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** [[VideoGameCrueltyPotential You]], on the other hand, can drive as aggressive as you want (even against your team-mate nonetheless) and suffer no penalties as a result (unless you're in Pro Touge). This (Or at least cutting corners) is practically necessary in the 24 Hours of Le Mans outside of [=LMP1=] because the opposing cars catch up really quickly around the five chicanes. In ''2019'' and ''Legends'', doing so will provoke your opponent as a "Nemesis" meaning they will drive just as aggressively and will attempt to hunt you down for your actions.




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* VideoGameCrueltyPotential: You can drive as aggressive as you want (even against your teammate) and suffer no penalties as a result (unless you're in Pro Touge). This (or at least cutting corners) is practically necessary in the 24 Hours of Le Mans outside of [=LMP1=] because the opposing cars catch up really quickly around the five chicanes. In ''2019'' and ''Legends'', however, doing so will provoke your opponent as a "Nemesis", meaning they will drive just as aggressively and will attempt to hunt you down for your actions.

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* ATasteOfPower:
** The ''very'' first race of the first game puts you in a Dodge Viper SRT-10 provided by Ravenwest (as featured on the cover), who have kindly lent you this car for your licensing race at San Francisco. This also applies to some of the driver invites, which put you in cars from race classes that you otherwise may not be able to enter with your current reputation level (eg. Being invited to drive a Lamborghini Murcielago [=R-GT=] in a [=GT1=]-class event while the actual [=GT1=]-class events are still locked, while you're still raising funds to restore your starter car).
** ''[=GRID=] Autosport'' kicks it up a notch. The game puts you right into the 25th season opener at Hockenheim in a race-prepped Audi [=RS5=]. Somewhat downplayed, though, as you can drive that same [=RS5=] as soon as the second season, though not one provided by Ravenwest.
** When you start up ''GRID 2019'', the opening sequence puts you in numerous powerful cars. The first race puts you in the Corvette C7.R at the streets of Shanghai, the second race has you in the monstrous Jupiter San Marino stock car through the Indianapolis Speedway and finally you tackle the wet roads of Brands Hatch in a Volkswagen Golf TCR in the final race.
** ''Legends'''s Driven to Glory has you have a taste of the powerful Beltra Enduro Prototype around the Strada Alpina.


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* ATasteOfPower:
** The ''very'' first race of the first game puts you in a Dodge Viper SRT-10 provided by Ravenwest (as featured on the cover), who have kindly lent you this car for your licensing race at San Francisco. This also applies to some of the driver invites, which put you in cars from race classes that you otherwise may not be able to enter with your current reputation level (eg. Being invited to drive a Lamborghini Murcielago [=R-GT=] in a [=GT1=]-class event while the actual [=GT1=]-class events are still locked, while you're still raising funds to restore your starter car).
** ''[=GRID=] Autosport'' kicks it up a notch. The game puts you right into the 25th season opener at Hockenheim in a race-prepped Audi [=RS5=]. Somewhat downplayed, though, as you can drive that same [=RS5=] as soon as the second season, though not one provided by Ravenwest.
** When you start up ''GRID 2019'', the opening sequence puts you in numerous powerful cars. The first race puts you in the Corvette C7.R at the streets of Shanghai, the second race has you in the monstrous Jupiter San Marino stock car through the Indianapolis Speedway and finally you tackle the wet roads of Brands Hatch in a Volkswagen Golf TCR in the final race.
** ''Legends'''s Driven to Glory has you have a taste of the powerful Beltra Enduro Prototype around the Strada Alpina.
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''Grid'' is a RacingGame series developed by Creator/{{Codemasters}} and published by Creator/ElectronicArts. It is considered the SpiritualSuccessor of Codemasters' earlier ''TOCA Race Driver'' series.

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''Grid'' ''GRID'' is a RacingGame series developed by Creator/{{Codemasters}} and published by Creator/ElectronicArts. It is considered the SpiritualSuccessor of Codemasters' earlier ''TOCA Race Driver'' series.

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Creator/{{Codemasters}}' ''Race Driver: [=GRiD=]'' is the SpiritualSuccessor to their ''TOCA Race Driver'' series. Half-arcade, half-realistic, it is most notable for one feature - the ability to rewind time. Although this mechanic had been used in games before, this is the first time it has appeared in a pure racing game, and the ability to do a short section of the track over, which saves players the trouble of restarting entire races, made it hugely popular with critics and the public. The mechanic was later ported to Codemasters' other main series, ''VideoGame/{{DiRT}}''.

The other notable addition to the familiar driving game formula is that, taking cues from ''VideoGame/NeedForSpeedProStreet'', the announcers (one your manager, the other the head of your pit crew) will speak to you on a FirstNameBasis, as long as your name is common enough to be on the list. If not, you can choose from a variety of nicknames from "Boss" to [[Film/TopGun "Goose"]].[[note]]There are close to 100 names in the original with more added in each game, so your chances of finding your actual name are pretty good.[[/note]]

Not only this, but you can also hire a teammate after you reach a certain point in the career mode. Each teammate has different strengths and weaknesses, and they all charge different fees accordingly.

