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* DisasterDominoes: Thanks to decades of bad construction practices and corruption, all it takes is Mark trying to open one door in the Bergmann Tunnels to start a chain of collapses ultimately resulting in [[spoiler:the failure of the Three Gorges dam, the city flooding, and the potential meltdown of the city's nuclear power plant.]]

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* DisasterDominoes: Thanks to decades of bad construction practices and corruption, all it takes is Mark trying to open one door in the Bergmann Tunnels to start a chain of collapses ultimately resulting in [[spoiler:the failure of the Three Two Gorges dam, the city flooding, and the potential meltdown of the city's nuclear power plant.]]

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* DisasterDominoes: Thanks to decades of bad construction practices and corruption, all it takes is Mark trying to open one door in the Bergmann Tunnels to start a chain of collapses ultimately resulting in [[spoiler:the failure of the Three Gorges dam, the city flooding, and the potential meltdown of the city's nuclear power plant.]]



* LastVillainStand: Made both by Hartman and [[spoiler:Walter]]: the former [[spoiler:sets up bombs at the entrance of the latter's bunker]], while [[spoiler:Walter tries to leak to the population the truth about the nuclear weapons program, but is silenced by the government before he could make anything]]

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* LastVillainStand: Made both by Hartman and [[spoiler:Walter]]: the former [[spoiler:sets up bombs at the entrance of the latter's bunker]], while [[spoiler:Walter tries to leak to the population the truth about the nuclear weapons program, but is silenced by the government before he could make anything]]anything public.]]



* PlotTwist: [[spoiler: Walter's tape, found inside his office along with the documents in the hidden room, show that Walter is being manipulated by a shadow agency.]] Lampshaded by Mark. [[spoiler: Oh, and this is before you find out that there is a secret bunker built for designing nuclear weapons. And the passenger that mysteriously disappeared in a train crash decades ago were executed in said bunker]].
* RoomFullOfCrazy: Some rooms are covered in a lot of weird graffiti [[spoiler:probably due to the psychedelic mushrooms growing in Stalberg]]

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* PlotTwist: [[spoiler: Walter's tape, found inside his office along with the documents in the hidden room, show shows that Walter is being manipulated by a shadow agency.]] Lampshaded by Mark. [[spoiler: Oh, and this is before you find out that there is a secret bunker built for designing nuclear weapons. And weapons, and the passenger passengers that mysteriously disappeared in a train crash decades ago were executed in said bunker]].
* RoomFullOfCrazy: Some rooms are covered in a lot of weird graffiti [[spoiler:probably due to the psychedelic mushrooms growing in Stalberg]] Stalberg.]]


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* WhamShot:
** Mark entering a building early on and discovering [[spoiler:a body under a tarpaulin.]]
** Then, later on, [[spoiler:opening a door in the bunker and discovering dozens of occupied bodybags.]]
** Finding [[spoiler:Xeander Berg's hideout and discovering that the mushrooms are not only psychedelic, but cause a [[ViralTransformation virus that eventually causes sufferers to dissolve into the aforementioned mushrooms]].]]
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TTE is IUEO


* TheTetrisEffect: Playing lots of Infra will have you trying to take photos of any damaged concrete you come across in real life.

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* TheTetrisEffect: Playing lots of Infra will have you trying to take photos of any damaged concrete you come across in real life.----

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A DLC expansion taking place after the game and a spinoff title have been announced.

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A DLC expansion taking place six months after the game, ''Whiprock'', has been announced, alongside two other titles sharing the same universe - ''Open Sewer'', a WesternRPG currently in early access, taking place in Stalburg's Obenseuer slums, and ''VALTA'', a RealTimeStrategy game and a spinoff title have been announced.
currently in early development, set 200 years after the events of ''INFRA''.
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* GuideDangIt: One shortcoming of the game that many reviewers noted was the extreme lack of instruction in-game. As such, some puzzles are genuinely so sparse on instruction or even goal that you may end up looking at a play-through or guide on your first run.
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INFRA isn't explicitly set in Finland


'''''[[https://infragame.net/ Infra]]''''' is an atmospheric first-person adventure/exploration/puzzle game by Loiste Interactive, the first part of which was released in January 2016. The game sees the player character, Mark, sent to investigate the state of the rusting and neglected infrastructure in the fictional Finnish city of Stalburg. However this routine assignment soon turns into a fight for survival as Mark is faced with collapsing tunnels, broken machinery and a conspiracy from the past that threatens the entire city. It features a game world with very high attention to detail, and well researched infrastructure designed to resemble the real thing. Rather than relying on fantasy or science-fiction elements, or having any combat, the game's main sources of danger and puzzles are the city's own tunnels and machines.

