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Long before Death had an extensive payroll of posthumous office workers to help in his labors, he did things the old-fashioned way, pruning the dead.

One soul at a time.

to:

Long before Death had an extensive payroll of posthumous office workers to help in his labors, he did things the old-fashioned way, pruning the dead.

One
dead one soul at a time.



You see, once Death got too busy to oversee them directly, the Sorrows let the power go to their heads. They grew arrogant in their positions, and began completely ignoring company protocols in favor of bragging to each other about how many souls they could reap.

With the world in chaos (and his plans for a vacation in Bora Bora rapidly disappearing), it's up to the Reaper to grab his scythe and take his company back from the Sorrows, one swing at a time.

to:

You see, once Death got too busy to oversee them directly, the Sorrows let the power go to their heads. They grew arrogant in their positions, and began completely ignoring company protocols in favor of bragging to each other about how many souls they could reap.

reap, causing havoc not only in the living world, but Death Inc. itself.

With the world and company in chaos (and his plans for a vacation in Bora Bora rapidly disappearing), it's up to the Reaper to grab his scythe and take his company back from the Sorrows, one swing at a time.

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And there were a ''lot'' of them.

Over time, Death grew weary of his job, and his “scythe elbow” got worse. His solution? To create Death, Inc and have the Sorrows - powerful death spirits- do all of the busywork of soul collecting for him, so he could sit back, relax, and stamp the paperwork…

Except it was ''far'' more paperwork than he expected.

You see, with Death kept too busy to oversee them directly, the Sorrows grew arrogant, and began completely ignoring company protocols in favor of bragging to each other about how many souls they could reap. With his plans for a vacation in Bora Bora rapidly disappearing under a tidal wave of postmortem paperwork, it's up to the Reaper to grab his scythe and take his company back, one swing at a time.

to:

And there were a ''lot'' of them.

souls.

Over time, Death grew weary of his job, and his “scythe elbow” got worse. His solution? To create Death, Inc Death Inc. and have the Sorrows - powerful death spirits- spirits responsible for causing and overseeing different kinds of deaths - do all of the busywork of soul collecting souls for him, so him. The plan worked perfectly, and all he could had to do now was sit back, relax, back and stamp the paperwork…

Except it was ''far'' more paperwork than he expected.

documents brought to his desk…

Only to get slowly drenched by a tidal wave of postmortem paperwork.

You see, with once Death kept got too busy to oversee them directly, the Sorrows let the power go to their heads. They grew arrogant, arrogant in their positions, and began completely ignoring company protocols in favor of bragging to each other about how many souls they could reap. reap.

With the world in chaos (and his plans for a vacation in Bora Bora rapidly disappearing under a tidal wave of postmortem paperwork, disappearing), it's up to the Reaper to grab his scythe and take his company back, back from the Sorrows, one swing at a time.

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Long before Death had an extensive payroll of posthumous office workers to help in his labors, he did things the old-fashioned way, pruning the dead one soul at a time. But over time, Death grew weary, and his “scythe elbow” had only gotten worse. His solution? Create Death, Inc and the Sorrows - powerful death spirits- to do all of the busywork of soul collecting for him, while he could sit back, relax, and stamp the paperwork…

And it was a ''lot'' more paperwork than he expected.

to:

Long before Death had an extensive payroll of posthumous office workers to help in his labors, he did things the old-fashioned way, pruning the dead one dead.

One
soul at a time. But over time.

And there were a ''lot'' of them.

Over
time, Death grew weary, weary of his job, and his “scythe elbow” had only gotten got worse. His solution? Create To create Death, Inc and have the Sorrows - powerful death spirits- to do all of the busywork of soul collecting for him, while so he could sit back, relax, and stamp the paperwork…

And Except it was a ''lot'' ''far'' more paperwork than he expected.

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One day, Death had a problem. Overworked, more souls than ever before in need of reaping, and his scythe elbow getting worse every day, he was at his wit’s end. His solution? Have the Sorrows - powerful death spirits - do all of the busywork for him! The plan worked like a charm - hundreds of souls rolling in every hour, and the only thing he needed to do was stamp the paperwork.

One soul at a time.

And there were ''lot'' of souls.

You see, without Death to keep them in check, The Sorrows grew arrogant, and began completely ignoring company protocols in favor of bragging to each other about how many souls they could reap. With his plans for a vacation in Bora Bora rapidly disappearing under a tidal wave of postmortem paperwork, it's up to the Reaper to grab his scythe and take his company back, one swing at a time.

to:

One day, Long before Death had a problem. Overworked, more souls than ever before an extensive payroll of posthumous office workers to help in need of reaping, his labors, he did things the old-fashioned way, pruning the dead one soul at a time. But over time, Death grew weary, and his scythe elbow getting worse every day, he was at his wit’s end. “scythe elbow” had only gotten worse. His solution? Have Create Death, Inc and the Sorrows - powerful death spirits - spirits- to do all of the busywork of soul collecting for him! The plan worked like a charm - hundreds of souls rolling in every hour, him, while he could sit back, relax, and the only thing he needed to do was stamp the paperwork.

One soul at a time.

paperwork…

And there were it was a ''lot'' of souls.

more paperwork than he expected.

You see, without with Death kept too busy to keep oversee them in check, The directly, the Sorrows grew arrogant, and began completely ignoring company protocols in favor of bragging to each other about how many souls they could reap. With his plans for a vacation in Bora Bora rapidly disappearing under a tidal wave of postmortem paperwork, it's up to the Reaper to grab his scythe and take his company back, one swing at a time.



** Waldo, Sorrow of Toxic Food-Processing, is the mascot of a fast food company who cares more about the unchecked growth of the franchise over the well being of its customers, preferring that they buy and buy and buy until they drop dead.

to:

** Waldo, Sorrow of Toxic Food-Processing, is the mascot of a fast food company who cares more about the unchecked growth of the franchise over the well being of its customers, preferring that they buy and buy and buy keep buying their unhealthy food until they drop dead.dead from heart failure or other related complications of obesity.
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None


One day, Death has a problem. Overworked, more souls than ever before in need of reaping, and his scythe elbow getting worse every day, he’s at his wit’s end. His solution? Have the Sorrows - powerful death spirits - do all of the busywork for him! The plan works like a charm - hundreds of souls are rolling in every hour, and the only thing he needs to do is stamp the paperwork.

to:

One day, Death has had a problem. Overworked, more souls than ever before in need of reaping, and his scythe elbow getting worse every day, he’s he was at his wit’s end. His solution? Have the Sorrows - powerful death spirits - do all of the busywork for him! The plan works worked like a charm - hundreds of souls are rolling in every hour, and the only thing he needs needed to do is was stamp the paperwork.



And there are ''lot'' of souls.

You see, the plan’s worked [[GoneHorriblyRight a little]] ''[[GoneHorriblyRight too]]'' [[GoneHorriblyRight well-]] because Death’s been too busy to keep the Sorrows in check, they’ve grown arrogant, completely ignoring company protocols in favor of bragging to each other about how many souls they can reap. His plans for a vacation in Bora Bora rapidly disappearing under a tidal wave of postmortem paperwork, it's up to the Reaper to grab his scythe and take his company back, one swing at a time.

to:

And there are were ''lot'' of souls.