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Creator/{{Codemasters}}' ''Race Driver: [=GRiD=]'' ''Grid'' is a RacingGame series developed by Creator/{{Codemasters}} and published by Creator/ElectronicArts. It is considered the SpiritualSuccessor to their of Codemasters' earlier ''TOCA Race Driver'' series. series.

The series began with ''Race Driver: [=GRiD=]'', released in May 2008.
Half-arcade, half-realistic, it is most notable for one feature that would become a staple of the series - the ability to rewind time. Although this mechanic had been used in games before, this is the first time it has appeared in a pure racing game, and the ability to do a short section of the track over, which saves players the trouble of restarting entire races, made it hugely popular with critics and the public. The mechanic was later ported to Codemasters' other main series, ''VideoGame/{{DiRT}}''.

''VideoGame/{{DiRT}}''. The other notable addition to the familiar driving game formula is that, taking cues from ''VideoGame/NeedForSpeedProStreet'', the announcers (one your manager, the other the head of your pit crew) will speak to you on a FirstNameBasis, as long as your name is common enough to be on the list. If not, you can choose from a variety of nicknames from "Boss" to [[Film/TopGun "Goose"]].[[note]]There are close to 100 names in the original with more added in each game, so your chances of finding your actual name are pretty good.[[/note]]

[[/note]] Not only this, but you can also hire a teammate after you reach a certain point in the career mode. Each teammate has different strengths and weaknesses, and they all charge different fees accordingly.
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** Subverted with Ravenwest, the player's biggest rival team. While they do possess many attributes common in a generic "evil" team (insane skill, [[TheDreaded reputation as nigh unbeatable]] , [[RedAndBlackAndEvilAllOver black and red paint scheme]], etc.), they don't cheat, drive especially aggressively, show any sort of hostility toward the player and/or their team at any point during the career modes, or do much of anything to suggest they're anything other than a normal racing team. They're just really, really good at what they do. They're basically the series' Harlem Globetrotters, and a HeroAntagonist in some ways.

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** Subverted with Ravenwest, the player's biggest rival team. While they do possess many attributes common in a generic "evil" team (insane skill, [[TheDreaded reputation as nigh unbeatable]] , [[RedAndBlackAndEvilAllOver black and red paint scheme]], etc.), they don't cheat, drive especially aggressively, show any sort of hostility toward the player and/or their team at any point during the career modes, or do much of anything to suggest they're anything other than a normal racing team. They're just really, really good at what they do. They're basically the series' Harlem Globetrotters, and a HeroAntagonist team in some ways.
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** Subverted with Ravenwest, the player's biggest rival team. While they do possess many attributes common in a generic "evil" team (insane skill, [[TheDreaded reputation as nigh unbeatable]] , [[RedAndBlackAndEvilAllOver black and red paint scheme]], etc.), they don't cheat, drive especially aggressively, show any sort of hostility toward the player and/or their team at any point during the career modes, or do much of anything to suggest they're anything other than a normal racing team. They're just really, really good at what they do. They're basically the series' Harlem Globetrotters.

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** Subverted with Ravenwest, the player's biggest rival team. While they do possess many attributes common in a generic "evil" team (insane skill, [[TheDreaded reputation as nigh unbeatable]] , [[RedAndBlackAndEvilAllOver black and red paint scheme]], etc.), they don't cheat, drive especially aggressively, show any sort of hostility toward the player and/or their team at any point during the career modes, or do much of anything to suggest they're anything other than a normal racing team. They're just really, really good at what they do. They're basically the series' Harlem Globetrotters.Globetrotters, and a HeroAntagonist in some ways.
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Another game, ''GRID Legends'', was released on February 25, 2022 for UsefulNotes/PlayStation5, UsefulNotes/XboxSeriesXAndS, UsefulNotes/PlayStation4, UsefulNotes/XboxOne, and PC via UsefulNotes/{{Steam}} and Origin. Codemasters's first non-licensed game since their acquisition by Creator/ElectronicArts, it builds upon ''GRID 2019''[='=]s gameplay structure while also adding in a story mode inspired by ''Series/Formula1DriveToSurvive'' with full [[LiveActionCutscene live-action cutscenes]]. It also adds new features like multi-class racing, new cars and tracks and a revamped career mode.

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Another game, ''GRID Legends'', was released on February 25, 2022 for UsefulNotes/PlayStation5, UsefulNotes/XboxSeriesXAndS, UsefulNotes/PlayStation4, UsefulNotes/XboxOne, and PC via UsefulNotes/{{Steam}} and Origin. Codemasters's first non-licensed game since their acquisition by Creator/ElectronicArts, it builds upon ''GRID 2019''[='=]s gameplay structure while also adding in a story mode inspired by ''Series/Formula1DriveToSurvive'' with full [[LiveActionCutscene live-action cutscenes]].cutscenes]] akin to recent entries of EA's own ''VideoGame/NeedForSpeed'' games. It also adds new features like multi-class racing, new cars and tracks and a revamped career mode.
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* FaceHeelTurn: After Nathan [=McKane=] appeared to make a FaceHeelTurn in ''GRID 2019'' by becoming a hireable teammate, in the next game ''GRID Legends'' though, he's a villainous figure in the story mode, being an egotistical JerkJock who is willing to do anything to get Ravenwest the championship and refuses to take responsibility for his reckless driving.

