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* TransformationDiscretionShot: Enforced. Technically you ''do'' have the option to see [[spoiler: the witch enter OneWingedAngel, but running from her afterwards is basically futile, so truly your only option is to run one you've axed her]].
to:
* TransformationDiscretionShot: Enforced. Technically you ''do'' have the option to see [[spoiler: the witch enter OneWingedAngel, but running from her afterwards is basically futile, so truly your only option is to run one once you've axed her]].
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Changed line(s) 45 (click to see context) from:
* TransformationDiscretionShot: Enforced. Technically you ''do'' have the option to see [[spoiler: the witch enter OneWingedAngel]], but running from her afterwards is basically futile, so truly your only option is to run one you've axed her.
to:
* TransformationDiscretionShot: Enforced. Technically you ''do'' have the option to see [[spoiler: the witch enter OneWingedAngel]], OneWingedAngel, but running from her afterwards is basically futile, so truly your only option is to run one you've axed her.her]].
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does this count?
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* TransformationDiscretionShot: Enforced. Technically you ''do'' have the option to see [[spoiler: the witch enter OneWingedAngel]], but running from her afterwards is basically futile, so truly your only option is to run one you've axed her.
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An Axe To Grind is no longer a trope
Changed line(s) 35 (click to see context) from:
* FiveSecondForeshadowing: [[spoiler:In the basement, once you pick up the book, you can hear the witch's breathing. As soon as you pick up [[AnAxeToGrind the axe]], she appears]].
to:
* FiveSecondForeshadowing: [[spoiler:In the basement, once you pick up the book, you can hear the witch's breathing. As soon as you pick up [[AnAxeToGrind the axe]], axe, she appears]].
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Baleful Polymorph was renamed per TRS
Deleted line(s) 24 (click to see context) :
* BalefulPolymorph: In the dining room is a giant slug with a shirt and human eyes. [[spoiler:The basement has two kids turned into cocoons, and a variety of BigCreepyCrawlies are hung from the ceiling]].
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* ForcedTransformation: In the dining room is a giant slug with a shirt and human eyes. [[spoiler:The basement has two kids turned into cocoons, and a variety of BigCreepyCrawlies are hung from the ceiling]].
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* AlienBlood: The various bug carcasses that can be seen chained the the basement's ceiling, have blue blood oozing out from where the hooks have penetrated them.
to:
* AlienBlood: The various bug carcasses that can be seen chained the in the basement's ceiling, have blue blood oozing out from where the hooks have penetrated them.
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Same as below.
Deleted line(s) 38 (click to see context) :
* HumanoidAbomination: The titular hag is a tall, hunched-over old woman with a [[NightmareFace horribly distorted, almost mask-like face]] with loose skin that dangles from her jaw, the ability to phase through the floor with a hearty dose of BodyHorror, and [[spoiler:a full-blown OneWingedAngel transformation when sufficiently angered]].
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* OminousMusicBoxTune: [[spoiler:The music box at the beginning of the game holds the key to the witch's room, but opening it causes it to play, [[OhCrap alerting the hag to your location]]. It shows up again during the ending]].
* OneWingedAngel: [[spoiler:When hit with an axe, the hag's body contorts and turns into a giant quadrupedal monster with a massive, balloon-like torso.]]
* OneWingedAngel: [[spoiler:When hit with an axe, the hag's body contorts and turns into a giant quadrupedal monster with a massive, balloon-like torso.]]
to:
* OminousMusicBoxTune: [[spoiler:The music box at the beginning of the game holds the key to the witch's room, but opening it causes it to play, [[OhCrap alerting the hag to your location]]. It shows up again during the ending]].
* OneWingedAngel: [[spoiler:When hit with an axe,ending when the hag's body contorts and turns into a giant quadrupedal monster with a massive, balloon-like torso.]]witch is slowly appearing in the girl’s bedroom]].
* OneWingedAngel: [[spoiler:When hit with an axe,
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Moved to character page.