You see, the plan’s worked [[GoneHorriblyRight a little]] ''[[GoneHorriblyRight too]]'' [[GoneHorriblyRight well-]] because Death’s been too busy without Death to keep the Sorrows them in check, they’ve grown The Sorrows grew arrogant, and began completely ignoring company protocols in favor of bragging to each other about how many souls they can could reap. His With his plans for a vacation in Bora Bora rapidly disappearing under a tidal wave of postmortem paperwork, it's up to the Reaper to grab his scythe and take his company back, one swing at a time.
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None


One day, Death has a problem. He's overworked, there are more souls than ever before in need of reaping, and his scythe elbow is getting worse every day. The solution? Unleash the Sorrows, powerful death-spirits who will happily do all of the busywork for the Grim Reaper! Death's plan works like a charm; hundreds of souls are rolling in every hour, and the only thing Death needs to do is stamp the paperwork.

to:

One day, Death has a problem. He's overworked, there are Overworked, more souls than ever before in need of reaping, and his scythe elbow is getting worse every day. The day, he’s at his wit’s end. His solution? Unleash Have the Sorrows, Sorrows - powerful death-spirits who will happily death spirits - do all of the busywork for the Grim Reaper! Death's him! The plan works like a charm; charm - hundreds of souls are rolling in every hour, and the only thing Death he needs to do is stamp the paperwork.



And there are '''a lot''' of souls.

His plans for a vacation rapidly disappearing under a tidal wave of postmortem paperwork, Death has no time to keep the Sorrows in check; without any oversight, they rapidly multiply and take over Death, Inc, completely ignoring company protocols in favor of bragging about how many souls they reap. Now, it's up to the Reaper to grab his scythe and take his company back, one swing at a time.

to:

And there are '''a lot''' ''lot'' of souls.

You see, the plan’s worked [[GoneHorriblyRight a little]] ''[[GoneHorriblyRight too]]'' [[GoneHorriblyRight well-]] because Death’s been too busy to keep the Sorrows in check, they’ve grown arrogant, completely ignoring company protocols in favor of bragging to each other about how many souls they can reap. His plans for a vacation in Bora Bora rapidly disappearing under a tidal wave of postmortem paperwork, Death has no time to keep the Sorrows in check; without any oversight, they rapidly multiply and take over Death, Inc, completely ignoring company protocols in favor of bragging about how many souls they reap. Now, it's up to the Reaper to grab his scythe and take his company back, one swing at a time.
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page history moved from VideoGame.Have A Nice Death

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* HaveANiceDeath: ''[[{{Jingle}} “Welcome to the afterliiife!”]]''



* LazyBum: Brad, to Death's eternal chagrin. He's supposed to control the flow of souls entering the Hall of Eternity so that no one is overwhelmed by them, but he's more interested in posting selfies and playing paddle ball than actually doing his job.

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* LazyBum: Brad, to Death's eternal chagrin. He's supposed to control the flow of souls entering the Hall of Eternity so that no one is overwhelmed by them, but he's more interested in posting selfies and playing paddle ball than actually doing his job. [[spoiler: After defeating him a few times, [[LetsGetDangerous he starts taking his job much more seriously]] as “Barnaby Proudfoot”…unless you defeat him in which case he switches back to slacking off.]]



* MeanBoss: What we see of Death's interactions with his employees is not particularly flattering to his managerial style. He does get a few small PetTheDog moments, though.

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* MeanBoss: Downplayed. While What we see of Death's interactions with his employees is not particularly flattering to his managerial style. He does get a few small PetTheDog moments, though.showing genuine concern for his employees, and telling off the sorrows for not meeting “Morality Quotas”



* StandardStatusEffects: Certain weapons and curses can let you [[StatusInflictionAttack inflict]] these.

to:

* StandardStatusEffects: StatusInflictionAttack: Certain weapons and curses can let you [[StatusInflictionAttack inflict]] these.curses:



** Brad is especially noticeable, as he will always bust out of his dudebro persona when defeated as a [[SheCleansUpNicely professional-looking]] BadassInANiceSuit and fly off. He's the first major boss, and always reverts to his casual wear when you return. Death suspects it's because he'd rather not admit defeat on these repeat visits.

to:

** Brad is especially noticeable, as he will always bust out of his dudebro persona when defeated as a [[SheCleansUpNicely professional-looking]] BadassInANiceSuit and fly off. He's the first major boss, and always reverts to his casual wear when you return. Death suspects it's because he'd rather not admit defeat on these repeat visits. [[spoiler: However if you beat him enough times, he starts taking his job far more seriously, reinforcing the boss arena with metal detectors, and gaining far more lethal attacks, all while keeping his Nice suit on…UNTILL you beat him and he switches back to his dudebro outfit.]]



* TomTheDarkLord: The Sorrows, powerful creatures created by Death to reap the souls of the living, have such intimidating names as Hector, Gordon and Brad.

to:

* TomTheDarkLord: The Sorrows, powerful creatures created by Death to reap the souls of the living, have such intimidating names as Hector, Gordon Gordon, Maxxx and Brad.



* WarmUpBoss: He's ultimately this, as his attacks have nowhere near as much screen coverage as the Sorrows after him.

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* WarmUpBoss: He's ultimately this, as his attacks have nowhere near as much screen coverage as the Sorrows after him. [[spoiler: Until he brings out the big guns as “Barnabus Proudfoot” after beating him enough times.]]
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moderator restored to earlier version

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disambiguation with trope


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/hand_titlecard.jpg]]
[[caption-width-right:350:''"Rest In Paperwork."'']]

One day, Death has a problem. He's overworked, there are more souls than ever before in need of reaping, and his scythe elbow is getting worse every day. The solution? Unleash the Sorrows, powerful death-spirits who will happily do all of the busywork for the Grim Reaper! Death's plan works like a charm; hundreds of souls are rolling in every hour, and the only thing Death needs to do is stamp the paperwork.

One soul at a time.

And there are '''a lot''' of souls.

His plans for a vacation rapidly disappearing under a tidal wave of postmortem paperwork, Death has no time to keep the Sorrows in check; without any oversight, they rapidly multiply and take over Death, Inc, completely ignoring company protocols in favor of bragging about how many souls they reap. Now, it's up to the Reaper to grab his scythe and take his company back, one swing at a time.

''Have A Nice Death'' is a side-scrolling 2D Platforming Roguelite by French creators Magic Design Studios, the creators of ''VideoGame/UnrulyHeroes''; in the vein of ''VideoGame/HollowKnight'' and ''VideoGame/DeadCells'', Death must hack and slash through a hauntingly whimsical world, using his trusty scythe and an arsenal of dark magic. The game entered Early Access on March 8th, 2022; it can be [[https://store.steampowered.com/app/1740720/Have_a_Nice_Death/ found on Steam]].