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* FaceHeelTurn: After Nathan [=McKane=] appeared to make a FaceHeelTurn HeelFaceTurn in ''GRID 2019'' by becoming a hireable teammate, in the next game ''GRID Legends'' though, he's a villainous figure he TookALevelInJerkass in the story mode, being an egotistical JerkJock who is willing to do anything to get Ravenwest the championship and refuses to take responsibility for his reckless driving.
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** Nathan [=McKane=] in ''Legends'' is a classic example. Self-absorbed, aggressive and continuously faster than the player, Nathan is the only real villain the series has ever had.

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** Nathan [=McKane=] in ''Legends'' is a classic example. Self-absorbed, aggressive and continuously faster than the player, Nathan is the only real villain the series has ever had.would even make [[VideoGame/NeedForSpeedProStreet Ryo Watanabe]] jealous in these aspects.
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The other notable addition to the familiar driving game formula is that the announcers (one your manager, the other the head of your pit crew) will speak to you on a FirstNameBasis, as long as your name is common enough to be on the list. If not, you can choose from a variety of nicknames from "Boss" to [[Film/TopGun "Goose"]].[[note]]There are close to 100 names in the original with more added in each game, so your chances of finding your actual name are pretty good.[[/note]]

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The other notable addition to the familiar driving game formula is that that, taking cues from ''VideoGame/NeedForSpeedProStreet'', the announcers (one your manager, the other the head of your pit crew) will speak to you on a FirstNameBasis, as long as your name is common enough to be on the list. If not, you can choose from a variety of nicknames from "Boss" to [[Film/TopGun "Goose"]].[[note]]There are close to 100 names in the original with more added in each game, so your chances of finding your actual name are pretty good.[[/note]]

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The other notable addition to the familiar driving game formula is that the announcers (one your manager, the other the head of your pit crew) will speak to you on a FirstNameBasis, as long as your name is common enough to be on the list. If not, you can choose from a variety of nicknames from "Boss" to [[Film/TopGun "Goose"]].[[note]]There are close to 100 names in the original with more added in each game, so your chances of finding your actual name are pretty good[[/note]].

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The other notable addition to the familiar driving game formula is that the announcers (one your manager, the other the head of your pit crew) will speak to you on a FirstNameBasis, as long as your name is common enough to be on the list. If not, you can choose from a variety of nicknames from "Boss" to [[Film/TopGun "Goose"]].[[note]]There are close to 100 names in the original with more added in each game, so your chances of finding your actual name are pretty good[[/note]].
good.[[/note]]



* UnnecessaryRoughness: This is one of the complaints leveled against Nathan [=McKane=] and Ravenwest at large in ''Legends'', with [=McKane=] triggering a multi-car pileup at the beginning of the campaign just because he won't let himself be passed.

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* UnnecessaryRoughness: UnnecessaryRoughness:
**
This is one of the complaints leveled against Nathan [=McKane=] and Ravenwest at large in ''Legends'', with [=McKane=] triggering a multi-car pileup at the beginning of the campaign just because he won't let himself be passed.
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* OnlyKnownByTheirNickname: The characters of ''GRID Legends'' refer to you as Driver 22.

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* OnlyKnownByTheirNickname: The characters of ''GRID Legends'' refer to you as Driver 22."Driver 22". Also counts as YouAreNumberSix.
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HeelFaceTurn: Nathan [=McKane=]. A long time driver for Ravenwest did not show up in the GRID World Series in ''GRID 2019''. In return, he's a hireable teammate.

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HeelFaceTurn: Nathan [=McKane=]. A long time driver for Ravenwest did not show up in the GRID World Series in ''GRID 2019''. In return, he's a hireable teammate.
* FaceHeelTurn: After Nathan [=McKane=] appeared to make a FaceHeelTurn in ''GRID 2019'' by becoming a hireable teammate, in the next game ''GRID Legends'' though, he's a villainous figure in the story mode, being an egotistical JerkJock who is willing to do anything to get Ravenwest the championship and refuses to take responsibility for his reckless driving.



* GenreShift: Minor example: ''GRID 2'' has more drifty handling reminiscent of ''Videogame/RidgeRacer'' but without nitrous and with real cars. Think ''VideoGame/NeedForSpeedProStreet''.
** ''GRID: Legends'' takes a series known for its NoPlotNoProblem nature to a ''Drive to Survive'' style docudrama with live action cutscenes.

