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!!When you first saw the tropes, were you blinded by its majesty?

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!!When you first saw the tropes, were you blinded by its majesty?
!!''Halo 2'' contains examples of:
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!!When you first saw the tropes, were you blinded by its magesty?

to:

!!When you first saw the tropes, were you blinded by its magesty?
majesty?
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!!''Halo 2'' contains examples of:

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!!''Halo 2'' contains examples of:
!!When you first saw the tropes, were you blinded by its magesty?
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Meanwhile, the game also follows a Covenant {{Elite|Mooks}} named Thel 'Vadamee, better known as [[KnownOnlyByTheirNickname the Arbiter]]. Originally the leader of the Covenant forces that fought the Master Chief on the first Halo ring, he's branded as a heretic by the Covenant leaders due to his failure to stop the ring's destruction. Given the role of Arbiter by the Prophets, Thel is given a suicide mission that may potentially help him reclaim some of his lost honor. But as he learns more about the origin of the Halo rings and the fate of the Forerunners himself, he begins to doubt the Covenant cause.

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Meanwhile, the game also follows a Covenant {{Elite|Mooks}} named Thel 'Vadamee, better known as [[KnownOnlyByTheirNickname the Arbiter]]. Originally the leader of the Covenant forces that fought the Master Chief on the first Halo ring, he's branded as a heretic by the Covenant leaders due to his failure to stop the ring's destruction. Given the role of Arbiter by the Prophets, Thel is given a tasked with suicide mission that may potentially help him reclaim some of his lost honor. But as he learns more about the origin of the Halo rings and the fate of the Forerunners himself, he begins to doubt the Covenant cause.
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''Halo 2'' is the second game in the ''{{Franchise/Halo}}'' series, developed by Creator/{{Bungie}} and published by [[Creator/XboxGameStudios Microsft]] for the original UsefulNotes/XBox on November 9, 2004

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''Halo 2'' is the second game in the ''{{Franchise/Halo}}'' series, developed by Creator/{{Bungie}} and published by [[Creator/XboxGameStudios Microsft]] for the original UsefulNotes/XBox on November 9, 2004
2004.

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-->-- '''Thel 'Vadam''', ''Halo 2: Anniversary'' prologue

The second game in the ''{{Franchise/Halo}}'' series, released by Creator/{{Bungie}} in 2004; it is the highest-selling game for the original UsefulNotes/XBox.

Following the events of the first game, the Master Chief arrives back at Earth, praised as a hero. In the midst of celebration, a [[ScaryDogmaticAliens Covenant]] attack begins on Earth, and Master Chief races to stop them. He learns that the Covenant are looking for something on Earth, and his quest takes him to a new Halo ring, where he uncovers more of the mystery behind [[TheVirus the Flood]].

Plotwise, the major change from the original ''VideoGame/HaloCombatEvolved'' is that the campaign is told from two different angles: not only that of the Master Chief, but that of a Covenant {{Elite|Mooks}}. The latter, named Thel 'Vadamee but better known as [[KnownOnlyByTheirNickname the Arbiter]], was originally the leader of the Covenant forces that fought the Master Chief on the first Halo ring. Branded as a heretic by the Covenant leaders due to his failure to stop the ring's destruction, the Arbiter is given a suicide mission that may potentially help him reclaim some of his lost honor. As the Arbiter learns more about the origin of the Halo rings and the fate of the Forerunners, he eventually comes to doubt the Covenant cause...

On the gameplay side, ''Halo 2'' introduced GunsAkimbo to the series; any gun that can be fired with one hand can be paired off with another one-handed gun of any type (besides the Master Chief, Covenant Elites can pull this off too). It also introduced vehicle hijacking - assuming you could get close enough to the vehicle without being gunned down or run over. ''Halo 2'' solidified the presence of online console gaming thanks to the original Xbox Live service; thanks to ''Halo 2's'' success, practically any game of nearly any genre will have at least some debate from the developers on whether or not it should feature an online component.