Not to be confused with [[Main/HaveANiceDeath the trope of the same name]].
----
!!''Have A Nice Death'' includes examples of the following tropes:
* TwentyMinutesIntoTheFuture: If the lore entries are to be believed (specifically Harriet's entry), then the game takes place somewhere in the 22nd Century.
* AddictionPowered: Maxxx, the Sorrow in charge of the Addictions Department, fights you and teleports by pumping a syringe that's lodged in his chest
* AllegoricalCharacter: Each Sorrow embodies a particular aspect of their department.
** Gordon Grimes, Sorrow of Industrial Pollution, is [[BlobMonster a giant mass of tar/oil]] [[CorruptCorporateExecutive with a sleazy personality]].
** Hector Krank, Sorrow of Physical Illness, is a [[MadScientist Mad Scientist]] [[GiantEnemyCrab crab]] - an odd choice, until you remember what the crab represents in horoscopes...and see his RedRightHand and eye covered/swollen with tumor-like corruption.
*** Lesser known is a bacteria called CRAB, also known as Carbapenem-resistant Acinetobacter baumannii, found in mud and water. This can cause infections in blood, urinary tract, lungs, wounds, and other body parts.
** Maxxx, Sorrow of Addictions, is a crazed, masked humanoid, powered by his substance abuse.
** Major Warren Pliskhan, Sorrow of Modern Warfare, is a [[GeneralRipper crazed army general]] obsessed with weaponry and mass destruction.
** Waldo, Sorrow of Toxic Food-Processing, is the mascot of a fast food company who cares more about the unchecked growth of the franchise over the well being of its customers, preferring that they buy and buy and buy until they drop dead.
* AllLoveIsUnrequited: Pump Quinn has an extremely obvious crush on Death, but he shows no interest in her.
* AnimateInanimateObject: Vengeful documents, pharmaceuticals and hangman's nooses are among the workforce of Death Incorporated.
* BadassAdorable: You wouldn't think the trope would apply to the Grim Reaper himself, but years of office work have shrunk him down to chibi proportions. They did not take away his skills with his scythe, and he's perfectly capable of showing his subordinates ''why'' he's the boss.
* BlobMonster: A good chunk of the work force of the Department of Industrial Pollution is comprised of sentient masses of tar, including the Sorrow, Gordon Grimes.
* CrapsackWorld: While we don't see it, it can be pretty easy to assume Earth isn't doing too hot with the rampant pollution, wars and disease being spread by the Sorrows.
* CelestialBureaucracy: Death, Inc. It used to be much better run, but after a change in management, the place has been thrown into general chaos.
* CleverCrows: Subverted. The Employee Handbook entry on the Crows mentions how clever living crows are, before going on to clarify that the ones roaming Death Inc are "alarmingly stupid".
* CorruptCorporateExecutive: The Sorrows are far more interested with competing with each other to see how many souls they can reap to care about the fact that they are reaping too many of them, overwhelming the rest of the workforce, including Death himself.
* DeathIsASlapOnTheWrist: Naturally, all employees of Death Inc. are revived should they be struck fatally. It's partially why the enemies and Sorrows continue to be bosses on subsequent runs. Even if they are blown up, melted, or consumed by their own pestilence, they'll be back in time for Death's next visit. This is also why the game is a Roguelite - [[TheProblemWithFightingDeath killing Death isn't exactly going to do you a whole lot of good to begin with, let alone when he's your boss]].
* DeathTakesAHoliday: He ''really wants to'', but the Sorrows throw a rather large monkey wrench into those plans.
* EveryoneHasStandards: Death is generally unsympathetic, treats his employees poorly, and appears to take an active role in reaping souls, rather than merely coming for them when their lifespan has ended. The Employee Handbook shows how little the company cares about the human souls it's responsible for; one Sorrow wiped out an entire archipelago simply to ''audition'' for employment at Death Inc. All medical professionals are immediately recycled into Nursurions upon death. Even so, the lengths some of the Sorrows have gone to disgust even Death.
** He takes issue with Brad beating up other employees and the "dudebro" culture he's developing with Will Hung, not just the fact that Brad is totally ignoring his responsibilities.
** He is disgusted by what Grimes is doing to the planet in order to meet his quotas. This is especially noteworthy, since the Handbook notes Death was "not impressed" when a prospective candidate caused a tidal wave that annihilated an entire archipelago somewhere on Earth.
** He views [[RippedFromTheHeadlines the pandemic]] Hector has recently caused on Earth as a massive problem, and cites stopping it as one of the reasons he's there to beat the tar out of the crab. That being said, he redirects his anger to [[SkewedPriorities Hector's misuse of company equipment]] after noticing him smack his computer in frustration.
* FictionalCurrency: Soulary, Prismium and Gold Ingots are the currencies of the game. Soulary is collected through normal gameplay, and is used in shops and for upgrading weapons and spells. Prismium is a rare currency only found in certain floors, and is used in buying more shop slots or transforming your scythe, as well as to buy anything regardless of Soulary cost.
* GenkiGirl: Pump Quinn, Death's pumpkin-headed secretary; she's very cheerful, enjoys her job, and almost always has a smile on her face.
** Candice the Cupcake, a mid-boss in the Toxic Food Processing Department, weaponizes this; she darts around on a perpetual sugar high, moving at super speed with a constantly fish-eyed, happy expression on her face.
* GiantEnemyCrab: Hector, the Sorrow of Physical Illness. He's a gigantic, mutated crustacean, and he's got a mean streak every bit as ugly as he is.
* GlowingEyesOfDoom: A common fixture on enemies, especially the bosses, combined with [[RedEyesTakeWarning Red Eyes, Take Warning.]]
* GoneHorriblyRight: Death unleashes the Sorrows because he's tired of reaping every single soul personally. They proceed to do their job so well that they make him almost completely obsolete; the only responsibility Death still has is personally rubber-stamping paperwork, and eventually he's tired of that, too, when the Sorrows start burying him with it.
* TheGrimReaper: Our hero, everyone!
* ThisIsGonnaSuck: Most of the sorrows Death beats down have absolutely priceless looks on their faces while [[AintTooProudToBeg they’re begging for mercy.]] Special mention goes to [[spoiler: both [[GeneralRipper Major Warren Pliskhan]] right before his weapons misfire and nuke him to kingdom come, and Death as he realizes the elevator to his [[HopeSpot vacation is about to explode…]]With him right in front of it.]]
* HesBack: After reaching his RageBreakingPoint, Death obliterates the paperwork swamping his office with EyeBeams before [[SummonToHand conjuring his iconic scythe]] [[InTheHood and black robe]], covering up the business suit he was previously wearing.
* HiddenDepths: Major Warren Pliskhin is caught playing with a ball when Death arrives, and is shown to be quite skilled with it, up to spinning it on the tip of his foot. He quickly collects himself once he notices his boss has arrived.
* HopeSpot: [[spoiler: Upon beating the final sorrow (at least in early access) Death prepares to take the elevator that finally leads to his vacation. Then [[GreaterScopeVillain someone]] goes flying around while [[LaughingMad cackling madly]], disabling the elevator…[[StuffBlowingUp which then explodes]]…[[OhCrap with Death right in front of it.]] '''Rest In Paperwork.''']]
* JacobMarleyApparel: Death Inc is made up primarily of undead mortals, and most of them have injuries reflecting how they died. Patrick has a knife through his head, probably launched from the lunch he tried to heat up in the nuclear reactor he worked at. Harriet has [[FlayingAlive no skin,]] having died during a hang-gliding javelin-throwing accident. Mark has literally been [[DecapitationPresentation decapitated]], and lost a good bit of his body besides. Presumably he died in some kind of terrible car accident related to the food truck he drove when he was alive..
* JustifiedTutorial: Death has been sitting behind a desk stamping papers for untold years. Harriet, Death Inc's fitness manager, stops him in his tracks in order to give him a physical at the start of the game.
