Follow TV Tropes

Following

History VideoGame / InterrogationYouWillBeDeceived

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BadBoss: The "Bad Boss" achievement is the opposite of the "Best Boss" achievement: it means having ZeroPercentApprovalRating with your agents.
* BenevolentBoss: The "Best Boss" achievement involves maxing out your agents' approval rating.
Is there an issue? Send a MessageReason:
Added an image.

Added DiffLines:

[[quoteright:340:https://static.tvtropes.org/pmwiki/pub/images/inerheader25apr.jpg]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

''Interrogation: You will be deceived'' is a puzzle game by Critique Gaming.

In an [[DeliberatelyMonochrome extremely grey-toned]] future, a team of police is tasked with seeking out The Liberation Front- a group of violent terrorists who have infiltrated all levels of society. You play as the detective heading up this team, assigning your coworkers to jobs and personally interrogating the suspects involved. You have a wide degree of latitude in these interrogations: will you painstakingly analyse dialogue to catch the culprit out? Will you torture citizens to get the answers you want? Will you prove yourself better than The Liberation Front...or worse?

Obviously, the game contains scenes of graphic injury and police brutality. Faint-hearted tropers [[SugarWiki/SugarWiki may want to turn back now]].

----
!!''Interrogation'' has the following tropes:

* ApocalypseCult: The Liberation Front believe they can usher in a "new [[Literature/TheBible Flood]]" that kills everyone unworthy, purifies the Earth, blah blah blah. One of their front organizations is [[spoiler:the religious charity Humanitas, which hooks in marks by acting like a more conventional church]].
* JackBauerInterrogationTechnique: If the player chooses. Their boss even gives them suggestions on how to do it, which says a lot about the setting's police. But every culprit can be caught legitimately, and players can expect backlash from the public if they do otherwise (the torture itself may not be recorded, but people will notice that the tape recording has gaps). How often a player uses torture- if at all- is one of the main factors determining what ending you get.
%%* SpottingTheThread:
* TimedMission: During later interrogations, suspects can't be held indefinitely. The purpose is to test players' morals by pressuring them to get answers. Or just give them a challenge that they can't brute-force by [[TryEverything checking every angle of investigation]].
%%* YourTerroristsAreOurFreedomFighters:

----

Top