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* HandsLookingWrong: The second game, ''Dead of Night'', sees Twist infected by plant spores from Dr. Brewer's basement and subjected to {{transflormation}}, which he realized after looking at his hands and seeing them turning green and developing a wood-like texture.

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Baleful Polymorph was renamed per TRS


* BalefulPolymorph: Stine has been captured alive by Slappy and turned into his own typewriter, and can only communicate with Twist by typing instructions.


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* ForcedTransformation: Stine has been captured alive by Slappy and turned into his own typewriter, and can only communicate with Twist by typing instructions.
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''Goosebumps: Night of Scares'' is a 2015 mobile/VR-based/First-person video game developed by Cosmic Forces and Free Range Games, released as a tie-in to the ''Film/{{Goosebumps}}'' movie coming out at the same time.

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''Goosebumps: Night of Scares'' is a 2015 mobile/VR-based/First-person video game developed by Cosmic Forces and Free Range Games, released as a tie-in to the ''Film/{{Goosebumps}}'' ''Film/{{Goosebumps|2015}}'' movie coming out at the same time.



* GenreShift: While both games are firmly rooted in the SurvivalHorror genre, which the first follows through and through, however the second game has its final level inexplicably becoming a {{FPS}}, where Twist (upon obtaining the laser) goes on a shooting spree against giant gummi bears. It feels like a PG-version of ''Videogame/{{Doom}}'', to be honest.

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* GenreShift: While both games are firmly rooted in the SurvivalHorror genre, which the first follows through and through, however the second game has its final level inexplicably becoming a {{FPS}}, where Twist (upon obtaining the laser) goes on a shooting spree against giant gummi bears. It feels like a PG-version of ''Videogame/{{Doom}}'', ''VideoGame/{{Doom}}'', to be honest.
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* HarmlessEnemy: Lawn Gnomes (from ''Literature/RevengeOfTheLawnGnomes'') are the only enemy type which ''doesn't'' kill Twist on sight, and inversely, it's possible for Twist to easily smash them to bits. Their pupose in the game is either to alert other more dangerous monsters of the player's presence, or hide pages of Stine's manuscripts until the player took down the gnomes and retrieve the papers.

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* HarmlessEnemy: Lawn Gnomes (from ''Literature/RevengeOfTheLawnGnomes'') are the only enemy type which ''doesn't'' kill Twist on sight, and inversely, it's possible for Twist to easily smash them to bits. Their pupose purpose in the game is either to alert other more dangerous monsters of the player's presence, or hide pages of Stine's manuscripts until the player took down the gnomes and retrieve the papers.
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* BeardOfEvil: [[spoiler:Dr. Brewer's clone has one made out of wood in his mutated form]].
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** [[/Literature/ANightmareOnClownStreet Murder the Clown]] prepping to bash Twist's brains with a giant lolipop.

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** [[/Literature/ANightmareOnClownStreet [[Literature/ANightmareOnClownStreet Murder the Clown]] prepping to bash Twist's brains with a giant lolipop.
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* AnthropomorphicFood: Giant gummi bears from ''Film/Goosebumps2HauntedHalloween'' shows up in the second game, in the last stage. Much like every other monster, they can kill Twist the moment they got too close, however as they appear ''after'' Twist got the laser, they can be killed en masse (for players who enjoys shooting at stuff -- feel free to explode as many gummi bears if you want).

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* AnthropomorphicFood: Giant gummi bears from ''Film/Goosebumps2HauntedHalloween'' shows up in the second game, in the last stage. Much like every other monster, they can kill Twist the moment they got too close, however as they appear ''after'' Twist got the laser, they can be killed en masse (for players who enjoys shooting at stuff -- feel free to explode as many gummi bears if as you want).
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/untitled_1_874.jpg]]
[[caption-width-right:350:''Slappy Not Happy!'']]

''Goosebumps: Night of Scares'' is a 2015 mobile/VR-based/First-person video game developed by Cosmic Forces and Free Range Games, released as a tie-in to the ''Film/{{Goosebumps}}'' movie coming out at the same time.

Rather than following the movie's plot, the game instead tells a whole different story; the player assumes the role of "Twist", a young boy who snuck into Creator/RLStine's (the fictionalized version portrayed by Creator/JackBlack) mansion one night, only to discover Stine missing, and there are monsters on the loose...

As it turns out, [[Literature/NightOfTheLivingDummy Slappy the Dummy]] had escaped the book he's imprisoned in, and along the way had released various monsters from Stine's books. Stine himself ends up being sealed by Slappy in the same magic typewriter those monsters were created, and its up to Twist to find the missing pages of Stine's manuscripts and re-seal Slappy and his minions.

