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** [[spoiler:Life is implied [[AllThereInTheManual in the lore]] to be even worse as, while her management skills are stated to be far better than Death's, she thinks anyone taking a break or a vacation is being unprofessional. Nevermind the fact that her pushing production so hard is part of why Death has been so overworked and ''wanting'' a vacation.]]
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* BurgerFool: Waldo Burger is pretty heavily implied to be one of the worst examples to work for. The Handbook's second entry on the Sorrow implies that many call employees there "Waldo" just because they work there with few bothering to try and remember actual names.
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Trope was cut/disambiguated due to cleanup


* SinisterScythe: It's a game about the Grim Reaper, and his obligatory scythe is right there next to his cowl and skull. It can cut through time, space, the elements, give off noxious fumes, summon lightning, [[TheLastOfTheseIsNotLikeTheOthers and make a mean cup of coffee]].

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* SinisterScythe: It's a game about the Grim Reaper, and his obligatory scythe is right there next to his cowl and skull. It can cut through time, space, the elements, give off noxious fumes, summon lightning, [[TheLastOfTheseIsNotLikeTheOthers and make a mean cup of coffee]].coffee.
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False info, as the ending cutscene demonstrates: death DOES have legs.


* PowerFloats: Death floats around, dishing out an arsenal of powerful dark magic. He doesn't actually ''have'' legs, in fact.

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* PowerFloats: Death floats around, dishing out an arsenal of powerful dark magic. He doesn't actually ''have'' legs, in fact.
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* HideAndSeekHorror: In life, Pump Quinn suffocated to death in a garbage bag while playing hide-and-seek.
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* {{Macrogame}}: The game has a leveling system where, upon doing stuff like defeating enemies or sorrows, it does stuff like unlocking new items, giving you more Anima at the start of each run and letting you skip to certain bosses.

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->''Your final hour is upon us.'' '''''[[{{TitleDrop}} Have A Nice Death.]]'''''

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\n->''Your -->''Your final hour is upon us.'' '''''[[{{TitleDrop}} Have A Nice Death.]]'''''
]]'''''
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* DefeatEqualsExplosion: Defeated enemies explode.
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* EarlyInstallmentWeirdness: Candice the Cupcake was initially part of the addictions department (since sugar can be addictive) in pre release builds. Once the food processing dept. was added in the update/full release, she was moved since she fit there better. She's largely unchanged save for a slight {{Nerf}} to her speed and attack frequency most wouldn't notice.
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* HarderThanHard: Breakdown difficulty modifiers can be added to a run after beating the game on “Imminent Breakdown” for the first time. These are separated into 15 Breakdown Levels (Going from I to XV) with each level stacking upon one another. Breakdown XV is an absolute nightmare, and attempting it is tantamount to suicide, if the in game descriptor has anything to say:

->''Your final hour is upon us.'' '''''[[{{TitleDrop}} Have A Nice Death.]]'''''

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* FictionalCurrency: Soulary, Prismium and Gold Ingots are the currencies of the game. Soulary is collected through normal gameplay, and is used in shops and for upgrading weapons and spells. Prismium is a rare currency only found in certain floors, and is used in buying more shop slots or transforming your scythe, as well as to buy anything regardless of Soulary cost.

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* FictionalCurrency: Soulary, Prismium and Gold Ingots are the currencies of the game.
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Soulary is collected a common currency gained through normal standard gameplay, and is used in Various shops and also for upgrading weapons and spells. spells.
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Prismium is a rare currency only found in certain floors, through specific contracts, or from an insanely rare drop and is used in buying more shop slots or transforming your scythe, [[spoiler: Open one of the amulet lockers in mark’s shop]] as well as having the ability to buy anything regardless of Soulary cost.cost.
** Gold ingots are slightly less rare, being found in Vault floors, dropped by big enemies, and gained upon death via the after action report. Gold ingots are used to purchase meta game upgrades such as new weapons and food items to find on your run, or more advanced contracts from Jocelyn.



* HopeSpot: [[spoiler: Upon beating Major Warren Pliskhin for the first time, Death prepares to take the elevator that finally leads to his vacation. Then [[GreaterScopeVillain someone]] goes flying around the screen while [[LaughingMad cackling madly]], disabling the elevator…[[StuffBlowingUp which then explodes]]…[[OhCrap with Death right in front of it.]] '''Rest In Paperwork.''']] Afterwards, Death is incredibly unamused.