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'''''[[https://infragame.net/ Infra]]''''' is an atmospheric first-person adventure/exploration/puzzle game by Loiste Interactive, the first part of which was released in January 2016. The game sees the player character, Mark, sent to investigate the state of the rusting and neglected infrastructure in the fictional Finnish Baltic city of Stalburg. However this routine assignment soon turns into a fight for survival as Mark is faced with collapsing tunnels, broken machinery and a conspiracy from the past that threatens the entire city. It features a game world with very high attention to detail, and well researched infrastructure designed to resemble the real thing. Rather than relying on fantasy or science-fiction elements, or having any combat, the game's main sources of danger and puzzles are the city's own tunnels and machines.
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About BW Rs

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** [[spoiler:TruthInTelevision for certain boiling water reactor designs, which have the bottom-entry control rods.]]
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* FailsafeFailure: [[spoiler:Who designs a nuclear reactor where you have to manually insert the control rods from the bottom? Sane reactor designs have them inserted from the top. In case of a fault gravity will insert them.]]
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* BodyHorror: Yes, even in a game about engineering disasters, it still finds ways to scare the living daylights out of an otherwise stoic structural analyst.

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!! Infra contains examples of the following tropes:

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!! Infra INFRA contains examples of the following tropes:



* ExplosiveInstrumentation: Due to malfunctioning electrical systems.
* MultipleEndings: Interestingly, the game is full of multiple endings that not only depend on how many photos you take, but also how many optional puzzles you choose to undertake.
* NoOSHACompliance: Justified: the game's premise is that after decades of citywide corruption and mismanagement, you're the structural engineer who walks into the city's power plants, dams and other facilities to document how thoroughly decrepit and dangerous they are.
* NothingIsScarier: Travel alone through dark tunnels where there's no one to help you and no sign of life.
* PlotTwist: [[spoiler: Walter's tape, found inside his office along with the documents in the hidden room, show that Walter is being manipulated by a shadow agency.]] Lampshaded by Mark. [[spoiler: Oh, and this is before you find out that there is a secret bunker built for designing nuclear weapons. And the passenger that mysteriously disappeared in a train crash decades ago were executed in said bunker]].

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* ExplosiveInstrumentation: Due to malfunctioning electrical systems.
* MultipleEndings: Interestingly, the game is full of multiple endings that not only depend on how many photos you take, but also how many optional puzzles you choose to undertake.
* NoOSHACompliance: Justified: the game's premise is that after decades of citywide corruption
systems, steam leaks, fires, and mismanagement, you're the structural engineer who walks into the city's power plants, dams and all sorts of other facilities to document how thoroughly decrepit and dangerous they are.
* NothingIsScarier: Travel alone through dark tunnels where there's no one to help you and no sign of life.
* PlotTwist: [[spoiler: Walter's tape, found inside his office along with the documents in the hidden room, show that Walter is being manipulated by a shadow agency.]] Lampshaded by Mark. [[spoiler: Oh, and this is before you find out that there is a secret bunker built for designing nuclear weapons. And the passenger that mysteriously disappeared in a train crash decades ago were executed in said bunker]].
environmental hazards.



* [[spoiler: LeaveNoWitnesses]]: [[spoiler: When a metro train takes the wrong track and crashes inside a secret bunker, every passenger becomes a liability. Even children. Made worse by the reports that state that everyone survived the crash]]