Deleted line(s) 20 (click to see context) :
* AntagonistTitle: The Gnarled Hag is the WickedWitch who imprisoned the girl inside her house.
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* BloodSplatteredInnocents: [[spoiler:Hitting the witch in the face with the axe causes the girl to be covered head to toe in blood. It evaporates once she escapes]].
Deleted line(s) 38 (click to see context) :
* EvilLaugh: The hag lets out a cackle if she catches you, with a slightly different one each time.
Deleted line(s) 43 (click to see context) :
* NightmareFace: Getting caught will treat you to a full view of the witch's [[SarcasmMode gorgeous]] mug.
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* OverlyNervousFlopSweat: The girl will start sweating whenever the witch is in the same room but hasn't quite seen her yet.
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* VaderBreath: The Hag breathes in a manner similar to Vader, and one of the signs that she is nearby is her breath.
* WeakenedByTheLight: It is suggested by the boarded-up windows that the witch has a weakness to light. [[spoiler:When the girl finally escapes, the witch stops due to the bright light... Only to come for the girl during nighttime.]]
* WickedWitch: The titular Hag evokes the classic image of a wicked witch -- complete with hat, a decaying, unkempt house in which she resides, as well as a penchant for imprisoning trespassing children and [[BalefulPolymorph turning them into slugs]] -- but with a horror twist that makes her seem more of a HumanoidAbomination as well.
* WeakenedByTheLight: It is suggested by the boarded-up windows that the witch has a weakness to light. [[spoiler:When the girl finally escapes, the witch stops due to the bright light... Only to come for the girl during nighttime.]]
* WickedWitch: The titular Hag evokes the classic image of a wicked witch -- complete with hat, a decaying, unkempt house in which she resides, as well as a penchant for imprisoning trespassing children and [[BalefulPolymorph turning them into slugs]] -- but with a horror twist that makes her seem more of a HumanoidAbomination as well.
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None
Gameplay consists of sneaking through the mansion, collecting items to progress, while avoiding the witch by listening to her footsteps to tell where she is.
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* AntiFrustrationFeatures: The 1.5 version added a number of these. There's now a tutorial so you can get oriented with the controls before actually playing, and the option to toggle the crouch button instead of holding it down. Originally, pressing the escape key closed the game entirely, now you need to hold it to quit, and it boots you to the title screen. The developer also added "Onomatopoeia Mode", where the witch's footsteps will make a WrittenSoundEffect indicating where she is and how far away.
to:
* AntiFrustrationFeatures: AntiFrustrationFeatures:
** The 1.5 version added a number of these. There's now a tutorial so you can get oriented with the controls before actually playing, and the option to toggle the crouch button instead of holding it down. Originally, pressing the escape key closed the game entirely, now you need to hold it to quit, and it boots you to the title screen. The developer also added "Onomatopoeia Mode", where the witch's footsteps will make a WrittenSoundEffect indicating where she is and how far away.
** The 1.5 version added a number of these. There's now a tutorial so you can get oriented with the controls before actually playing, and the option to toggle the crouch button instead of holding it down. Originally, pressing the escape key closed the game entirely, now you need to hold it to quit, and it boots you to the title screen. The developer also added "Onomatopoeia Mode", where the witch's footsteps will make a WrittenSoundEffect indicating where she is and how far away.
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* NightmareFace: Getting caught will treat you to a full view of the witch's [[SarcasmMode gorgeous]] mug.
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Deleted line(s) 34 (click to see context) :
* GoodBadBugs: [[spoiler:In the basement, you usually have to grab a book and climb on it to reach the axe on the table. Crouching under it would let you grab it, and using it would teleport you to the hag's current location and trigger the endgame]]. V1.5 removed this, but the developer left the old version up, for speedrunners and people who were curious.