* LazyBum: Brad, to Death's eternal chagrin. He's supposed to control the flow of souls entering the Hall of Eternity so that no one is overwhelmed by them, but he's more interested in posting selfies and playing paddle ball than actually doing his job.
* LightningBruiser: Candice. She fights by [[FlashStep moving around the arena so fast it borders on teleportation,]] and her attacks come out just as fast.
* MeanBoss: What we see of Death's interactions with his employees is not particularly flattering to his managerial style. He does get a few small PetTheDog moments, though.
** The Sorrows are no better than he is. In fact, they're probably ''worse'', and unlike Death, they don't get any softening moments.
* MeaningfulName: Multiple, with the on-the-noseness and subtlety varying greatly.
** [[DoubleEntendre Will Hung]] is Brad's Thanager; at first glance, he seems to be an office worker hanging from a noose, but Hung is actually the rope. Once you beat him up, he collapses, and the corpse gets up and walks away.
** Hector ''Krank'', a crab with a particularly curmudgeonly and abrasive personality.
** The Thanager of the Department of Physical Illness, D. "King" Dengue, is a giant mosquito, and is named for Dengue Fever, a mosquito-borne illness.
* MirrorBoss: Major Warren Pliskhin to a degree, as a small nimble aspect of death who can fling projectiles obsessed with his duty, but also shows a desire to relax and goof off.
* MustHaveCaffeine: This appears to be in effect for most of Death, Inc's employees, but Death himself takes the java. The title screen and level transitions both show him holding a mug of Koffee, his scythe is rumored to be able to dispense it on demand, and most of the healing items are variations on different preparations of Koffee.
* NominalHero: Death is the protagonist and opposes the Sorrows, but only because they're burying him in paperwork and trying to take over his company. The way he treats his employees makes you wonder if the Sorrows have a valid reason for rebelling against him, and what we see of his reaping techniques imply he wasn't much nicer to the souls he collected.
* NoodleIncident: How Harriet, Joe and Mark died. Harriet's death concerned a "dramatic hang-gliding javelin-throwing contest," and left her skinless; Joe appears to have a hole in the back of his head that is completely unexplained; Mark made a living driving a food truck for a children's show, but met an end that left him decapitated and missing all but a small chunk of his torso.
* OcularGushers: Gordon Grimes doesn't just fall to his knees and melt, he falls flat on his belly, hands clasped and crying profusely, and melts in defeat.
* PetTheDog: While Death is generally grumpy and treats his employees poorly, he does make a point of telling Patrick that nobody thinks he's a sap in the break room.
** In general, whenever Death confronts one of the Sorrows, he makes it a point to tell them that [[EveryoneHasStandards mortality quotas have not been met.]] He also seems to take issue with how the Sorrows are Mean Bosses, causing more death when they were made only to split his workload; even Death [[EveryoneHasStandards is appalled at the lengths they're willing to go to achieve this.]]
* PowerFloats: Death floats around, dishing out an arsenal of powerful dark magic. He doesn't actually ''have'' legs, in fact.
* PumpkinPerson: [[PunnyName Pump Quinn]], as the name indicates, has a pumpkin for a head.
* PunnyName: Tony O'Shah, Death Inc's health and safety inspector. His last name is a play on OSHA, a common acronym for America's Occupational Safety and Health Administration. One has to wonder about the exact details of his job, since all of his responsibilities involve people who are long-since deceased.
* RelievingTheReaper: Discussed. The Sorrows are actually very good at their jobs - ''too'' good; they wind up rendering their progenitor obsolete.
* RippedFromTheHeadlines: Hector Krank, the Sorrow of Physical Illness, is responsible for [[UsefulNotes/Covid19Pandemic a pandemic on Earth]] [[EveryoneHasStandards so bad that Death specifically cites stopping it as a reason why he's finally left his office]]. Remind you of anything?
* SinisterScythe: It's a game about the Grim Reaper, and his obligatory scythe is right there next to his cowl and skull. It can cut through time, space, the elements, give off noxious fumes, summon lightning, [[TheLastOfTheseIsNotLikeTheOthers and make a mean cup of coffee]].
* SleepModeSize: Partially at least. Death used to be the tall, dark, and Faceless figure we've all come to expect. Unfortunately, an untold amount of time atrophying behind his desk with nothing to do but stamp paperwork made him smaller and smaller physically. From a gameplay perspective, this is more accommodating to the evasive combat and movement style the game's core loop is built around.
* SpellBook: Death's Pitbook. It follows him around by flying, catalogues Death's kills, and is used in casting all of Death's magic based attacks. Fire arrows, poison bombs, meteor showers, it can do it all, provided you find the spells during a run.
* StandardStatusEffects: Certain weapons and curses can let you [[StatusInflictionAttack inflict]] these.
** Poison does DamageOverTime to enemies inflicted with it, with the amount corresponding to the number of poison counters on it.
** Burn does less damage than poison, but it can spread to nearby enemies.
** Bleed does extra damage to any enemy that has a bleed counter on it when it's hit, with the base amount equal to the number of counters.
** Slow... [[ExactlyWhatItSaysontheTin slows]].
** Arcane is applied in stacks, but they do nothing for the first four, but applying the fifth stack does quite a bit of damage and removes all arcane stacks applied on that enemy.
** Stuck freezes an enemy in time, temporarily preventing them from doing anything.
* StatusQuoIsGod: Just beating the Sorrows once doesn't seem to make the lesson stick, in order for the RogueLike aspect to work, and because in-universe Death's business has a DeathIsASlapOnTheWrist system going on.
** Brad is especially noticeable, as he will always bust out of his dudebro persona when defeated as a [[SheCleansUpNicely professional-looking]] BadassInANiceSuit and fly off. He's the first major boss, and always reverts to his casual wear when you return. Death suspects it's because he'd rather not admit defeat on these repeat visits.
* SurprisinglyRealisticOutcome: In general, when a large corporation with multiple divisions and quotas, there is typically going to be in-house competition and rivalries that will develop and try to go above and beyond the quotas. Thus, when Death divvies up the Sorrows to handle different kinds of ways to die, they start going above the call of duty and start taking way too many souls, which makes other divisions do the same so they don't look bad.
* TomTheDarkLord: The Sorrows, powerful creatures created by Death to reap the souls of the living, have such intimidating names as Hector, Gordon and Brad.
* UltimateJobSecurity: It doesn't seem to matter how much he disapproves of their leadership or how much they insult him; Death never thinks to just fire any of the Sorrows, despite presumably being able to do so.
* UnsympatheticComedyProtagonist: Death is shown to be quite a dick when it comes to doing his job in the intro, treating it as a grind he has to fill out, rather than taking peoples lives. In some cases, he seems to just go after healthy living people just to do that and is annoyed over making the choice to do it. It makes his struggle with getting a vacation, and thus - the Roguelite element, work. Cause he’s just as big a MeanBoss as the enemies, and the whole situation becoming worse is his own fault in the end.
* VoiceGrunting: Characters have noises they make when speaking, Death in particular having a distinct sort of "nyeh" sound. Pump Quinn can be heard vaguely saying something like "sir, may I see you?" in the opening cinematic, though.
* WakeUpCallBoss: Brad is the final obstacle before leaving the Hall of Eternity, and battles with hard hitting attacks and constant movement that can quickly bring an end to a run. That said...
* WarmUpBoss: He's ultimately this, as his attacks have nowhere near as much screen coverage as the Sorrows after him.
* WasOnceAMan: The workforce of Death Incorporated is comprised largely of deceased mortals recruited by the company- willingly or otherwise.