After several rumors concerning an UpdatedRerelease to mark its [[MilestoneCelebration ten year anniversary]], ''Halo 2: Anniversary'' was released by Creator/ThreeFourThreeIndustries on November 11, 2014, as part of the compilation ''Halo: The Master Chief Collection''. It comes with updated graphics, six remastered multiplayer maps with their own unique engine, and other bonus content, but unlike the original release of ''Halo: Combat Evolved Anniversary'', it also comes with the original multiplayer.[[note]]''The Master Chief Collection''[='s=] version of ''Combat Evolved Anniversary'' also has its original multiplayer component, playable online over Xbox LIVE for the first time.[[/note]] The game has also been ported to PC, in both its original and ''Anniversary'' forms. The original port came in 2007, as part of Microsoft's attempt to increase support for PC gaming and the then-new Windows Vista operating system through the oft-maligned Games for Windows Live service; it would end up the last ''Halo'' game in general to come to PC until 2013's ''VideoGame/HaloSpartanAssault'', and the last main ''Halo'' title to get a PC port until ''The Master Chief Collection'' came to PC in late 2019 with a port of ''VideoGame/HaloReach''. ''Halo 2 Anniversary'' would later launch for the PC version of the collection in May 2020.

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-->-- '''Thel 'Vadam''', 'Vadamee''', ''Halo 2: Anniversary'' prologue

The ''Halo 2'' is the second game in the ''{{Franchise/Halo}}'' series, released developed by Creator/{{Bungie}} in 2004; it is the highest-selling game and published by [[Creator/XboxGameStudios Microsft]] for the original UsefulNotes/XBox.

UsefulNotes/XBox on November 9, 2004

Following the events of the first game, the Master Chief arrives back at Earth, praised as a hero. hero for his actions on Installation 04. In the midst of celebration, however, a [[ScaryDogmaticAliens Covenant]] attack begins on Earth, and Master with the Chief races and the UNSC racing to stop them. He The Spartan soon learns that the Covenant are looking for something on Earth, and his quest takes him to a new Halo ring, where he uncovers more of the mystery behind [[TheVirus the Flood]].

Plotwise, Meanwhile, the major change from the original ''VideoGame/HaloCombatEvolved'' is that the campaign is told from two different angles: not only that of the Master Chief, but that of game also follows a Covenant {{Elite|Mooks}}. The latter, {{Elite|Mooks}} named Thel 'Vadamee but 'Vadamee, better known as [[KnownOnlyByTheirNickname the Arbiter]], was originally Arbiter]]. Originally the leader of the Covenant forces that fought the Master Chief on the first Halo ring. Branded ring, he's branded as a heretic by the Covenant leaders due to his failure to stop the ring's destruction, destruction. Given the role of Arbiter by the Prophets, Thel is given a suicide mission that may potentially help him reclaim some of his lost honor. As the Arbiter But as he learns more about the origin of the Halo rings and the fate of the Forerunners, Forerunners himself, he eventually comes begins to doubt the Covenant cause...

On the gameplay side,
cause.

''Halo 2'' introduced GunsAkimbo to the series; any gun that can be fired with one hand can be paired off with another one-handed gun of any type (besides the Master Chief, Covenant Elites can pull this off too). It also introduced vehicle hijacking - assuming you could get close enough to the vehicle without being gunned down or run over. ''Halo 2'' solidified the presence of online console gaming thanks to the original Xbox Live service; thanks to ''Halo 2's'' success, practically any game of nearly any genre will have at least some debate from the developers on whether or not it should feature an online component.

After several rumors concerning an UpdatedRerelease to To mark its [[MilestoneCelebration ten year anniversary]], ''Halo 2: Anniversary'' was released by Creator/ThreeFourThreeIndustries on November 11, 2014, as part of the compilation ''Halo: The Master Chief Collection''. It comes with updated graphics, six remastered multiplayer maps with their own unique engine, and other bonus content, but unlike the original release of ''Halo: Combat Evolved Anniversary'', it also comes with the original multiplayer.[[note]]''The Master Chief Collection''[='s=] version of ''Combat Evolved Anniversary'' also has its original multiplayer component, playable online over Xbox LIVE for the first time.[[/note]] The game has also been ported to PC, in both its original and ''Anniversary'' forms. The original port came in 2007, as part of Microsoft's attempt to increase support for PC gaming and the then-new Windows Vista operating system through the oft-maligned Games for Windows Live service; it would end up the last ''Halo'' game in general to come to PC until 2013's ''VideoGame/HaloSpartanAssault'', and the last main ''Halo'' title to get a PC port until ''The Master Chief Collection'' came to PC in late 2019 with a port of ''VideoGame/HaloReach''. ''Halo 2 Anniversary'' would later launch for the PC version of the collection in May 2020.