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None
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* DownerEnding: [[spoiler: Despite the girl managing to escape the house the witch followed the girl to her home, and even if she manages to escape again the witch will most likely follow her again meaning she will never be safe.]]
to:
* DownerEnding: [[spoiler: Despite the girl managing to escape the house house, it turns out the witch followed the girl to her home, and even if she manages to escape again the witch will most likely follow her again meaning she will never be safe.]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wfefzr.png]]
%%[[caption-width-right:350:some caption text]]
%%[[caption-width-right:350:some caption text]]
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Changed line(s) 45 (click to see context) from:
* WickedWitch: The titular Hag evokes the classic image of a wicked witch -- complete with hat, a decaying, unkempt house in which she resides, as well as a penchant for imprisoning trespassing children and [[BalefulPolymorph turning them into slugs]] -- but with a horror twist that makes her seem more of a HumanoidAbomination as well.
to:
* WickedWitch: The titular Hag evokes the classic image of a wicked witch -- complete with hat, a decaying, unkempt house in which she resides, as well as a penchant for imprisoning trespassing children and [[BalefulPolymorph turning them into slugs]] -- but with a horror twist that makes her seem more of a HumanoidAbomination as well.well.
----
----
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* AlienBlood: The various bug carcasses that can be seen chained the the basement's ceiling, have blue blood oozing out from where the hooks have penetrated them.
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None
Changed line(s) 5,6 (click to see context) from:
''GNARLED HAG'' is a short horror sidescroller-stealth game by Pompasaur based on ''Literature/HanselAndGretel'', with the premise of "what if Gretel had to escape the witch's house on her own?" In it, you play as a girl who, on a [[ScareDare dare]], visits an abandoned house in a Viriginian small town. Said house is rumored to be inhabited by a WickedWitch, but hey, rumors, right?.
to:
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* BalefulPolymorph: The children who are caught trespassing by the witch are turned into giant slugs. One of them rests in the dining table, while two others are trapped in the basement, crying.
to:
* AntiFrustrationFeatures: The 1.5 version added a number of these. There's now a tutorial so you can get oriented with the controls before actually playing, and the option to toggle the crouch button instead of holding it down. Originally, pressing the escape key closed the game entirely, now you need to hold it to quit, and it boots you to the title screen. The developer also added "Onomatopoeia Mode", where the witch's footsteps will make a WrittenSoundEffect indicating where she is and how far away.
** [[spoiler:Concerning the end-game, when the witch appears after you grab the axe, she doesn't attack immediately. After a second, a prompt appears telling you to attack, and the attack button. There's also an arrow in the loft telling you which way the exit is. Both of these were done to mitigate last second panic/confusion and unfair deaths ]].
* BalefulPolymorph:The children who are caught trespassing by In the witch are dining room is a giant slug with a shirt and human eyes. [[spoiler:The basement has two kids turned into giant slugs. One cocoons, and a variety of them rests in BigCreepyCrawlies are hung from the dining table, while two others are trapped in the basement, crying.ceiling]].
** [[spoiler:Concerning the end-game, when the witch appears after you grab the axe, she doesn't attack immediately. After a second, a prompt appears telling you to attack, and the attack button. There's also an arrow in the loft telling you which way the exit is. Both of these were done to mitigate last second panic/confusion and unfair deaths ]].
* BalefulPolymorph:
* BladderOfSteel: There's no pausing, saving, or checkpoints. You have to beat the entire game in one go. Luckily, it's not that long, and there's nothing stopping you from hunkering down in a hiding spot indefinitely.
* BloodSplatteredInnocents: [[spoiler:Hitting the witch in the face with the axe causes the girl to be covered head to toe in blood. It evaporates once she escapes]].
* ByTheLightsOfTheirEyes: [[DownplayedTrope Downplayed]]. When the girl is hiding, her entire sprite is shadowed, except for her eyes, which remain in the same lighting they always are. [[spoiler:Completely averted in the BlackoutBasement]].
* BloodSplatteredInnocents: [[spoiler:Hitting the witch in the face with the axe causes the girl to be covered head to toe in blood. It evaporates once she escapes]].