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->[[TheStinger ”Welcome]] [[{{Jingle}} to the]] [[https://youtu.be/OWRvdPmMDww afterliife!”]]
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to:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/hand_titlecard.jpg]]
[[caption-width-right:350:''"Rest In Paperwork."'']]

One day, Death has a problem. He's overworked, there are more souls than ever before in need of reaping, and his scythe elbow is getting worse every day. The solution? Unleash the Sorrows, powerful death-spirits who will happily do all of the busywork for the Grim Reaper! Death's plan works like a charm; hundreds of souls are rolling in every hour, and the only thing Death needs to do is stamp the paperwork.

One soul at a time.

And there are '''a lot''' of souls.

His plans for a vacation rapidly disappearing under a tidal wave of postmortem paperwork, Death has no time to keep the Sorrows in check; without any oversight, they rapidly multiply and take over Death, Inc, completely ignoring company protocols in favor of bragging about how many souls they reap. Now, it's up to the Reaper to grab his scythe and take his company back, one swing at a time.

''Have A Nice Death'' is a side-scrolling 2D Platforming Roguelite by French creators Magic Design Studios, the creators of ''VideoGame/UnrulyHeroes''; in the vein of ''VideoGame/HollowKnight'' and ''VideoGame/DeadCells'', Death must hack and slash through a hauntingly whimsical world, using his trusty scythe and an arsenal of dark magic. The game entered Early Access on March 8th, 2022; it can be [[https://store.steampowered.com/app/1740720/Have_a_Nice_Death/ found on Steam]].

