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* OperationBlank: Every mission uses naming convention.

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* OperationBlank: Every mission uses this naming convention.
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--> '''Robot:''' (agent Phoenix activates a giant drill) Hey, you found some nickel, do that again and you'll have ten cents.

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--> '''Robot:''' (agent -->'''Robot:''' ''[agent Phoenix activates a giant drill) drill]'' Hey, you found some nickel, do that again and you'll have ten cents.



* FleshVsSteel: The plot of the 3rd game. The agency's former GadgeteerGenius wants to prove she can build a robot agent better than agent Phoenix by sending her robots after him and using the data to improve them.
--> '''Dr. Roxanna Prism:''' Once you're dead everyone will see how superior my robots are to human agents. Every time we encounter, agent Phoenix, we get stronger. It's simply a matter of time and iteration.

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* FleshVsSteel: FleshVersusSteel: The plot of the 3rd game. The agency's former GadgeteerGenius wants to prove she can build a robot agent better than agent Phoenix by sending her robots after him and using the data to improve them.
--> '''Dr.-->'''Dr. Roxanna Prism:''' Once you're dead everyone will see how superior my robots are to human agents. Every time we encounter, agent Phoenix, we get stronger. It's simply a matter of time and iteration.
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** [[DownplayedTrope Though he's nowhere near this level]], the Handler himself isn't that great of a boss either in the first game. He takes from the Agent's paycheck to pay for breaking the window ''of a Zoraxis lab'', and often strings them along with false promises, such as telling them about a winter lodge reward program for infiltrating Zor's own lodge only to tell you they cancelled it years ago when finished, or finally letting the Agent go on a vacation... only for said "vacation" to actually be another mission. He grows out of it in later games, though, to the point that [[spoiler:when Agent Phoenix is left on a beach at the end of ''Cog in the Machine'', he tells them to enjoy the beach, and come back to HQ soon... "But not ''too'' soon.]]

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** [[DownplayedTrope Though he's nowhere near this level]], the Handler himself isn't that great of a boss either in the first game. He takes from the Agent's paycheck to pay for breaking the window ''of a Zoraxis lab'', and often strings them along with false promises, such as telling them about a winter lodge reward program for infiltrating Zor's own lodge only to tell you they cancelled it years ago when finished, or finally letting the Agent go on a vacation... only for said "vacation" to actually be another mission. [[CharacterDevelopment He grows out of it in later games, games]], though, to the point that [[spoiler:when Agent Phoenix is left on a beach at the end of ''Cog in the Machine'', he tells them to enjoy the beach, and come back to HQ soon... "But not ''too'' soon.]]"]]
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** [[DownplayedTrope Though he's nowhere near this level]], the Handler himself isn't that great of a boss either. He takes from your paycheck to pay for breaking the window ''of a Zoraxis lab'', and often strings you along with false promises, such as telling you about a winter lodge reward program for infiltrating Zor's own lodge only to tell you they cancelled it years ago when finished, or finally letting you go on a vacation... only for said "vacation" to actually be another mission.

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** [[DownplayedTrope Though he's nowhere near this level]], the Handler himself isn't that great of a boss either. either in the first game. He takes from your the Agent's paycheck to pay for breaking the window ''of a Zoraxis lab'', and often strings you them along with false promises, such as telling you them about a winter lodge reward program for infiltrating Zor's own lodge only to tell you they cancelled it years ago when finished, or finally letting you the Agent go on a vacation... only for said "vacation" to actually be another mission. He grows out of it in later games, though, to the point that [[spoiler:when Agent Phoenix is left on a beach at the end of ''Cog in the Machine'', he tells them to enjoy the beach, and come back to HQ soon... "But not ''too'' soon.]]
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* EarlyInstallmentWeirdness: The first game identified Dr. Zor as being male through a voicemail left in their car during "Operation: Friendly Skies", where the speaker refers to Zor as "a man of your social status". Later installments of the franchise make a point of keeping Zor's identity entirely shrouded in mystery right down to their gender, which is masked by a distorted VoiceOfTheLegion that is constantly shifting between male and female voices whenever Zor directly addresses Agent Phoenix.
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* BeyondTheImpossible: In the last mission of ''Cog in the Machine'', [[spoiler:three devices need to be brought close to a giant ball of kinesium in order to protect it with a shield to contain its explosion. The agent's telekinesis can grab them, but it operates through their hands and they only have two hands, so Prism calls the attempt impossible. [[WhamShot Aiming at the giant ball of kinesium brings up TK targets in three different directions]], allowing Agent Phoenix to grab all three (to Prism's bafflement).]]
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* MundaneUtility: Dr. Prism's home in the third game includes a jar of invisible ink that the Agent has to mix a revealer for. Her scribblings in the margins reveal that she's not using it for the various notes because they're ''secretive'', but because her pens which use non-invisible ink ran out in the middle of what she was doing with them.
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* AppropriatedAppellation: [[spoiler: After stopping the missile in "Operation: Jet Set", John Juniper realizes the agent who destroyed the Death Engine is still alive and decides to warn Dr. Zor that "a pesky phoenix has risen from the ashes".]] From then on, the player is referred to as "Agent Phoenix".