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[[folder:General Tropes]]




!!Tropes specific to the ''Anniversary'' version:

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\n!!Tropes specific to the ''Anniversary'' version:[[/folder]]

[[folder:''Anniversary'' Tropes]]




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[[/folder]]
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->'''Master Chief:''' Sir, permission to leave the station.\\
'''Admiral Hood:''' For what purpose, Master Chief?\\
'''Master Chief:''' [[RidingTheBomb To give the Covenant back their bomb]].

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->'''Master Chief:''' Sir, permission to leave the station.\\
'''Admiral Hood:''' For what purpose, Master Chief?\\
'''Master Chief:''' [[RidingTheBomb To give the Covenant back their bomb]].
->''"He was indeed my enemy, but in time I named him ally, even friend. The events that forged this bond were... complicated."''
-->-- '''Thel 'Vadam''', ''Halo 2: Anniversary'' prologue

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* MeleeATrois: ''Gravemind'' sees the Master Chief and the marines he rescues get caught in the crossfire of [[EnemyCivilWar the Great Schism.]] Sadly, the Elites, Grunts, and Hunters don't seem too keen on an EnemyMine. [[spoiler:Yet.]]

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* MeleeATrois: All over the place in this installment, due to showing the Covenant's side of the war as well.
** ''The Oracle'' is the Covenant vs. the Heretics vs. the Flood.
** The ''Sacred Icon'' pair of missions is a four-way between the UNSC, the Covenant, the Flood, and the Sentinels. We don't see much of the UNSC's side of this particular battle, since Marines are never directly fought as enemies.
**
''Gravemind'' sees the Master Chief and the marines he rescues get caught in the crossfire of [[EnemyCivilWar the Great Schism.]] Sadly, the Elites, Grunts, and Hunters don't seem too keen on an EnemyMine. [[spoiler:Yet.]]]] In ''High Charity'', the Flood join the fray.
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Adding spoiler note.

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!All spoilers for ''VideoGame/HaloCombatEvolved'' will be left unmarked. Administrivia/YouHaveBeenWarned!
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* FireForgedFriends: The Chief and the Arbiter actually ''aren't'' this, if simply due to their limited interactions. Instead, this applies to the Arbiter and Rtas, as the latter doesn't come to respect the former until after a few missions together.


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* IAmTheNoun: The Gravemind's now iconic way of introducing himself:
-->"I? I am a monument to all your sins."


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* LargeHam: ''Every'' Elite, made obvious by the fact that we can understand them now.
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* TwentyFourHourArmor: Master Chief wears his MJOLNIR armor at all times, even during the award ceremony at the beginning of the game, where some a dress uniform (like the other characters wear) would be more appropriate. Lampshaded by Johnson:

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* TwentyFourHourArmor: Master Chief wears his MJOLNIR armor at all times, even during the award ceremony at the beginning of the game, where some a dress uniform (like the other characters wear) would be more appropriate. Lampshaded by Johnson:
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* TwentyFourHourArmor: Master Chief wears his MJOLNIR armor at all times, even during the award ceremony at the beginning of the game, where some sort of dress uniform (like the other characters wear) would be more appropriate. Lampshaded by Johnson:

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* TwentyFourHourArmor: Master Chief wears his MJOLNIR armor at all times, even during the award ceremony at the beginning of the game, where some sort of a dress uniform (like the other characters wear) would be more appropriate. Lampshaded by Johnson:

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'''Arbiter''': When the Prophets learn of this, they will take your head.\\
'''Tartarus''': ''When'' they learn? [[spoiler: (low laughter) Fool, they ordered me to do it.]]

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'''Arbiter''': When the Prophets learn of this, they will take your head.\\
head!\\
'''Tartarus''': ''When'' they learn? [[spoiler: (low laughter) Fool, they [[spoiler: '''they ordered me to do it.]]''']]
*** The fact that Arbiter's eyes widen in shock upon hearing that in the ''Anniversary'' edition cements it.
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** "Terminal" has a high-speed train pass through the map at semi-frequent intervals. In King of the Hill, one of the hills is located on the tracks for extra joy.

