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* RecycledSoundtrack: Just one song; Kevin's boss theme is a song from an earlier game called ''[[https://aabicus.itch.io/pang P.A.N.G. ]]''

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* RecycledSoundtrack: Just one song; Kevin's boss theme is a song from an earlier game called ''[[https://aabicus.itch.io/pang P.A.N.G. ]]''
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* RecycledSoundtrack: Just one song; Kevin's boss theme is a song from an earlier game called ''[[https://aabicus.itch.io/pang P.A.N.G. ]]''
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* NewWorkRecycledGraphics: The police officer is Emilena's sprite from an earlier game, ''[[https://aabicus.itch.io/electra-city Electra City]]''. In turn, later game ''[[https://aabicus.itch.io/the-wolf-and-the-waves The Wolf and the Waves]]'' reused this game's zombie sprite.
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* WallpaperCamouflage: Hailey can hide under red lights in the building level thanks to her red fur.
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* EvolvingTitleScreen: Kevin appears on the main menu after beating the game. He's trapped in a tiny grey cell above the door to begin the first level.

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* EvolvingTitleScreen: Kevin appears on the main menu after beating the game. He's trapped in a tiny grey cell above the door to begin enter the first level.
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* EvolvingTitleScreen: Kevin appears on the main menu after beating the game. He's trapped in a tiny grey cell above the door to begin the first level.
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* SecretAIMoves: Kevin can shoot his derezzer diagonally.
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* NakedOnArrival: Hailey in the original short story, Kevin in the final level of the game.
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* UnexpectedGameplayChange: The falling level. Instead of leaping platforms and shooting enemies, Hailey falls through an endless sky dodging falling objects via [[air control JumpPhysics]].

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* UnexpectedGameplayChange: The falling level. Instead of leaping platforms and shooting enemies, Hailey falls through an endless sky dodging falling objects via [[air control JumpPhysics]].[[JumpPhysics air control]].
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* UnexpectedGameplayChange: The falling level. Instead of leaping platforms and shooting enemies, Hailey falls through an endless sky dodging falling objects.

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* UnexpectedGameplayChange: The falling level. Instead of leaping platforms and shooting enemies, Hailey falls through an endless sky dodging falling objects.objects via [[air control JumpPhysics]].
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A furry pixel platformer set in the ''Roleplay/DarwinsSoldiers'' universe, a conclusion to an unfinished story called ''[[http://s7.zetaboards.com/thegangoffive/topic/1161634/1/ Gamer]]''. A wolf named Hailey finds herself trapped in a virtual reality machine and, guided by the friendly NPC Kora, must find a way to escape.

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A furry pixel platformer set in the ''Roleplay/DarwinsSoldiers'' universe, a conclusion to an unfinished story called ''[[http://s7.zetaboards.com/thegangoffive/topic/1161634/1/ Gamer]]''. A wolf named Hailey finds herself trapped in a virtual reality machine and, guided by the friendly NPC Kora, must find a way to escape.
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* OneHitPointWonder: If Hailey loses her deflector plate, she's one hit away from death until she gets it back.
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* KilledMidSentence: Kora was halfway through explaining how to defeat ACE...
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-->'''ACE''': ''YOU WILL DIE HERE. AND THEN I WILL READ YOUR HIGH SCORE.''

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-->'''ACE''': ''YOU ''I CANNOT LET YOU ENTER THAT PORTAL. YOU WILL DIE HERE. AND THEN I WILL READ YOUR HIGH SCORE.''
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* KillerRobot: ACE.
-->'''ACE''': ''YOU WILL DIE HERE. AND THEN I WILL READ YOUR HIGH SCORE.''
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* DoNotRunWithAGun: The police.

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* DoNotRunWithAGun: The police. Averted with Kevin, who can shoot his derezzer while sprinting just like Hailey.
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Playable on [[https://aabicus.itch.io/gamer-2 itch.io]].
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** ...Even though Hailey [[NotTheFallThatKillsYou falls for over a minute and lands unharmed on solid ground later in the game]].