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* GenreShift: GenreShift:
**
Minor example: ''GRID 2'' has more drifty handling reminiscent of ''Videogame/RidgeRacer'' ''VideoGame/RidgeRacer'' but without nitrous and with real cars. Think ''VideoGame/NeedForSpeedProStreet''.
** ''GRID: Legends'' takes a series known for its NoPlotNoProblem nature to a ''Drive ''[[Series/Formula1DriveToSurvive Drive to Survive'' style Survive]]''-style docudrama with live action cutscenes.



** FaceHeelTurn: In ''GRID Legends'', though, he's a villainous figure in the story mode, being an egotistical JerkJock who is willing to do anything to get Ravenwest the championship and refuses to take responsibility for his reckless driving.
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* GenreShift: Minor example: ''GRID 2'' has more drifty handling reminiscent of ''Videogame/RidgeRacer'' but without nitrous and with real cars.

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* GenreShift: Minor example: ''GRID 2'' has more drifty handling reminiscent of ''Videogame/RidgeRacer'' but without nitrous and with real cars. Think ''VideoGame/NeedForSpeedProStreet''.



** FaceHeelTurn: In ''GRID Legends'', though, he's a villainous figure in the story mode, being an egotistical [[TheRival rival]] who is willing to do anything to get Ravenwest the championship and refuses to take responsibility for his reckless driving.

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** FaceHeelTurn: In ''GRID Legends'', though, he's a villainous figure in the story mode, being an egotistical [[TheRival rival]] JerkJock who is willing to do anything to get Ravenwest the championship and refuses to take responsibility for his reckless driving.



* {{Manchild}}: Nathan [=McKane=] in ''Legends''. An egotistical JerkAss who treats the competition like a game he's entitled to win, reacts to another team pressuring him by trying to ignore them while simultaneously projecting his bad attitude onto another, and drives so recklessly (even by GRID standards) that he puts lives at risk. He never even takes responsibility for the latter, being aware that his team's reputation means he can do as he likes. [[spoiler:He's also driving an illegally modified car to make up for his mediocre ability, and at the end of story mode he's made PersonaNonGrata when the team's wrongdoings are brought to light.]]

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* {{Manchild}}: Nathan [=McKane=] in ''Legends''. An egotistical JerkAss JerkJock who treats the competition like a game he's entitled to win, reacts to another team pressuring him by trying to ignore them while simultaneously projecting his bad attitude onto another, and drives so recklessly (even by GRID standards) that he puts lives at risk. He never even takes responsibility for the latter, being aware that his team's reputation means he can do as he likes. [[spoiler:He's also driving an illegally modified car to make up for his mediocre ability, and at the end of story mode he's made PersonaNonGrata when the team's wrongdoings are brought to light.]]



** Played straight in ''Legends''. Even ignoring the prologue, Nathan [=McKane's=] EstablishingCharacterMoment involves being an overconfident JerkAss who can barely fake a smile for the fans, and his uncle Ryan tells their second driver to never overtake Nate and openly admits he buys the team's success. [[spoiler:They're also cheating.]]

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** Played straight in ''Legends''. Even ignoring the prologue, Nathan [=McKane's=] EstablishingCharacterMoment involves being an overconfident JerkAss JerkJock who can barely fake a smile for the fans, and his uncle Ryan tells their second driver to never overtake Nate and openly admits he buys the team's success. [[spoiler:They're also cheating.]]

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* AscendedExtra: Yume Tanaka was a normal opponent in ''GRID 2019'' before she became one of the main characters in ''GRID Legend's'' story mode.



* FakeUltimateHero: In ''Legends'', [[spoiler:Nathan [[=McKane=]], 5-time GRID Champion and mediocre driver racing in an illegally overtuned car. Seneca are able to mortally wound his pride by taking a championship for him before reporting the modifications.]]

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* FakeUltimateHero: In ''Legends'', [[spoiler:Nathan [[=McKane=]], [=McKane=], a 5-time GRID Champion and mediocre driver racing in an illegally overtuned car. Seneca are able to mortally wound his pride by taking a championship for him before reporting the modifications.]]



* MistreatmentInducedBetrayal: [[spoiler: Ravenwest's NumberTwo driver Lara Carvalho in ''Legends'' was fed up of being always second best to Nathan [=McKane=], so she quits the team and tells Seneca Racing engineer, Ajeet Singh about what Ravenwest are illegally up to. In the end, Lara becomes a full-time Seneca Racing driver.]]

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* MistreatmentInducedBetrayal: [[spoiler: Ravenwest's NumberTwo driver Lara Carvalho in ''Legends'' was fed up of being always second best to Nathan [=McKane=], so she decisively quits the team and tells Seneca Racing engineer, Ajeet Singh about what Ravenwest are illegally up to.everything she knows of Ravenwest's unlawful actions. In the end, Lara becomes a full-time Seneca Racing driver.]]



** In ''GRID 1'' and ''Autosport'', the damage display near your tachometer displays a variety of subsystems - engine, suspension, gearbox, and each of the four wheels. If these components take too much damage, it's race over.

