png]]

Changed: 93

Removed: 60

Is there an issue? Send a MessageReason:
None


** In the Game Boy version, Jason is the boss of the second level.
*** [[VideoGame/SplatterHouse Who said it had to be Jason?]]

to:

** In the Game Boy version, Jason is the boss of the second level.
*** [[VideoGame/SplatterHouse Who said it had to be Jason?]]
[[Franchise/FridayThe13th Jason]] or [[VideoGame/{{Splatterhouse}} Rick Taylor]] appears.
Is there an issue? Send a MessageReason:
None


The first game was released for the Nintendo [[{{NES}} Famicom]] in 1990, though [[NoExportForYou it never received an overseas release]]. The second game was released for the GameBoy in Japan and the US in 1993 and, despite being treated as a sequel, basically is a PolishedPort of the first game.

to:

The first game was released for the Nintendo [[{{NES}} Famicom]] {{UsefulNotes/Famicom}} in 1990, though [[NoExportForYou it never received an overseas release]]. The second game was released for the GameBoy UsefulNotes/GameBoy in Japan and the US in 1993 and, despite being treated as a sequel, basically is a PolishedPort of the first game.
Is there an issue? Send a MessageReason:
Removing stupid meme


Yes, ''[[ThatOneBoss that]]'' [[VideoGame/CastlevaniaSymphonyOfTheNight Galamoth]]. [[JapaneseRanguage With an "R", because translator's confusion.]]

to:

Yes, ''[[ThatOneBoss that]]'' [[VideoGame/CastlevaniaSymphonyOfTheNight Galamoth]]. [[JapaneseRanguage With an "R", because of a translator's confusion.]]
Is there an issue? Send a MessageReason:
None


* SoundOfNoDamage

to:

* SoundOfNoDamageSoundOfNoDamage: Invulnerable targets will resound with a metallic "ping" when shot.



* ThisLooksLikeAJobForAquaman: One of Kid Dracula's weapons is an ice shot that is largely useless in battle. At least until you reach the first boss in the last level that [[KillItWithIce can only be harmed using it]].

to:

* ThisLooksLikeAJobForAquaman: One of Kid Dracula's weapons is an ice shot that Ice Ball, the only purpose of which is largely useless in battle. At to temporarily freeze enemies and turn them into platforms...at least until you reach the first flaming unicorn boss in the last level that [[KillItWithIce that can only be harmed using with it]].
Is there an issue? Send a MessageReason:
Despite good changes, I despise typos.


The first game was released for the Nintendo [[{{NES}} Famicom]] in 1990, though [[NoExportForYou it never received an overseas release]]. The second game was released for the GameBoy in Japan and the US in 1993, and, despise being treated as a sequel, basically is a PolishedPort of the first game.

to:

The first game was released for the Nintendo [[{{NES}} Famicom]] in 1990, though [[NoExportForYou it never received an overseas release]]. The second game was released for the GameBoy in Japan and the US in 1993, 1993 and, despise despite being treated as a sequel, basically is a PolishedPort of the first game.
Is there an issue? Send a MessageReason:
None


The first game was released for the Nintendo [[{{NES}} Famicom]] in 1990, though [[NoExportForYou it never received an overseas release]]. The second game was released for the GameBoy in Japan and the US in 1993, and despite being a sequel is basically a remake of the first game's gameplay.

to:

The first game was released for the Nintendo [[{{NES}} Famicom]] in 1990, though [[NoExportForYou it never received an overseas release]]. The second game was released for the GameBoy in Japan and the US in 1993, and despite and, despise being treated as a sequel is sequel, basically is a remake PolishedPort of the first game's gameplay.
game.



Yes, ''[[ThatOneBoss that]]'' [[VideoGame/CastlevaniaSymphonyOfTheNight Galamoth]].

to:

Yes, ''[[ThatOneBoss that]]'' [[VideoGame/CastlevaniaSymphonyOfTheNight Galamoth]].
Galamoth]]. [[JapaneseRanguage With an "R", because translator's confusion.]]
Is there an issue? Send a MessageReason:
None


* YourVampiresSuck: The American manual takes a gratuitous swipe at "those pasty faced phonies you see flaunting their fake fangs in the flicks."

to:

* YourVampiresSuck: The American manual takes a gratuitous swipe at at, "those pasty faced phonies phonies, you see flaunting their fake fangs fangs, in the flicks."
Is there an issue? Send a MessageReason:
None


