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* {{Handguns}}: Haydee's WeaponOfChoice is a trusty Glock-esque pistol.
* HarderThanHard: The game's Hardcore mode makes enemies deal full damage to Haydee instead of half, medkits only heal halfs the amount of health compared to Softcore, ammo pick-ups give less bullets for your guns, your inventory capacity is cut down to 9 slots, and your guns now have full recoil and kickback when fired, along with some sway while aiming.
* HeroicMime: You never hear a peep out of Haydee. Since she's a robot ([[TheBlank with no mouth]]), it's possible it's not entirely her fault.


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* {{Handguns}}: Haydee's WeaponOfChoice is a trusty Glock-esque pistol.
* HarderThanHard: The game's Hardcore mode makes enemies deal full damage to Haydee instead of half, medkits only heal halfs the amount of health compared to Softcore, ammo pick-ups give less bullets for your guns, your inventory capacity is cut down to 9 slots, and your guns now have full recoil and kickback when fired, along with some sway while aiming.
* HeroicMime: You never hear a peep out of Haydee. Since she's a robot ([[TheBlank with no mouth]]), it's possible it's not entirely her fault.
* HandCannon: [[https://vignette.wikia.nocookie.net/haydee/images/f/f4/PistolHaydee.jpg/revision/latest?cb=20170316172554 Both]] [[https://vignette.wikia.nocookie.net/haydee/images/b/b5/MagnumHaydee-0.jpg/revision/latest?cb=20170316184605 handguns]] qualify, especially the Magnum.
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* {{Irony}}: Being a [[TheBlank faceless]] HeroicMime with no known backstory makes Haydee a FlatCharacter personality-wise. Body-wise, however, [[MissFanService she's]] [[GagBoobs anything]] ''[[{{Gainaxing}} but]]'' [[BoobsOfSteel flat]].
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* TheBlank: The robot-half of Haydee gives her a featureless face-mask helmet thing.

to:

* TheBlank: The robot-half of Haydee gives her a featureless face-mask helmet thing. Being mass-manufactured androids/cyborgs, it's not even clear if Haydee and her peers even ''have'' a face under their helmet.

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* {{Bowdlerise}}: The game has a censorship option that toggles the visibility of in-game nudity (when applicable for mods) and nude pictures of a woman, who was originally planned to be the original protagonist, can be seen on some items of the game.



* ElaborateUndergroundBase: The game takes place in an under artificial complex filled with advanced technology.

to:

* DummiedOut: A shotgun was planned to be part of the game's arsenal but was cut from the final release, however, the animations and some of its data is still leftover in the final release.
* ElaborateUndergroundBase: The game takes place in an under underground artificial complex filled with advanced technology.



* {{Expy}}: Haydee resembles the Combine Assassin, a [[DummiedOut scrapped]] VideoGame/HalfLife enemy.
* FallingDamage: The majority of the damage you'll take in the game is from falling, if you're not careful.

to:

* {{Expy}}: Haydee resembles the Combine Assassin, a [[DummiedOut scrapped]] VideoGame/HalfLife ''VideoGame/HalfLife'' enemy.
* FallingDamage: The majority of the damage you'll take in the game is from falling, if you're not careful.careful with how high you'll drop from platforms and ledges.



* FragileSpeedster: The Slasher enemies are fast-moving robots that can attack aggressively, however, they can be staggered by headshots unlike Walkers and deal less damage.

to:

* FragileSpeedster: The Slasher enemies are fast-moving robots that can attack aggressively, however, they can be staggered by headshots unlike Walkers and Walkers, deal less damage.damage, and have less health.



* HarderThanHard: The game's Hardcore mode makes enemies deal full damage to Haydee instead of half, medkits only heal halfs the amount of health compared to Softcore, ammo pick-ups give less bullets for your guns, your inventory capacity is cut down to 9 slots, and your guns now have full recoil and kickback when fired, along with some sway while aiming.



* KillEmAll: If players manage to kill every killable robot in the game, they'll get the "Genocide" achievement.



* MightyGlacier: The Walker enemies are slow-moving robots, but their club hands pack a punch than the Slasher enemies.

to:

* MightyGlacier: The Walker enemies are slow-moving robots, but their club hands pack a punch than the Slasher enemies.enemies, have more HP than Slashers, and don't stagger from headshots.