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** In ''GRID 1'' and ''Autosport'', ''Autosport'' onwards, the damage display near your tachometer displays a variety of subsystems - engine, suspension, gearbox, and each of the four wheels. If these components take too much damage, it's race over.
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** ''GRID: Legends'' takes a series known for its NoPlotNoProblem nature to a ''Drive to Survive'' style docudrama with live action cutscenes.

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* BoringButPractical:



* CarFu: Grid 2 and Autosport's Demolition Derby, obviously.

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* CarFu: Grid 2 ''GRID 2'', ''Autosport's'' and Autosport's ''2019's'' Demolition Derby, obviously.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/grid_2019_logo.png]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/grid_2019_logo.org/pmwiki/pub/images/grid_logo_2022.png]]



* ArtisticLicenseHistory: ''Legends'' is set between 2020 and 2021, ignoring the events of the UsefulNotes/Covid19Pandemic. [[spoiler:Also the final race was set in December 31, in which neither of the characters have mentioned anything Christmas or New Year's related.]]

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* ArtisticLicenseHistory: ''Legends'' is set between 2020 and 2021, ignoring the events of the UsefulNotes/Covid19Pandemic. [[spoiler:Also the final race was set in December 31, in which neither of the characters have mentioned anything Christmas or New Year's related.]]



** When you start up ''GRID 2019'', the opening sequence puts you in numerous powerful cars. The first race puts you in the Corvette C7.R at the streets of Shanghai, the second race has you in the monstrous Jupiter San Marino stock car through the Indianapolis Speedway and finally you tackle the wet roads of Brands Hatch in a Volkswagen Golf TCR in the final race.
** ''Legends'''s Driven to Glory has you have a taste of the powerful Beltra Enduro Prototype around the Strada Alpina.



* BoringButPractical:

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* BoringButPractical: BookEnds: In ''GRID Legends'', the story opens in an LMP race around Strada Alpina. [[spoiler:Fast forward to the final chapter takes place at the same track and in the same car, albeit night time.]]



** [[spoiler:Ryan [=McKane=], the main protagonist of the first ''TOCA Race Driver'' surprisingly returns in ''GRID Legends'', serving both as the uncle of Nathan [=McKane=] and the [[BigBad main antagonist]].]]

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** [[spoiler:Ryan [=McKane=], the main protagonist of the first ''TOCA Race Driver'' [[TheBusCameBack surprisingly returns returns]] in ''GRID Legends'', serving both as the uncle of Nathan [=McKane=] and the [[BigBad main antagonist]].]]



** The Porsche 917/30 in ''GRID 2019''. It's very difficult to control the car, but with high power and with the right tuning, you can blast away at over 450 km/h.

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** The Porsche 917/30 in ''GRID 2019''.2019'' and ''Legends''. It's very difficult to control the car, but with high power and with the right tuning, you can blast away at over 450 km/h.



** Any vehicle in the open wheel class in ''Autosport'' or ''GRID 2019'' counts as this. Even the slightest bit of contact could cause terminal damage and leave a driver of the race, which is why contact must be avoided at all costs in this discipline.

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** Any vehicle in the open wheel class in ''Autosport'' or ''Autosport'', ''GRID 2019'' or ''Legends'' counts as this. Even the slightest bit of contact could cause terminal damage and leave a driver out of the race, which is why contact must be avoided at all costs in this discipline.



* ShowWithinAShow: The ''Legends'' storyline is set in a Series/Formula1DriveToSurvive-style TV documentary.

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* ShowWithinAShow: The ''Legends'' storyline is set in a Series/Formula1DriveToSurvive-style ''Series/Formula1DriveToSurvive''-style TV documentary.
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Another game, ''GRID Legends'', was released on February 25, 2022 for UsefulNotes/PlayStation5, UsefulNotes/XboxSeriesXAndS, UsefulNotes/PlayStation4, UsefulNotes/XboxOne, and PC via UsefulNotes/{{Steam}} and Origin.

to:

Another game, ''GRID Legends'', was released on February 25, 2022 for UsefulNotes/PlayStation5, UsefulNotes/XboxSeriesXAndS, UsefulNotes/PlayStation4, UsefulNotes/XboxOne, and PC via UsefulNotes/{{Steam}} and Origin.
Origin. Codemasters's first non-licensed game since their acquisition by Creator/ElectronicArts, it builds upon ''GRID 2019''[='=]s gameplay structure while also adding in a story mode inspired by ''Series/Formula1DriveToSurvive'' with full [[LiveActionCutscene live-action cutscenes]]. It also adds new features like multi-class racing, new cars and tracks and a revamped career mode.
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* ShoutOut: ''Legends'' has the achievements "[[Videogame/RidgeRacer Reiko fan club]]" and "[[Videogame/GranTurismo Moon above the Castle]]".
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* RiceBurner: Majority of the World Time Attack cars in ''2019'' and ''Legends'' fall under this trope.

