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The game was originally published by Microsoft and released in 2011 for UsefulNotes/{{Xbox 360}}, then in 2012 for UsefulNotes/MicrosoftWindows, bundled with Games for Windows Live in the latter case. On May 28, 2015, Double Fine got the IP rights the PC version of the game was switched from Games for Windows Live to Steamworks for matchmaking, squashing several {{Game Breaking Bug}}s in the process.
to:
The game was originally published by Microsoft and released in 2011 for UsefulNotes/{{Xbox Platform/{{Xbox 360}}, then in 2012 for UsefulNotes/MicrosoftWindows, Platform/MicrosoftWindows, bundled with Games for Windows Live in the latter case. On May 28, 2015, Double Fine got the IP rights the PC version of the game was switched from Games for Windows Live to Steamworks for matchmaking, squashing several {{Game Breaking Bug}}s in the process.
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Moved to YMMV
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* SpiritualSuccessor: Double Fine likes to call the game "[[VideoGame/ChromeHounds Trench Hounds]]".
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Typo fixes. Real Is Brown is not explained, or is really applicable to the game.
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* EasyLogistics: The Trenches burn through five-thousand gallons of gasoline perk Trench per ''week''. Good thing your supply is uninterrupted.
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* EasyLogistics: The Trenches burn through five-thousand gallons of gasoline perk per Trench per ''week''. Good thing your supply is uninterrupted.
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* RedOniBlueOni: Woodruff and Farnsworth's inventions are spiritual opposites of each other. Woodruff's HumongousMecha are intended to let disabled veterans walk again. Farnsworth's Monovision was intended to being the world to you instead.
* RealIsBrown: DefiedTrope.
* RealIsBrown: DefiedTrope.
to:
* RedOniBlueOni: Woodruff and Farnsworth's inventions are spiritual opposites of each other. Woodruff's HumongousMecha are intended to let disabled veterans walk again. Farnsworth's Monovision was intended to being bring the world to you instead.
* RealIsBrown: DefiedTrope.instead.
* RealIsBrown: DefiedTrope.
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Nice Hat is now a disambig.
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* MoreDakka: A single Assault Trench can be outfitted with up to ''six'' machine guns, some of which have multiple barrels.
** On top of that, it can be assisted by even more machine gun turrets.
* NiceHat: Not to VideoGame/TeamFortress2 levels, but your character can wear many nice hats, including a sombrero, a fez, a welding mask, and [[VideoGame/{{Psychonauts}} Razputin's famous PSI-helmet and goggles]].
** On top of that, it can be assisted by even more machine gun turrets.
* NiceHat: Not to VideoGame/TeamFortress2 levels, but your character can wear many nice hats, including a sombrero, a fez, a welding mask, and [[VideoGame/{{Psychonauts}} Razputin's famous PSI-helmet and goggles]].
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* MoreDakka: A single Assault Trench can be outfitted with up to ''six'' machine guns, some of which have multiple barrels.
**barrels. On top of that, it can be assisted by even more machine gun turrets.
* NiceHat: Not to VideoGame/TeamFortress2 levels, but your character can wear many nice hats, including a sombrero, a fez, a welding mask, and [[VideoGame/{{Psychonauts}} Razputin's famous PSI-helmet and goggles]].turrets.
**
* NiceHat: Not to VideoGame/TeamFortress2 levels, but your character can wear many nice hats, including a sombrero, a fez, a welding mask, and [[VideoGame/{{Psychonauts}} Razputin's famous PSI-helmet and goggles]].
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* AlternateHistory: Television is invented several decades early [[OldMediaAreEvil and it's evil.]]
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* AlternateHistory: Television is invented several decades early [[OldMediaAreEvil and it's evil.]]evil]].
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* BarrierWarrior: Jacobs, which project a [[ShieldBearingMook shield]] on any nearby Tubes. Although, not on themselves or each other. This allows you to take them out quickly, [[ShootTheMedicFirst and you should]]
to:
* BarrierWarrior: Jacobs, which project a [[ShieldBearingMook shield]] on any nearby Tubes. Although, not on themselves or each other. This allows you to take them out quickly, [[ShootTheMedicFirst and you should]]should]].
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* BrainUploading: The Martian Bear DLC has [[spoiler:Vlad upload his mind into his [[BearsAreBadNews pet bear, Boris.]]]]