* NintendoHard: ''Haydee'' puts players through an elaborate facility with murderous robots lurking about, hazardous traps, and complex platforming, all while dealing with inventory management, a limited supply of ammunition, and a limited number of opportunities to save their progress.
* OneHitKill: The Walker enemies can one-shot you if you happen to be playing on Hardcore without the Body Armor equipped. Similarly, walking directly into an armed mine is instant death regardless of health, armor or difficulty.

to:

* NintendoHard: ''Haydee'' puts players through an elaborate facility with murderous robots lurking about, hazardous traps, and complex platforming, all while dealing with inventory management, a limited supply of ammunition, resources, and a limited number of opportunities to save their progress.
* OneHitKill: The Walker enemies can one-shot you if you happen to be playing on Hardcore without the Body Armor Armored Vest equipped. Similarly, walking directly into an armed mine is instant death regardless of health, armor or difficulty.



* PermanentlyMissableContent: If players rushes into opening the first white keycard door in the tutorial areas of the game, they'll miss the Body Armor stashed in a few rooms back and can't be unlocked afterwards.

to:

* PermanentlyMissableContent: If players rushes into opening the first white keycard door in the tutorial areas of the game, they'll miss the Body Armor Armored Vest stashed in a few rooms back and can't be unlocked afterwards.
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You control the titular Haydee, a [[MsFanservice very scantily-clad and buxom]] [[RobotGirl cyborg woman]] making her way through a series of progressively difficult and grueling challenges within an ElaborateUndergroundBase, trying to escape. Along the way, she must contend with various traps, hazards, puzzles, and rogue robots that will mercilessly hunter her down. The game provides no hints, only a handful of supplies that players must carefully manage, and a limited number of opportunities to save their progress as there are no checkpoints. Only your instincts will see your through Haydee's escape.

to:

You control the titular Haydee, a [[MsFanservice very scantily-clad and buxom]] [[RobotGirl cyborg woman]] making her way through a series of progressively difficult and grueling challenges within an ElaborateUndergroundBase, trying to escape. Along the way, she must contend with various traps, hazards, puzzles, and rogue robots that will mercilessly hunter her down. The game provides no hints, only a handful of supplies that players must carefully manage, and a limited number of opportunities to save their progress as there are no checkpoints. Only your instincts will see your way through Haydee's escape.
Is there an issue? Send a MessageReason:
None


* {{Minimalism}}: The game features no dialogue, subtle music for ambiance, a rooms that are clean and minimalistic with a few colors being used based on them of each zone.

to:

* {{Minimalism}}: The game features no dialogue, subtle music for ambiance, a rooms that are clean and minimalistic with a few colors being used based on them theme of each zone.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/haydee.jpg]]
''Haydee'' is a {{Metroidvania}} IndieGame with ThirdPersonShooter and [[PlatformGame Platformer]] elements, developed by Haydee Interactive and released September 26, 2016 on Steam for 15 dollars.

You control Haydee, a [[MsFanservice very scantily clad]] [[RobotGirl cyborg woman]] making her way through a series of progressively difficult and grueling challenges within an ElaborateUndergroundBase, trying to escape.
----

!! ''Haydee'' contains examples of the following tropes:

to:

\n[[quoteright:350:https://static.[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/haydee.jpg]]
org/pmwiki/pub/images/haydee_steam_cover_0.png]]
''Haydee'' is a {{Metroidvania}} IndieGame with ThirdPersonShooter and [[PlatformGame Platformer]] elements, developed by Haydee Interactive and was released on September 26, 2016 on Steam for 15 dollars.

through UsefulNotes/{{Steam}}.

You control the titular Haydee, a [[MsFanservice very scantily clad]] scantily-clad and buxom]] [[RobotGirl cyborg woman]] making her way through a series of progressively difficult and grueling challenges within an ElaborateUndergroundBase, trying to escape.
----

!! ''Haydee''
escape. Along the way, she must contend with various traps, hazards, puzzles, and rogue robots that will mercilessly hunter her down. The game provides no hints, only a handful of supplies that players must carefully manage, and a limited number of opportunities to save their progress as there are no checkpoints. Only your instincts will see your through Haydee's escape.