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* RiceBurner: Majority of the World Time Attack cars in ''2019'' and ''Legends'' fall under this trope. Their huge wings and comically large aerodynamic appendages, as tacky as they might look, make sense as they are combined with heavily souped up versions of their stock engines (they can easily reach as much as 1000 bhp), allowing them to be as fast as a Formula 2 car on a single lap.

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* NitroBoost: ''GRID Legends'' features a speed boost exclusive to electric vehicles. They can be only acquired by passing through "boost gates" which are off the ideal racing line, similar to how the .

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* NitroBoost: ''GRID Legends'' features a speed boost exclusive to electric vehicles. They can be only acquired by passing through "boost gates" which are off the ideal racing line, similar to how the .the Fan Boost system works in Formula E.


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** Nathan [=McKane=] in ''Legends'' is a classic example. Self-absorbed, aggressive and continuously faster than the player, Nathan is the only real villain the series has ever had.
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* NitroBoost: ''GRID Legends'' features a speed boost exclusive to electric vehicles. They can be only acquired by passing through "boost gates" which are off the ideal racing line.

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* NitroBoost: ''GRID Legends'' features a speed boost exclusive to electric vehicles. They can be only acquired by passing through "boost gates" which are off the ideal racing line.line, similar to how the .



* UnnecessaryRoughness: This is one of the complaints leveled against Nathan McKane and Ravenwest at large in ''Legends'', with McKane triggering a multi-car pileup at the beginning of the campaign just because he won't let himself be passed.

to:

* UnnecessaryRoughness: This is one of the complaints leveled against Nathan McKane [=McKane=] and Ravenwest at large in ''Legends'', with McKane [=McKane=] triggering a multi-car pileup at the beginning of the campaign just because he won't let himself be passed.

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** Subverted with Ravenwest, the player's biggest rival team. While they do possess many attributes common in a generic "evil" team (insane skill, [[TheDreaded reputation as nigh unbeatable]] , [[RedAndBlackAndEvilAllOver black and red paint scheme]], etc.), they don't cheat, drive especially aggressively (except in ''Autosport''), show any sort of hostility toward the player and/or their team at any point during the career modes, or do much of anything to suggest they're anything other than a normal racing team. They're just really, really good at what they do. They're basically the series' Harlem Globetrotters.

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** Subverted with Ravenwest, the player's biggest rival team. While they do possess many attributes common in a generic "evil" team (insane skill, [[TheDreaded reputation as nigh unbeatable]] , [[RedAndBlackAndEvilAllOver black and red paint scheme]], etc.), they don't cheat, drive especially aggressively (except in ''Autosport''), aggressively, show any sort of hostility toward the player and/or their team at any point during the career modes, or do much of anything to suggest they're anything other than a normal racing team. They're just really, really good at what they do. They're basically the series' Harlem Globetrotters.



* UnnecessaryRoughness: In ''Autosport'':
** The Touring and Street categories turn racing into a contact sport, with opponents beating and banging for position. And there are no caution flags, even if a Mercedes S-Class is sitting upside down in a gravel trap with most of its body panels missing.
** Online racing. Tracks and race classes are picked by majority vote, which almost always results in a combination of heavy closed wheel vehicles and narrow city courses, preferably the ones with a tight first corner for maximum carnage potential.

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* UnnecessaryRoughness: In This is one of the complaints leveled against Nathan McKane and Ravenwest at large in ''Legends'', with McKane triggering a multi-car pileup at the beginning of the campaign just because he won't let himself be passed.
**In
''Autosport'':
** *** The Touring and Street categories turn racing into a contact sport, with opponents beating and banging for position. And there are no caution flags, even if a Mercedes S-Class is sitting upside down in a gravel trap with most of its body panels missing.
** *** Online racing. Tracks and race classes are picked by majority vote, which almost always results in a combination of heavy closed wheel vehicles and narrow city courses, preferably the ones with a tight first corner for maximum carnage potential.

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** Several real-world tracks like Spa-Francorchamps, the Circuit de la Sarthe, and Nürburgring [=GP=] are far wider in ''GRID'' than they are in real-life, this may be an AcceptableBreakFromReality, allowing for more cars to fight for the same piece of real estate at once.
* ArtisticLicenseGeography: ''Legends'' is set between 2020 and 2021, ignoring the events of the UsefulNotes/Covid19Pandemic.

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** Several real-world tracks like Spa-Francorchamps, the Circuit de la Sarthe, and Nürburgring [=GP=] are far wider in ''GRID'' than they are in real-life, this may be an AcceptableBreakFromReality, allowing for more cars to fight for the same piece of real estate at once.
once. Most of those tracks can also run in reverse.
** The Indianapolis Motor Speedway features the North Course (the opposite layout of the actual Road Course) which was never even used in RealLife.
* ArtisticLicenseGeography: ArtisticLicenseHistory: ''Legends'' is set between 2020 and 2021, ignoring the events of the UsefulNotes/Covid19Pandemic.UsefulNotes/Covid19Pandemic. [[spoiler:Also the final race was set in December 31, in which neither of the characters have mentioned anything Christmas or New Year's related.]]