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* GimmickLevel: A few multiplayer maps bring some kind of extra interactive element to them:
** "Zanzibar" features a power station with a large entrance that starts the game closed off, and can be opened by hitting a switch inside the building. This can particularly change up dynamics in attack & defend modes.
** "Waterworks" features stalactites hanging from the ceiling around the map, which can be shot down to crush anything underneath them.
** "Elongation" already has a funky design with the very narrow hallways connecting the two bases, but it goes a step further than its predecessor in adding conveyor belts to the hallway which carry a steady stream of boxes down each path, which adds plenty of cover and gives you more options with how to get up to the higher level.



* GlitchEntity: The "Gravemind" mission has the "Honor Guard Councilor", a Zealot (gold) elite that was accidentally programmed to have a "dogmatic" voice/personality; since the level has no permutation data for dogmatic Elites, it defaults to Honor Guard armor and Ultra palette, with randomly chosen head types (most frequently the Councilor, hence the nickname).

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* GlitchEntity: The "Gravemind" mission has GimmickLevel: Many of the "Honor Guard Councilor", remade maps in ''Anniversary'' now have an extra gimmick added to them to spice things up:
** "Bloodline" ("Coagulation") now features
a Zealot (gold) elite console in each base that, when activated, emits an EMP discharge that was accidentally programmed to have a "dogmatic" voice/personality; since disables all vehicles in the level vicinity.
** "Lockdown" ("Lockout")
has no permutation data for dogmatic Elites, it defaults to Honor Guard armor large chunks of ice hanging above key locations on the map, which will drop down when shot at and Ultra palette, with randomly chosen head types (most frequently can crush unsuspecting players.
** "Shrine" ("Sanctuary") features targets above each team's base, which when shot at will release a waterfall, blocking vision in and out of
the Councilor, hence base.
** "Stonetown" ("Zanzibar") retains
the nickname).switch that opens the entrance to the power station, albeit in a new location.
** "Zenith" ("Ascension") features switches around the map, which when triggered will activate an energy shield to protect players in the radar dish in the middle of the map.
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* TheCameo: [[VideoGame/HaloWars Arbiter Ripa 'Moramee and Brute Chieftain "Thrallslayer"]] make appearances in the terminals.

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* ArtEvolution: Graphical power has grown significantly since the original. For example, Forerunner architecture originally tended to look more like geometric stone, while the updated version has it more of a sleek chrome. In some ways it is welding the cosmetic changes made in ''VideoGame/{{Halo 4}}'' to the designs of the original trilogy. Then there's [[https://www.youtube.com/watch?v=3AhkyhcrDTQ Gravemind]]...

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* AdaptationExpansion: In the cutscene where the Prophets and the Brute honor guard get ambushed by Flood infection forms, the Prophet of Mercy is seen rapidly mashing a button on his gravity throne, likely as a way to defend himself from an advancing infection form, but it fails to do anything, and the infection form successfully lashes onto him with the Prophet of Truth still preventing Tartarus from saving him, further implying that Mercy's death was orchestrated.
* ArtEvolution: Graphical power has grown significantly since the original. For example, Forerunner architecture originally tended to look more like geometric stone, while the updated version has it more of a sleek chrome. In some ways ways, it is welding the cosmetic changes made in ''VideoGame/{{Halo 4}}'' to the designs of the original trilogy. Then there's [[https://www.youtube.com/watch?v=3AhkyhcrDTQ Gravemind]]...
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* SecretLevel: "Foundation", which in the original Xbox release could be unlocked by performing specific Banshee tricks in the final level. Unfortunately, the unlock criteria was so obscure and random, and glitchy to boot, that Bungie gave in and just unlocked the map for everybody in a patch.
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* DoppelgangerAttack: The Heretic Leader has spherical drones which project holographic copies of himself to attack you.
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* HeroAntagonist: The Covenant Heretics are trying to save all life in galaxy by revealing the truth about the Halos. Unfortunately, your first two missions as the Arbiter involve wiping them all out.