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* BrainUploading: The Martian Bear DLC has [[spoiler:Vlad upload his mind into his [[BearsAreBadNews pet bear, Boris.]]]]Boris]].]]
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** [[MightyGlacier Assault Trenches]] have the [[StoneWall best defense]] and the [[MoreDakka heaviest weapon loadouts]], but are the slowest and have [[MagicallyIneptFighter less Turret options,]] as well as needing more Scrap to call down turrets.
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** [[MightyGlacier Assault Trenches]] have the [[StoneWall best defense]] and the [[MoreDakka heaviest weapon loadouts]], but are the slowest and have [[MagicallyIneptFighter less Turret options,]] options]], as well as needing more Scrap to call down turrets.
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* FightingYourFriend: [[BigGood Woodruff]] vs. [[BigBad Farnsworth]]
* FlauntingYourFleets: Subtle, but while on the deck of the [=McKinnley=], players can see vast number of bombers flying air cover above the ship in perfect formation.
* FlauntingYourFleets: Subtle, but while on the deck of the [=McKinnley=], players can see vast number of bombers flying air cover above the ship in perfect formation.
to:
* FightingYourFriend: [[BigGood Woodruff]] vs. [[BigBad Farnsworth]]
Farnsworth]].
* FlauntingYourFleets: Subtle, but while on the deck of the [=McKinnley=], players can see vast number of bombers flying air cover above the ship in perfect formation.
* FlauntingYourFleets: Subtle, but while on the deck of the [=McKinnley=], players can see vast number of bombers flying air cover above the ship in perfect formation.
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* NoExportForYou: The European version of the game was taken down within hours of its release due to copyright issues regarding the game's title in Portugal, which prompted an unusually radical solution (see OrwellianRetcon)
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* NoExportForYou: The European version of the game was taken down within hours of its release due to copyright issues regarding the game's title in Portugal, which prompted an unusually radical solution (see OrwellianRetcon)OrwellianRetcon).
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--> '''Woodruff''': ''"I do know one thing, that we'll be ready for it."''
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** The Cluster trait will have the main shell explode and spread smaller shells, thus turning an area, and anything in it, [[StuffBlowingUp into one giant explosion.]]
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** The Cluster trait will have the main shell explode and spread smaller shells, thus turning an area, and anything in it, [[StuffBlowingUp into one giant explosion.]]explosion]].
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* SpiritualSuccessor: Double Fine likes to call the game "[[VideoGame/ChromeHounds Trench Hounds.]]"
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* SpiritualSuccessor: Double Fine likes to call the game "[[VideoGame/ChromeHounds Trench Hounds.]]"Hounds]]".
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* StealthPun: "This one's for [[Website/YouTube you, tube!]]"
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* StealthPun: "This one's for [[Website/YouTube you, tube!]]"tube]]!"
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* TheTurretMaster: Half of the gameplay is laying down turrets to help you defend your objectives
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* TheTurretMaster: Half of the gameplay is laying down turrets to help you defend your objectivesobjectives.
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* WeCanRuleTogether: Vlad asks [[BigGood Woodruff]] to join him and spread "the word of the Broadcast." Woodruff tells Vlad [[ShutUpHannibal where to stick it]]
to:
* WeCanRuleTogether: Vlad asks [[BigGood Woodruff]] to join him and spread "the word of the Broadcast." Broadcast". Woodruff tells Vlad [[ShutUpHannibal where to stick it]]it]].
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Badass Mustache and Badass Beard are being merged into Manly Facial Hair. Examples that don't fit or are zero-context are removed. To qualify for Manly Facial Hair, the facial hair must be associated with masculinity in some way. Please read the trope description before readding to make sure the example qualifies.
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* BadassMustache: Several.
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** ''"Sucks to be [[YouTube you, Tube!]]"''
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** ''"Sucks to be [[YouTube [[Website/YouTube you, Tube!]]"''
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* StealthPun: "This one's for [[YouTube you, tube!]]"
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* StealthPun: "This one's for [[YouTube [[Website/YouTube you, tube!]]"
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* AbsentAliens: The Settlement map in the Martian Bear DLC is quite clearly some kind of village, but no inhabitants (human or alien) are mentioned. The only ones in the village are [[FridgeHorror Farnsworth's Tubes]].
* BatmanCanBreatheInSpace: Your Trench Marine can run about in an open-top Trench and without a helmet on Mars with no problems. There is a Spacesuit and Space Helmet for your Marine to wear, but those are just cosmetic.