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** ...Even even though Hailey [[NotTheFallThatKillsYou falls for over a minute and lands unharmed on solid ground later in the game]].
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* BottomlessPits: Failing a jump during the rooftop level causes you to respawn.
**...Even though Hailey [[NotTheFallThatKillsYou falls for over a minute and lands unharmed on solid ground later in the game]].
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* [=Roofhopping=]: Most of the jumping puzzles in the first level.

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* [=Roofhopping=]: {{Roofhopping}}: Most of the jumping puzzles in the first level.
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* MentorOccupationalHazard: Kora's death at ACE's hand counts as this, since she's been guiding you throughout the game.
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A furry pixel platformer set in the ''Roleplay/DarwinsSoldiers'' universe, a conclusion to an unfinished story called ''[[http://s7.zetaboards.com/thegangoffive/topic/1161634/1/ Gamer]]''. A wolf named Hailey finds herself trapped in a video game and, guided by the friendly NPC Kora, must fight her way to safety. YMMV/Gamer2

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A furry pixel platformer set in the ''Roleplay/DarwinsSoldiers'' universe, a conclusion to an unfinished story called ''[[http://s7.zetaboards.com/thegangoffive/topic/1161634/1/ Gamer]]''. A wolf named Hailey finds herself trapped in a video game virtual reality machine and, guided by the friendly NPC Kora, must fight her find a way to safety. YMMV/Gamer2escape.

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* ElectrifiedBathtub: Not a bathtub, but a flooded factory floor. There are levers on the catwalks that will run an electrical current through the water; Hailey uses these to defeat ACE.
* EnergyBall: ACE is constantly dropping these while in the air.



* NoGearLevel: The building level.



* ShieldBearingMook: Some of the police enemies are wielding riot shields that can block Hailey's derezzer shots.

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* SequentialBoss: ACE and Kevin both need to be defeated twice during their respective fights.
* ShieldBearingMook: Some of the police enemies are wielding riot shields that can block Hailey's derezzer shots. shots.
* SilentCredits: The only sound is the low beeping of the deactivated virtual reality machine. It contrasts the real world with the musical video game world Hailey just escaped.
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* FiveSecondForeshadowing: Halfway through the streets level, Hailey sees a setpiece zombie munching on a policewoman's corpse. Almost immediately afterwards, the game's first police enemies start appearing.


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* HiddenInPlainSight: Early in the building level, Hailey bypasses two zombies by hiding under red ceiling lights that are the same shade as her fur.


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* StealthBasedMission: The building level, since there isn't room for jumping and Hailey lost her deflector plate in the opening cutscene.
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* BlobMonster: A weird, immobile version that just sits there spitting out slime balls into the sky.


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* {{Caltrops}}: Encountered during the police section of the streets level. If Hailey steps on them, she'll drop her deflector plate.
* CrateExpectations: Show up as falling debris in the falling level.
* DeathFromAbove: The airstrike at the end of the streets level, and some of the debris from the falling level.


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* HighSpeedMissileDodge: At the end of the streets level, your progress is blocked by a fence and a faraway cop is constantly dropping airstrikes on your position. You need to stand near the fence and dart away after he fires the missile so it removes the blockage without also killing you.


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* LuckilyMyShieldWillProtectMe: Hailey's deflector plate will block a single attack, which will send it flying. She'll have to recollect it if she wants to survive another hit. Also the riot shields carried by several police enemies.


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* MrExposition: Kora's primary role in cutscnes is to tell you where you should go next.


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* OpeningScroll: One that quickly sums up the plot of the original story for players who didn't read it.


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* [=Roofhopping=]: Most of the jumping puzzles in the first level.
* ShieldBearingMook: Some of the police enemies are wielding riot shields that can block Hailey's derezzer shots.
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* SpecialThanks: The credits give special thanks to the deceased author of the original story.
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* AuthorExistenceFailure: Apparently what happened to the author of the original story.



* TheWikiRule: Everything in this game has its own page on the [[http://darwinssoldiers.wikia.com/wiki/Gamer_2 Darwin's Soldiers Wiki]].
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A furry pixel platformer set in the ''Roleplay/DarwinsSoldiers'' universe, a conclusion to an unfinished story called ''[[http://s7.zetaboards.com/thegangoffive/topic/1161634/1/ Gamer]]''. A wolf named Hailey finds herself trapped in a video game and, guided by the friendly NPC Kora, must fight her way to safety.