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* AppropriatedAppellation: [[spoiler: After stopping the missile in "Operation: Jet Set", John Juniper realizes the agent who destroyed the Death Engine is still alive and decides to warn Dr. Zor that "a pesky phoenix has risen from the ashes".]] From then on, the player Agent is referred to as "Agent Phoenix". Phoenix" by Zoraxis and Juniper, and the Handler addresses the Agent by the name before the final mission of the game, Operation: Rising Phoenix.]]
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That one's my bad


** After the credits of the first game, [[spoiler:the Handler observes that the Agent is ''assumed'' dead after the Death Engine blew up while they were on it, and admits that "I really did expect you to die."

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** After the credits of the first game, [[spoiler:the Handler observes that the Agent is ''assumed'' dead after the Death Engine blew up while they were on it, and admits that "I really did expect you to die.""]]
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Seems like someone mistook "Twili simlish as radio static" for an actual name.


* GivenNameReveal: In ''The Spy and the Liar'', while partially garbled, [[spoiler:the handler's post-credits "Operation: Rising Phoenix" after-action report to the Universal Agency Board of Directors reveals that his first name is Mason]].

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* GivenNameReveal: In ''The Spy and ''Cog in the Liar'', while partially garbled, [[spoiler:the handler's post-credits "Operation: Rising Phoenix" after-action report to Machine'', the Universal Agency Board of Directors reveals that his first Handler's name is Mason]].revealed to be Reginald.
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** For ''The Spy and the Liar'', [[InMediasRes the Agent wakes up after an attack]], and the Handler is making sure the Agent still ''remembers'' how to use their telekinetic implants.

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** For ''The Spy and the Liar'', [[InMediasRes the Agent wakes up after an attack]], attack, and the Handler is making sure the Agent still ''remembers'' how to use their telekinetic implants.implants. [[spoiler:When the InMediasRes catches up, it turns out they've been kidnapped by John Juniper, who is [[MissionControlIsOffItsMeds impersonating the Handler]], but it's unclear if the tutorial is part of the same sequence of events, takes place at another point in time, or just non-canon - and if it is canon, Juniper's a good enough actor to "be worried" about the Agent's well-being during his impersonation.]]
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* InMediasRes: The second game [[PlayingWithATrope plays with this]]; if you play the tutorial, you wake up in an Agency room with the Handler observing that "your memory might be a bit patchy from the attack", which also [[JustifiedTutorial gives him a good reason to make sure your telekinetic implants still work (and that the Agent still remembers how to use them)]]. Each of the following missions opens with a timestamp of "X Days Ago" until Operation: Safe and Sound, [[spoiler:which drops a knockout smoke grenade into the van's delivery slot. [[HowWeGotHere When Agent Phoenix wakes up, they're in the same room as the tutorial]] (albeit with some different furnishings)... which turns out to be a set of Juniper's making.]]