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* GrenadeLauncher: The players have Mortars and Mortar Turrets. The Tubes get the Burst Transmitter, who will target the player's Turrets.
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* GrenadeLauncher: The players have Mortars Grenade Launcher weapons and Mortar Turrets. The Tubes get the Burst Transmitter, who will target the player's Turrets.
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* ShockwaveStomp: The Quadruped legs have a ground smash as their special ability.
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* RecursiveAmmo: Weapons with the MIRV trait will drop exploding submunitions along their flight path until they hit their target. Firing them with a high arc allows you to rain down grenades onto groups of enemies.
** The Cluster trait will have the main shell explode and spread smaller shells, thus turning an area, and anything in it, [[StuffBlowingUp into one giant explosion.]]
** The Cluster trait will have the main shell explode and spread smaller shells, thus turning an area, and anything in it, [[StuffBlowingUp into one giant explosion.]]
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* SniperRifle: The Sniper Cannons fill this niche for the Mobile Trench Brigade. The Tubes have the Snipe Tuner, which target your trench.
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-->''Turn No Man's Land into Real Man's Land!''
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->''"Turn No Man's Land into Real Man's
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* SpiritualSuccessor: Double Fine likes to call the game "[[{{ChromeHounds}} Trench Hounds.]]"
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* SpiritualSuccessor: Double Fine likes to call the game "[[{{ChromeHounds}} "[[VideoGame/ChromeHounds Trench Hounds.]]"
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The year is 1926, and the world is being invaded by monsters made completely out of primitive television sets known as ''Monovisions'' or ''Tubes'', which no conventional military has been able to defeat. The only force capable of facing them is the Mobile Trench Brigade, an elite squad of soldiers trained to use [[HumongousMecha Mobile Trenches]], which are quite literally WorldWarOne trenches slapped on a pair of robot legs, with a human soldier operating the whole thing from inside the trench.
It all began during WorldWarOne, when American soldier Frank Woodruff survives getting his legs crushed by a tank and is reassigned to a radio listening post in the Pacific to listen in on enemy radio transmissions. While there, he befriends Vladimir Farnsworth, another crippled soldier. While working, they listen in on an unknown signal, later dubbed the "Broadcast", that killed all who heard it except for Woodruff and Vlad. Instead, they gained supernatural genius.
It all began during WorldWarOne, when American soldier Frank Woodruff survives getting his legs crushed by a tank and is reassigned to a radio listening post in the Pacific to listen in on enemy radio transmissions. While there, he befriends Vladimir Farnsworth, another crippled soldier. While working, they listen in on an unknown signal, later dubbed the "Broadcast", that killed all who heard it except for Woodruff and Vlad. Instead, they gained supernatural genius.
to:
The year is 1926, and the world is being invaded by monsters made completely out of primitive television sets known as ''Monovisions'' or ''Tubes'', which no conventional military has been able to defeat. The only force capable of facing them is the Mobile Trench Brigade, an elite squad of soldiers trained to use [[HumongousMecha Mobile Trenches]], which are quite literally WorldWarOne UsefulNotes/WorldWarI trenches slapped on a pair of robot legs, with a human soldier operating the whole thing from inside the trench.
It all began duringWorldWarOne, UsefulNotes/WorldWarI, when American soldier Frank Woodruff survives getting his legs crushed by a tank and is reassigned to a radio listening post in the Pacific to listen in on enemy radio transmissions. While there, he befriends Vladimir Farnsworth, another crippled soldier. While working, they listen in on an unknown signal, later dubbed the "Broadcast", that killed all who heard it except for Woodruff and Vlad. Instead, they gained supernatural genius.
It all began during
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* TauntButton: While on the ship, the fire buttons (LT/RT for Xbox, L2/R2 for PS3) instead let your marine "salute". Depending on what kind of hat you're wearing, it can range from an actual military salute to various silly gestures, up to and including the hand gesture for [[{{VideoGame/Psychonauts}} Bobby Zilch's dance should you be wearing a specific helmet]].
to:
* TauntButton: While on the ship, the fire buttons (LT/RT for Xbox, L2/R2 for PS3) [=PS3=]) instead let your marine "salute". Depending on what kind of hat you're wearing, it can range from an actual military salute to various silly gestures, up to and including the hand gesture for [[{{VideoGame/Psychonauts}} Bobby Zilch's dance should you be wearing a specific helmet]].