A sequel is in development.

!!''Haydee''
contains examples of the following tropes:
tropes:



%%* AirVentPassageway: A few of them.

to:

%%* * AirVentPassageway: A few Some of them. the areas has Haydee crawling through air vent passage ways to travel between sections or rooms.



%%* BoobsAndButtPose: Haydee is pulling this off in the game's Steam image.



* BottomlessPits: The facility you're trapped in has some, which is instant death if you fall into one.
* CheckpointStarvation: There are no checkpoints whatsoever in ''Haydee'', meaning that dying will send you back to your last save point... if even you used one.



%%* CombatStilettos
* {{Cyborg}}: Haydee is literally half-robot, half-human, with tight-fitting plastic plates completely armoring her upper-body and absolutely nothing below her waist.

to:

%%* CombatStilettos
* CombatStilettos: Haydee is wearing high-heeled stilettos.
* {{Cyborg}}: Haydee is literally half-robot, half-human, with tight-fitting plastic plates completely armoring her upper-body and absolutely nothing below her waist.



%%* ElaborateUndergroundBase: The game's setting can sometimes gives some ''{{Videogame/Portal}}'' vibes.

to:

%%* * DiegeticInterface: Outside of the hotbar for quick-selecting items and showing the amount of on-hand supplies, there's no in-game HUD to speak of in this game, instead Haydee's health is gauged on the back of her head.
*
ElaborateUndergroundBase: The game's setting can sometimes gives some ''{{Videogame/Portal}}'' vibes.game takes place in an under artificial complex filled with advanced technology.



* FragileSpeedster: The Slasher enemies are fast-moving robots that can attack aggressively, however, they can be staggered by headshots unlike Walkers and deal less damage.



%%* {{Gainaxing}}: ''Sweet Jesus''.
* LifeMeter: Haydee's health bar is built into her, displayed on the back of her head in a similar style to ''Videogame/DeadSpace''.

to:

%%* * {{Gainaxing}}: ''Sweet Jesus''.
Haydee's breasts feature very buoyant and bouncy breasts physics that jiggle and wobble with every movement she makes.
* GameMod: The game's Steam Workshop features various mods, from animation tweaks, new maps, and even model/character swaps of Haydee, some of which are {{N|otSafeForWork}}SFW.
* GirlyRun: Haydee's running animation has her running as such, contributing to the bounciness of her breasts, albeit her arms are lowered as she runs.
* LeotardOfPower: Haydee is wearing a thong leotard that hugs her curvaceous body and while providing a good view of her legs.
* LifeMeter: Haydee's health bar is built into her, displayed on the back of her head in a similar style to ''Videogame/DeadSpace''.



* MightyGlacier: The Walker enemies are slow, but their club hands pack a punch.
* MinimalistRun: Sticking to the pistol throughout the entire game will get you the "Oldschool" achivement.

to:

* MightyGlacier: The Walker enemies are slow, slow-moving robots, but their club hands pack a punch.
* MinimalistRun: Sticking to
punch than the pistol throughout the entire Slasher enemies.
* {{Minimalism}}: The
game will get you the "Oldschool" achivement.features no dialogue, subtle music for ambiance, a rooms that are clean and minimalistic with a few colors being used based on them of each zone.



* MultipleEndings: Based on the player's choices, the game can end in three different ways. They can either unsuccessfully escape in the "Escape" ending, go rogue and take control of the facility in the "Master" ending, or have the whole incident restart in the "Backup" ending.
%%* NintendoHard: The game makes sure to let you know how unforgiving and ruthless it can get.
* NoDamageRun: Beating it without taking any damage will earn you the "God Mode" achievement.
* OneHitKill: The Walker enemies can one-shot you if you happen to be playing on Hardcore without the body armor equipped. Similarly, walking directly into an armed mine is instant death regardless of health, armor or difficulty.

to:

* MultipleEndings: Based on the player's choices, the game can end in three different ways. They [[spoiler:They can either unsuccessfully escape in the "Escape" ending, go rogue and take control of the facility in the "Master" ending, or have the whole incident restart in the "Backup" ending.
%%*
ending.]]
*
NintendoHard: The game makes sure to let you know how unforgiving ''Haydee'' puts players through an elaborate facility with murderous robots lurking about, hazardous traps, and ruthless it can get.
* NoDamageRun: Beating it without taking any damage will earn you the "God Mode" achievement.
complex platforming, all while dealing with inventory management, a limited supply of ammunition, and a limited number of opportunities to save their progress.
* OneHitKill: The Walker enemies can one-shot you if you happen to be playing on Hardcore without the body armor Body Armor equipped. Similarly, walking directly into an armed mine is instant death regardless of health, armor or difficulty.