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* JustifiedTutorial: In all three games, teaching the player how to use their telekinesis is fully justified.
** For the first game, the telekinetic implants are apparently new, and the Handler is teaching the Agent how to use them.
** For ''The Spy and the Liar'', [[InMediasRes the Agent wakes up after an attack]], and the Handler is making sure the Agent still ''remembers'' how to use their telekinetic implants.
** For ''Cog in the Machine'', the Agent has arrived at an Agency control point that was evacuated during the big explosion at the end of the previous game. The automated reconnection protocol errs on the side of caution, and assumes that the agent going through the process is unfamiliar with their telekinesis; once the Handler is on the line, he does do a quick check of his own to make sure the Agent is okay, and then follows through with protocol thereafter.

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* TitleDrop
** Narrowly averted in Operation: Safe and Sound in ''The Spy and The Liar'', where Juniper says that he expects the agent to... but stops, and says that he actually expects them to find a way out.

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* TitleDrop
TitleDrop: Played differently in every game so far.
** After the credits of the first game, [[spoiler:the Handler observes that the Agent is ''assumed'' dead after the Death Engine blew up while they were on it, and admits that "I really did expect you to die."
** Narrowly averted [[AvertedTrope averted]] in Operation: Safe and Sound in ''The Spy and The Liar'', where Juniper says that he expects the agent to... but stops, and says that he actually expects them to find a way out.
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--> '''John Juniper:''' Gibson. Walk me through your thought process here. You took a bottle you know perfectly well I ''absolutely despise'', [[Beat *short pause, most likely having just noticed the label*]] [[SuddenlyShouting AND YOU TOOK THE TIME TO WRITE "JUNIPER HATED IT" ON THE LABEL, AND THEN YOU SENT IT TO ME!?]] Are you drunk?!

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--> '''John Juniper:''' Gibson. Walk me through your thought process here. You took a bottle you know perfectly well I ''absolutely despise'', [[Beat *short [[{{Beat}} (short pause, most likely due to him having just noticed the label*]] label)]] [[SuddenlyShouting AND YOU TOOK THE TIME TO WRITE "JUNIPER HATED IT" ON THE LABEL, AND THEN YOU SENT IT TO ME!?]] Are you drunk?!
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--> '''John Juniper:''' Gibson. Walk me through your thought process here. You took a bottle you know perfectly well I ''absolutely despise'', [[SuddenlyShouting AND YOU TOOK THE TIME TO WRITE "JUNIPER HATED IT" ON THE LABEL, AND THEN YOU SENT IT TO ME!?]] Are you drunk?!

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--> '''John Juniper:''' Gibson. Walk me through your thought process here. You took a bottle you know perfectly well I ''absolutely despise'', [[Beat *short pause, most likely having just noticed the label*]] [[SuddenlyShouting AND YOU TOOK THE TIME TO WRITE "JUNIPER HATED IT" ON THE LABEL, AND THEN YOU SENT IT TO ME!?]] Are you drunk?!

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* TitleDrop: Narrowly averted in Operation: Rising Phoenix in ''The Spy and The Liar'', where Juniper says that he expects the agent to...but stops, and says that he actually expects them to find a way out.

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* TitleDrop: TitleDrop
**
Narrowly averted in Operation: Rising Phoenix Safe and Sound in ''The Spy and The Liar'', where Juniper says that he expects the agent to...to... but stops, and says that he actually expects them to find a way out.out.
** If you collect all of the Phantom Medals in ''A Cog in the Machine'', you uncover a letter from the Phantom, [[spoiler:saying that Agent Phoenix ultimately has a choice whether to live or die. At the bottom is a coded message that translates to "[[SubvertedTrope I EXPECT YOU TO LIVE]]".]]

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* NoodleIncident: In ''The Spy and the Liar,'' [[spoiler:while attempting to fend off the missiles that Juniper sends in an attempt to bring down the plane that Agent Phoenix is inside of,]] the Agent's handler mentions an incident last summer when they "met an alien with the Russians," before stopping himself and tells Phoenix to never mention the incident again.