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* MistreatmentInducedBetrayal: [[spoiler: Ravenwest's NumberTwo driver Lara Carvalho in ''Legends'' was fed up of being always second best to Nathan [=McKane=], so she quits the team and tells Seneca Racing engineer, Ajeet Singh about what Ravenwest are illegally up to. In the end, Lara becomes a full-time Seneca Racing driver.]]


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* ShowWithinAShow: The ''Legends'' storyline is set in a Series/Formula1DriveToSurvive-style TV documentary.

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* ArtisticLicenseGeography: ''Legends'' is set between 2020 and 2021, ignoring the events of the UsefulNotes/Covid19Pandemic.



* CareerEndingInjury: After the massive crash in ''Legends'', [[spoiler:Yume Tanaka loses a leg. Subverted, though, as a modified car allows her to return to the track.]]

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* CareerEndingInjury: After the massive crash in ''Legends'', [[spoiler:Yume Tanaka loses a leg. Subverted, though, as a modified car [[HandicappedBadass allows her to return to the track.track]].]]


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* RiceBurner: Majority of the World Time Attack cars in ''2019'' and ''Legends'' fall under this trope.
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** [[VideoGameCrueltyPotential You]], on the other hand, can drive as aggressive as you want (even against your team-mate nonetheless) and suffer no penalties as a result (unless you're in Pro Touge). This (Or at least cutting corners) is practically necessary in the 24 Hours of Le Mans outside of [=LMP1=] because the opposing cars catch up really quickly around the five chicanes. In ''2019''and ''Legends'', doing so will provoke your opponent as a "Nemesis" meaning they will drive just as aggressively and will attempt to hunt you down for your actions.

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** [[VideoGameCrueltyPotential You]], on the other hand, can drive as aggressive as you want (even against your team-mate nonetheless) and suffer no penalties as a result (unless you're in Pro Touge). This (Or at least cutting corners) is practically necessary in the 24 Hours of Le Mans outside of [=LMP1=] because the opposing cars catch up really quickly around the five chicanes. In ''2019''and ''2019'' and ''Legends'', doing so will provoke your opponent as a "Nemesis" meaning they will drive just as aggressively and will attempt to hunt you down for your actions.
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''[=GRID=] Autosport'' was released at the end of June 2014, and brought back some content from the first game (eg. In-car views, San Francisco, and [[TheRival Ravenwest]]) with a grippier, more realistic handling model than ''2''.

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''[=GRID=] Autosport'' was released at the end of June 2014, and brought back some content from the first game (eg. In-car views, San Francisco, and [[TheRival Ravenwest]]) with a grippier, more realistic handling model than ''2''.
''2''. A port of the game for the UsefulNotes/NintendoSwitch was released on September 20, 2019.

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* BerserkButton: Hitting your opponents multiple times in ''2019'' and ''Legends'' will trigger them to be your Nemesis. While in this state, they will try to drive aggressively and try to take your place or even force you off the track.

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* BerserkButton: Hitting your opponents multiple times in ''2019'' and ''Legends'' will trigger them to be your Nemesis. While in this state, they will try to drive aggressively and try to take your place or even force you off the track.



* {{Engrish}}: The announcer in Japan drift events, despite speaking mostly in Japanese, is prone to it. DORIFUTO MASUTAAAAA! However, this is normal, and sort of expected from announcers for [=D1GP=] events (the guy voicing the announcer is, in fact, a [=D1GP=] announcer). It was also intentional, as that Japanese speaking announcer is American voice actor Creator/YuriLowenthal.

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* {{Engrish}}: The announcer commentator in Japan drift events, despite speaking mostly in Japanese, is prone to it. DORIFUTO MASUTAAAAA! However, this is normal, and sort of expected from announcers commentators for [=D1GP=] events (the guy voicing the announcer commentator is, in fact, a [=D1GP=] announcer).one for the real-life series). It was also intentional, as that Japanese speaking announcer is American voice actor Creator/YuriLowenthal.



** The Tier 3 Lightweight cars are this; they have great acceleration, relatively easy and nimble handling, but will absolutely get mauled in a tangle with the GT or Super Touring cars.
** Any vehicle in the open wheel class in ''Autosport'' or ''GRID 2019'' counts as this. Even the slightest bump could cause terminal damage and leave you out of the race. Contact is avoided at all costs in this discipline.
* GenreShift: Minor example: ''GRID 2'' has a more drifty handling reminiscent of ''Videogame/RidgeRacer'' but without nitrous and with real cars.