Not to be confused with [[Main/HaveANiceDeath the trope of the same name]].
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!!''Have A Nice Death'' includes examples of the following tropes:
* TwentyMinutesIntoTheFuture: If the lore entries are to be believed (specifically Harriet's entry), then the game takes place somewhere in the 22nd Century.
* AddictionPowered: Maxxx, the Sorrow in charge of the Addictions Department, fights you and teleports by pumping a syringe that's lodged in his chest
* AllegoricalCharacter: Each Sorrow embodies a particular aspect of their department.
** Gordon Grimes, Sorrow of Industrial Pollution, is [[BlobMonster a giant mass of tar/oil]] [[CorruptCorporateExecutive with a sleazy personality]].
** Hector Krank, Sorrow of Physical Illness, is a [[MadScientist Mad Scientist]] [[GiantEnemyCrab crab]] - an odd choice, until you remember what the crab represents in horoscopes...and see his RedRightHand and eye covered/swollen with tumor-like corruption.
*** Lesser known is a bacteria called CRAB, also known as Carbapenem-resistant Acinetobacter baumannii, found in mud and water. This can cause infections in blood, urinary tract, lungs, wounds, and other body parts.
** Maxxx, Sorrow of Addictions, is a crazed, masked humanoid, powered by his substance abuse.
** Major Warren Pliskhan, Sorrow of Modern Warfare, is a [[GeneralRipper crazed army general]] obsessed with weaponry and mass destruction.
** Waldo, Sorrow of Toxic Food-Processing, is the mascot of a fast food company who cares more about the unchecked growth of the franchise over the well being of its customers, preferring that they buy and buy and buy until they drop dead.
* AllLoveIsUnrequited: Pump Quinn has an extremely obvious crush on Death, but he shows no interest in her.
* AnimateInanimateObject: Vengeful documents, pharmaceuticals and hangman's nooses are among the workforce of Death Incorporated.
* BadassAdorable: You wouldn't think the trope would apply to the Grim Reaper himself, but years of office work have shrunk him down to chibi proportions. They did not take away his skills with his scythe, and he's perfectly capable of showing his subordinates ''why'' he's the boss.
* BlobMonster: A good chunk of the work force of the Department of Industrial Pollution is comprised of sentient masses of tar, including the Sorrow, Gordon Grimes.
* CrapsackWorld: While we don't see it, it can be pretty easy to assume Earth isn't doing too hot with the rampant pollution, wars and disease being spread by the Sorrows.
* CelestialBureaucracy: Death, Inc. It used to be much better run, but after a change in management, the place has been thrown into general chaos.
* CleverCrows: Subverted. The Employee Handbook entry on the Crows mentions how clever living crows are, before going on to clarify that the ones roaming Death Inc are "alarmingly stupid".
* CorruptCorporateExecutive: The Sorrows are far more interested with competing with each other to see how many souls they can reap to care about the fact that they are reaping too many of them, overwhelming the rest of the workforce, including Death himself.
* DeathIsASlapOnTheWrist: Naturally, all employees of Death Inc. are revived should they be struck fatally. It's partially why the enemies and Sorrows continue to be bosses on subsequent runs. Even if they are blown up, melted, or consumed by their own pestilence, they'll be back in time for Death's next visit. This is also why the game is a Roguelite - [[TheProblemWithFightingDeath killing Death isn't exactly going to do you a whole lot of good to begin with, let alone when he's your boss]].
* DeathTakesAHoliday: He ''really wants to'', but the Sorrows throw a rather large monkey wrench into those plans.
* EveryoneHasStandards: Death is generally unsympathetic, treats his employees poorly, and appears to take an active role in reaping souls, rather than merely coming for them when their lifespan has ended. The Employee Handbook shows how little the company cares about the human souls it's responsible for; one Sorrow wiped out an entire archipelago simply to ''audition'' for employment at Death Inc. All medical professionals are immediately recycled into Nursurions upon death. Even so, the lengths some of the Sorrows have gone to disgust even Death.
** He takes issue with Brad beating up other employees and the "dudebro" culture he's developing with Will Hung, not just the fact that Brad is totally ignoring his responsibilities.
** He is disgusted by what Grimes is doing to the planet in order to meet his quotas. This is especially noteworthy, since the Handbook notes Death was "not impressed" when a prospective candidate caused a tidal wave that annihilated an entire archipelago somewhere on Earth.
** He views [[RippedFromTheHeadlines the pandemic]] Hector has recently caused on Earth as a massive problem, and cites stopping it as one of the reasons he's there to beat the tar out of the crab. That being said, he redirects his anger to [[SkewedPriorities Hector's misuse of company equipment]] after noticing him smack his computer in frustration.
* FictionalCurrency: Soulary, Prismium and Gold Ingots are the currencies of the game. Soulary is collected through normal gameplay, and is used in shops and for upgrading weapons and spells. Prismium is a rare currency only found in certain floors, and is used in buying more shop slots or transforming your scythe, as well as to buy anything regardless of Soulary cost.
* GenkiGirl: Pump Quinn, Death's pumpkin-headed secretary; she's very cheerful, enjoys her job, and almost always has a smile on her face.
** Candice the Cupcake, a mid-boss in the Toxic Food Processing Department, weaponizes this; she darts around on a perpetual sugar high, moving at super speed with a constantly fish-eyed, happy expression on her face.
* GiantEnemyCrab: Hector, the Sorrow of Physical Illness. He's a gigantic, mutated crustacean, and he's got a mean streak every bit as ugly as he is.
* GlowingEyesOfDoom: A common fixture on enemies, especially the bosses, combined with [[RedEyesTakeWarning Red Eyes, Take Warning.]]
* GoneHorriblyRight: Death unleashes the Sorrows because he's tired of reaping every single soul personally. They proceed to do their job so well that they make him almost completely obsolete; the only responsibility Death still has is personally rubber-stamping paperwork, and eventually he's tired of that, too, when the Sorrows start burying him with it.
* TheGrimReaper: Our hero, everyone!
* ThisIsGonnaSuck: Most of the sorrows Death beats down have absolutely priceless looks on their faces while [[AintTooProudToBeg they’re begging for mercy.]] Special mention goes to [[spoiler: both [[GeneralRipper Major Warren Pliskhan]] right before his weapons misfire and nuke him to kingdom come, and Death as he realizes the elevator to his [[HopeSpot vacation is about to explode…]]With him right in front of it.]]
* HesBack: After reaching his RageBreakingPoint, Death obliterates the paperwork swamping his office with EyeBeams before [[SummonToHand conjuring his iconic scythe]] [[InTheHood and black robe]], covering up the business suit he was previously wearing.
* HiddenDepths: Major Warren Pliskhin is caught playing with a ball when Death arrives, and is shown to be quite skilled with it, up to spinning it on the tip of his foot. He quickly collects himself once he notices his boss has arrived.
* HopeSpot: [[spoiler: Upon beating the final sorrow (at least in early access) Death prepares to take the elevator that finally leads to his vacation. Then [[GreaterScopeVillain someone]] goes flying around while [[LaughingMad cackling madly]], disabling the elevator…[[StuffBlowingUp which then explodes]]…[[OhCrap with Death right in front of it.]] '''Rest In Paperwork.''']]
* JacobMarleyApparel: Death Inc is made up primarily of undead mortals, and most of them have injuries reflecting how they died. Patrick has a knife through his head, probably launched from the lunch he tried to heat up in the nuclear reactor he worked at. Harriet has [[FlayingAlive no skin,]] having died during a hang-gliding javelin-throwing accident. Mark has literally been [[DecapitationPresentation decapitated]], and lost a good bit of his body besides. Presumably he died in some kind of terrible car accident related to the food truck he drove when he was alive..
* JustifiedTutorial: Death has been sitting behind a desk stamping papers for untold years. Harriet, Death Inc's fitness manager, stops him in his tracks in order to give him a physical at the start of the game.
* LazyBum: Brad, to Death's eternal chagrin. He's supposed to control the flow of souls entering the Hall of Eternity so that no one is overwhelmed by them, but he's more interested in posting selfies and playing paddle ball than actually doing his job.
* LightningBruiser: Candice. She fights by [[FlashStep moving around the arena so fast it borders on teleportation,]] and her attacks come out just as fast.
* MeanBoss: What we see of Death's interactions with his employees is not particularly flattering to his managerial style. He does get a few small PetTheDog moments, though.
** The Sorrows are no better than he is. In fact, they're probably ''worse'', and unlike Death, they don't get any softening moments.
* MeaningfulName: Multiple, with the on-the-noseness and subtlety varying greatly.
** [[DoubleEntendre Will Hung]] is Brad's Thanager; at first glance, he seems to be an office worker hanging from a noose, but Hung is actually the rope. Once you beat him up, he collapses, and the corpse gets up and walks away.
** Hector ''Krank'', a crab with a particularly curmudgeonly and abrasive personality.
** The Thanager of the Department of Physical Illness, D. "King" Dengue, is a giant mosquito, and is named for Dengue Fever, a mosquito-borne illness.
* MirrorBoss: Major Warren Pliskhin to a degree, as a small nimble aspect of death who can fling projectiles obsessed with his duty, but also shows a desire to relax and goof off.
* MustHaveCaffeine: This appears to be in effect for most of Death, Inc's employees, but Death himself takes the java. The title screen and level transitions both show him holding a mug of Koffee, his scythe is rumored to be able to dispense it on demand, and most of the healing items are variations on different preparations of Koffee.
* NominalHero: Death is the protagonist and opposes the Sorrows, but only because they're burying him in paperwork and trying to take over his company. The way he treats his employees makes you wonder if the Sorrows have a valid reason for rebelling against him, and what we see of his reaping techniques imply he wasn't much nicer to the souls he collected.
* NoodleIncident: How Harriet, Joe and Mark died. Harriet's death concerned a "dramatic hang-gliding javelin-throwing contest," and left her skinless; Joe appears to have a hole in the back of his head that is completely unexplained; Mark made a living driving a food truck for a children's show, but met an end that left him decapitated and missing all but a small chunk of his torso.
* OcularGushers: Gordon Grimes doesn't just fall to his knees and melt, he falls flat on his belly, hands clasped and crying profusely, and melts in defeat.
* PetTheDog: While Death is generally grumpy and treats his employees poorly, he does make a point of telling Patrick that nobody thinks he's a sap in the break room.
** In general, whenever Death confronts one of the Sorrows, he makes it a point to tell them that [[EveryoneHasStandards mortality quotas have not been met.]] He also seems to take issue with how the Sorrows are Mean Bosses, causing more death when they were made only to split his workload; even Death [[EveryoneHasStandards is appalled at the lengths they're willing to go to achieve this.]]
* PowerFloats: Death floats around, dishing out an arsenal of powerful dark magic. He doesn't actually ''have'' legs, in fact.
* PumpkinPerson: [[PunnyName Pump Quinn]], as the name indicates, has a pumpkin for a head.
* PunnyName: Tony O'Shah, Death Inc's health and safety inspector. His last name is a play on OSHA, a common acronym for America's Occupational Safety and Health Administration. One has to wonder about the exact details of his job, since all of his responsibilities involve people who are long-since deceased.
* RelievingTheReaper: Discussed. The Sorrows are actually very good at their jobs - ''too'' good; they wind up rendering their progenitor obsolete.
* RippedFromTheHeadlines: Hector Krank, the Sorrow of Physical Illness, is responsible for [[UsefulNotes/Covid19Pandemic a pandemic on Earth]] [[EveryoneHasStandards so bad that Death specifically cites stopping it as a reason why he's finally left his office]]. Remind you of anything?
* SinisterScythe: It's a game about the Grim Reaper, and his obligatory scythe is right there next to his cowl and skull. It can cut through time, space, the elements, give off noxious fumes, summon lightning, [[TheLastOfTheseIsNotLikeTheOthers and make a mean cup of coffee]].
* SleepModeSize: Partially at least. Death used to be the tall, dark, and Faceless figure we've all come to expect. Unfortunately, an untold amount of time atrophying behind his desk with nothing to do but stamp paperwork made him smaller and smaller physically. From a gameplay perspective, this is more accommodating to the evasive combat and movement style the game's core loop is built around.
* SpellBook: Death's Pitbook. It follows him around by flying, catalogues Death's kills, and is used in casting all of Death's magic based attacks. Fire arrows, poison bombs, meteor showers, it can do it all, provided you find the spells during a run.
* StandardStatusEffects: Certain weapons and curses can let you [[StatusInflictionAttack inflict]] these.
** Poison does DamageOverTime to enemies inflicted with it, with the amount corresponding to the number of poison counters on it.
** Burn does less damage than poison, but it can spread to nearby enemies.
** Bleed does extra damage to any enemy that has a bleed counter on it when it's hit, with the base amount equal to the number of counters.
** Slow... [[ExactlyWhatItSaysontheTin slows]].
** Arcane is applied in stacks, but they do nothing for the first four, but applying the fifth stack does quite a bit of damage and removes all arcane stacks applied on that enemy.
** Stuck freezes an enemy in time, temporarily preventing them from doing anything.
* StatusQuoIsGod: Just beating the Sorrows once doesn't seem to make the lesson stick, in order for the RogueLike aspect to work, and because in-universe Death's business has a DeathIsASlapOnTheWrist system going on.
** Brad is especially noticeable, as he will always bust out of his dudebro persona when defeated as a [[SheCleansUpNicely professional-looking]] BadassInANiceSuit and fly off. He's the first major boss, and always reverts to his casual wear when you return. Death suspects it's because he'd rather not admit defeat on these repeat visits.
* SurprisinglyRealisticOutcome: In general, when a large corporation with multiple divisions and quotas, there is typically going to be in-house competition and rivalries that will develop and try to go above and beyond the quotas. Thus, when Death divvies up the Sorrows to handle different kinds of ways to die, they start going above the call of duty and start taking way too many souls, which makes other divisions do the same so they don't look bad.
* TomTheDarkLord: The Sorrows, powerful creatures created by Death to reap the souls of the living, have such intimidating names as Hector, Gordon and Brad.
* UltimateJobSecurity: It doesn't seem to matter how much he disapproves of their leadership or how much they insult him; Death never thinks to just fire any of the Sorrows, despite presumably being able to do so.
* UnsympatheticComedyProtagonist: Death is shown to be quite a dick when it comes to doing his job in the intro, treating it as a grind he has to fill out, rather than taking peoples lives. In some cases, he seems to just go after healthy living people just to do that and is annoyed over making the choice to do it. It makes his struggle with getting a vacation, and thus - the Roguelite element, work. Cause he’s just as big a MeanBoss as the enemies, and the whole situation becoming worse is his own fault in the end.
* VoiceGrunting: Characters have noises they make when speaking, Death in particular having a distinct sort of "nyeh" sound. Pump Quinn can be heard vaguely saying something like "sir, may I see you?" in the opening cinematic, though.
* WakeUpCallBoss: Brad is the final obstacle before leaving the Hall of Eternity, and battles with hard hitting attacks and constant movement that can quickly bring an end to a run. That said...
* WarmUpBoss: He's ultimately this, as his attacks have nowhere near as much screen coverage as the Sorrows after him.
* WasOnceAMan: The workforce of Death Incorporated is comprised largely of deceased mortals recruited by the company- willingly or otherwise.