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* [[spoiler: LeaveNoWitnesses]]: [[spoiler: When a metro train takes the wrong track and crashes inside a secret bunker, every passenger becomes a liability. Even children. Made worse by the reports that state that everyone survived the crash]]crash]].
* MoodWhiplash: For every serious and dangerous engineering flaw you come across, it's usually followed by some hilarious setpieces that may add levity (or confusion) to anyone playing.
** Special mention goes to the flood door mechanism in Chapter 7, which was somehow [[spoiler:reappropriated into a coffee and tea maker]]. And Mark finds the [[spoiler:tea]] delicious anyway.
** Another goes to an experimental car in Chapter 8, which is able to [[spoiler:autonomously avoid getting parking tickets]].
* MultipleEndings: Interestingly, the game is full of multiple endings that not only depend on how many photos you take, but also how many optional puzzles you choose to undertake.
* NoOSHACompliance: Justified: the game's premise is that after decades of citywide corruption and mismanagement, you're the structural engineer who walks into the city's power plants, dams and other facilities to document how thoroughly decrepit and dangerous they are.
* NothingIsScarier: Travel alone through dark tunnels where there's no one to help you and no sign of life.
* PlotTwist: [[spoiler: Walter's tape, found inside his office along with the documents in the hidden room, show that Walter is being manipulated by a shadow agency.]] Lampshaded by Mark. [[spoiler: Oh, and this is before you find out that there is a secret bunker built for designing nuclear weapons. And the passenger that mysteriously disappeared in a train crash decades ago were executed in said bunker]].
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Add some more multiple endings to the game

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* MultipleEndings: Interestingly, the game is full of multiple endings that not only depend on how many photos you take, but also how many optional puzzles you choose to undertake.
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Minor typo correction.


* LastVillainStand: Made both by Hartman and [[spoiler:Walter]]: the former [[spoiler:sets up bombs at the entrance of the latter's bunker]], while [[spoiler:Walter tries to leak to the population the truth about the nuclear weapons program, but is silenced buy the government before he could make anything]]

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* LastVillainStand: Made both by Hartman and [[spoiler:Walter]]: the former [[spoiler:sets up bombs at the entrance of the latter's bunker]], while [[spoiler:Walter tries to leak to the population the truth about the nuclear weapons program, but is silenced buy by the government before he could make anything]]

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Part 1 and 2 are currently available as a single purchase on '''[[http://store.steampowered.com/app/251110/ Steam]]''', with part 3, when it is released, included in the price.

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Part 1 and 2 are currently available as a single purchase Originally released in three parts on '''[[http://store.steampowered.com/app/251110/ Steam]]''', with each subsequent part 3, when it is released, included in being available for free to owners of the price.
previous parts.

A DLC expansion taking place after the game and a spinoff title have been announced.


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* EquipmentUpgrade: After finally making it back to the office, Mark obtains a new flashlight, with an unlimited battery life and the ability to temporarily increase the brightness to see further.

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* AbsurdlySpaciousSewer: Usually averted in that you're forced to crouch and crawl through passages, but the overall size of the tunnel system is vast.



* AbsurdlySpaciousSewer: Usually averted in that you're forced to crouch and crawl through passages, but the overall size of the tunnel system is vast.


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* ArcWords: S.N.W. appears almost everywhere in the [[spoiler:secret bunker]], but it's never spelled out. [[spoiler:It doesn't take long before the player realizes that stands for Stalburg Nuclear Weapons]].
* [[spoiler:BlackSite]]: [[spoiler:The Bunker is this. Nuclear research, Uranium enrichment, an army garrison, secret cameras and wire taps on every appliance, and intruders execution]]


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* [[spoiler: SecretGovernmentWarehouse]]: [[spoiler:there are two of those in the Bunker:]]
** [[spoiler: The first one stores the bodies of the executed civilians.]]
** [[spoiler: The second one is used for uranium enrichment.]]

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* [[spoiler: AlwaysABiggerFish]]: The reason why [[spoiler: Alex Hartman starts his personal revenge against Jeff Walters]]. [[spoiler: Walters' company was just a front for a shadow government group]].

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* [[spoiler: AlwaysABiggerFish]]: The reason why [[spoiler: Alex Hartman starts his personal revenge against Jeff Walters]]. Walter]]. [[spoiler: Walters' Walter's company was just a front for a shadow government group]].



* PlotTwist: [[spoiler: Walters' tape, found inside his office along with the documents in the hidden room, show that Walter is being manipulated by a shadow agency.]] Lampshaded by Mark.

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* PlotTwist: [[spoiler: Walters' Walter's tape, found inside his office along with the documents in the hidden room, show that Walter is being manipulated by a shadow agency.]] Lampshaded by Mark. [[spoiler: Oh, and this is before you find out that there is a secret bunker built for designing nuclear weapons. And the passenger that mysteriously disappeared in a train crash decades ago were executed in said bunker]].
* LastVillainStand: Made both by Hartman and [[spoiler:Walter]]: the former [[spoiler:sets up bombs at the entrance of the latter's bunker]], while [[spoiler:Walter tries to leak to the population the truth about the nuclear weapons program, but is silenced buy the government before he could make anything]]
* [[spoiler: LeaveNoWitnesses]]: [[spoiler: When a metro train takes the wrong track and crashes inside a secret bunker, every passenger becomes a liability. Even children. Made worse by the reports that state that everyone survived the crash]]
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* [[spoiler: AlwaysABiggerFish]]: The reason why [[spoiler: Alex Hartman starts his personal revenge against Jeff Walters]]. [[spoiler: Walters' company was just a front for a shadow government group]].
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* PlotTwist: [[spoiler: Walters tape found inside his whole office, insisting he's trying to save Stalburg and that Hartman is building something dangerous.]] Lampshaded by Mark.