The game is followed five years later by a sequel, ''Goosebumps: Dead of Night'', although it isn't as much a sequel as it's an ExpansionPack. Once more, Stine is trapped in his typewriter, and Twist had to figure a way to stop Slappy, but the dummy's craftier and far more cunning than in the original.

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!! ''Goosebumps: Night of Scares'' and ''Goosebumps: Dead of Night'' contain examples of:

* ActuallyADoombot: [[spoiler: Yeah, the friendly and helpful Dr. Brewer, from the second stage of ''Dead of Night''? That's actually his plant person clone from the book, intending to have Twist LuredIntoATrap. The ''real'' Dr. Brewer is trapped alongside his daughter, Margaret, who will try to contact Twist halfway through the game]].
* AnthropomorphicFood: Giant gummi bears from ''Film/Goosebumps2HauntedHalloween'' shows up in the second game, in the last stage. Much like every other monster, they can kill Twist the moment they got too close, however as they appear ''after'' Twist got the laser, they can be killed en masse (for players who enjoys shooting at stuff -- feel free to explode as many gummi bears if you want).
* BalefulPolymorph: Stine has been captured alive by Slappy and turned into his own typewriter, and can only communicate with Twist by typing instructions.
* CompositeCharacter: While Fifi the vampire poodle (from ''Literature/PleaseDontFeedTheVampire'') shows up in the first game as an enemy, her ability to phase through walls to stalk the players isn't from her book; rather it seems to be lifted from the titular creature from ''Literature/TheBarkingGhost''.
* DeadpanSnarker: The Stine in this game is based on Jack Black's portrayal as seen in the live-action films, so that's pretty much a given.
--> '''Stine''': "I could be writing romance novels and be a billionaire... instead of writing horror stories for kids and be a ''multi''-billionaire."
* FailureIsTheOnlyOption: In ''Dead of Night'', regardless of Twist's performance in the first level, he ''will'' fail to keep Slappy sealed permanently. Slappy ''must'' escape, and then ambush Twist using the spores from Dr. Brewer's plants, leading to Twist becoming a half-plant person and to seek Dr. Brewer for a cure.
* FantasticFlora: The second level of ''Dead of Night'', set in Dr. Brewer's basement, from, uh, ''Literature/StayOutOfTheBasement'', where much like the book it's based on is entirely swarmed with oversized plants. Some of the plant-based hazards also includes {{Man Eating Plant}}s lifted from ''Literature/YourePlantFood''
* GenreShift: While both games are firmly rooted in the SurvivalHorror genre, which the first follows through and through, however the second game has its final level inexplicably becoming a {{FPS}}, where Twist (upon obtaining the laser) goes on a shooting spree against giant gummi bears. It feels like a PG-version of ''Videogame/{{Doom}}'', to be honest.
* GottaCatchThemAll: You're not going to pass any levels in either of those games without collecting all the missing pages to Stine's manuscript. They're mostly quite obvious, tucked away on shelves and in drawers, but occasionally some of them are carried around by the Lawn Gnomes who stole them, and can only be retrieved by finding and smashing those gnomes.
* HarmlessEnemy: Lawn Gnomes (from ''Literature/RevengeOfTheLawnGnomes'') are the only enemy type which ''doesn't'' kill Twist on sight, and inversely, it's possible for Twist to easily smash them to bits. Their pupose in the game is either to alert other more dangerous monsters of the player's presence, or hide pages of Stine's manuscripts until the player took down the gnomes and retrieve the papers.
* HeroicMime: Twist doesn't say a single word in either of the games, not even when he's spoken to.
* HighVoltageDeath: Once the player, as Twist, got hold of the Laser, they can use it to zap and electrocute various enemies, including blowing up oversized Gummi Bears. [[spoiler: Also this is how Slappy is ''finally'' taken down in ''Dead of Night'', getting pushed into the activated Tesla Coil]].
* JumpScare: Used in all of the death scenes; the moment Twist gets killed, the player gets a cutscene of the monster lunging at him with a menacing shriek before the screen abruptly SmashToBlack. Some notable bad endings...
** A [[Literature/AttackOfTheGraveyardGhouls Graveyard Ghoul]] pouncing on Twist with her DeadlyHug.
** [[Literature/TheWerewolfOfFeverSwamp Will Blake]] chomping on Twist.
** [[/Literature/ANightmareOnClownStreet Murder the Clown]] prepping to bash Twist's brains with a giant lolipop.
** An [[Literature/ToyTerrorBatteriesIncluded Annhilator-3000]] frying Twist via EyeBeams.
** Giant Maneater plants ready to devour twist.
** Falling into the stream of the indoor garden, and suddenly surrounded by piranhas.
** Grabbed by [[Film/Goosebumps2HauntedHalloween giant gummi bears]] while trying to find that switch on the Tesla Coil...
** [[TheManyDeathsOfYou We'll be here all day, really!]]
* LilyPadPlatform: The basement stage of ''Dead of Night'' has Twist getting to the other side by crossing lily pads atop a massive indoor stream. Be warned that the pads have a tendency to sink every few seconds -- poor timing will lead to Twist falling into the water, which turns out to be [[PiranhaProblem filled with piranhas]].