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* HopeSpot: [[spoiler: Upon beating Major Warren Pliskhin for the first time, Death prepares to take the elevator that finally leads to his vacation. Then [[GreaterScopeVillain someone]] Time]] goes flying around the screen while [[LaughingMad cackling madly]], disabling the elevator…[[StuffBlowingUp which then explodes]]…[[OhCrap with Death right in front of it.]] '''Rest In Paperwork.''']] Afterwards, Death is incredibly unamused.



* MirrorBoss: Major Warren Pliskhin to a degree, as a small nimble aspect of death who can fling projectiles obsessed with his duty, but also shows a desire to relax and goof off.

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* MirrorBoss: Major Warren Pliskhin to a degree, as a small nimble aspect of death who can fling projectiles obsessed with his duty, but also shows a desire to relax and goof off. [[spoiler: More accurately reflected with Life’s battle, as her design and attacks mirror death’s, even using a few of his weapons.]]



* PetTheDog: While Death is generally grumpy and treats his employees poorly, he does make a point of telling Patrick that nobody thinks he's a sap in the break room.

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* PetTheDog: While Death is generally grumpy and treats his employees poorly, less than ideally, he does make a point of telling Patrick that nobody thinks he's a sap in the break room.room. He gets more of these moments throughout the game.



** Brad is especially noticeable, as he will always bust out of his dudebro persona when defeated as a [[SheCleansUpNicely professional-looking]] BadassInANiceSuit and fly off. He's the first major boss, and always reverts to his casual wear when you return. Death suspects it's because he'd rather not admit defeat on these repeat visits. [[spoiler:However if you beat him enough times, he starts taking his job far more seriously, reinforcing the boss arena with metal detectors, and gaining far more lethal attacks, all while keeping his Nice suit on…UNTILL you beat him and he switches back to his dudebro outfit.]]

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** Brad is especially noticeable, as he will always bust out of his dudebro persona when defeated as a [[SheCleansUpNicely professional-looking]] BadassInANiceSuit and fly off. He's the first major boss, and always reverts to his casual wear when you return. Death suspects it's because he'd rather not admit defeat on these repeat visits. [[spoiler:However if you beat [[spoiler: Beat him enough times, times however, and he starts taking his job far more seriously, reinforcing the boss arena with metal detectors, and gaining far more lethal attacks, all while keeping his Nice suit on…UNTILL on…until you beat him and he switches back to his dudebro outfit.outfit for a few runs.]]

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* RelievingTheReaper: Discussed. The Sorrows are actually very good at their jobs - ''too'' good; they wind up rendering their progenitor obsolete.

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* RelievingTheReaper: RelievingTheReaper:
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Discussed. The Sorrows are actually very good at their jobs - ''too'' good; they wind up rendering their progenitor obsolete.obsolete.
** In the true ending, [[spoiler:Pump Quinn fills in for her boss when he finally gets his vacation]].
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''Have A Nice Death'' is a side-scrolling 2D Platforming Roguelite by French creators Magic Design Studios, the creators of ''VideoGame/UnrulyHeroes''; in the vein of ''VideoGame/HollowKnight'' and ''VideoGame/DeadCells'', Death must hack and slash through a hauntingly whimsical world, using his trusty scythe and an arsenal of dark magic. The game entered Early Access on March 8th, 2022; it can be [[https://store.steampowered.com/app/1740720/Have_a_Nice_Death/ found on Steam]].

Not to be confused with [[Main/HaveANiceDeath the trope of the same name]].

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''Have A Nice Death'' is a side-scrolling 2D Platforming Roguelite by French creators Magic Design Studios, the creators of ''VideoGame/UnrulyHeroes''; in the vein of ''VideoGame/HollowKnight'' and ''VideoGame/DeadCells'', Death must hack and slash through a hauntingly whimsical world, using his trusty scythe and an arsenal of dark magic. The game entered Early Access on March 8th, 2022; 2022, and the full version released on March 22, 2023; it can be [[https://store.steampowered.com/app/1740720/Have_a_Nice_Death/ found on Steam]].

Not to be confused with [[Main/HaveANiceDeath [[HaveANiceDeath the trope of the same name]].



** Brad is especially noticeable, as he will always bust out of his dudebro persona when defeated as a [[SheCleansUpNicely professional-looking]] BadassInANiceSuit and fly off. He's the first major boss, and always reverts to his casual wear when you return. Death suspects it's because he'd rather not admit defeat on these repeat visits. [[spoiler: However if you beat him enough times, he starts taking his job far more seriously, reinforcing the boss arena with metal detectors, and gaining far more lethal attacks, all while keeping his Nice suit on…UNTILL you beat him and he switches back to his dudebro outfit.]]