%%* ProtagonistTitle

to:

%%* ProtagonistTitle* PermanentlyMissableContent: If players rushes into opening the first white keycard door in the tutorial areas of the game, they'll miss the Body Armor stashed in a few rooms back and can't be unlocked afterwards.
* ProtagonistTitle: Haydee's name is the title of the game



%%* RobotGirl: She's actually a cyborg.



%%* SexyWalk: After everything else you've read about her, are you really surprised?
%%* ShesGotLegs: Damn straight she does.

to:

%%* * SexyWalk: After everything else you've read about her, are you really surprised?
%%* ShesGotLegs: Damn straight she does.
Haydee's walking animation has her strutting her stuff like a supermodel.
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Woman In White is no longer a trope


* ThongOfShielding: Haydee's suit leaves most of her rear exposed, but has a minimal amount that covers the crack.
* WomanInWhite: Haydee's cybernetic plating is all white.

to:

* ThongOfShielding: Haydee's suit leaves most of her rear exposed, but has a minimal amount that covers the crack.
* WomanInWhite: Haydee's cybernetic plating is all white.
crack.
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Hi.

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* ThongOfShielding: Haydee's suit leaves most of her rear exposed, but has a minimal amount that covers the crack.

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%%Zero-context examples have been commented out as per wiki policy. Please do not uncomment am example without adding proper context.



* ActionGirl: Haydee, of course.
* AirVentPassageway: A few of them, which gives players a perfect shot of...[[MaleGaze you know]].

to:

* %%* ActionGirl: Haydee, of course.
* %%* AirVentPassageway: A few of them, which gives players a perfect shot of...[[MaleGaze you know]].them.



* BoobsAndButtPose: Haydee is pulling this off in the game's Steam image, although her boobs are ''so'' ridiculously big she doesn't even have to turn that much.

to:

* %%* BoobsAndButtPose: Haydee is pulling this off in the game's Steam image, although her boobs are ''so'' ridiculously big she doesn't even have to turn that much.image.



* CombatStilettos
* {{Cyborg}}: Haydee is literally half-robot, half-human, with tight-fitting plastic plates completely armoring her upper-body and absolutely nothing below her waist, giving the player a front row seat to her well-toned legs.

to:

* %%* CombatStilettos
* {{Cyborg}}: Haydee is literally half-robot, half-human, with tight-fitting plastic plates completely armoring her upper-body and absolutely nothing below her waist, giving the player a front row seat to her well-toned legs.waist.



* ElaborateUndergroundBase: The game's setting can sometimes gives some ''{{Videogame/Portal}}'' vibes.

to:

* %%* ElaborateUndergroundBase: The game's setting can sometimes gives some ''{{Videogame/Portal}}'' vibes.



* {{Gainaxing}} / JigglePhysics: ''Sweet Jesus''.
* GameMod: Mostly with outfits that can change Haydee's model to a different character or gives her either different colors, or in a couple of cases, make her already fanservicey body [[UpToEleven even larger]].
* LifeMeter: Haydee's health bar is built into her, displayed on the back of her head in a similar style to ''Videogame/DeadSpace''. Mods can move this around, such as to a watch.
* MaleGaze: Christ, half of the game's NintendoHard nature comes from the fact that you're too busy looking at Haydee's boobs and ass to focus.

to:

* {{Gainaxing}} / JigglePhysics: %%* {{Gainaxing}}: ''Sweet Jesus''.
* GameMod: Mostly with outfits that can change Haydee's model to a different character or gives her either different colors, or in a couple of cases, make her already fanservicey body [[UpToEleven even larger]].
* LifeMeter: Haydee's health bar is built into her, displayed on the back of her head in a similar style to ''Videogame/DeadSpace''. Mods can move this around, such as to a watch.\n
* MaleGaze: Christ, half of the game's NintendoHard nature comes from the fact that you're too busy looking at The camera focuses on Haydee's boobs and ass to focus.assets at every opportunity.