* ByTheLightsOfTheirEyes: [[DownplayedTrope Downplayed]]. When the girl is hiding, her entire sprite is shadowed, except for her eyes, which remain in the same lighting they always are. [[spoiler:Completely averted in the BlackoutBasement]].
Changed line(s) 17 (click to see context) from:
* CrueltyIsTheOnlyOption: In order to get a key needed to advance, you need to [[spoiler:kill a giant slug- which used to be an innocent child- by pouring salt on them, though considering their situation this could count as a MercyKill]].
to:
* CrueltyIsTheOnlyOption: In order to get a key needed to advance, you need to [[spoiler:kill a giant slug- slug, which used to be an innocent child- child, by pouring salt on them, though them. Though considering their situation situation, this could count as a MercyKill]].MercyKill]].
* DeliberatelyMonochrome: With a bit of ColorCodedForYourConvenience. The environment is purple, the witch is black, and the girl (as well as items you can pick up) are blue. [[spoiler:When the girl escapes, the blood washes off her, revealing the actual color of her skin, hair, and clothing. It goes back to monochrome in the ending proper]].
* DeliberatelyMonochrome: With a bit of ColorCodedForYourConvenience. The environment is purple, the witch is black, and the girl (as well as items you can pick up) are blue. [[spoiler:When the girl escapes, the blood washes off her, revealing the actual color of her skin, hair, and clothing. It goes back to monochrome in the ending proper]].
* EyesAreMental: [[WasOnceAMan The slug on the kitchen table]] has human eyes.
* FiveSecondForeshadowing: [[spoiler:In the basement, once you pick up the book, you can hear the witch's breathing. As soon as you pick up [[AnAxeToGrind the axe]], she appears]].
* GoodBadBugs: [[spoiler:In the basement, you usually have to grab a book and climb on it to reach the axe on the table. Crouching under it would let you grab it, and using it would teleport you to the hag's current location and trigger the endgame]]. V1.5 removed this, but the developer left the old version up, for speedrunners and people who were curious.
* GoodBadBugs: [[spoiler:In the basement, you usually have to grab a book and climb on it to reach the axe on the table. Crouching under it would let you grab it, and using it would teleport you to the hag's current location and trigger the endgame]]. V1.5 removed this, but the developer left the old version up, for speedrunners and people who were curious.
* OminousMusicBoxTune: [[spoiler:The music box at the beginning of the game holds the key to the witch's room, but opening it causes it to play, [[OhCrap alerting the hag to your location]]. It shows up again during the ending]].
* SnapToTheSide: A gameplay mechanic. While you can locate the witch off-screen by listening, the girl's eyes will also point in her general direction.
Changed line(s) 32 (click to see context) from:
* WeakenedByTheLight: It is suggested by the boarded-up windows that the witch has a weakness to light. [[spoiler:When the girl finally escapes, the witch stops due to the bright light... only to come for the girl during nighttime.]]
to:
* WeakenedByTheLight: It is suggested by the boarded-up windows that the witch has a weakness to light. [[spoiler:When the girl finally escapes, the witch stops due to the bright light... only Only to come for the girl during nighttime.]]
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None
Changed line(s) 17 (click to see context) from:
* CrueltyIsTheOnlyOption: In order to get a key needed to advance, you need to [[spoiler:kill a giant slug- which used to be an innocent child- by pouring salt on them]].
to:
* CrueltyIsTheOnlyOption: In order to get a key needed to advance, you need to [[spoiler:kill a giant slug- which used to be an innocent child- by pouring salt on them]].them, though considering their situation this could count as a MercyKill]].
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None
Added DiffLines:
* DownerEnding: [[spoiler: Despite the girl managing to escape the house the witch followed the girl to her home, and even if she manages to escape again the witch will most likely follow her again meaning she will never be safe.]]