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* PlotTwist: [[spoiler: Walters tape Walters' tape, found inside his whole office, insisting he's trying to save Stalburg and office along with the documents in the hidden room, show that Hartman Walter is building something dangerous.being manipulated by a shadow agency.]] Lampshaded by Mark.

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'''''[[https://infragame.net/ Infra]]''''' is an atmospheric first-person adventure/exploration/puzzle game by Loiste Interactive, the first part of which was released in January 2016. The game sees the player character, Mark, sent to investigate the state of the rusting and neglected infrastructure in the fictional Finnish city of Stalburg. However this routine assignment soon turns into a fight for survival as Mark is faced with collapsing tunnels, broken machinery and a conspiracy from the past that threatens the entire city. The game features a game world that has lots of attention to detail and generally takes minimal artistic license, with the various pieces of infrastructure designed to resemble the real thing. Rather than relying on fantasy or science-fiction elements, or having any combat, the game's main sources of danger and puzzles are the city's own tunnels and machines.

to:

'''''[[https://infragame.net/ Infra]]''''' is an atmospheric first-person adventure/exploration/puzzle game by Loiste Interactive, the first part of which was released in January 2016. The game sees the player character, Mark, sent to investigate the state of the rusting and neglected infrastructure in the fictional Finnish city of Stalburg. However this routine assignment soon turns into a fight for survival as Mark is faced with collapsing tunnels, broken machinery and a conspiracy from the past that threatens the entire city. The game It features a game world that has lots of with very high attention to detail detail, and generally takes minimal artistic license, with the various pieces of well researched infrastructure designed to resemble the real thing. Rather than relying on fantasy or science-fiction elements, or having any combat, the game's main sources of danger and puzzles are the city's own tunnels and machines.


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* PlotTwist: [[spoiler: Walters tape found inside his whole office, insisting he's trying to save Stalburg and that Hartman is building something dangerous.]] Lampshaded by Mark.

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* NeverLiveItDown: Seems to be the case for Marks boss[[spoiler: who accidentally demolished a historical building instead of the block of flats he was contracted to demolish]].



* RoomFullOfCrazy: Some rooms are covered in a lot of weird graffiti [[spoiler:probably due to the psychedelic mushrooms growing in Stalberg]]



* SceneryPorn: Despite running in the aging Source engine and being produced by a small indie studio, the game features many gorgeous and stunning environments.

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* SceneryPorn: Despite running in the aging ageing Source engine and being produced by a small indie studio, the game features many gorgeous and stunning environments.



* TenSecondFlashlight: You'll need lots of spare batteries for this and the camera.

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* TenSecondFlashlight: You'll need lots of spare batteries for this and the camera.camera.
* TheTetrisEffect: Playing lots of Infra will have you trying to take photos of any damaged concrete you come across in real life.

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* NeverLiveItDown: Seems to be the case for Marks boss[[spoiler: who accidentally demolished a historical building instead of the block of flats he was contracted to demolish]].



* SceneryPorn: Despite running in the aging Source engine and being produced by a small indie studio, the game features many gorgeous and stunning environments, with special mention to the full 360 degree panoramic view of Stalburg afforded from the top of the blast furnace.

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* RunningGag: [[spoiler: "An elevator that didn't fall down?"]]
* SceneryPorn: Despite running in the aging Source engine and being produced by a small indie studio, the game features many gorgeous and stunning environments, with special environments.
** Special
mention to the full 360 degree panoramic view of Stalburg afforded from the top of the blast furnace.
Is there an issue? Send a MessageReason:
Added image. Feel free to add a better caption.

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/infra.jpg]]
[[caption-width-right:350: Corruption runs deep in Stalburg]]

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Filling in a few tropes!