* MsFanservice: Haydee, of course, thanks to her ridiculously huge, jiggly breasts and an exposed pair of well-toned thighs with her ass hanging out.

to:

* MsFanservice: Haydee, of course, thanks course; she's curvaceous almost to her ridiculously huge, jiggly breasts the point of parody and an exposed pair of well-toned thighs with her ass hanging out.the game's camera milks it for all it's worth.



* NintendoHard: The game makes sure to let you know how unforgiving and ruthless it can get.

to:

* %%* NintendoHard: The game makes sure to let you know how unforgiving and ruthless it can get.



* OneHitKill: The Walker enemies are capable of this if you happen to be playing on Hardcore without the body armor equipped. Similarly, walking directly into an armed mine is instant death regardless of health, armor or difficulty.
* PantsFree: Everything under Haydee's waist is completely exposed (excluding her high-heels).
* ProtagonistTitle

to:

* OneHitKill: The Walker enemies are capable of this can one-shot you if you happen to be playing on Hardcore without the body armor equipped. Similarly, walking directly into an armed mine is instant death regardless of health, armor or difficulty.
* PantsFree: Everything under Haydee's waist is completely exposed (excluding her high-heels).
*
exposed.
%%*
ProtagonistTitle



* RobotGirl: She's actually a cyborg.

to:

* %%* RobotGirl: She's actually a cyborg.



* SexyWalk: After everything else you've read about her, are you really surprised?
* ShesGotLegs: Damn straight she does.

to:

* %%* SexyWalk: After everything else you've read about her, are you really surprised?
* %%* ShesGotLegs: Damn straight she does.
Is there an issue? Send a MessageReason:
None


* LifeMeter: Haydee's health bar is built into her, displayed on the back of her head in a similar style to ''{{Videogame/Dead Space}}''. With head mods, this can be switched to a watch.

to:

* LifeMeter: Haydee's health bar is built into her, displayed on the back of her head in a similar style to ''{{Videogame/Dead Space}}''. With head mods, ''Videogame/DeadSpace''. Mods can move this can be switched around, such as to a watch.

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* BoomHeadshot: Mooks take twice as much damage from headshots. The Slasher bots are also staggered by them, a vital tactic to avoid damage.



* FallingDamage: Majority of the damage you'll take in the game is from falling.

to:

* FallingDamage: Majority The majority of the damage you'll take in the game is from falling. falling, if you're not careful.



* LifeMeter: Haydee's health bar is built into her, displayed on the back of her head in a similar style to "{{Videogame/Dead Space}}"

to:

* LifeMeter: Haydee's health bar is built into her, displayed on the back of her head in a similar style to "{{Videogame/Dead Space}}"''{{Videogame/Dead Space}}''. With head mods, this can be switched to a watch.

Changed: 296

Removed: 52

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A series of technical corrections.


* ColourCodedForYourConvenience: Each zone has a ColorMotif that alludes to its theme. The White Rooms are the VideoGameTutorial, the Green Rooms are platforming-based, the Red Rooms have a lot of pipes, the Yellow Rooms are flooded with DeadlyGas, the Blue Rooms are underwater, and the Black Rooms are swarmed with enemies.

to:

* ColourCodedForYourConvenience: Each zone has a ColorMotif that alludes to its theme. The White Rooms are the VideoGameTutorial, the Green Rooms are platforming-based, the Red Rooms have a lot of pipes, the Yellow Rooms are flooded with DeadlyGas, the Blue Rooms are underwater, and the Black Rooms are pitch black and swarmed with enemies.



* MightyGlacier: The Brawler enemies are slow, but their club hands pack a punch.

to:

* MightyGlacier: The Brawler Walker enemies are slow, but their club hands pack a punch.



