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* DifficultySpike: [[WakeUpCallBoss The Vanguard]] is ''much'' tougher than the four levels that come before it, as it's the first time the player will experience BulletHell.

Changed: 62

Removed: 298

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Video Game Settings is an index, not a trope. Commented out some zces. Removed tropeslashing.


* BigBad: Julius.

to:

* %%* BigBad: Julius.



* BulletHell: Several sections become like this. The third section of the first boss already does this!

to:

* %%* BulletHell: Several sections become like this. The third section of the first boss already does this!



* CoolTrain: The fifth boss "The Bouncer".
* CoOpMultiplayer

to:

* %%* CoolTrain: The fifth boss "The Bouncer".
* %%* CoOpMultiplayer



* TheDragon[=/=]TheBrute: General Brutus.

to:

* TheDragon[=/=]TheBrute: %%* TheDragon: General Brutus.



* TheEmpire: It's even called that by name.

to:

* %%* TheEmpire: It's even called that by name.



* GroundPound[=/=]ShockwaveStomp: Used by the tree-wielding claw robots, as well as The Butler's [[GiantFootOfStomping giant feet of stomping]].

to:

* GroundPound[=/=]ShockwaveStomp: GroundPound: Used by the tree-wielding claw robots, as well as The Butler's [[GiantFootOfStomping giant feet of stomping]].



* HeelFaceTurn: Max.

to:

* %%* HeelFaceTurn: Max.



* HomingProjectile: Many enemies shoot these at you. Thankfully, you can destroy them.

to:

* %%* HomingProjectile: Many enemies shoot these at you. Thankfully, you can destroy them.



* MiniMecha: You play as a character driving one of these.
* MookMaker: Enemy bunkers, dropship helicopters and planes, factories, etc.
* {{Mooks}}: The enemy soldiers.

to:

* %%* MiniMecha: You play as a character driving one of these.
* %%* MookMaker: Enemy bunkers, dropship helicopters and planes, factories, etc.
* %%* {{Mooks}}: The enemy soldiers.



* NamesToRunAwayFromReallyFast: General Brutus.

to:

* %%* NamesToRunAwayFromReallyFast: General Brutus.



** The Grenade Booster also temporarily turns all your grenades into these.
* SpellMyNameWithAThe: All the bosses, save for Shockstorm.

to:

** %%** The Grenade Booster also temporarily turns all your grenades into these.
* %%* SpellMyNameWithAThe: All the bosses, save for Shockstorm.



* SteamPunk

to:

* %%* SteamPunk



* VideoGameSettings:
** Prologue: RemilitarizedZone[=/=]GreenHillZone
** Elysium Fields: {{Arcadia}}[=/=]GreenHillZone
** Frostbite Pass: SlippySlideyIceWorld[=/=]DeathMountain
** Thunder Valley: BleakLevel
** The Drylands: ShiftingSandLand[=/=]UndergroundLevel
** Katharsis: EternalEngine[=/=]{{Mordor}}
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None


* ActionGirl: Zoe is able to handle a MiniMecha like her uncle and kick ass with it.



* BadassGrandpa: Max Brawley.
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None

Added DiffLines:

* StealthyMook: The sniper enemies will camouflage after firing, turning invisible and then reappearing in a different location.
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* LandMineGoesClick: Several areas feature obviously visible landmines that flash red. Damaging or touching them sets them off with an [[MostAnnoyingSound irritating whine]], then they explode.

to:

* LandMineGoesClick: Several areas feature obviously visible landmines that flash red. Damaging or touching them sets them off with an [[MostAnnoyingSound irritating whine]], whine, then they explode.

Added: 740

Changed: 799

Removed: 254

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Example Indentation, removed an inappropriate pothole


* BullfightBoss: The second and third phases of The Gardener, as well as the last phase of Shockstorm.

to:

* BullfightBoss: BullfightBoss:
**
The second and third phases of The Gardener, as well as the last phase of Shockstorm.



* {{Foreshadowing}}: See those commanders, aircraft, large tanks and helicopter gunships in the prologue? [[spoiler: You'll be fighting each and every single one of them later.]]

to:

* {{Foreshadowing}}: {{Foreshadowing}}:
**
See those commanders, aircraft, large tanks and helicopter gunships in the prologue? [[spoiler: You'll be fighting each and every single one of them later.]]



* [[LandMineGoesClick Land Mine Goes Wheeeeee]]: Several areas feature obviously visible landmines that flash red. Damaging or touching them sets them off with an [[MostAnnoyingSound irritating whine]], then they explode.
** SeaMine: You face these in one section of Chapter 4, with a twist: The Empire has ''drained the entire sea'', so they're stuck in the ground like landmines. There's also an achievement for not getting damaged by any of these (Land mines are still OK).

to:

* [[LandMineGoesClick Land Mine Goes Wheeeeee]]: LandMineGoesClick: Several areas feature obviously visible landmines that flash red. Damaging or touching them sets them off with an [[MostAnnoyingSound irritating whine]], then they explode.
** SeaMine: You face these in one section of Chapter 4, with a twist: The Empire has ''drained the entire sea'', so they're stuck in the ground like landmines. There's also an achievement for not getting damaged by any of these (Land mines are still OK).
explode.



* MacrossMissileMassacre: Technically, a lot of enemies use this due to the fact that almost all enemy projectiles are rockets. The biggest offenders are the Helicopters and Katharsis Tanks.

to:

* MacrossMissileMassacre: MacrossMissileMassacre:
**
Technically, a lot of enemies use this due to the fact that almost all enemy projectiles are rockets. The biggest offenders are the Helicopters and Katharsis Tanks.



* SceneryGorn: The Drylands in Chapter 4, which used to be a sea until the Empire drained it dry into a barren wasteland. There's also Karthasis, a suffocating, mechanized city built by the Empire.



** SceneryGorn: The Drylands in Chapter 4, which used to be a sea until the Empire drained it dry into a barren wasteland. There's also Karthasis, a suffocating, mechanized city built by the Empire.

to:

** SceneryGorn: The Drylands * SeaMine: You face these in one section of Chapter 4, which used to be with a sea until the twist: The Empire drained it dry into a barren wasteland. has ''drained the entire sea'', so they're stuck in the ground like landmines. There's also Karthasis, a suffocating, mechanized city built an achievement for not getting damaged by the Empire.any of these (Land mines are still OK).



* SmartBomb: The Spark Bomb, which fries all enemies on the screen and heavily damages bosses. You only get ''one'' per level, though.

to:

* SmartBomb: SmartBomb:
**
The Spark Bomb, which fries all enemies on the screen and heavily damages bosses. You only get ''one'' per level, though.



* WhereItAllBegan: Chapter 3 takes place in the same area as the prologue, except that the army base is ruined with age and filled with thunderstorms.

to:

* WhereItAllBegan: Chapter 3 takes place in the same area as the prologue, except that the army base is ruined with age and filled with thunderstorms.thunderstorms.
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