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None
Changed line(s) 5 (click to see context) from:
''GNARLED HAG'' is a short horror sidescroller-stealth game by Pompasaur based on ''Literature/HanselAndGretel'', with the premise of "what if Gretel had to escape the witch's house on her own?" In it, you play as a girl who, on a [[ScareDare dare]], visits an abandoned house in a Viriginian small town. The house is rumored to be inhabited by a WickedWitch. The girl goes there and gets herself imprisoned by the witch, locked up in a cage in the witch's attic. Using only her wits, the girl must now escape the house while hiding from the witch.
to:
''GNARLED HAG'' is a short horror sidescroller-stealth game by Pompasaur based on ''Literature/HanselAndGretel'', with the premise of "what if Gretel had to escape the witch's house on her own?" In it, you play as a girl who, on a [[ScareDare dare]], visits an abandoned house in a Viriginian small town. The Said house is rumored to be inhabited by a WickedWitch. The WickedWitch, but hey, rumors, right?.
Unfortunately, the witch turns out to be quite real.
For her troubles, the girlgoes there and gets herself imprisoned by the witch, ends up up locked up in a cage in the witch's attic. Using only her wits, the girl must now escape the house while hiding from the witch.
Unfortunately, the witch turns out to be quite real.
For her troubles, the girl
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Capitalization was fixed from Videogame.Gnarled Hag to VideoGame.Gnarled Hag. Null edit to update page. Page may need a mojibake cleanup after the fact
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* OneWingedAngel: [[spoiler:When hit with an axe, the hag’s body contorts and turns into a giant quadrupedal monster with a massive, balloon-like torso.]]
to:
* OneWingedAngel: [[spoiler:When hit with an axe, the hag’s hag's body contorts and turns into a giant quadrupedal monster with a massive, balloon-like torso.]]
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* OneWingedAngel: [[spoiler:When hit with an axe, the hag’s body contorts and turns into a giant quadrupedal monster with a massive, balloon-like torso.]]
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None
* HumanoidAbomination: The titular hag is a tall, hunched-over old woman with a [[NightmareFace horribly distorted, almost mask-like face]] with loose skin that dangles from her jaw, the ability to phase through the floor with a hearty dose of BodyHorror, and [[spoiler:a full-blown OneWingedAngel transformation when sufficiently angered]].
Changed line(s) 26 (click to see context) from:
* WickedWitch: The titular Hag evokes the classic image of a wicked witch -- complete with hat, a decaying, unkempt house in which she resides, as well as a penchant for imprisoning trespassing children and [[BalefulPolymorph turning them into slugs]] -- but with a horror twist that makes her seem more of a HumanoidAbomination as well. Namely, her [[NightmareFace horribly distorted, almost mask-like face]] with loose skin that dangles from her jaw, the ability to phase through the floor with a hearty dose of BodyHorror, and [[spoiler:a full-blown OneWingedAngel transformation when sufficiently angered]].
to:
* WickedWitch: The titular Hag evokes the classic image of a wicked witch -- complete with hat, a decaying, unkempt house in which she resides, as well as a penchant for imprisoning trespassing children and [[BalefulPolymorph turning them into slugs]] -- but with a horror twist that makes her seem more of a HumanoidAbomination as well. Namely, her [[NightmareFace horribly distorted, almost mask-like face]] with loose skin that dangles from her jaw, the ability to phase through the floor with a hearty dose of BodyHorror, and [[spoiler:a full-blown OneWingedAngel transformation when sufficiently angered]].
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None
Added DiffLines:
* EvilLaugh: The hag lets out a cackle if she catches you, with a slightly different one each time.
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None
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* OverlyNervousFlopSweat: The girl will start sweating whenever the witch is in the same room but hasn't quite seen her yet.
