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* CutsceneIncompetence: Hailey trips and loses her deflector plate at the beginning of the second level, forcing you to play through the whole level as a OneHitPointWonder.
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* SilentCredits: The only sound is the low beeping of the deactivated virtual reality machine. It contrasts the real world with the musical video game world Hailey just escaped.

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* SilentCredits: The only sound is the low beeping of the deactivated virtual reality machine. It contrasts the real world with the musical video game world Hailey just escaped.
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* {{Checkpoint}}: Visualized as glass globes on stands, often 1-2 per level. [[CheckpointStarvation The one in the final level is broken.]]
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* NewWorkRecycledGraphics: The police officer is Emilena's sprite from an earlier game, ''[[https://aabicus.itch.io/electra-city Electra City]]''. In turn, later game ''[[https://aabicus.itch.io/the-wolf-and-the-waves The Wolf and the Waves]]'' reused this game's zombie sprite.

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* NewWorkRecycledGraphics: The police officer is Emilena's sprite from an earlier game, ''[[https://aabicus.itch.io/electra-city Electra City]]''. In turn, later game ''[[https://aabicus.itch.io/the-wolf-and-the-waves The Wolf and the Waves]]'' ''VideoGame/TheWolfAndTheWaves'' reused this game's zombie sprite.
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* ThisWasHisTrueForm: Averted, on death you turn into a zombie.
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* StandaloneEpisode: This game (and the short story inspiring it) have nothing to do with the rest of the ''Darwin's Soldiers'' universe.


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* ThisWasHisTrueForm: Averted, on death you turn into a zombie.
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* GamerChick: According to the short story, Kevin originally imprisoned Hailey as revenge for her beating him at various video games.
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* FictionalVideoGame: The setting for the entire storyline.
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* IFellForHours: The aptly named Falling Level. It ends when Hailey wonders how much longer she has to fall.

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** The short story also establishes that [[YourMindMakesItReal dying in the virtual reality machine will kill Hailey in real life]], despite the game having checkpoint respawn as an in-universe mechanic.



* MrExposition: Kora's primary role in cutscnes is to tell you where you should go next.

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* MrExposition: Kora's primary role in cutscnes cutscenes is to tell you where you should go next.
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* GameplayAndStorySegregation: As previously mentioned, Hailey falls to her death whenever failing a jump in the rooftop level, despite taking no damage after falling for almost a minute later in the game.
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** In the original short story, the first level is a Roman Coliseum with a giant dragon as the only enemy.
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* WinToExit: In the original short story, Kora says this is the only way for Hailey to escape. In ''Gamer 2'', however, she kills ACE which causes the game world to unravel and the machine to shut down.
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* AllThereInTheScript: The airstrike-commanding police officer on the balcony is called 'Bomber Bob' according to the source code.

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* AllThereInTheScript: The airstrike-commanding police officer on the balcony is called 'Bomber Bob' according to 'bomber bob' in the source code.
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* AllThereInTheScript: The airstrike-commanding police officer on the balcony is called 'Bomber Bob' according to the source code.
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* NumberedSequels: A weird example, since the original ''Gamer'' was an unfinished short story, not a video game.
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* DeathIsASlapOnTheWrist: If you die, you simply respawn at a checkpoint. Any enemies you killed or objectives you completed don't even reset. Averted in the falling level and final fight with Kevin, where you have to restart the whole level if you die.


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* TheMostDangerousVideoGame: The virtual reality machine.


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* YourMindMakesItReal: According to the short story, if Hailey dies in the virtual reality machine, she'll die for real. (In actual play, [[DeathIsASlapOnTheWrist she simply respawns at a checkpoint]])

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