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A furry pixel platformer set in the ''Roleplay/DarwinsSoldiers'' universe, a conclusion to an unfinished story called ''[[http://s7.zetaboards.com/thegangoffive/topic/1161634/1/ Gamer]]''. A wolf named Hailey finds herself trapped in a video game and, guided by the friendly NPC Kora, must fight her way to safety. YMMV/Gamer2

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* AmbidextrousSprites: All characters.
* Antepiece: The baseball in the building level lets you practice the Derezzer's mechanics before you find it.

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* AmbidextrousSprites: AmbidextrousSprite: All characters.
* Antepiece: {{Antepiece}}: The baseball in the building level lets you practice the Derezzer's mechanics before you find it.


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* MirrorBoss: Kevin has the exact same abilities and equipment as you, even the ability to respawn from a CheckPoint.
* NonCombatantImmunity: Averted. You don't get the derezzer until the end of the second level, forcing you to survive by jumping, stealthing, or dodging enemies before then.


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* PlayableMenu: The first "level" doubles as the tutorial and the title screen. Also comes with a harmless zombie NPC so you can [[TrainingStage practice the controls/mechanics]].
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[[quoteright:315:http://static.tvtropes.org/pmwiki/pub/images/new_title.png]]
A furry pixel platformer set in the ''Roleplay/DarwinsSoldiers'' universe, a conclusion to an unfinished story called ''[[http://s7.zetaboards.com/thegangoffive/topic/1161634/1/ Gamer]]''. A wolf named Hailey finds herself trapped in a video game and, guided by the friendly NPC Kora, must fight her way to safety.
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!!This game provides examples of:

* AmbidextrousSprites: All characters.
* Antepiece: The baseball in the building level lets you practice the Derezzer's mechanics before you find it.
* AuthorExistenceFailure: Apparently what happened to the author of the original story.
* BatOutOfHell: Several levels have flying bat enemies.
* BossOnlyLevel: Kevin and ACE are the only things you fight in their respective levels.
* DirectContinuousLevels: Every level is separated with a cutscene showing Hailey walking (or falling) from the last location to the new one. The opening cutscene also uses the final line from the original story.
* DisneyDeath: Kora gets destroyed by ACE during the factory level cutscene. She comes back later, explaining that she can't really die since she's part of the game. [[spoiler:Of course, in her very next sentence she points out that since Hailey destroyed the game, she won't remain alive for much longer.]]
* DoNotRunWithAGun: The police.
* EverythingsDeaderWithZombies: They're the most frequently-appearing enemy, with little explanation as to where they came from.
* EverythingTryingToKillYou: Kora is the only non-hostile NPC in the entire game.
* FadeToWhite: Used when the game finally dies, as opposed to the normal FadeToBlack between levels.
* FullFrontalAssault: Hailey isn't wearing any clothes, except when in the real world. Same with Kevin, though he looks like a palette swap of Hailey rather than himself.
* GameBreakingBug: Sometimes cutscenes will get stuck, and won't progress to the next level. Pressing V restarts the cutscene and usually solves the problem.
* HealingCheckpoint: Checkpoints will give Hailey her Disruptor Plate back.
* InformedEquipment: None of the stuff Hailey collects appears on her sprite.
* InjuredPlayerCharacterStage: Hailey begins the building level by tripping and losing her deflector plate. This forces her to survive the rest of the level as a OneHitPointWonder.
* LoadBearingBoss: ACE's death causes the game to unravel around Hailey.
* PaletteSwap: When Kevin appears in the final level, he looks exactly like Hailey but with blue fur. When she points this out, he compains that such a feature is "hard-coded" into the machine.
* RespawnPoint: The levels are littered with physical checkpoints. [[spoiler:In the final boss fight, yours is broken, and Kevin has two of his own.]]
* TurnsRed: ACE grows visibly damaged and starts sparking over the course of your fight.
* UnexpectedGameplayChange: The falling level. Instead of leaping platforms and shooting enemies, Hailey falls through an endless sky dodging falling objects.
* TheWikiRule: Everything in this game has its own page on the [[http://darwinssoldiers.wikia.com/wiki/Gamer_2 Darwin's Soldiers Wiki]].
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