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None
Changed line(s) 5 (click to see context) from:
''GNARLED HAG'' is a short horror sidescroller-stealth game by Pompasaur based on ''Literature/HanselAndGretel'', with the premise of "what if Gretel had to escape the witch's house on her own?" In it, you play as a girl who, on a dare, visits an abandoned house in a Viriginian small town. The house is rumored to be inhabited by a WickedWitch. The girl goes there and gets herself imprisoned by the witch, locked up in a cage in the witch's attic. Using only her wits, the girl must now escape the house while hiding from the witch.
to:
''GNARLED HAG'' is a short horror sidescroller-stealth game by Pompasaur based on ''Literature/HanselAndGretel'', with the premise of "what if Gretel had to escape the witch's house on her own?" In it, you play as a girl who, on a dare, [[ScareDare dare]], visits an abandoned house in a Viriginian small town. The house is rumored to be inhabited by a WickedWitch. The girl goes there and gets herself imprisoned by the witch, locked up in a cage in the witch's attic. Using only her wits, the girl must now escape the house while hiding from the witch.
* BalefulPolymorph: The children who are caught trespassing by the witch are turned into giant slugs. One of them rests in the dining table, while two others are trapped in the basement, crying.
Changed line(s) 10 (click to see context) from:
* NamelessNarrative: Neither the girl nor the witch are named.
to:
* BlackoutBasement: The basement is unlit save for a candle near the end, and you need to get a lighter from the hag's bedroom before you can go down.
* CreepyBasement: The basement of the house is badly lit, and contains two children turned into slugs crying in the basement. Notably, the girl starts sweating from fear when inside the basement.
* CrueltyIsTheOnlyOption: In order to get a key needed to advance, you need to [[spoiler:kill a giant slug- which used to be an innocent child- by pouring salt on them]].
* DidYouJustPunchOutCthulhu: Downplayed, as while the girl doesn't outright defeat the witch, she does [[spoiler:hit her face with an axe and make her bleed]] near the end.
* TheEndOrIsIt: [[spoiler:The girl finally manages to escape the house and the witch, and we see her on her bed, holding a stuffed animal... but then the lights darken, and the hag's shadow can be seen hovering over the girl...]]
* HellIsThatNoise: The witch's presence can be identified via her footsteps, or by the gross, squelchy sound she makes when she passes under a door.
* NamelessNarrative: Neither the girl nor the witch arenamed.named.
* SaltSolution: To get one of the keys, you need to take a jar of salt from the kitchen and [[spoiler:use it to [[CrueltyIsTheOnlyOption dissolve a child-turned-slug]]]].
* ScareDare: The intro tells us that the girl was dared to enter the hag's house, which she did, and got herself trapped by the witch.
* SecurityBlanket: In the ending, the girl is shown hugging a stuffed animal, presumably for comfort after having escaped the hag's house.
* StealthBasedGame: The girl must hide from the witch behind shadows and listen for the witch's footsteps.
* VaderBreath: The Hag breathes in a manner similar to Vader, and one of the signs that she is nearby is her breath.
* WeakenedByTheLight: It is suggested by the boarded-up windows that the witch has a weakness to light. [[spoiler:When the girl finally escapes, the witch stops due to the bright light... only to come for the girl during nighttime.]]
* WickedWitch: The titular Hag evokes the classic image of a wicked witch -- complete with hat, a decaying, unkempt house in which she resides, as well as a penchant for imprisoning trespassing children and [[BalefulPolymorph turning them into slugs]] -- but with a horror twist that makes her seem more of a HumanoidAbomination as well. Namely, her [[NightmareFace horribly distorted, almost mask-like face]] with loose skin that dangles from her jaw, the ability to phase through the floor with a hearty dose of BodyHorror, and [[spoiler:a full-blown OneWingedAngel transformation when sufficiently angered]].
* CreepyBasement: The basement of the house is badly lit, and contains two children turned into slugs crying in the basement. Notably, the girl starts sweating from fear when inside the basement.
* CrueltyIsTheOnlyOption: In order to get a key needed to advance, you need to [[spoiler:kill a giant slug- which used to be an innocent child- by pouring salt on them]].