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** The In the first game, the Tier 3 Lightweight cars are this; they have great acceleration, relatively easy and nimble handling, but will absolutely get mauled in a tangle with the GT or Super Touring cars.
** Any vehicle in the open wheel class in ''Autosport'' or ''GRID 2019'' counts as this. Even the slightest bump bit of contact could cause terminal damage and leave you out a driver of the race. Contact race, which is why contact must be avoided at all costs in this discipline.
* GenreShift: Minor example: ''GRID 2'' has a more drifty handling reminiscent of ''Videogame/RidgeRacer'' but without nitrous and with real cars.



* InMediasRes: ''GRID Legends'' starts the story in a multiple race accident. Then it flashes back 16 months ago to see how it all started.

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* InMediasRes: ''GRID Legends'' starts the story in a multiple race accident. Then it flashes back to 16 months ago to see how it all started. prior and builds back up towards it.



* JusticeByOtherLegalMeans: In the final cutscene of ''Legends'', to ensure a corrupt team is tossed out wholesale, [[spoiler:the GRID racing committee hand over evidence that gets Raven West's team principle indicted for every reckless and life-endangering act over the season via conspiracy charges, bringing the legal system down on the team far harder than any of their own sanctions could manage.]]
* {{Manchild}}: Nathan [=McKane=] in ''Legends''. An egotistical JerkAss who treats the competition like a game he's entitled to win, reacts to another team pressuring him by trying to ignore them while simultaneously projecting his bad attitude onto another, and drives so recklessly (even for the full-contact GRID competition) that he puts lives at risk. He never even takes responsibility for the latter, being aware that Raven West's reputation means he can do as he likes. [[spoiler:He's also driving an illegally overtuned car to make up for his mediocre ability, and at the end of story mode he's made PersonaNonGrata when the team's wrongdoings are brought to light.]]

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* JusticeByOtherLegalMeans: In the final cutscene of ''Legends'', to ensure a corrupt team is tossed out wholesale, [[spoiler:the GRID racing committee hand over evidence that gets Raven West's Ravenwest's team principle principal indicted for every reckless and life-endangering act over the season via conspiracy charges, bringing the legal system down on the team far harder than any of their own sanctions could manage.]]
* {{Manchild}}: Nathan [=McKane=] in ''Legends''. An egotistical JerkAss who treats the competition like a game he's entitled to win, reacts to another team pressuring him by trying to ignore them while simultaneously projecting his bad attitude onto another, and drives so recklessly (even for the full-contact by GRID competition) standards) that he puts lives at risk. He never even takes responsibility for the latter, being aware that Raven West's his team's reputation means he can do as he likes. [[spoiler:He's also driving an illegally overtuned modified car to make up for his mediocre ability, and at the end of story mode he's made PersonaNonGrata when the team's wrongdoings are brought to light.]]



* NitroBoost: ''GRID Legends'' features a speed boost exclusive to electric vehicles. They can be only acquired by passing through "boost gates" which are outside the ideal racing line.

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* NitroBoost: ''GRID Legends'' features a speed boost exclusive to electric vehicles. They can be only acquired by passing through "boost gates" which are outside off the ideal racing line.



** Subverted with Ravenwest, the player's biggest rival team. While they do possess many attributes common in a generic "evil" team (insane skill, [[TheDreaded reputation as nigh unbeatable]] , [[RedAndBlackAndEvilAllOver black and red paint scheme]], etc.), they don't cheat, drive especially aggressively (except in ''Autosport''), show any sort of hostility toward the player and/or their team at any point during the career modes, or do much of anything to suggest they're anything other than a normal racing team. They're just really, really good at what they do. They're basically the game's Harlem Globetrotters.
** Played straight in ''Legends''. Even ignoring the prologue, Nathan [=McKane's=] EstablishingCharacterMoment involves being an overconfident JerkAss who can barely fake a smile for the fans, and his uncle Ryan tell their second driver to never get in front of Nate and openly admits he buys the team's success. [[spoiler:They're also cheating to ensure their success.]]

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** Subverted with Ravenwest, the player's biggest rival team. While they do possess many attributes common in a generic "evil" team (insane skill, [[TheDreaded reputation as nigh unbeatable]] , [[RedAndBlackAndEvilAllOver black and red paint scheme]], etc.), they don't cheat, drive especially aggressively (except in ''Autosport''), show any sort of hostility toward the player and/or their team at any point during the career modes, or do much of anything to suggest they're anything other than a normal racing team. They're just really, really good at what they do. They're basically the game's series' Harlem Globetrotters.
** Played straight in ''Legends''. Even ignoring the prologue, Nathan [=McKane's=] EstablishingCharacterMoment involves being an overconfident JerkAss who can barely fake a smile for the fans, and his uncle Ryan tell tells their second driver to never get in front of overtake Nate and openly admits he buys the team's success. [[spoiler:They're also cheating to ensure their success.cheating.]]



* TheRival: Ravenwest is the greatest threat to your championship aspirations in any competition in ''[=GRiD 1=]'' or ''Autosport'' unless you're driving for them.



* TheRival: Ravenwest is the greatest threat to your championship aspirations in any competition in ''[=GRiD 1=]'' or ''Autosport'' unless you're driving for them.

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