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** Brad is especially noticeable, as he will always bust out of his dudebro persona when defeated as a [[SheCleansUpNicely professional-looking]] BadassInANiceSuit and fly off. He's the first major boss, and always reverts to his casual wear when you return. Death suspects it's because he'd rather not admit defeat on these repeat visits. [[spoiler: However [[spoiler:However if you beat him enough times, he starts taking his job far more seriously, reinforcing the boss arena with metal detectors, and gaining far more lethal attacks, all while keeping his Nice suit on…UNTILL you beat him and he switches back to his dudebro outfit.]]



* WarmUpBoss: He's ultimately this, as his attacks have nowhere near as much screen coverage as the Sorrows after him. [[spoiler: Until he brings out the big guns as “Barnabus Proudfoot” after beating him enough times.]]

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* WarmUpBoss: He's Brad's ultimately this, as his attacks have nowhere near as much screen coverage as the Sorrows after him. [[spoiler: Until he brings out the big guns as “Barnabus Proudfoot” after beating him enough times.]]
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You see, once Death got too busy to oversee them directly, the Sorrows let the power go to their heads. They grew arrogant in their positions, and began completely ignoring company protocols in favor of bragging to each other about how many souls they could reap. This led to them intentionally flowing more souls than necessary and going well beyond the quotas needed, causing havoc in the living world - and Death Inc. to strain under the workload.

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You see, once Death got too busy to oversee them directly, the Sorrows let the power go to their heads. They grew arrogant in their positions, positions and began completely ignoring company protocols in favor of bragging to each other brag about how many souls they could reap. This led to them intentionally flowing more souls than necessary and going well beyond the quotas needed, causing havoc in the living world - and Death Inc. to strain under the workload.
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* HopeSpot: [[spoiler: Upon beating the final sorrow (at least in early access) Death prepares to take the elevator that finally leads to his vacation. Then [[GreaterScopeVillain someone]] goes flying around while [[LaughingMad cackling madly]], disabling the elevator…[[StuffBlowingUp which then explodes]]…[[OhCrap with Death right in front of it.]] '''Rest In Paperwork.''']]

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* HopeSpot: [[spoiler: Upon beating Major Warren Pliskhin for the final sorrow (at least in early access) first time, Death prepares to take the elevator that finally leads to his vacation. Then [[GreaterScopeVillain someone]] goes flying around the screen while [[LaughingMad cackling madly]], disabling the elevator…[[StuffBlowingUp which then explodes]]…[[OhCrap with Death right in front of it.]] '''Rest In Paperwork.''']]''']] Afterwards, Death is incredibly unamused.
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* MirrorBoss: Major Warren Pliskhin to a degree, as a small nimble aspect of death who can fling projectiles obsessed with his duty, but also shows a desire to relax and goof off. [[Spoiler:life]] is this there attacks appearing to be copies of death's.

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* MirrorBoss: Major Warren Pliskhin to a degree, as a small nimble aspect of death who can fling projectiles obsessed with his duty, but also shows a desire to relax and goof off. [[Spoiler:life]] is this there attacks appearing to be copies of death's.
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* MirrorBoss: Major Warren Pliskhin to a degree, as a small nimble aspect of death who can fling projectiles obsessed with his duty, but also shows a desire to relax and goof off. [[Spoiler:life is also this her attacks appearing to be copies of death's]].

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* MirrorBoss: Major Warren Pliskhin to a degree, as a small nimble aspect of death who can fling projectiles obsessed with his duty, but also shows a desire to relax and goof off. [[Spoiler:life [[Spoiler:life]] is also this her there attacks appearing to be copies of death's]].death's.
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* MirrorBoss: Major Warren Pliskhin to a degree, as a small nimble aspect of death who can fling projectiles obsessed with his duty, but also shows a desire to relax and goof off. [[Spoiler: life is also this her attacks appearing to be copies of death's]].

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* MirrorBoss: Major Warren Pliskhin to a degree, as a small nimble aspect of death who can fling projectiles obsessed with his duty, but also shows a desire to relax and goof off. [[Spoiler: life [[Spoiler:life is also this her attacks appearing to be copies of death's]].
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* MirrorBoss: Major Warren Pliskhin to a degree, as a small nimble aspect of death who can fling projectiles obsessed with his duty, but also shows a desire to relax and goof off. [[Spoiler:life is also this her attacks appearing to be copies of death's]].

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* MirrorBoss: Major Warren Pliskhin to a degree, as a small nimble aspect of death who can fling projectiles obsessed with his duty, but also shows a desire to relax and goof off. [[Spoiler:life [[Spoiler: life is also this her attacks appearing to be copies of death's]].
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* MirrorBoss: Major Warren Pliskhin to a degree, as a small nimble aspect of death who can fling projectiles obsessed with his duty, but also shows a desire to relax and goof off.[[Spoiler:life is also this her attacks appearing to be copies of death's]].