* RayGun: The Laser gun from ''Literature/IntoTheJawsOfDoom'' is a compulsory pickup by Twist in the final level of ''Dead of Night'', and it's capable of vapourizing enemies in the last stages as well as [[spoiler: the only item capable of defeating Slappy permanently]].
* MechaMooks: The Annhilator-3000s from ''Literature/ToyTerrorBatteriesIncluded'' are in both games, although their portrayal is closer to the movie, in that they're small mechanical creatures standing to Twist's kneecaps instead of the human-sized KillerRobot in the book. They're StationaryEnemy-types in the first game, standing in a fixed position while scanning the area with their rotating head-beacon (and frying Twist with EyeBeams the moment he gets caught) while in the second they're capable of moving around, and can only be destroyed by sneaking from behind (yet another trait lifted from the gamebook).
* MissionControl: Stine basically serves this purpose in both games, guiding the player's character, Twist throughout the levels, tutoring them on the controls and how to avoid monsters. In ''Dead of Night'' the second and third levels have Dr. Brewer [[spoiler: (actually his clone)]] and Nikola Tesla serving this role.
* OneHitPointWonder: Twist, who gets killed immediately as soon as any monster got the drop on him (except for the gnomes). Which makes sense, given that he's a young boy against Slappy's minions.
* OnlyKnownByTheirNickname: The PlayerCharacter is simply called "Twist". Because as Stine said, "Every book needs a ''[[PunnyName twist]]''".
* PotionBrewingMechanic: Dr. Brewer's basement lab in the second game has a potion-mixing machine, and Twist must collect various plant samples across the level to be used for the machine in order to create an antidote reversing the {{transflormation}} effects Slappy had inflicted on him.
* SchmuckBait: The game ''loves'' throwing choices to explore obvious traps for Twist, all which leads to quick GameOver scenarios. For instance, choosing to investigate that shaking coffin, which ''obviously'' contains a monster? Get ready for a JumpScare of a Graveyard Ghoul pouncing on and eviscarating Twist...
** Subverted in the final level of ''Dead of Night''. The Tesla coil from ''Literature/IntoTheJawsOfDoom'' shows up, and much like the book, the player is given the option to "move" the coil. In the book, moving the Tesla Coil will activate it, which quickly leads to a quick, gruesome and humiliating HighVoltageDeath for the player. But in the game, the Tesla Coil doesn't activate until hitting a switch, so Twist can drag and push the coil along without being shocked.
* SurvivalHorror: Albeit a LighterAndSofter entry in the genre; as Twist players will be spending most of the games avoiding dangerous monsters that can kill them on sight, and have the monsters sealed back in the books they're from to win the game.
* TennisBoss: [[spoiler: The FinalBoss of ''Dead of Night'', Slappy, can only be taken down by firing a charged laser shot into his own projectiles, reflecting them with enough energy to send Slappy into the Tesla Coil]].
* {{Transflormation}}: Early in the second stage of ''Dead of Night'', Twist suffers this fate thanks to the escaped Slappy infecting him with Brewer's plant spores, and must RaceAgainstTheClock to find an antidote to reverse the effects. This fate happened to Dr. Brewer and his daughter Margaret Brewer, which Twist will be tasked to save in the same level.
* RewardingVandalism: Twist is free to smash up everything he can find in Stine's mansion, including vases, mirrors, ceramics, plates and dishes, porcelain Chinese lions, as long as it's breakable it ''will'' end up broken.
* UndeadBarefooter: The sole Graveyard Ghoul who shows up in both games goes around shoeless.
* WeaponsThatSuck: How Slappy is defeated in the games; by collecting all the pages and completing Stine's manuscripts, Twist then sucks Slappy and his minions back into the book where they're from. It doesn't work in the sequel, though -- Slappy can only be taken down by the Tesla Coil in the FinalBattle.
* WhamShot: At the start of the second level of ''Dead of Night'', an escaped Slappy got the drop on Twist, who passes out... and wakes up in Dr. Brewer's basement. Then [[https://goosebumps.fandom.com/wiki/Twist?file=Twist_getting_worse.jpg he sees his hands]] and realize Slappy had infected him with Brewer's plant-spores.
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