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->[[TheStinger ”Welcome]] [[{{Jingle}} to the]] [[https://youtu.be/OWRvdPmMDww afterliife!”]]
----
[[redirect:VideoGame/HaveANiceDeathVideoGame]]
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** Arcane is applied in stacks, but they do nothing for the first four, but applying the fifth stack does quite a bit of damage and removes all arcane stacks applied on that enemy.
** Stuck freezes an enemy in time, temporarily preventing them from doing anything.
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* CleverCrows: Subverted. The Employee Handbook entry on the Crows mentions how clever living crows are, before going on to clarify that the ones roaming Death, Inc are "alarmingly stupid".

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* CleverCrows: Subverted. The Employee Handbook entry on the Crows mentions how clever living crows are, before going on to clarify that the ones roaming Death, Death Inc are "alarmingly stupid".



* EveryoneHasStandards: Death is generally unsympathetic, treats his employees poorly, and appears to take an active role in reaping souls, rather than merely coming for them when their lifespan has ended. The Employee Handbook shows how little the company cares about the human souls it's responsible for; one Sorrow wiped out an entire archipelago simply to ''audition'' for employment at Death, Inc. All medical professionals are immediately recycled into Nursurions upon death. Even so, the lengths some of the Sorrows have gone to disgust even Death.

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* EveryoneHasStandards: Death is generally unsympathetic, treats his employees poorly, and appears to take an active role in reaping souls, rather than merely coming for them when their lifespan has ended. The Employee Handbook shows how little the company cares about the human souls it's responsible for; one Sorrow wiped out an entire archipelago simply to ''audition'' for employment at Death, Death Inc. All medical professionals are immediately recycled into Nursurions upon death. Even so, the lengths some of the Sorrows have gone to disgust even Death.
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* JacobMarleyApparel: Death, Inc is made up primarily of undead mortals, and most of them have injuries reflecting how they died. Patrick has a knife through his head, probably launched from the lunch he tried to heat up in the nuclear reactor he worked at. Harriet has [[FlayingAlive no skin,]] having died during a hang-gliding javelin-throwing accident. Mark has literally been [[DecapitationPresentation decapitated]], and lost a good bit of his body besides. Presumably he died in some kind of terrible car accident related to the food truck he drove when he was alive..

to:

* JacobMarleyApparel: Death, Death Inc is made up primarily of undead mortals, and most of them have injuries reflecting how they died. Patrick has a knife through his head, probably launched from the lunch he tried to heat up in the nuclear reactor he worked at. Harriet has [[FlayingAlive no skin,]] having died during a hang-gliding javelin-throwing accident. Mark has literally been [[DecapitationPresentation decapitated]], and lost a good bit of his body besides. Presumably he died in some kind of terrible car accident related to the food truck he drove when he was alive..
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** Candice the Cupcake, a mid-boss in the Addictions Department, weaponizes this; she darts around on a perpetual sugar high, moving at super speed with a constantly fish-eyed, happy expression on her face.

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** Candice the Cupcake, a mid-boss in the Addictions Toxic Food Processing Department, weaponizes this; she darts around on a perpetual sugar high, moving at super speed with a constantly fish-eyed, happy expression on her face.
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* UnsympatheticComedyProtagonist: Death is shown to be quite a dick when it comes to doing his job in the intro, treating it as a grind he has to fill out, rather than taking peoples lives. In some cases, he seems to just go after healthy living people just to do that and is annoyed over making the choice to do it. It makes his struggle with getting a vacation, and thus - the Roguelite element, work. Cause He's just as big a MeanBoss as the enemies, and the whole situation becoming worse is his own fault in the end.

to:

* UnsympatheticComedyProtagonist: Death is shown to be quite a dick when it comes to doing his job in the intro, treating it as a grind he has to fill out, rather than taking peoples lives. In some cases, he seems to just go after healthy living people just to do that and is annoyed over making the choice to do it. It makes his struggle with getting a vacation, and thus - the Roguelite element, work. Cause He's he’s just as big a MeanBoss as the enemies, and the whole situation becoming worse is his own fault in the end.
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** Major Warren Pliskhin, Sorrow of Modern Warfare, is a [[GeneralRipper crazed army general]] obsessed with weaponry and mass destruction.