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* ShootTheMedicFirst: Jacobs Tubes will provide energy shields to all nearby tubes, making attacks deal ScratchDamage to them. As such, destroying them is first priority. Thankfully, [[NoSelfBuffs they can't shield themselves or other Jacobs]].
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* SplashDamageAbuse: ActionBomb Tubes blow up everything in an area around them when killed. Including ''other'' Tubes and especially their own kind, allowing you to make them chain-reaction blow up a huge wave if timed correctly.
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* SplashDamageAbuse: ActionBomb Blitzer Tubes blow up everything in an area around them when killed. Including ''other'' Tubes and especially their own kind, other Blitzers, allowing you to make them chain-reaction blow up a huge wave if timed correctly.
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* ActionBomb: Blitzers, Knobs, and Cathys all try to get in front of your Trench and blow up in its face. They also blow up when killed, and other Tubes are ''not'' exempt from the damage when this happens.
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* SplashDamageAbuse: ActionBomb Tubes blow up everything in an area around them when killed. Including ''other'' Tubes and especially their own kind, allowing you to make them chain-reaction blow up a huge wave if timed correctly.
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adding more entries
* AirborneMook: Aerial Tubes. The DLC has 'Noids, which aim for you instead.
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** In the DLC even the [[spoiler:Bear]] has one.
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** In the DLC even the [[spoiler:Bear]] [[spoiler:[[BearsAreBadNews Bear]]]] has one.
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* BarrierWarrior: Jacobs, which project a shield on any nearby Tubes. Although, not on themselves or each other...
to:
* BarrierWarrior: Jacobs, which project a shield [[ShieldBearingMook shield]] on any nearby Tubes. Although, not on themselves or each other...other. This allows you to take them out quickly, [[ShootTheMedicFirst and you should]]
** The Tubes have their own in the form of the [[GiantMook Arty]], who will blast your objectives from a distance until you put it down.
** Some missions have you escorting an artillery gun the size of your Trench.
** Some missions have you escorting an artillery gun the size of your Trench.
* BottomlessMagazines: Of the "unlimited ammo pool but still have to reload" variety. Woodruff [[LampshadeHanging makes note of it]] in the tutorial.
-->'''Woodruff''': "Don't worry about ammo. We've got more than enough for those Tube bastards."
* BrainUploading: The Martian Bear DLC has [[spoiler:Vlad upload his mind into his [[BearsAreBadNews pet bear, Boris.]]]]
-->'''Woodruff''': "Don't worry about ammo. We've got more than enough for those Tube bastards."
* BrainUploading: The Martian Bear DLC has [[spoiler:Vlad upload his mind into his [[BearsAreBadNews pet bear, Boris.]]]]
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* ComesGreatResponsibility
to:
* ComesGreatResponsibilityComesGreatResponsibility: Woodruff used his Broadcast-granted intellect to make DieselPunk prosthetics for wounded veterans. Farnsworth made the [[MechanicalMonster Monovision]], and look where that went.
* CompetitiveBalance:
** [[SquishyWizard Engineering Trenches]] have the [[FragileSpeedster best speed]] and the best [[TheTurretMaster turret options]], along with being able to call down turrets for cheaper. They can't take a hit as well as the other types and are limited in their weapon loadouts.
** [[JackOfAllStats Standard Trenches]] have an even mix of firepower, armor, speed, and turrets, but aren't as specialized in any of them.
** [[MightyGlacier Assault Trenches]] have the [[StoneWall best defense]] and the [[MoreDakka heaviest weapon loadouts]], but are the slowest and have [[MagicallyIneptFighter less Turret options,]] as well as needing more Scrap to call down turrets.
* CompetitiveBalance:
** [[SquishyWizard Engineering Trenches]] have the [[FragileSpeedster best speed]] and the best [[TheTurretMaster turret options]], along with being able to call down turrets for cheaper. They can't take a hit as well as the other types and are limited in their weapon loadouts.
** [[JackOfAllStats Standard Trenches]] have an even mix of firepower, armor, speed, and turrets, but aren't as specialized in any of them.
** [[MightyGlacier Assault Trenches]] have the [[StoneWall best defense]] and the [[MoreDakka heaviest weapon loadouts]], but are the slowest and have [[MagicallyIneptFighter less Turret options,]] as well as needing more Scrap to call down turrets.