'''''[[https://infragame.net/ Infra]]''''' is an atmospheric first-person adventure/exploration/puzzle game by Loiste Interactive, the first part of which was released in January 2016. The game sees the player character, Mark, sent to investiagte the state of the rusting and neglected infrastructure in the fictional Finnish city of Stalburg. However this routine assignment soon turns into a fight for survival as Mark is faced with collapsing tunnels, broken machinery and a conspiracy from the past that threatens the entire city. The game features a game world that has lots of attention to detail and generally takes minimal artistic licence, with the various pieces of infrastructure designed to resemble the real thing with little artistic license.

to:

'''''[[https://infragame.net/ Infra]]''''' is an atmospheric first-person adventure/exploration/puzzle game by Loiste Interactive, the first part of which was released in January 2016. The game sees the player character, Mark, sent to investiagte investigate the state of the rusting and neglected infrastructure in the fictional Finnish city of Stalburg. However this routine assignment soon turns into a fight for survival as Mark is faced with collapsing tunnels, broken machinery and a conspiracy from the past that threatens the entire city. The game features a game world that has lots of attention to detail and generally takes minimal artistic licence, license, with the various pieces of infrastructure designed to resemble the real thing with little artistic license.
thing. Rather than relying on fantasy or science-fiction elements, or having any combat, the game's main sources of danger and puzzles are the city's own tunnels and machines.



* SceneryPorn: Despite running in the ageing source engine and being produced by a small indie studio, the game features many gorgeous and stunning environments, with special mention to the full 360 degree panoramic view of Stalburg afforded from the top of the blast furnace.

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* AirVentPassageway
* AbsurdlySpaciousSewer: Usually averted in that you're forced to crouch and crawl through passages, but the overall size of the tunnel system is vast.
* ApocalypticLog:
** You find dozens of documents and tapes about the city's collapsing infrastructure.
** Your own phone calls and photographs, if you don't make it back out, giving a record of your literal descent into danger.
** A written record of ''something'' behind a particular door, in a secret area.
* ExplosiveInstrumentation: Due to malfunctioning electrical systems.
* NoOSHACompliance: Justified: the game's premise is that after decades of citywide corruption and mismanagement, you're the structural engineer who walks into the city's power plants, dams and other facilities to document how thoroughly decrepit and dangerous they are.
* NothingIsScarier: Travel alone through dark tunnels where there's no one to help you and no sign of life.
* SceneryPorn: Despite running in the ageing source aging Source engine and being produced by a small indie studio, the game features many gorgeous and stunning environments, with special mention to the full 360 degree panoramic view of Stalburg afforded from the top of the blast furnace.furnace.
* SchmuckBait: An unexploded WWII bomb, an opportunity to throw a brick at a cracked dam...
* SuperDrowningSkills: Walking into deep water spells death. Even if it's not electrified or terrifyingly filthy.
* TenSecondFlashlight: You'll need lots of spare batteries for this and the camera.
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!! Repercussions contains examples of the following tropes:

to:

!! Repercussions Infra contains examples of the following tropes:

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'''''[[https://infragame.net/ Infra]]''''' is an atmospheric first-person adventure/exploration/puzzle game by Loiste Interactive, the first part of which was released in January 2016. The game sees the player character, Mark, sent to investiagte the state of the rusting and neglected infrastructure in the fictional Finnish city of Stalburg. However this routine assignment soon turns into a fight for survival as Mark is faced with collapsing tunnels, broken machinery and a conspiracy from the past that threatens the entire city.

The game features a game world that has lots of attention to detail and generally takes minimal artistic licence, with the various pieces of infrastructure designed to resemble the real thing with little artistic license.

Part 1 and 2 are currently available as a single purchase on '''[[http://store.steampowered.com/app/251110/ Steam]]''', with part 3, when it is released, included in the price.

to:

'''''[[https://infragame.net/ Infra]]''''' is an atmospheric first-person adventure/exploration/puzzle game by Loiste Interactive, the first part of which was released in January 2016. The game sees the player character, Mark, sent to investiagte the state of the rusting and neglected infrastructure in the fictional Finnish city of Stalburg. However this routine assignment soon turns into a fight for survival as Mark is faced with collapsing tunnels, broken machinery and a conspiracy from the past that threatens the entire city.

city. The game features a game world that has lots of attention to detail and generally takes minimal artistic licence, with the various pieces of infrastructure designed to resemble the real thing with little artistic license.