* DidYouJustPunchOutCthulhu: Downplayed, as while the girl doesn't outright defeat the witch, she does [[spoiler:hit her face with an axe and make her bleed]] near the end.
* TheEndOrIsIt: [[spoiler:The girl finally manages to escape the house and the witch, and we see her on her bed, holding a stuffed animal... but then the lights darken, and the hag's shadow can be seen hovering over the girl...]]
* HellIsThatNoise: The witch's presence can be identified via her footsteps, or by the gross, squelchy sound she makes when she passes under a door.
* NamelessNarrative: Neither the girl nor the witch are
* SaltSolution: To get one of the keys, you need to take a jar of salt from the kitchen and [[spoiler:use it to [[CrueltyIsTheOnlyOption dissolve a child-turned-slug]]]].
* ScareDare: The intro tells us that the girl was dared to enter the hag's house, which she did, and got herself trapped by the witch.
* SecurityBlanket: In the ending, the girl is shown hugging a stuffed animal, presumably for comfort after having escaped the hag's house.
* StealthBasedGame: The girl must hide from the witch behind shadows and listen for the witch's footsteps.
* VaderBreath: The Hag breathes in a manner similar to Vader, and one of the signs that she is nearby is her breath.
* WeakenedByTheLight: It is suggested by the boarded-up windows that the witch has a weakness to light. [[spoiler:When the girl finally escapes, the witch stops due to the bright light... only to come for the girl during nighttime.]]
* WickedWitch: The titular Hag evokes the classic image of a wicked witch -- complete with hat, a decaying, unkempt house in which she resides, as well as a penchant for imprisoning trespassing children and [[BalefulPolymorph turning them into slugs]] -- but with a horror twist that makes her seem more of a HumanoidAbomination as well. Namely, her [[NightmareFace horribly distorted, almost mask-like face]] with loose skin that dangles from her jaw, the ability to phase through the floor with a hearty dose of BodyHorror, and [[spoiler:a full-blown OneWingedAngel transformation when sufficiently angered]].
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->In a small mountain town in Virginia there is an abandoned house...\\\
It's rumored that an evil WITCH lives there...\\\
A young girl entered the house on a dare and has not returned...
''GNARLED HAG'' is a short horror sidescroller-stealth game by Pompasaur based on ''Literature/HanselAndGretel'', with the premise of "what if Gretel had to escape the witch's house on her own?" In it, you play as a girl who, on a dare, visits an abandoned house in a Viriginian small town. The house is rumored to be inhabited by a WickedWitch. The girl goes there and gets herself imprisoned by the witch, locked up in a cage in the witch's attic. Using only her wits, the girl must now escape the house while hiding from the witch.
----
!This game contains examples of:
* AntagonistTitle: The Gnarled Hag is the WickedWitch who imprisoned the girl inside her house.
* BigBad: The titular Gnarled Hag has imprisoned the girl inside her house, and the girl must escape while hiding from her.
* NamelessNarrative: Neither the girl nor the witch are named.
It's rumored that an evil WITCH lives there...\\\
A young girl entered the house on a dare and has not returned...
''GNARLED HAG'' is a short horror sidescroller-stealth game by Pompasaur based on ''Literature/HanselAndGretel'', with the premise of "what if Gretel had to escape the witch's house on her own?" In it, you play as a girl who, on a dare, visits an abandoned house in a Viriginian small town. The house is rumored to be inhabited by a WickedWitch. The girl goes there and gets herself imprisoned by the witch, locked up in a cage in the witch's attic. Using only her wits, the girl must now escape the house while hiding from the witch.
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!This game contains examples of:
* AntagonistTitle: The Gnarled Hag is the WickedWitch who imprisoned the girl inside her house.
* BigBad: The titular Gnarled Hag has imprisoned the girl inside her house, and the girl must escape while hiding from her.
* NamelessNarrative: Neither the girl nor the witch are named.