*** [[SplatterHouse Who said it had to be Jason?]]

to:

*** [[SplatterHouse [[VideoGame/SplatterHouse Who said it had to be Jason?]]
Is there an issue? Send a MessageReason:
None


* ThisLooksLikeAJobForAquaman: One of Kid Dracula's weapons is an ice shot that is largely useless in battle. At least until you reach the first boss in the last level that [[KillItWithIce can only be harmed using it]].

to:

* ThisLooksLikeAJobForAquaman: One of Kid Dracula's weapons is an ice shot that is largely useless in battle. At least until you reach the first boss in the last level that [[KillItWithIce can only be harmed using it]].it]].
* YourVampiresSuck: The American manual takes a gratuitous swipe at "those pasty faced phonies you see flaunting their fake fangs in the flicks."
----
Is there an issue? Send a MessageReason:
None


''Kid Dracula'' is a LighterAndSofter two-game GaidenGame series of the ''VideoGame/{{Castlevania}}'' series, better known as ''Akumajou Special: Boku Dracula-Kun!'' in Japan, where ''Castlevania'' is known as ''Akumajou Dracula''.

to:

''Kid Dracula'' is a LighterAndSofter two-game GaidenGame series of the ''VideoGame/{{Castlevania}}'' ''Franchise/{{Castlevania}}'' series, better known as ''Akumajou Special: Boku Dracula-Kun!'' in Japan, where ''Castlevania'' is known as ''Akumajou Dracula''.



** The first stage theme is a remix of "Beginning" from ''CastlevaniaIIIDraculasCurse'', but is sufficiently bouncy and upbeat that it's hard to tell. In addition, the stage itself is a traditional ''Castlevania'' stage, except beginning in the throne room. Naturally.

to:

** The first stage theme is a remix of "Beginning" from ''CastlevaniaIIIDraculasCurse'', ''VideoGame/CastlevaniaIIIDraculasCurse'', but is sufficiently bouncy and upbeat that it's hard to tell. In addition, the stage itself is a traditional ''Castlevania'' stage, except beginning in the throne room. Naturally.
Is there an issue? Send a MessageReason:
None


* NoSwastikas: The first bosses of the game resemble TheKlan with swastikas on their hoods. The US version naturally removes them, hopefully making them resemble ghosts.

to:

* NoSwastikas: The first bosses of the game resemble TheKlan with swastikas on their hoods.hoods, but are actually ghosts with Manji symbols on their heads. The US version naturally removes them, hopefully making them resemble ghosts.



** The final stage of the Game Boy version contains [[Franchise/{{Alien}} xenomorphs]] as enemies. The Famicom game has expies of [[Franchise/FridayThe13th Jason]] and Film/KingKong (who attacks throwing airplanes!) in the city stage.

to:

** The final stage of the Game Boy version contains [[Franchise/{{Alien}} xenomorphs]] as enemies. The Famicom game has expies of [[Franchise/FridayThe13th Jason]] and Film/KingKong (who attacks by throwing airplanes!) airplanes) in the city stage.



* ThisLooksLikeAJobForAquaman: One of Kid Dracula's weapons is an ice shot that is largely useless in battle. At least until you reach a hellhound in the last level that [[KillItWithIce can only be harmed using it]].

to:

* ThisLooksLikeAJobForAquaman: One of Kid Dracula's weapons is an ice shot that is largely useless in battle. At least until you reach a hellhound the first boss in the last level that [[KillItWithIce can only be harmed using it]].
Is there an issue? Send a MessageReason:
None


Yes, ''[[ThatOneBoss that]]'' [[VideoGame/CastlevaniaCastlevaniaSymphonyOfTheNight Galamoth]].

to:

Yes, ''[[ThatOneBoss that]]'' [[VideoGame/CastlevaniaCastlevaniaSymphonyOfTheNight [[VideoGame/CastlevaniaSymphonyOfTheNight Galamoth]].
Is there an issue? Send a MessageReason:
None


Yes, ''[[ThatOneBoss that]]'' [[CastlevaniaSymphonyOfTheNight Galamoth]].

to:

Yes, ''[[ThatOneBoss that]]'' [[CastlevaniaSymphonyOfTheNight [[VideoGame/CastlevaniaCastlevaniaSymphonyOfTheNight Galamoth]].