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* MirrorBoss: Major Warren Pliskhin to a degree, as a small nimble aspect of death who can fling projectiles obsessed with his duty, but also shows a desire to relax and goof off. [[Spoiler:life is also this her attacks appearing to be copies of death's]].
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* MirrorBoss: Major Warren Pliskhin to a degree, as a small nimble aspect of death who can fling projectiles obsessed with his duty, but also shows a desire to relax and goof off.[[Spoiler:life is also this her attacks appearing to be copies of death's.]]

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* MirrorBoss: Major Warren Pliskhin to a degree, as a small nimble aspect of death who can fling projectiles obsessed with his duty, but also shows a desire to relax and goof off.[[Spoiler:life is also this her attacks appearing to be copies of death's.]]death's]].
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* MirrorBoss: Major Warren Pliskhin to a degree, as a small nimble aspect of death who can fling projectiles obsessed with his duty, but also shows a desire to relax and goof off. [[Spoiler: life is also this her attacks singly being copies of death's]]

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* MirrorBoss: Major Warren Pliskhin to a degree, as a small nimble aspect of death who can fling projectiles obsessed with his duty, but also shows a desire to relax and goof off. [[Spoiler: life [[Spoiler:life is also this her attacks singly being appearing to be copies of death's]]death's.]]
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* MirrorBoss: Major Warren Pliskhin to a degree, as a small nimble aspect of death who can fling projectiles obsessed with his duty, but also shows a desire to relax and goof off.[[life is also this her attacks singly being copies of death's]]

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* MirrorBoss: Major Warren Pliskhin to a degree, as a small nimble aspect of death who can fling projectiles obsessed with his duty, but also shows a desire to relax and goof off.[[life [[Spoiler: life is also this her attacks singly being copies of death's]]
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* MirrorBoss: Major Warren Pliskhin to a degree, as a small nimble aspect of death who can fling projectiles obsessed with his duty, but also shows a desire to relax and goof off.[[life is also this her attacks singly being copies of death's

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* MirrorBoss: Major Warren Pliskhin to a degree, as a small nimble aspect of death who can fling projectiles obsessed with his duty, but also shows a desire to relax and goof off.[[life is also this her attacks singly being copies of death'sdeath's]]
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New information


* MirrorBoss: Major Warren Pliskhin to a degree, as a small nimble aspect of death who can fling projectiles obsessed with his duty, but also shows a desire to relax and goof off.

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* MirrorBoss: Major Warren Pliskhin to a degree, as a small nimble aspect of death who can fling projectiles obsessed with his duty, but also shows a desire to relax and goof off.[[life is also this her attacks singly being copies of death's
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** Ms. Catherine Imamura, Sorrow of Natural Disasters, is a water elemental with power over the weather.
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* GreaterScopeVillain: [[spoiler:Time and Life were the ones who convinced the Sorrows to overwhelm Death with paperwork in an attempt to force him out and leave Life the sole owner.]]
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Over time, Death grew weary of his job, and his “scythe elbow” got worse. His solution? To create Death Inc. and have the Sorrows - powerful death spirits responsible for causing and overseeing different kinds of deaths - do all of the busywork of collecting souls for him. The plan worked perfectly, and all he had to do now was sit back and stamp the documents brought to his desk…

Only to get slowly drenched by a tidal wave of postmortem paperwork.

You see, once Death got too busy to oversee them directly, the Sorrows let the power go to their heads. They grew arrogant in their positions, and began completely ignoring company protocols in favor of bragging to each other about how many souls they could reap, causing havoc not only in the living world, but Death Inc. itself.

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Over time, Death grew weary of his job, and his “scythe elbow” got worse. His solution? To create Death Inc. and have the Sorrows - powerful death spirits responsible for causing and overseeing different kinds of deaths - go and do all of the busywork of collecting souls for him. The plan worked perfectly, perfectly: they collected the souls, and all he had to do now was sit back and stamp the documents brought to his desk…

Only to get slowly drenched burnt out as he became subsumed by a tidal wave of postmortem paperwork.

You see, once Death got too busy to oversee them directly, the Sorrows let the power go to their heads. They grew arrogant in their positions, and began completely ignoring company protocols in favor of bragging to each other about how many souls they could reap, reap. This led to them intentionally flowing more souls than necessary and going well beyond the quotas needed, causing havoc not only in the living world, but world - and Death Inc. itself.
to strain under the workload.

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