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** Major Warren Pliskhin, Pliskhan, Sorrow of Modern Warfare, is a [[GeneralRipper crazed army general]] obsessed with weaponry and mass destruction.
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* StandardStatusEffects: Certain weapons and curses can let you [[StatusInflictionAttack inflict]] these.
** Poison does DamageOverTime to enemies inflicted with it, with the amount corresponding to the number of poison counters on it.
** Burn does less damage than poison, but it can spread to nearby enemies.
** Bleed does extra damage to any enemy that has a bleed counter on it when it's hit, with the base amount equal to the number of counters.
** Slow... [[ExactlyWhatItSaysontheTin slows]].
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** Hector Krank, Sorrow of Physical Illness, is a [[MadScientist Mad Scientist]] [[GiantEnemyCrab crab]] - an odd choice, until you remember what the crab represents in horoscopes...and see his RedRightHand and eye covered/swollen with tumor like corruption.

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** Hector Krank, Sorrow of Physical Illness, is a [[MadScientist Mad Scientist]] [[GiantEnemyCrab crab]] - an odd choice, until you remember what the crab represents in horoscopes...and see his RedRightHand and eye covered/swollen with tumor like tumor-like corruption.
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*** Candice the Cupcake, also in the Addictions Department, represents sugar overdose, and is thus in a perpetual sugar rush.

Changed: 3

Removed: 129

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** Gordon Grimes, Sorrow of Industrial Polution, is [[BlobMonster a giant mass of tar/oil]] [[CorruptCorporateExecutive with a sleazy personality]].

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** Gordon Grimes, Sorrow of Industrial Polution, Pollution, is [[BlobMonster a giant mass of tar/oil]] [[CorruptCorporateExecutive with a sleazy personality]].



* AnimateInanimateObject: Vengeful documents, pharmaceuticals and hangmans nooses are among the workforce of Death Incorporated.

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* AnimateInanimateObject: Vengeful documents, pharmaceuticals and hangmans hangman's nooses are among the workforce of Death Incorporated.



* BlobMonster: A good chunk of the work force of the Department of Industrial Polution is comprised of sentient masses of tar, including the Sorrow, Gordon Grimes.

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* BlobMonster: A good chunk of the work force of the Department of Industrial Polution Pollution is comprised of sentient masses of tar, including the Sorrow, Gordon Grimes.



* LivingShadow: The Sorrows are made out of inky, liquid, tar-like darkness. This doesn't stop them from wearing office clothing.
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** Waldo, Sorrow of Toxic Food-Processing, is the mascot of a fast food company who cares more about the unchecked growth of the franchise over the well being of its customers, preferring that they buy and buy and buy until they drop dead.
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* UltimateJobSecurity: It doesn't seem to matter how much he disapproves of their leadership or how much they insult him; Death never thinks to just fire any of the Sorrows, despite presumably being able to do so.

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One day, Death had a problem. He's overworked, there are more souls than ever before in need of reaping, and his scythe elbow is getting worse every day. The solution? Unleash the Sorrows, powerful death-spirits who will happily do all of the busywork for the Grim Reaper! Death's plan works like a charm; hundreds of souls are rolling in every hour, and the only thing Death needs to do is stamp the paperwork.

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One day, Death had has a problem. He's overworked, there are more souls than ever before in need of reaping, and his scythe elbow is getting worse every day. The solution? Unleash the Sorrows, powerful death-spirits who will happily do all of the busywork for the Grim Reaper! Death's plan works like a charm; hundreds of souls are rolling in every hour, and the only thing Death needs to do is stamp the paperwork.



* WasOnceAMan: The workforce of Death Incorporated is comprised largely of deceased mortals recruited by the company- willingly or otherwise.

to:

* WasOnceAMan: The workforce of Death Incorporated is comprised largely of deceased mortals recruited by the company- willingly or otherwise.otherwise.

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->[[TheStinger ”Welcome]] [[{{Jingle}} to the]] [[https://youtu.be/OWRvdPmMDww afterliife!”]]
----
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* UnsympatheticComedyProtagonist: Death is shown to be quite a dick when it comes to doing his job in the intro, treating it as a grind he has to fill out, rather than taking peoples lives. In some cases, he seems to just go after healthy living people just to do that and is annoyed over making the choice to do it. It makes his struggle with getting a vacation, and thus - the Roguelite element, work. Cause He's just as big a MeanBoss as the enemies, and the whole situation becoming worse is his own fault in the end.
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''Have A Nice Death'' is a side-scrolling 2D Platforming Roguelite; in the vein of ''VideoGame/HollowKnight'' and ''VideoGame/DeadCells'', Death must hack and slash through a hauntingly whimsical world, using his trusty scythe and an arsenal of dark magic. The game entered Early Access on March 8th, 2022; it can be [[https://store.steampowered.com/app/1740720/Have_a_Nice_Death/ found on Steam]].

to:

''Have A Nice Death'' is a side-scrolling 2D Platforming Roguelite; Roguelite by French creators Magic Design Studios, the creators of ''VideoGame/UnrulyHeroes''; in the vein of ''VideoGame/HollowKnight'' and ''VideoGame/DeadCells'', Death must hack and slash through a hauntingly whimsical world, using his trusty scythe and an arsenal of dark magic. The game entered Early Access on March 8th, 2022; it can be [[https://store.steampowered.com/app/1740720/Have_a_Nice_Death/ found on Steam]].
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*** lesser known is a bacteria called CRAB, also known as Carbapenem-resistant Acinetobacter baumannii, found in mud and water. This can cause infections in blood, urinary tract, lungs, wounds, and other body parts.

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*** lesser Lesser known is a bacteria called CRAB, also known as Carbapenem-resistant Acinetobacter baumannii, found in mud and water. This can cause infections in blood, urinary tract, lungs, wounds, and other body parts.
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* SinisterScythe: It's a game about the Grim Reaper, and his obligatory scythe is right there next to his cowl and hood. It can cut through time, space, the elements, give off noxious fumes, summon lightning, [[TheLastOfTheseIsNotLikeTheOthers and make a mean cup of coffee]].

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* SinisterScythe: It's a game about the Grim Reaper, and his obligatory scythe is right there next to his cowl and hood.skull. It can cut through time, space, the elements, give off noxious fumes, summon lightning, [[TheLastOfTheseIsNotLikeTheOthers and make a mean cup of coffee]].
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* PowerFloats: Death floats around, dishing out an arsenal of powerful dark magic. He doesn't actually ''have'' legs, in fact.
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* SinisterScythe: It's a game about the Grim Reaper, and his obligatory scythe is right there next to his cowl and hood. It can cut through time, space, the elements, gives off noxious fumes, summon lightning, [[TheLastOfTheseIsNotLikeTheOthers and make a mean cup of coffee]].

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* SinisterScythe: It's a game about the Grim Reaper, and his obligatory scythe is right there next to his cowl and hood. It can cut through time, space, the elements, gives give off noxious fumes, summon lightning, [[TheLastOfTheseIsNotLikeTheOthers and make a mean cup of coffee]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SinisterScythe: It's a game about the Grim Reaper, and his obligatory scythe is right there next to his cowl and hood. It can cut through time, space, the elements, gives off noxious fumes, summon lightning, [[TheLastOfTheseIsNotLikeTheOthers and make a mean cup of coffee]].

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