* SpellMyNameWithAnS: Ever since ''SymphonyOfTheNight'', Galamoth has been spelled with an L in English.

to:

* SpellMyNameWithAnS: Ever since ''SymphonyOfTheNight'', ''VideoGame/CastlevaniaSymphonyOfTheNight'', Galamoth has been spelled with an L in English.
Is there an issue? Send a MessageReason:
Moving to Video Game namespace

Added DiffLines:

''Kid Dracula'' is a LighterAndSofter two-game GaidenGame series of the ''VideoGame/{{Castlevania}}'' series, better known as ''Akumajou Special: Boku Dracula-Kun!'' in Japan, where ''Castlevania'' is known as ''Akumajou Dracula''.

The first game was released for the Nintendo [[{{NES}} Famicom]] in 1990, though [[NoExportForYou it never received an overseas release]]. The second game was released for the GameBoy in Japan and the US in 1993, and despite being a sequel is basically a remake of the first game's gameplay.

The plot revolves around the 10,009-year-old son of Dracula (Alucard? [[EpilepticTrees Maybe]]) who awakens from a nap to discover that a powerful demon lord named Garamoth has brainwashed all of his demonic minions. The youth borrows his dad's cape and sets out to reclaim what rightfully belongs to his family, growing more powerful along the way.

Yes, ''[[ThatOneBoss that]]'' [[CastlevaniaSymphonyOfTheNight Galamoth]].

----
!!This series contains examples of:

* ActuallyADoombot: Garamoth's first fight in the Game Boy version.
* AlienInvasion: Seen in the city levels, and the late levels become more and more futuristic. It's also stated in the Game Boy version that Garamoth is the "ruler of space".
* BagOfSpilling: At the beginning of the Game Boy game, Kid Dracula tells Death that he forgot all of his moves from the first game.
* BonusLevel: After every level, you can spend coins on minigames to get extra lives.
* TheCameo: Kid Dracula was a playable character in ''Gokujou VideoGame/{{Parodius}}!''.
** Also in Jikkyo Oshaberi Parodius: Forever With Me as an unlockable character... two to be exact.
* ChargedAttack: Kid Dracula's basic attack is simple, but the attacks he earns require him to charge up first.
* CheckpointStarvation: During stages 7 and 9.
* ContinuingIsPainful: Because you'll lose the HP upgrades.
* FlashOfPain
* HeartContainer
* HeartsAreHealth
* HumongousMecha: Two boss examples, one of which is the height of the level and is reached via elevator ride.
* KonamiCode: If used on the title screen of the first game, the game will just laugh at you and say that it does nothing.
* LaserBlade: Garamoth opts to use one of these in the Game Boy version, as opposed to his standard sword on the Famicom.
* LookBehindYou: The Famicom game's credits try to pull this on the player.
* NoSwastikas: The first bosses of the game resemble TheKlan with swastikas on their hoods. The US version naturally removes them, hopefully making them resemble ghosts.
* ParasolOfPain: One of Kid Dracula's weapons in the Game Boy version is his father's umbrella, which he uses as a shield.
* PopQuiz: The Famicom game has a boss fight against the Statue of Liberty that turns into one of these, since she can't move.
* RollercoasterMine
* ServileSnarker: Death serves as Kid Dracula's guardian in the Game Boy game, but not all of his words are supportive.
* ShoutOut:
** The first stage theme is a remix of "Beginning" from ''CastlevaniaIIIDraculasCurse'', but is sufficiently bouncy and upbeat that it's hard to tell. In addition, the stage itself is a traditional ''Castlevania'' stage, except beginning in the throne room. Naturally.
** The final stage of the Game Boy version contains [[Franchise/{{Alien}} xenomorphs]] as enemies. The Famicom game has expies of [[Franchise/FridayThe13th Jason]] and Film/KingKong (who attacks throwing airplanes!) in the city stage.
** In the Game Boy version, Jason is the boss of the second level.
*** [[SplatterHouse Who said it had to be Jason?]]
* SlouchOfVillainy: Kid Dracula at the ending.
* SoundOfNoDamage
* SpellMyNameWithAnS: Ever since ''SymphonyOfTheNight'', Galamoth has been spelled with an L in English.
* SpinoffBabies
* SuddenlyVoiced: Inverted. Garamoth makes a number of villainous threats in this game, but has never received dialogue in any of his ''Castlevania'' appearances.
* ThisLooksLikeAJobForAquaman: One of Kid Dracula's weapons is an ice shot that is largely useless in battle. At least until you reach a hellhound in the last level that [[KillItWithIce can only be harmed using it]].

Top