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* NoodleIncident: In Two in ''The Spy and the Liar,'' Liar.''
** During "Operation: Jet Set",
[[spoiler:while attempting to fend off the missiles that Juniper sends in an attempt to bring down the plane that Agent Phoenix is inside of,]] the Agent's handler mentions an incident last summer when they "met an alien with the Russians," before stopping himself and tells Phoenix to never mention the incident again.again.
** During "Party Crashers", [[spoiler:while the Agent is impersonating the butler Gibson, Juniper sends requests for wine orders via the dumbwaiter. If you send him a shoe, Juniper assumes it's "about the yacht". Whatever happened, Juniper had to pay Gibson's medical bill as part of his apology.]]
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* WhyDontYouJustShootHim: Referenced in the first two games.
** One of the books in Dr. Zor's lodge in "Winter Break" is a book titled ''[[DiscussedTrope Just Shoot Them: Common Pitfalls of Eccentric Villainy]]''.
** During "Safe and Sound", [[spoiler:John Juniper]] admits that he ''wanted'' to just kill Agent Phoenix, but Dr. Zor insisted on the death trap. Clearly the doctor didn't actually READ that book. [[spoiler:To his credit, when the agent shows up again in "Rising Phoenix", Juniper just draws a gun and starts shooting.]]
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Changed incorrect pronoun usage for Dr. Zor (Dr. Zor goes by they/them, they were referred to as "himself")


* VillainTakesAnInterest: The agent's continuous interference eventually gets the direct interest and attention of Dr. Zor himself.

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* VillainTakesAnInterest: The agent's continuous interference eventually gets the direct interest and attention of Dr. Zor himself.themself.
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* IdenticalStranger: Based on game art [[https://ieytd.fandom.com/wiki/The_Fabricator The Fabricator]] and [[https://ieytd.fandom.com/wiki/Roxana_Prism Dr. Prism]] have pretty much identical facial features and ScaryShinyGlasses with the only difference being that the Fabricator wears a fancy hat, it is entirely possible that they might be the same person.

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* IdenticalStranger: Based on game art [[https://ieytd.fandom.com/wiki/The_Fabricator The Fabricator]] and [[https://ieytd.fandom.com/wiki/Roxana_Prism Dr. Prism]] have pretty much identical facial features and ScaryShinyGlasses ScaryShinyGlasses, with the only difference being that the Fabricator wears a fancy hat, it is entirely possible that they might be the same person.hat.
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Added example(s)

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** In ''Cog In The Machine'', has Roxanne Prism as one of the main antagonist, who also appears in multiple missions.
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** The first of Dr. Prism's robots who Agent Phoenix encounters is Robutler, who affably tends to them during their visit to Prism's home inbetween attempting to kill theml Agent with a poison gas trap and their chest lasers.

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** The first of Dr. Prism's robots who Agent Phoenix encounters is Robutler, who affably tends to them during their visit to Prism's home inbetween attempting to kill theml the Agent with a poison gas trap and their chest lasers.
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added example(s)

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* EnragedByIdiocy: Operation: Party Crasher has Juniper ask you to send up the bottle of wine he's been saving. Should you send him the bottle labeled "Juniper Hated It!", however...
--> '''John Juniper:''' Gibson. Walk me through your thought process here. You took a bottle you know perfectly well I ''absolutely despise'', [[SuddenlyShouting AND YOU TOOK THE TIME TO WRITE "JUNIPER HATED IT" ON THE LABEL, AND THEN YOU SENT IT TO ME!?]] Are you drunk?!

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* AlternateHistory: In ''The Spy and the Liar'', [[https://cdn.discordapp.com/attachments/804007526080184340/867104150381789224/image0.png a map of the world]] seen in your [[SpiesInAVan mobile office]] shows the divisions of the world in this timeline. A close-up map of Europe reveals that the Soviet Union is still active and Germany is still split between East and West, suggesting that the game is either set pre-1990 or that the countries did not dissolve/reunite in this timeline. While the celebratory cupcakes and a close-up map of Europe shows that the countries still exist, they've banded together in four unions that make up the world powers:

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* AlternateHistory: In ''The Spy and the Liar'', [[https://cdn.discordapp.com/attachments/804007526080184340/867104150381789224/image0.png a map of the world]] seen in your [[SpiesInAVan mobile office]] shows the divisions of the world in this timeline. A close-up map of Europe reveals that the Soviet Union is still active and Germany is still split between East and West, suggesting that and various environmental details in ''Cog in the game Machine'' indicate the series is either set pre-1990 or that in the countries did not dissolve/reunite in this timeline.late 1960s. While the celebratory cupcakes and a close-up map of Europe shows that the countries still exist, they've banded together in four unions that make up the world powers:



* BattleButler: [[spoiler:John Juniper's butler Gibson gives the agent a mean left hook during their infiltration of Juniper's castle in "Operation: Party Crasher". He left a bruise significant enough that it caused the agent's handler worry.]]