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** CoolStarship: Becomes one in ''Rise of the Martian Bear''.
to:
** CoolStarship: [[IfItSwimsItFlies Becomes one one]] in ''Rise of the Martian Bear''.
* DrawAggro: One level of the Martian Bear DLC gives you two towers designed to draw fire away from your objectives. It's up to you whether you want to use them or not.
* DualModeUnit: Fitting a set of Tripod Legs to your Trench allows you to Lock Down your Trench to [[StoneWall raise Defense]] or [[MoreDakka speed up your reload]] at the cost of mobility.
* DualModeUnit: Fitting a set of Tripod Legs to your Trench allows you to Lock Down your Trench to [[StoneWall raise Defense]] or [[MoreDakka speed up your reload]] at the cost of mobility.
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* FightingYourFriend
to:
* FightingYourFriendEscortMission: The penultimate level of the Martian level pack has you defending a giant mobile artillery gun as it blasts its way through Vlad's martian fortress. Downplayed in that for most of the level it plays [[HoldTheLine exactly the same]] as all the other levels, except for having to defend it while it moves forward to another firing spot.
* EvilIsHammy: Vlad likes to showboat in his announcements, and his [[BuffySpeak flying television thing]] often shows him MilkingTheGiantCow.
* FightingYourFriend: [[BigGood Woodruff]] vs. [[BigBad Farnsworth]]
* EvilIsHammy: Vlad likes to showboat in his announcements, and his [[BuffySpeak flying television thing]] often shows him MilkingTheGiantCow.
* FightingYourFriend: [[BigGood Woodruff]] vs. [[BigBad Farnsworth]]
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* GenreBusting
to:
* GenreBustingGenreBusting: Tower Defense meets Mech Shooter, and you can play it either way.
* TheGoomba: Resistors.
* GrenadeLauncher: The players have Mortars and Mortar Turrets. The Tubes get the Burst Transmitter, who will target the player's Turrets.
* GrenadeLauncher: The players have Mortars and Mortar Turrets. The Tubes get the Burst Transmitter, who will target the player's Turrets.
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* HeavilyArmoredMook: Breakers. [[DidntNeedThoseAnyway Changes]] once they're hit with an explosive weapon, though they can be killed without using them.
to:
* HealThyself: Players can call down Repair Towers to help patch up their Trenches. This is the only way for players to repair themselves in the middle of a fight.
* HeavilyArmoredMook: Breakers. [[DidntNeedThoseAnyway Changes]] once [[TurnsRed they'rehit hit]] [[ShedArmorGainSpeed with an explosive weapon, weapon]], though they can be killed without using them.
* HeavilyArmoredMook: Breakers. [[DidntNeedThoseAnyway Changes]] once [[TurnsRed they're
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* MookMaker: Big Bertha.
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* MookMaker: Big Bertha.Bertha can spawn more [[ActionBomb Knobs]] while she moves towards your objectives.
* MoneySpider: Justified in that dead tubes drop Scrap, which is used to build and send out your turrets.
* MoneySpider: Justified in that dead tubes drop Scrap, which is used to build and send out your turrets.
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* PowerUpMagnet: Prong Towers automatically collect Scrap from dead tubes.
* RandomDrops: Sometimes dead Tubes drop Loot Crates, containing goodies like new weapons, Trench parts, or a [[AndYourRewardIsClothes spiffy helmet]].
* RandomDrops: Sometimes dead Tubes drop Loot Crates, containing goodies like new weapons, Trench parts, or a [[AndYourRewardIsClothes spiffy helmet]].
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* SoundCodedForYourConvenience: Each Tube type has a distinctive cry, helping you identify what Tubes are coming in if you have your back turned.
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* SprintShoes: Equipping the right set of Biped legs allows your Trench to sprint. Handy for when you need to get to the other side of the field, but you can't turn.
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** The DLC features Cathodes/Cathys, which act like Blitzers but are smaller and come in [[ZergRush large numbers]] to swarm your Trench.
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* TheTurretMaster: Half of the gameplay is laying down turrets to help you defend your objectives
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* WalkingTank: The [[HumongousMecha Trenches]] carry this aesthetic.