Part 1 and 2 are currently available as a single purchase on '''[[http://store.steampowered.com/app/251110/ Steam]]''', with part 3, when it is released, included in the price.price.

!! Repercussions contains examples of the following tropes:
* SceneryPorn: Despite running in the ageing source engine and being produced by a small indie studio, the game features many gorgeous and stunning environments, with special mention to the full 360 degree panoramic view of Stalburg afforded from the top of the blast furnace.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

The game features a game world that has lots of attention to detail and generally takes minimal artistic licence, with the various pieces of infrastructure designed to resemble the real thing with little artistic license.
Is there an issue? Send a MessageReason:
None


'''''[[https://infragame.net/ Infra]]''''' is a puzzle and exploration game by Loiste Interactive, the first part of which was released in January 2016. The game sees the player character, Mark, sent to asses the state of the rusting and neglected infrastructure in the fictional Finnish city of Stalburg. However this routine assignment soon turns into a fight for survival as Mark is faced with collapsing tunnels, broken machinery and a conspiracy from the past that threatens the entire city.

to:

'''''[[https://infragame.net/ Infra]]''''' is a puzzle and exploration an atmospheric first-person adventure/exploration/puzzle game by Loiste Interactive, the first part of which was released in January 2016. The game sees the player character, Mark, sent to asses investiagte the state of the rusting and neglected infrastructure in the fictional Finnish city of Stalburg. However this routine assignment soon turns into a fight for survival as Mark is faced with collapsing tunnels, broken machinery and a conspiracy from the past that threatens the entire city.
Is there an issue? Send a MessageReason:
None


Part 1 and 2 are currently available as a single purchase on '''''[[http://store.steampowered.com/app/251110/ Steam]]''''', with part 3, when it is released, included in the price.

to:

Part 1 and 2 are currently available as a single purchase on '''''[[http://store.'''[[http://store.steampowered.com/app/251110/ Steam]]''''', Steam]]''', with part 3, when it is released, included in the price.
Is there an issue? Send a MessageReason:
None


'''''[[https://infragame.net/ Infra]]''''' is a puzzle and exploration game by Loiste Interactive, the first part of which was released in January 2016. The game sees the player character, Mark, sent to asses the state of the rusting and neglected infrastructure in the fictional Finnish city of Stalburg. However this routine assignment soon turns into a fight for survival as Mark is faced with collapsing tunnels, broken machinery and a conspiracy from the past that threatens the entire city.

to:

'''''[[https://infragame.net/ Infra]]''''' is a puzzle and exploration game by Loiste Interactive, the first part of which was released in January 2016. The game sees the player character, Mark, sent to asses the state of the rusting and neglected infrastructure in the fictional Finnish city of Stalburg. However this routine assignment soon turns into a fight for survival as Mark is faced with collapsing tunnels, broken machinery and a conspiracy from the past that threatens the entire city.city.

Part 1 and 2 are currently available as a single purchase on '''''[[http://store.steampowered.com/app/251110/ Steam]]''''', with part 3, when it is released, included in the price.
Is there an issue? Send a MessageReason:
None


'''''[[https://infragame.net/ INFRA]]''''' is a puzzle and exploration game by Loiste Interactive, the first part of which was released in January 2016. The game sees the player character, Mark, sent to asses the state of the rusting and neglected infrastructure in the fictional Finnish city of Stalburg. However this routine assignment soon turns into a fight for survival as Mark is faced with collapsing tunnels, broken machinery and a conspiracy from the past that threatens the entire city.

to:

'''''[[https://infragame.net/ INFRA]]''''' Infra]]''''' is a puzzle and exploration game by Loiste Interactive, the first part of which was released in January 2016. The game sees the player character, Mark, sent to asses the state of the rusting and neglected infrastructure in the fictional Finnish city of Stalburg. However this routine assignment soon turns into a fight for survival as Mark is faced with collapsing tunnels, broken machinery and a conspiracy from the past that threatens the entire city.
Is there an issue? Send a MessageReason:
Created page - first time, sorry if I messed up!

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'''''[[https://infragame.net/ INFRA]]''''' is a puzzle and exploration game by Loiste Interactive, the first part of which was released in January 2016. The game sees the player character, Mark, sent to asses the state of the rusting and neglected infrastructure in the fictional Finnish city of Stalburg. However this routine assignment soon turns into a fight for survival as Mark is faced with collapsing tunnels, broken machinery and a conspiracy from the past that threatens the entire city.

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