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* BattleButler: BattleButler:
**
[[spoiler:John Juniper's butler Gibson gives the agent a mean left hook during their infiltration of Juniper's castle in "Operation: Party Crasher". He left a bruise significant enough that it caused the agent's handler worry.]]]]
** The first of Dr. Prism's robots who Agent Phoenix encounters is Robutler, who affably tends to them during their visit to Prism's home inbetween attempting to kill theml Agent with a poison gas trap and their chest lasers.
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** [[DownplayedTrope Though he's nowhere near this level]], the Handler himself isn't that great of a boss either. He takes from your paycheck to pay for breaking the window ''of a Zoraxis lab'', and often strings you along with false promises, such as telling you about a winter lodge reward program for infiltrating Zor's own lodge only to tell you they cancelled it years ago when finished, or finally letting you go on a vacation... only for said "vacation" to actually be another mission.
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* SchmuckBait: The menu on "Operation: Jet Set" is full of meals that sound tasty at first glance, but are all designed to kill you if you examine them more closely. Fugu is infamous for being poisonous if not cut very carefully, but according to the description for Fugu Sashimi, it was prepared by a Zoraxis chef. If the name of the dish "Death By Chocolate" doesn't tip you off to the poison in the cake, the description also mentions a [[BitterAlmonds "hint of almond"]]. The S.L.T. contains "sand lobster", which is just their way of saying "scorpion". And while the oranges in the Citrus and Co. fruit bowl are safe to eat, the "juicy explosion" mentioned in the description is in fact an armed grenade.

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Speculative Troping (Never Trust A Trailer). Also comment out a ZCE.


* BookEnds: If the trailers and opening credits are anything to go off of, I Expect You To Die 3 will have a lot of book ends. In the teaser trailer there is a level in a car, similar to the first level of the first game, and in the opening credits there is a scene underwater, similar to the submarine escape pod level, and a scene taking place in a blizzard inside a ski lodge, which is almost identical to Operation: Winter Break.



* XRayVision: Professor X-Ray developed a set of goggles which grant this, which can be used to spot and disarm booby traps.

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* %%* XRayVision: Professor X-Ray developed a set of goggles which grant this, which can be used to spot and disarm booby traps.
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* OrphanedPunchline: During the credits of ''Cog in the Machine'', the Handler starts to tell a story, but it gets cut off by [[spoiler: Dr. Prism's final message for Agent Phoenix]]. When it ends, it goes to the Handler, who states "and that's why I don't trust chickens anymore!"

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* OrphanedPunchline: During the credits of ''Cog in the Machine'', the Handler starts to tell a story, but it gets cut off by [[spoiler: Dr. Prism's final message for Agent Phoenix]]. When it ends, it goes back to the Handler, who states "and that's why I don't trust chickens anymore!"
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** Throughout ''Cog in the Machine'', Agent Phoenix starts experiencing a series of blackouts in missions. [[spoiler: This is due to Dr. Zor's plan to unstabilize the kinesium in every agent's brain, which would kill them all.]]

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** Throughout ''Cog in the Machine'', Agent Phoenix starts experiencing a series of blackouts in missions. [[spoiler: This is due to Dr. Zor's plan to unstabilize destabilize the kinesium in every agent's brain, which would kill them all.]]
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** Throughout ''Cog in the Machine'', Agent Phoenix starts experiencing a series of blackouts in missions. [[spoiler: This is due to Dr. Zor's plan to unstablelize the kinesium in every agent's brain, which would kill them all.]]

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** Throughout ''Cog in the Machine'', Agent Phoenix starts experiencing a series of blackouts in missions. [[spoiler: This is due to Dr. Zor's plan to unstablelize unstabilize the kinesium in every agent's brain, which would kill them all.]]

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