** Some missions feature a literal Walking [[{{BFG}} Artillery Gun]] you have to protect.
** Some missions feature a literal Walking [[{{BFG}} Artillery Gun]] you have to protect.
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* WeCanRuleTogether: Vlad asks [[BigGood Woodruff]] to join him and spread "the word of the Broadcast." Woodruff tells Vlad [[ShutUpHannibal where to stick it]]
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** Trench weapons also have this treatment, from White (regular), to Green (uncommon, is stronger and/or has a basic ability), to Blue (rare, is even stronger and/or has even better abilities), to Purple (very rare, but is also very powerful and/or has top-grade abilities). Red weapons are also available in the ''Rise of the Martian Bear'' campaign, which are even stronger.
to:
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* TauntButton: While on the ship, the fire buttons (LT/RT for Xbox, L2/R2 for PS3) instead let your marine "salute". Depending on what kind of hat you're wearing, it can range from an actual military salute to various silly gestures.
to:
* TauntButton: While on the ship, the fire buttons (LT/RT for Xbox, L2/R2 for PS3) instead let your marine "salute". Depending on what kind of hat you're wearing, it can range from an actual military salute to various silly gestures.gestures, up to and including the hand gesture for [[{{VideoGame/Psychonauts}} Bobby Zilch's dance should you be wearing a specific helmet]].
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It says quite clearly on the page for And The Fandom Rejoiced not to link to it. It is for in-universe examples and the descriptions at the beginning of trope pages only.
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The game was originally published by Microsoft and released in 2011 for UsefulNotes/{{Xbox 360}}, then in 2012 for UsefulNotes/MicrosoftWindows, bundled with Games for Windows Live in the latter case. On May 28, 2015, Double Fine got the IP rights the PC version of the game was switched from Games for Windows Live to Steamworks for matchmaking, squashing several {{Game Breaking Bug}}s in the process. [[AndTheFandomRejoiced The fandom, predictably, rejoiced.]]
to:
The game was originally published by Microsoft and released in 2011 for UsefulNotes/{{Xbox 360}}, then in 2012 for UsefulNotes/MicrosoftWindows, bundled with Games for Windows Live in the latter case. On May 28, 2015, Double Fine got the IP rights the PC version of the game was switched from Games for Windows Live to Steamworks for matchmaking, squashing several {{Game Breaking Bug}}s in the process. [[AndTheFandomRejoiced The fandom, predictably, rejoiced.]]
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The game was originally published by Microsoft and released in 2011 for UsefulNotes/{{Xbox 360}}, then in 2012 for UsefulNotes/MicrosoftWindows, bundled with Games for Windows Live in the latter case. On May 28, 2015, Double Fine got the IP rights the PC version of the game was switched from Games for Windows Live to Steamworks for matchmaking, squashing several {{Game Breaking Bug}}s in the process. [[AndTheFandomRejoiced The fandom, predictably, rejoiced.]]
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* FunnyForeigner: Josef Kowalski, a [[UsefulNotes/PolesWithPoleaxes Polish trench marine]], is sometimes played like that, complaining about his equipment and taunting Monovisions in a cheesy accent. Ditto for Claude Stanley, except his accent is that of a [[IAmVeryBritish stereotypical Brit]].
--> '''Kowalski''': "[[MadeInCountryX Polish gun]] would be ready by now!"
--> '''Kowalski''': "[[MadeInCountryX Polish gun]] would be ready by now!"
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X Meets Y entries aren\'t supposed to be wicked.
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[[caption-width-right:300:You got TowerDefense [[XMeetsY in my]] MechaGame! [[GenreBusting Now they taste better!]]]]
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[[caption-width-right:300:You got TowerDefense [[XMeetsY in my]] my MechaGame! [[GenreBusting Now they taste better!]]]]
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* XMeetsY: ''VideoGame/MondayNightCombat'' meets ''[[{{TabletopGame/BattleTech}} Mech Assault]]''.
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* XMeetsY: ''VideoGame/MondayNightCombat'' meets ''[[{{Battletech}} Mech Assault]]''.
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* XMeetsY: ''VideoGame/MondayNightCombat'' meets ''[[{{Battletech}} ''[[{{TabletopGame/BattleTech}} Mech Assault]]''.
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''Iron Brigade'' (formerly known as ''Trenched'') is Double Fine's fourth downloadable game as part of their Amnesia Fortnights venture, changing the studio from making one large title every few years to making multiple small games in one year.
to:
''Iron Brigade'' (formerly known as ''Trenched'') is Double Fine's {{Creator/Double Fine}}'s fourth downloadable game as part of their Amnesia Fortnights venture, changing the studio from making one large title every few years to making multiple small games in one year.