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* HeroAntagonist: The Covenant Heretics are trying to save all life in the galaxy by revealing the truth about the Halos. Unfortunately, your first two missions as the Arbiter involve wiping them all out.
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[[caption-width-right:256:''[[Music/BreakingBenjamin Only the strongest will survive.]]'']]
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* ChekhovsGun: The structure seen in the center of High Charity seems to be little more than a setpiece at first, but it later turns out to be a Forerunner Keyship that is used by Truth to lead the Covenant fleets to Earth.
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* AmmoUsingMeleeWeapon: The Energy Sword has a limited battery, and the blade will vanish once it is depleted.

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* AmmoUsingMeleeWeapon: The Energy Sword has a limited battery, and the blade will vanish once it is depleted. You can continue to wield the hilt and use it to hit enemies, but it won’t do much damage.
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Also, don't forget that the Chief has been canonically fighting for well over two decades, with expanded media showing that he's had plenty of experience handling Covenant vehicles even before the start of Halo: CE.


* UniversalDriversLicense: You would expect an experienced, highly-trained warrior like the Master Chief to be able to operate multiple human vehicles, but he also has no difficulty driving Covenant vehicles. Again, he might have been trained on captured vehicles. But the Arbiter also has no trouble using human vehicles and weapons, despite the fact the Covenant [[ScaryDogmaticAliens thinks humans and their technology are an abomination]].

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* UniversalDriversLicense: You would expect an experienced, highly-trained warrior like the Master Chief to be able to operate multiple human vehicles, but he also has no difficulty driving vehicles and captured Covenant vehicles. Again, he might have been trained on captured vehicles. ones. But the Arbiter also has no trouble using human vehicles and weapons, despite the fact the Covenant [[ScaryDogmaticAliens thinks think humans and their technology are an abomination]].
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'''Tartarus''': ''When'' they learn? [[spoiler:Fool, they ordered me to do it.]]

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'''Tartarus''': ''When'' they learn? [[spoiler:Fool, [[spoiler: (low laughter) Fool, they ordered me to do it.]]
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* UniversalDriversLicense: You would expect an experienced, highly-trained warrior like the Master Chief to be able to operate multiple human vehicles, but he also has no difficulty driving Covenant vehicles. Again, he might have been trained on captured vehicles. But the Arbiter also has no trouble using human vehicles and weapons, despite the fact the Covenant [[ScaryDogmaticAliens thinks humans and their technology are an abomination]].
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* IsThisThingStillOn: An [[AwesomeAussie Australian-accented Marine]] comments on his first views of Delta Halo, while Sgt. Johnson is still waiting to land.
--> [[SceneryPorn "It's like a postcard!]] 'Dear Sarge: Kicking ass in outer space, wish you were here'."
--> "I heard that, jackass!"
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* ContrastMontage: The opening cinematic of the game is this, contrasting Master Chief, Sgt. Johnson and Captain Keyes (via his daughter Miranda as a proxy) receiving honors at an award ceremony for their heroism in the first game, while the Elite Thel Vadam (soon to become the Arbiter) is put on trial and then publicly humiliated for his failure to prevent the destruction of Halo.

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* ContrastMontage: The opening cinematic of the game Cairo Station is this, contrasting Master Chief, Sgt. Johnson and Captain Keyes (via his daughter Miranda as a proxy) receiving honors at an award ceremony for their heroism in the first game, while the Elite Thel Vadam (soon to become the Arbiter) is put on trial and then publicly humiliated for his failure to prevent the destruction of Halo.
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* ContrastMontage: The opening cinematic of the game is this, contrasting Master Chief, Sgt. Johnson and Captain Keyes (via his daughter Miranda as a proxy) receiving honors at an award ceremony for their heroism in the first game, while the Elite Thel Vadam (soon to become the Arbiter) is put on trial and then publicly humiliated for his failure to prevent the destruction of Halo.
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* AttackOfTheTownFestival: The Covenant's attack on Earth begins while the UNSC is holding a big award ceremony for Master Chief, Sergeant Johnson, and the deceased Captain Keyes.

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* AttackOfTheTownFestival: The Covenant's attack on Earth begins while the UNSC is holding a big award ceremony for to honor Master Chief, Sergeant Johnson, and the deceased Captain Keyes.Keyes for their actions in the first game.

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