* OneHitKill: The Assassin enemies will do this with their bladed arms and boy are they fast. The only way to survive an attack is to have the body armor equipped, and it's obtainable very early on in the tutorial area.

to:

* OneHitKill: The Assassin Walker enemies will do are capable of this with their bladed arms and boy are they fast. The only way if you happen to survive an attack is to have be playing on Hardcore without the body armor equipped, and it's obtainable very early on in the tutorial area.equipped. Similarly, walking directly into an armed mine is instant death regardless of health, armor or difficulty.



* UnderTheSea: The Blue Rooms are mostly underwater.
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Added DiffLines:

* GameMod: Mostly with outfits that can change Haydee's model to a different character or gives her either different colors, or in a couple of cases, make her already fanservicey body [[UpToEleven even larger]].
Is there an issue? Send a MessageReason:
Moved to YMMV subpage


* WomanInWhite: Haydee's cybernetic plating is all white.
* XMeetsY: ''Videogame/{{Portal}}'' meets ''Videogame/TombRaider''.

to:

* WomanInWhite: Haydee's cybernetic plating is all white.
* XMeetsY: ''Videogame/{{Portal}}'' meets ''Videogame/TombRaider''.
white.
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Grammar


* OneHitKill: The Assassin enemies will do this with their bladed arms and boy are they fast. The only way to survive an attack is to have the body armor, obtainable very early on in the tutorial area, equipped.

to:

* OneHitKill: The Assassin enemies will do this with their bladed arms and boy are they fast. The only way to survive an attack is to have the body armor, armor equipped, and it's obtainable very early on in the tutorial area, equipped.area.
Is there an issue? Send a MessageReason:
None


* Expy: Haydee resembles the Combine Assassin, a [[DummiedOut scrapped]] VideoGame/HalfLife enemy.

to:

* Expy: {{Expy}}: Haydee resembles the Combine Assassin, a [[DummiedOut scrapped]] VideoGame/HalfLife enemy.
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Added DiffLines:

* Expy: Haydee resembles the Combine Assassin, a [[DummiedOut scrapped]] VideoGame/HalfLife enemy.
Is there an issue? Send a MessageReason:
adjusting trope


* OneHitKill: The Assassin enemies will do this with their bladed arms and boy are they fast.

to:

* OneHitKill: The Assassin enemies will do this with their bladed arms and boy are they fast. The only way to survive an attack is to have the body armor, obtainable very early on in the tutorial area, equipped.
Is there an issue? Send a MessageReason:
Adding trope

Added DiffLines:

* SaveToken: The little red diskettes. Hardcore mode, in addition to its other restrictions, also reduces the number of resources you can find, which include said save diskettes.
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* BestKnownForTheFanservice: What are the odds?
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* BestKnownForFanservice: What are the odds?

to:

* BestKnownForFanservice: BestKnownForTheFanservice: What are the odds?
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* BestKnownForFanservice: What are the odds?
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* SexyWalk

to:

* SexyWalkSexyWalk: After everything else you've read about her, are you really surprised?

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* HealthBar: Haydee's health bar is built into her, displayed on the back of her head in a similar style to "{{Videogame/DeadSpace}}"


Added DiffLines:

* LifeMeter: Haydee's health bar is built into her, displayed on the back of her head in a similar style to "{{Videogame/Dead Space}}"
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FallingDamage: Majority of the damage you'll take in the game is from falling.


Added DiffLines:

* HealthBar: Haydee's health bar is built into her, displayed on the back of her head in a similar style to "{{Videogame/DeadSpace}}"


Added DiffLines:

* OneHitKill: The Assassin enemies will do this with their bladed arms and boy are they fast.

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Changed: 8

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*MercyRewarded: Killing less than 50 bots earns you the "Mercy" achievement.



*MinimalistRun: Sticking to the pistol throughout the entire game will get you the "Oldschool" achivement.



*MultipleEndings: Based on the player's choices, the game can end in three different ways. They can either unsuccessfully escape in the "Escape" ending, go rogue and take control of the facility in the "Master" ending, or have the whole incident restart in the "Backup" ending.



*NoDamageRun: Beating it without taking any damage will earn you the "God Mode" achievement.