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** Gameplay wise, Artillery Cannons. Single shot, arcing projectile, long reload, big explosion and high damage. Also, the Gungnir Sniper Cannon, which is single shot and takes much longer to reload than other Sniper Cannons, but has some of the highest damage in the game. Both can be made AwesomeYetPractical when combined with the Quickload ability and some aiming skill on the part of the player, or in the case of the "Mr. Pancakes", a MIRV launcher that not only drops a line of grenades along its arc, but a line of [[HomingProjectile MAGNETIC]] grenades, which can be a bit of a GameBreaker when combined with the Quickload ability.
* AwesomeYetPractical: Purple quality weapons usually have incredibly useful effects as well as high damage, such as a [[MoreDakka fully automatic]] shotgun or a machine gun with [[StuffBlowingUp exploding rounds]]. [[RandomlyDrops Good luck finding one, though.]]
* AwesomeYetPractical: Purple quality weapons usually have incredibly useful effects as well as high damage, such as a [[MoreDakka fully automatic]] shotgun or a machine gun with [[StuffBlowingUp exploding rounds]]. [[RandomlyDrops Good luck finding one, though.]]
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** Gameplay wise, Gameplay-wise, Artillery Cannons. Single shot, arcing projectile, long reload, big explosion and high damage. Also, the Gungnir Sniper Cannon, which is single shot and takes much longer to reload than other Sniper Cannons, but has some of the highest damage in the game. Both can be made AwesomeYetPractical SimpleYetAwesome when combined with the Quickload ability and some aiming skill on the part of the player, or in the case of the "Mr. Pancakes", a MIRV launcher that not only drops a line of grenades along its arc, but a line of [[HomingProjectile MAGNETIC]] grenades, which can be a bit of a GameBreaker when combined with the Quickload ability.
* AwesomeYetPractical: Purple quality weapons usually have incredibly useful effects as well as high damage, such as a [[MoreDakka fully automatic]] shotgun or a machine gun with [[StuffBlowingUp exploding rounds]]. [[RandomlyDrops Good luck finding one, though.]]ability.
* AwesomeYetPractical: Purple quality weapons usually have incredibly useful effects as well as high damage, such as a [[MoreDakka fully automatic]] shotgun or a machine gun with [[StuffBlowingUp exploding rounds]]. [[RandomlyDrops Good luck finding one, though.]]
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* SimpleYetAwesome: Purple quality weapons usually have incredibly useful effects as well as high damage, such as a [[MoreDakka fully automatic]] shotgun or a machine gun with [[StuffBlowingUp exploding rounds]]. [[RandomlyDrops Good luck finding one, though.]]
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Changed line(s) 22 (click to see context) from:
** Gameplay wise, Artillery Cannons. Single shot, arcing projectile, long reload, big explosion and high damage. Also, the Gungnir Sniper Cannon, which is single shot and takes much longer to reload than other Sniper Cannons, but has some of the highest damage in the game. Both can be made AwesomeYetPractical when combined with the Quickload ability and some aiming skill on the part of the player.
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** Gameplay wise, Artillery Cannons. Single shot, arcing projectile, long reload, big explosion and high damage. Also, the Gungnir Sniper Cannon, which is single shot and takes much longer to reload than other Sniper Cannons, but has some of the highest damage in the game. Both can be made AwesomeYetPractical when combined with the Quickload ability and some aiming skill on the part of the player.player, or in the case of the "Mr. Pancakes", a MIRV launcher that not only drops a line of grenades along its arc, but a line of [[HomingProjectile MAGNETIC]] grenades, which can be a bit of a GameBreaker when combined with the Quickload ability.
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* PinballProjectile Sniper Cannons with the RICOCHET and RICOCHET+ can act like this.
** The "Rise of the Martian Bear" DLC adds all sorts of oddball weapons, including RICOCHET Machine Guns (the "80-UNC3 Indirect MG"), of which the flavor text says, "One would think that years of technological advances were involved in the creation of this weapon. In actuality, we just filled it with spring-loaded bullets, and somehow it worked."
** The "Rise of the Martian Bear" DLC adds all sorts of oddball weapons, including RICOCHET Machine Guns (the "80-UNC3 Indirect MG"), of which the flavor text says, "One would think that years of technological advances were involved in the creation of this weapon. In actuality, we just filled it with spring-loaded bullets, and somehow it worked."