* ShesGotLegs: Damn sure she does.

to:

* ShesGotLegs: Damn sure straight she does.
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Added DiffLines:

*ColourCodedForYourConvenience: Each zone has a ColorMotif that alludes to its theme. The White Rooms are the VideoGameTutorial, the Green Rooms are platforming-based, the Red Rooms have a lot of pipes, the Yellow Rooms are flooded with DeadlyGas, the Blue Rooms are underwater, and the Black Rooms are swarmed with enemies.


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*DeadlyGas: The Yellow Rooms are flooded with this, so the player must have a gas-mask equipped to navigate in it.


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*MightyGlacier: The Brawler enemies are slow, but their club hands pack a punch.


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*RedEyesTakeWarning: All of the enemies have glowing red eyes.


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*UnderTheSea: The Blue Rooms are mostly underwater.

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''Haydee'' is an indie {{Metroidvania}} game with ThirdPersonShooter and [[PlatformGame Platformer]] elements, developed by Haydee Interactive and released September 26, 2016 on Steam for 15 dollars.

to:

''Haydee'' is an indie a {{Metroidvania}} game IndieGame with ThirdPersonShooter and [[PlatformGame Platformer]] elements, developed by Haydee Interactive and released September 26, 2016 on Steam for 15 dollars.



*AirVentPassageway: A few of them, which gives players a perfect shot of...[[MaleGaze you know]].
*AmbiguouslyBrown: It's hard to tell if Haydee is just tan, or if her skintone is an ethnic thing.



*BoobsAndButtPose: Haydee is pulling this off in the game's Steam image, although her boobs are ''so'' ridiculously big she doesn't even have to turn that much.



*MaleGaze: Christ, half of the game's NintendoHard nature comes from the fact that you're too busy looking at Haydee's boobs and ass to focus.



* {{Metroidvania}}: The game is mostly platforming, exploration, and trying to strengthen Haydee and her arsenal.



*ProtagonistTitle



* WomanInWhite: Haydee's cybernetic plating is all white.

to:

* WomanInWhite: Haydee's cybernetic plating is all white.white.
*XMeetsY: ''Videogame/{{Portal}}'' meets ''Videogame/TombRaider''.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/haydee.jpg]]
''Haydee'' is an indie {{Metroidvania}} game with ThirdPersonShooter and [[PlatformGame Platformer]] elements, developed by Haydee Interactive and released September 26, 2016 on Steam for 15 dollars.

You control Haydee, a [[MsFanservice very scantily clad]] [[RobotGirl cyborg woman]] making her way through a series of progressively difficult and grueling challenges within an ElaborateUndergroundBase, trying to escape.
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!! ''Haydee'' contains examples of the following tropes:

*ActionGirl: Haydee, of course.
*TheBlank: The robot-half of Haydee gives her a featureless face-mask helmet thing.
*CombatStilettos
*{{Cyborg}}: Haydee is literally half-robot, half-human, with tight-fitting plastic plates completely armoring her upper-body and absolutely nothing below her waist, giving the player a front row seat to her well-toned legs.
*ElaborateUndergroundBase: The game's setting can sometimes gives some ''{{Videogame/Portal}}'' vibes.
*ExcusePlot: You're a RobotGirl trying to escape an ElaborateUndergroundBase, go.
*FeaturelessProtagonist: All Haydee has is a very fanservice-y appearance. No voice, no personality, no backstory, no face.
*{{Handguns}}: Haydee's WeaponOfChoice is a trusty Glock-esque pistol.
*HeroicMime: You never hear a peep out of Haydee. Since she's a robot ([[TheBlank with no mouth]]), it's possible it's not entirely her fault.
*GagBoobs: Haydee's breasts are literally bigger than her head.
*{{Gainaxing}} / JigglePhysics: ''Sweet Jesus''.
*MechaMooks: All of the enemies are combat drones.
*MsFanservice: Haydee, of course, thanks to her ridiculously huge, jiggly breasts and an exposed pair of well-toned thighs with her ass hanging out.
*NintendoHard: The game makes sure to let you know how unforgiving and ruthless it can get.
*PantsFree: Everything under Haydee's waist is completely exposed (excluding her high-heels).
*RobotGirl: She's actually a cyborg.
*SexyWalk
*ShesGotLegs: Damn sure she does.
*WomanInWhite: Haydee's cybernetic plating is all white.

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